sp-canvas.cpp revision 25d617f864a13d3e098d2f2d5847932f5d39e0fe
#define __SP_CANVAS_C__
/** \file
* Port of GnomeCanvas for Inkscape needs
*
* Authors:
* Federico Mena <federico@nuclecu.unam.mx>
* Raph Levien <raph@gimp.org>
* Lauris Kaplinski <lauris@kaplinski.com>
* fred
* bbyak
*
* Copyright (C) 1998 The Free Software Foundation
* Copyright (C) 2002-2006 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <libnr/nr-pixblock.h>
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
#include <gtkmm.h>
#include <helper/sp-marshal.h>
#include <display/sp-canvas.h>
#include "display-forward.h"
#include <libnr/nr-matrix-fns.h>
#include <libnr/nr-matrix-ops.h>
#include <libnr/nr-convex-hull.h>
#include "prefs-utils.h"
#include "box3d-context.h"
#include "inkscape.h"
// Define this to visualize the regions to be redrawn
//#define DEBUG_REDRAW 1;
// Tiles are a way to minimize the number of redraws, eliminating too small redraws.
// The canvas stores a 2D array of ints, each representing a TILE_SIZExTILE_SIZE pixels tile.
// If any part of it is dirtied, the entire tile is dirtied (its int is nonzero) and repainted.
#define TILE_SIZE 32
enum {
RENDERMODE_NORMAL,
RENDERMODE_NOAA,
RENDERMODE_OUTLINE
};
const gint sp_canvas_update_priority = G_PRIORITY_HIGH_IDLE;
#define SP_CANVAS_WINDOW(c) (((GtkWidget *) (c))->window)
enum {
SP_CANVAS_ITEM_VISIBLE = 1 << 7,
SP_CANVAS_ITEM_NEED_UPDATE = 1 << 8,
SP_CANVAS_ITEM_NEED_AFFINE = 1 << 9
};
/**
* A group of Items.
*/
struct SPCanvasGroup {
SPCanvasItem item;
GList *items, *last;
};
/**
* The SPCanvasGroup vtable.
*/
struct SPCanvasGroupClass {
SPCanvasItemClass parent_class;
};
/**
* The SPCanvas vtable.
*/
struct SPCanvasClass {
GtkWidgetClass parent_class;
};
static void group_add (SPCanvasGroup *group, SPCanvasItem *item);
static void group_remove (SPCanvasGroup *group, SPCanvasItem *item);
/* SPCanvasItem */
enum {ITEM_EVENT, ITEM_LAST_SIGNAL};
static void sp_canvas_request_update (SPCanvas *canvas);
static void sp_canvas_item_class_init (SPCanvasItemClass *klass);
static void sp_canvas_item_init (SPCanvasItem *item);
static void sp_canvas_item_dispose (GObject *object);
static void sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar *first_arg_name, va_list args);
static int emit_event (SPCanvas *canvas, GdkEvent *event);
static guint item_signals[ITEM_LAST_SIGNAL] = { 0 };
static GtkObjectClass *item_parent_class;
/**
* Registers the SPCanvasItem class with Glib and returns its type number.
*/
GType
sp_canvas_item_get_type (void)
{
static GType type = 0;
if (!type) {
static const GTypeInfo info = {
sizeof (SPCanvasItemClass),
NULL, NULL,
(GClassInitFunc) sp_canvas_item_class_init,
NULL, NULL,
sizeof (SPCanvasItem),
0,
(GInstanceInitFunc) sp_canvas_item_init,
NULL
};
type = g_type_register_static (GTK_TYPE_OBJECT, "SPCanvasItem", &info, (GTypeFlags)0);
}
return type;
}
/**
* Initializes the SPCanvasItem vtable and the "event" signal.
*/
static void
sp_canvas_item_class_init (SPCanvasItemClass *klass)
{
GObjectClass *object_class = (GObjectClass *) klass;
/* fixme: Derive from GObject */
item_parent_class = (GtkObjectClass*)gtk_type_class (GTK_TYPE_OBJECT);
item_signals[ITEM_EVENT] = g_signal_new ("event",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (SPCanvasItemClass, event),
NULL, NULL,
sp_marshal_BOOLEAN__POINTER,
G_TYPE_BOOLEAN, 1,
GDK_TYPE_EVENT);
object_class->dispose = sp_canvas_item_dispose;
}
/**
* Callback for initialization of SPCanvasItem.
*/
static void
sp_canvas_item_init (SPCanvasItem *item)
{
item->flags |= SP_CANVAS_ITEM_VISIBLE;
item->xform = NR::Matrix(NR::identity());
}
/**
* Constructs new SPCanvasItem on SPCanvasGroup.
*/
SPCanvasItem *
sp_canvas_item_new (SPCanvasGroup *parent, GtkType type, const gchar *first_arg_name, ...)
{
va_list args;
g_return_val_if_fail (parent != NULL, NULL);
g_return_val_if_fail (SP_IS_CANVAS_GROUP (parent), NULL);
g_return_val_if_fail (gtk_type_is_a (type, sp_canvas_item_get_type ()), NULL);
SPCanvasItem *item = SP_CANVAS_ITEM (gtk_type_new (type));
va_start (args, first_arg_name);
sp_canvas_item_construct (item, parent, first_arg_name, args);
va_end (args);
return item;
}
/**
* Sets up the newly created SPCanvasItem.
*
* We make it static for encapsulation reasons since it was nowhere used.
*/
static void
sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar *first_arg_name, va_list args)
{
g_return_if_fail (SP_IS_CANVAS_GROUP (parent));
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
item->parent = SP_CANVAS_ITEM (parent);
item->canvas = item->parent->canvas;
g_object_set_valist (G_OBJECT (item), first_arg_name, args);
group_add (SP_CANVAS_GROUP (item->parent), item);
sp_canvas_item_request_update (item);
sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
item->canvas->need_repick = TRUE;
}
/**
* Helper function that requests redraw only if item's visible flag is set.
*/
static void
redraw_if_visible (SPCanvasItem *item)
{
if (item->flags & SP_CANVAS_ITEM_VISIBLE) {
sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
}
}
/**
* Callback that removes item from all referers and destroys it.
*/
static void
sp_canvas_item_dispose (GObject *object)
{
SPCanvasItem *item = SP_CANVAS_ITEM (object);
redraw_if_visible (item);
item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
if (item == item->canvas->current_item) {
item->canvas->current_item = NULL;
item->canvas->need_repick = TRUE;
}
if (item == item->canvas->new_current_item) {
item->canvas->new_current_item = NULL;
item->canvas->need_repick = TRUE;
}
if (item == item->canvas->grabbed_item) {
item->canvas->grabbed_item = NULL;
gdk_pointer_ungrab (GDK_CURRENT_TIME);
}
if (item == item->canvas->focused_item)
item->canvas->focused_item = NULL;
if (item->parent) {
group_remove (SP_CANVAS_GROUP (item->parent), item);
}
G_OBJECT_CLASS (item_parent_class)->dispose (object);
}
/**
* Helper function to update item and its children.
*
* NB! affine is parent2canvas.
*/
static void
sp_canvas_item_invoke_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags)
{
/* Apply the child item's transform */
NR::Matrix child_affine = item->xform * affine;
/* apply object flags to child flags */
int child_flags = flags & ~SP_CANVAS_UPDATE_REQUESTED;
if (item->flags & SP_CANVAS_ITEM_NEED_UPDATE)
child_flags |= SP_CANVAS_UPDATE_REQUESTED;
if (item->flags & SP_CANVAS_ITEM_NEED_AFFINE)
child_flags |= SP_CANVAS_UPDATE_AFFINE;
if (child_flags & (SP_CANVAS_UPDATE_REQUESTED | SP_CANVAS_UPDATE_AFFINE)) {
if (SP_CANVAS_ITEM_GET_CLASS (item)->update)
SP_CANVAS_ITEM_GET_CLASS (item)->update (item, child_affine, child_flags);
}
GTK_OBJECT_UNSET_FLAGS (item, SP_CANVAS_ITEM_NEED_UPDATE);
GTK_OBJECT_UNSET_FLAGS (item, SP_CANVAS_ITEM_NEED_AFFINE);
}
/**
* Helper function to invoke the point method of the item.
*
* The argument x, y should be in the parent's item-relative coordinate
* system. This routine applies the inverse of the item's transform,
* maintaining the affine invariant.
*/
static double
sp_canvas_item_invoke_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item)
{
if (SP_CANVAS_ITEM_GET_CLASS (item)->point)
return SP_CANVAS_ITEM_GET_CLASS (item)->point (item, p, actual_item);
return NR_HUGE;
}
/**
* Makes the item's affine transformation matrix be equal to the specified
* matrix.
*
* @item: A canvas item.
* @affine: An affine transformation matrix.
*/
void
sp_canvas_item_affine_absolute (SPCanvasItem *item, NR::Matrix const& affine)
{
item->xform = affine;
if (!(item->flags & SP_CANVAS_ITEM_NEED_AFFINE)) {
item->flags |= SP_CANVAS_ITEM_NEED_AFFINE;
if (item->parent != NULL) {
sp_canvas_item_request_update (item->parent);
} else {
sp_canvas_request_update (item->canvas);
}
}
item->canvas->need_repick = TRUE;
}
/**
* Convenience function to reorder items in a group's child list.
*
* This puts the specified link after the "before" link.
*/
static void
put_item_after (GList *link, GList *before)
{
if (link == before)
return;
SPCanvasGroup *parent = SP_CANVAS_GROUP (SP_CANVAS_ITEM (link->data)->parent);
if (before == NULL) {
if (link == parent->items) return;
link->prev->next = link->next;
if (link->next) {
link->next->prev = link->prev;
} else {
parent->last = link->prev;
}
link->prev = before;
link->next = parent->items;
link->next->prev = link;
parent->items = link;
} else {
if ((link == parent->last) && (before == parent->last->prev))
return;
if (link->next)
link->next->prev = link->prev;
if (link->prev)
link->prev->next = link->next;
else {
parent->items = link->next;
parent->items->prev = NULL;
}
link->prev = before;
link->next = before->next;
link->prev->next = link;
if (link->next)
link->next->prev = link;
else
parent->last = link;
}
}
/**
* Raises the item in its parent's stack by the specified number of positions.
*
* \param item A canvas item.
* \param positions Number of steps to raise the item.
*
* If the number of positions is greater than the distance to the top of the
* stack, then the item is put at the top.
*/
void
sp_canvas_item_raise (SPCanvasItem *item, int positions)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
g_return_if_fail (positions >= 0);
if (!item->parent || positions == 0)
return;
SPCanvasGroup *parent = SP_CANVAS_GROUP (item->parent);
GList *link = g_list_find (parent->items, item);
g_assert (link != NULL);
GList *before;
for (before = link; positions && before; positions--)
before = before->next;
if (!before)
before = parent->last;
put_item_after (link, before);
redraw_if_visible (item);
item->canvas->need_repick = TRUE;
}
/**
* Lowers the item in its parent's stack by the specified number of positions.
*
* \param item A canvas item.
* \param positions Number of steps to lower the item.
*
* If the number of positions is greater than the distance to the bottom of the
* stack, then the item is put at the bottom.
**/
void
sp_canvas_item_lower (SPCanvasItem *item, int positions)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
g_return_if_fail (positions >= 1);
if (!item->parent || positions == 0)
return;
SPCanvasGroup *parent = SP_CANVAS_GROUP (item->parent);
GList *link = g_list_find (parent->items, item);
g_assert (link != NULL);
GList *before;
if (link->prev)
for (before = link->prev; positions && before; positions--)
before = before->prev;
else
before = NULL;
put_item_after (link, before);
redraw_if_visible (item);
item->canvas->need_repick = TRUE;
}
/**
* Sets visible flag on item and requests a redraw.
*/
void
sp_canvas_item_show (SPCanvasItem *item)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
if (item->flags & SP_CANVAS_ITEM_VISIBLE)
return;
item->flags |= SP_CANVAS_ITEM_VISIBLE;
sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
item->canvas->need_repick = TRUE;
}
/**
* Clears visible flag on item and requests a redraw.
*/
void
sp_canvas_item_hide (SPCanvasItem *item)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
if (!(item->flags & SP_CANVAS_ITEM_VISIBLE))
return;
item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
sp_canvas_request_redraw (item->canvas, (int)item->x1, (int)item->y1, (int)(item->x2 + 1), (int)(item->y2 + 1));
item->canvas->need_repick = TRUE;
}
/**
* Grab item under cursor.
*
* \pre !canvas->grabbed_item && item->flags & SP_CANVAS_ITEM_VISIBLE
*/
int
sp_canvas_item_grab (SPCanvasItem *item, guint event_mask, GdkCursor *cursor, guint32 etime)
{
g_return_val_if_fail (item != NULL, -1);
g_return_val_if_fail (SP_IS_CANVAS_ITEM (item), -1);
g_return_val_if_fail (GTK_WIDGET_MAPPED (item->canvas), -1);
if (item->canvas->grabbed_item)
return -1;
if (!(item->flags & SP_CANVAS_ITEM_VISIBLE))
return -1;
/* fixme: Top hack (Lauris) */
/* fixme: If we add key masks to event mask, Gdk will abort (Lauris) */
/* fixme: But Canvas actualle does get key events, so all we need is routing these here */
gdk_pointer_grab (SP_CANVAS_WINDOW (item->canvas), FALSE,
(GdkEventMask)(event_mask & (~(GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK))),
NULL, cursor, etime);
item->canvas->grabbed_item = item;
item->canvas->grabbed_event_mask = event_mask;
item->canvas->current_item = item; /* So that events go to the grabbed item */
return 0;
}
/**
* Ungrabs the item, which must have been grabbed in the canvas, and ungrabs the
* mouse.
*
* \param item A canvas item that holds a grab.
* \param etime The timestamp for ungrabbing the mouse.
*/
void
sp_canvas_item_ungrab (SPCanvasItem *item, guint32 etime)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
if (item->canvas->grabbed_item != item)
return;
item->canvas->grabbed_item = NULL;
gdk_pointer_ungrab (etime);
}
/**
* Returns the product of all transformation matrices from the root item down
* to the item.
*/
NR::Matrix sp_canvas_item_i2w_affine(SPCanvasItem const *item)
{
g_assert (SP_IS_CANVAS_ITEM (item)); // should we get this?
NR::Matrix affine = NR::identity();
while (item) {
affine *= item->xform;
item = item->parent;
}
return affine;
}
/**
* Helper that returns true iff item is descendant of parent.
*/
static bool is_descendant(SPCanvasItem const *item, SPCanvasItem const *parent)
{
while (item) {
if (item == parent)
return true;
item = item->parent;
}
return false;
}
/**
* Focus canvas, and item under cursor if it is not already focussed.
*/
void
sp_canvas_item_grab_focus (SPCanvasItem *item)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
g_return_if_fail (GTK_WIDGET_CAN_FOCUS (GTK_WIDGET (item->canvas)));
SPCanvasItem *focused_item = item->canvas->focused_item;
if (focused_item) {
GdkEvent ev;
ev.focus_change.type = GDK_FOCUS_CHANGE;
ev.focus_change.window = SP_CANVAS_WINDOW (item->canvas);
ev.focus_change.send_event = FALSE;
ev.focus_change.in = FALSE;
emit_event (item->canvas, &ev);
}
item->canvas->focused_item = item;
gtk_widget_grab_focus (GTK_WIDGET (item->canvas));
if (focused_item) {
GdkEvent ev;
ev.focus_change.type = GDK_FOCUS_CHANGE;
ev.focus_change.window = SP_CANVAS_WINDOW (item->canvas);
ev.focus_change.send_event = FALSE;
ev.focus_change.in = TRUE;
emit_event (item->canvas, &ev);
}
}
/**
* Requests that the canvas queue an update for the specified item.
*
* To be used only by item implementations.
*/
void
sp_canvas_item_request_update (SPCanvasItem *item)
{
if (item->flags & SP_CANVAS_ITEM_NEED_UPDATE)
return;
item->flags |= SP_CANVAS_ITEM_NEED_UPDATE;
if (item->parent != NULL) {
/* Recurse up the tree */
sp_canvas_item_request_update (item->parent);
} else {
/* Have reached the top of the tree, make sure the update call gets scheduled. */
sp_canvas_request_update (item->canvas);
}
}
/**
* Returns position of item in group.
*/
gint sp_canvas_item_order (SPCanvasItem * item)
{
return g_list_index (SP_CANVAS_GROUP (item->parent)->items, item);
}
/* SPCanvasGroup */
static void sp_canvas_group_class_init (SPCanvasGroupClass *klass);
static void sp_canvas_group_init (SPCanvasGroup *group);
static void sp_canvas_group_destroy (GtkObject *object);
static void sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags);
static double sp_canvas_group_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item);
static void sp_canvas_group_render (SPCanvasItem *item, SPCanvasBuf *buf);
static SPCanvasItemClass *group_parent_class;
/**
* Registers SPCanvasGroup class with Gtk and returns its type number.
*/
GtkType
sp_canvas_group_get_type (void)
{
static GtkType group_type = 0;
if (!group_type) {
static const GtkTypeInfo group_info = {
"SPCanvasGroup",
sizeof (SPCanvasGroup),
sizeof (SPCanvasGroupClass),
(GtkClassInitFunc) sp_canvas_group_class_init,
(GtkObjectInitFunc) sp_canvas_group_init,
NULL, NULL, NULL
};
group_type = gtk_type_unique (sp_canvas_item_get_type (), &group_info);
}
return group_type;
}
/**
* Class initialization function for SPCanvasGroupClass
*/
static void
sp_canvas_group_class_init (SPCanvasGroupClass *klass)
{
GtkObjectClass *object_class = (GtkObjectClass *) klass;
SPCanvasItemClass *item_class = (SPCanvasItemClass *) klass;
group_parent_class = (SPCanvasItemClass*)gtk_type_class (sp_canvas_item_get_type ());
object_class->destroy = sp_canvas_group_destroy;
item_class->update = sp_canvas_group_update;
item_class->render = sp_canvas_group_render;
item_class->point = sp_canvas_group_point;
}
/**
* Callback. Empty.
*/
static void
sp_canvas_group_init (SPCanvasGroup */*group*/)
{
/* Nothing here */
}
/**
* Callback that destroys all items in group and calls group's virtual
* destroy() function.
*/
static void
sp_canvas_group_destroy (GtkObject *object)
{
g_return_if_fail (object != NULL);
g_return_if_fail (SP_IS_CANVAS_GROUP (object));
const SPCanvasGroup *group = SP_CANVAS_GROUP (object);
GList *list = group->items;
while (list) {
SPCanvasItem *child = (SPCanvasItem *)list->data;
list = list->next;
gtk_object_destroy (GTK_OBJECT (child));
}
if (GTK_OBJECT_CLASS (group_parent_class)->destroy)
(* GTK_OBJECT_CLASS (group_parent_class)->destroy) (object);
}
/**
* Update handler for canvas groups
*/
static void
sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags)
{
const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
NR::ConvexHull corners(NR::Point(0, 0));
bool empty=true;
for (GList *list = group->items; list; list = list->next) {
SPCanvasItem *i = (SPCanvasItem *)list->data;
sp_canvas_item_invoke_update (i, affine, flags);
if ( i->x2 > i->x1 && i->y2 > i->y1 ) {
if (empty) {
corners = NR::ConvexHull(NR::Point(i->x1, i->y1));
empty = false;
} else {
corners.add(NR::Point(i->x1, i->y1));
}
corners.add(NR::Point(i->x2, i->y2));
}
}
NR::Maybe<NR::Rect> const bounds = corners.bounds();
if (bounds) {
item->x1 = bounds->min()[NR::X];
item->y1 = bounds->min()[NR::Y];
item->x2 = bounds->max()[NR::X];
item->y2 = bounds->max()[NR::Y];
} else {
// FIXME ?
item->x1 = item->x2 = item->y1 = item->y2 = 0;
}
}
/**
* Point handler for canvas groups.
*/
static double
sp_canvas_group_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item)
{
const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
const double x = p[NR::X];
const double y = p[NR::Y];
int x1 = (int)(x - item->canvas->close_enough);
int y1 = (int)(y - item->canvas->close_enough);
int x2 = (int)(x + item->canvas->close_enough);
int y2 = (int)(y + item->canvas->close_enough);
double best = 0.0;
*actual_item = NULL;
double dist = 0.0;
for (GList *list = group->items; list; list = list->next) {
SPCanvasItem *child = (SPCanvasItem *)list->data;
if ((child->x1 <= x2) && (child->y1 <= y2) && (child->x2 >= x1) && (child->y2 >= y1)) {
SPCanvasItem *point_item = NULL; /* cater for incomplete item implementations */
int has_point;
if ((child->flags & SP_CANVAS_ITEM_VISIBLE) && SP_CANVAS_ITEM_GET_CLASS (child)->point) {
dist = sp_canvas_item_invoke_point (child, p, &point_item);
has_point = TRUE;
} else
has_point = FALSE;
if (has_point && point_item && ((int) (dist + 0.5) <= item->canvas->close_enough)) {
best = dist;
*actual_item = point_item;
}
}
}
return best;
}
/**
* Renders all visible canvas group items in buf rectangle.
*/
static void
sp_canvas_group_render (SPCanvasItem *item, SPCanvasBuf *buf)
{
const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
for (GList *list = group->items; list; list = list->next) {
SPCanvasItem *child = (SPCanvasItem *)list->data;
if (child->flags & SP_CANVAS_ITEM_VISIBLE) {
if ((child->x1 < buf->rect.x1) &&
(child->y1 < buf->rect.y1) &&
(child->x2 > buf->rect.x0) &&
(child->y2 > buf->rect.y0)) {
if (SP_CANVAS_ITEM_GET_CLASS (child)->render)
SP_CANVAS_ITEM_GET_CLASS (child)->render (child, buf);
}
}
}
}
/**
* Adds an item to a canvas group.
*/
static void
group_add (SPCanvasGroup *group, SPCanvasItem *item)
{
gtk_object_ref (GTK_OBJECT (item));
gtk_object_sink (GTK_OBJECT (item));
if (!group->items) {
group->items = g_list_append (group->items, item);
group->last = group->items;
} else {
group->last = g_list_append (group->last, item)->next;
}
sp_canvas_item_request_update (item);
}
/**
* Removes an item from a canvas group
*/
static void
group_remove (SPCanvasGroup *group, SPCanvasItem *item)
{
g_return_if_fail (group != NULL);
g_return_if_fail (SP_IS_CANVAS_GROUP (group));
g_return_if_fail (item != NULL);
for (GList *children = group->items; children; children = children->next) {
if (children->data == item) {
/* Unparent the child */
item->parent = NULL;
gtk_object_unref (GTK_OBJECT (item));
/* Remove it from the list */
if (children == group->last) group->last = children->prev;
group->items = g_list_remove_link (group->items, children);
g_list_free (children);
break;
}
}
}
/* SPCanvas */
static void sp_canvas_class_init (SPCanvasClass *klass);
static void sp_canvas_init (SPCanvas *canvas);
static void sp_canvas_destroy (GtkObject *object);
static void sp_canvas_realize (GtkWidget *widget);
static void sp_canvas_unrealize (GtkWidget *widget);
static void sp_canvas_size_request (GtkWidget *widget, GtkRequisition *req);
static void sp_canvas_size_allocate (GtkWidget *widget, GtkAllocation *allocation);
static gint sp_canvas_button (GtkWidget *widget, GdkEventButton *event);
static gint sp_canvas_scroll (GtkWidget *widget, GdkEventScroll *event);
static gint sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event);
static gint sp_canvas_expose (GtkWidget *widget, GdkEventExpose *event);
static gint sp_canvas_key (GtkWidget *widget, GdkEventKey *event);
static gint sp_canvas_crossing (GtkWidget *widget, GdkEventCrossing *event);
static gint sp_canvas_focus_in (GtkWidget *widget, GdkEventFocus *event);
static gint sp_canvas_focus_out (GtkWidget *widget, GdkEventFocus *event);
static GtkWidgetClass *canvas_parent_class;
static void sp_canvas_resize_tiles(SPCanvas* canvas, int nl, int nt, int nr, int nb);
static void sp_canvas_dirty_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb);
static void sp_canvas_mark_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb, uint8_t val);
static int do_update (SPCanvas *canvas);
/**
* Registers the SPCanvas class if necessary, and returns the type ID
* associated to it.
*
* \return The type ID of the SPCanvas class.
**/
GtkType
sp_canvas_get_type (void)
{
static GtkType canvas_type = 0;
if (!canvas_type) {
static const GtkTypeInfo canvas_info = {
"SPCanvas",
sizeof (SPCanvas),
sizeof (SPCanvasClass),
(GtkClassInitFunc) sp_canvas_class_init,
(GtkObjectInitFunc) sp_canvas_init,
NULL, NULL, NULL
};
canvas_type = gtk_type_unique (GTK_TYPE_WIDGET, &canvas_info);
}
return canvas_type;
}
/**
* Class initialization function for SPCanvasClass.
*/
static void
sp_canvas_class_init (SPCanvasClass *klass)
{
GtkObjectClass *object_class = (GtkObjectClass *) klass;
GtkWidgetClass *widget_class = (GtkWidgetClass *) klass;
canvas_parent_class = (GtkWidgetClass *)gtk_type_class (GTK_TYPE_WIDGET);
object_class->destroy = sp_canvas_destroy;
widget_class->realize = sp_canvas_realize;
widget_class->unrealize = sp_canvas_unrealize;
widget_class->size_request = sp_canvas_size_request;
widget_class->size_allocate = sp_canvas_size_allocate;
widget_class->button_press_event = sp_canvas_button;
widget_class->button_release_event = sp_canvas_button;
widget_class->motion_notify_event = sp_canvas_motion;
widget_class->scroll_event = sp_canvas_scroll;
widget_class->expose_event = sp_canvas_expose;
widget_class->key_press_event = sp_canvas_key;
widget_class->key_release_event = sp_canvas_key;
widget_class->enter_notify_event = sp_canvas_crossing;
widget_class->leave_notify_event = sp_canvas_crossing;
widget_class->focus_in_event = sp_canvas_focus_in;
widget_class->focus_out_event = sp_canvas_focus_out;
}
/**
* Callback: object initialization for SPCanvas.
*/
static void
sp_canvas_init (SPCanvas *canvas)
{
GTK_WIDGET_UNSET_FLAGS (canvas, GTK_NO_WINDOW);
GTK_WIDGET_UNSET_FLAGS (canvas, GTK_DOUBLE_BUFFERED);
GTK_WIDGET_SET_FLAGS (canvas, GTK_CAN_FOCUS);
canvas->pick_event.type = GDK_LEAVE_NOTIFY;
canvas->pick_event.crossing.x = 0;
canvas->pick_event.crossing.y = 0;
/* Create the root item as a special case */
canvas->root = SP_CANVAS_ITEM (gtk_type_new (sp_canvas_group_get_type ()));
canvas->root->canvas = canvas;
gtk_object_ref (GTK_OBJECT (canvas->root));
gtk_object_sink (GTK_OBJECT (canvas->root));
canvas->need_repick = TRUE;
// See comment at in sp-canvas.h.
canvas->gen_all_enter_events = false;
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->forced_redraw_count = 0;
canvas->forced_redraw_limit = -1;
canvas->is_scrolling = false;
}
/**
* Convenience function to remove the idle handler of a canvas.
*/
static void
remove_idle (SPCanvas *canvas)
{
if (canvas->idle_id) {
gtk_idle_remove (canvas->idle_id);
canvas->idle_id = 0;
}
}
/*
* Removes the transient state of the canvas (idle handler, grabs).
*/
static void
shutdown_transients (SPCanvas *canvas)
{
/* We turn off the need_redraw flag, since if the canvas is mapped again
* it will request a redraw anyways. We do not turn off the need_update
* flag, though, because updates are not queued when the canvas remaps
* itself.
*/
if (canvas->need_redraw) {
canvas->need_redraw = FALSE;
}
if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
if (canvas->grabbed_item) {
canvas->grabbed_item = NULL;
gdk_pointer_ungrab (GDK_CURRENT_TIME);
}
remove_idle (canvas);
}
/**
* Destroy handler for SPCanvas.
*/
static void
sp_canvas_destroy (GtkObject *object)
{
SPCanvas *canvas = SP_CANVAS (object);
if (canvas->root) {
gtk_object_unref (GTK_OBJECT (canvas->root));
canvas->root = NULL;
}
shutdown_transients (canvas);
if (GTK_OBJECT_CLASS (canvas_parent_class)->destroy)
(* GTK_OBJECT_CLASS (canvas_parent_class)->destroy) (object);
}
/**
* Returns new canvas as widget.
*/
GtkWidget *
sp_canvas_new_aa (void)
{
SPCanvas *canvas = (SPCanvas *)gtk_type_new (sp_canvas_get_type ());
return (GtkWidget *) canvas;
}
/**
* The canvas widget's realize callback.
*/
static void
sp_canvas_realize (GtkWidget *widget)
{
SPCanvas *canvas = SP_CANVAS (widget);
GdkWindowAttr attributes;
attributes.window_type = GDK_WINDOW_CHILD;
attributes.x = widget->allocation.x;
attributes.y = widget->allocation.y;
attributes.width = widget->allocation.width;
attributes.height = widget->allocation.height;
attributes.wclass = GDK_INPUT_OUTPUT;
attributes.visual = gdk_rgb_get_visual ();
attributes.colormap = gdk_rgb_get_cmap ();
attributes.event_mask = (gtk_widget_get_events (widget) |
GDK_EXPOSURE_MASK |
GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
GDK_POINTER_MOTION_MASK |
GDK_PROXIMITY_IN_MASK |
GDK_PROXIMITY_OUT_MASK |
GDK_KEY_PRESS_MASK |
GDK_KEY_RELEASE_MASK |
GDK_ENTER_NOTIFY_MASK |
GDK_LEAVE_NOTIFY_MASK |
GDK_FOCUS_CHANGE_MASK);
gint attributes_mask = GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL | GDK_WA_COLORMAP;
widget->window = gdk_window_new (gtk_widget_get_parent_window (widget), &attributes, attributes_mask);
gdk_window_set_user_data (widget->window, widget);
if ( prefs_get_int_attribute ("options.useextinput", "value", 1) )
gtk_widget_set_events(widget, attributes.event_mask);
widget->style = gtk_style_attach (widget->style, widget->window);
GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
canvas->pixmap_gc = gdk_gc_new (SP_CANVAS_WINDOW (canvas));
}
/**
* The canvas widget's unrealize callback.
*/
static void
sp_canvas_unrealize (GtkWidget *widget)
{
SPCanvas *canvas = SP_CANVAS (widget);
shutdown_transients (canvas);
gdk_gc_destroy (canvas->pixmap_gc);
canvas->pixmap_gc = NULL;
if (GTK_WIDGET_CLASS (canvas_parent_class)->unrealize)
(* GTK_WIDGET_CLASS (canvas_parent_class)->unrealize) (widget);
}
/**
* The canvas widget's size_request callback.
*/
static void
sp_canvas_size_request (GtkWidget *widget, GtkRequisition *req)
{
static_cast<void>(SP_CANVAS (widget));
req->width = 256;
req->height = 256;
}
/**
* The canvas widget's size_allocate callback.
*/
static void
sp_canvas_size_allocate (GtkWidget *widget, GtkAllocation *allocation)
{
SPCanvas *canvas = SP_CANVAS (widget);
/* Schedule redraw of new region */
sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+allocation->width,canvas->y0+allocation->height);
if (allocation->width > widget->allocation.width) {
sp_canvas_request_redraw (canvas,
canvas->x0 + widget->allocation.width,
0,
canvas->x0 + allocation->width,
canvas->y0 + allocation->height);
}
if (allocation->height > widget->allocation.height) {
sp_canvas_request_redraw (canvas,
0,
canvas->y0 + widget->allocation.height,
canvas->x0 + allocation->width,
canvas->y0 + allocation->height);
}
widget->allocation = *allocation;
if (GTK_WIDGET_REALIZED (widget)) {
gdk_window_move_resize (widget->window,
widget->allocation.x, widget->allocation.y,
widget->allocation.width, widget->allocation.height);
}
}
/**
* Helper that emits an event for an item in the canvas, be it the current
* item, grabbed item, or focused item, as appropriate.
*/
static int
emit_event (SPCanvas *canvas, GdkEvent *event)
{
guint mask;
if (canvas->grabbed_item) {
switch (event->type) {
case GDK_ENTER_NOTIFY:
mask = GDK_ENTER_NOTIFY_MASK;
break;
case GDK_LEAVE_NOTIFY:
mask = GDK_LEAVE_NOTIFY_MASK;
break;
case GDK_MOTION_NOTIFY:
mask = GDK_POINTER_MOTION_MASK;
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
mask = GDK_BUTTON_PRESS_MASK;
break;
case GDK_BUTTON_RELEASE:
mask = GDK_BUTTON_RELEASE_MASK;
break;
case GDK_KEY_PRESS:
mask = GDK_KEY_PRESS_MASK;
break;
case GDK_KEY_RELEASE:
mask = GDK_KEY_RELEASE_MASK;
break;
case GDK_SCROLL:
mask = GDK_SCROLL;
break;
default:
mask = 0;
break;
}
if (!(mask & canvas->grabbed_event_mask)) return FALSE;
}
/* Convert to world coordinates -- we have two cases because of diferent
* offsets of the fields in the event structures.
*/
GdkEvent ev = *event;
switch (ev.type) {
case GDK_ENTER_NOTIFY:
case GDK_LEAVE_NOTIFY:
ev.crossing.x += canvas->x0;
ev.crossing.y += canvas->y0;
break;
case GDK_MOTION_NOTIFY:
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
ev.motion.x += canvas->x0;
ev.motion.y += canvas->y0;
break;
default:
break;
}
/* Choose where we send the event */
/* canvas->current_item becomes NULL in some cases under Win32
** (e.g. if the pointer leaves the window). So this is a hack that
** Lauris applied to SP to get around the problem.
*/
SPCanvasItem* item = NULL;
if (canvas->grabbed_item && !is_descendant (canvas->current_item, canvas->grabbed_item)) {
item = canvas->grabbed_item;
} else {
item = canvas->current_item;
}
if (canvas->focused_item &&
((event->type == GDK_KEY_PRESS) ||
(event->type == GDK_KEY_RELEASE) ||
(event->type == GDK_FOCUS_CHANGE))) {
item = canvas->focused_item;
}
/* The event is propagated up the hierarchy (for if someone connected to
* a group instead of a leaf event), and emission is stopped if a
* handler returns TRUE, just like for GtkWidget events.
*/
gint finished = FALSE;
while (item && !finished) {
gtk_object_ref (GTK_OBJECT (item));
gtk_signal_emit (GTK_OBJECT (item), item_signals[ITEM_EVENT], &ev, &finished);
SPCanvasItem *parent = item->parent;
gtk_object_unref (GTK_OBJECT (item));
item = parent;
}
return finished;
}
/**
* Helper that re-picks the current item in the canvas, based on the event's
* coordinates and emits enter/leave events for items as appropriate.
*/
static int
pick_current_item (SPCanvas *canvas, GdkEvent *event)
{
int button_down = 0;
double x, y;
if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
return FALSE;
int retval = FALSE;
if (canvas->gen_all_enter_events == false) {
// If a button is down, we'll perform enter and leave events on the
// current item, but not enter on any other item. This is more or
// less like X pointer grabbing for canvas items.
//
button_down = canvas->state & (GDK_BUTTON1_MASK | GDK_BUTTON2_MASK |
GDK_BUTTON3_MASK | GDK_BUTTON4_MASK | GDK_BUTTON5_MASK);
if (!button_down) canvas->left_grabbed_item = FALSE;
}
/* Save the event in the canvas. This is used to synthesize enter and
* leave events in case the current item changes. It is also used to
* re-pick the current item if the current one gets deleted. Also,
* synthesize an enter event.
*/
if (event != &canvas->pick_event) {
if ((event->type == GDK_MOTION_NOTIFY) || (event->type == GDK_BUTTON_RELEASE)) {
/* these fields have the same offsets in both types of events */
canvas->pick_event.crossing.type = GDK_ENTER_NOTIFY;
canvas->pick_event.crossing.window = event->motion.window;
canvas->pick_event.crossing.send_event = event->motion.send_event;
canvas->pick_event.crossing.subwindow = NULL;
canvas->pick_event.crossing.x = event->motion.x;
canvas->pick_event.crossing.y = event->motion.y;
canvas->pick_event.crossing.mode = GDK_CROSSING_NORMAL;
canvas->pick_event.crossing.detail = GDK_NOTIFY_NONLINEAR;
canvas->pick_event.crossing.focus = FALSE;
canvas->pick_event.crossing.state = event->motion.state;
/* these fields don't have the same offsets in both types of events */
if (event->type == GDK_MOTION_NOTIFY) {
canvas->pick_event.crossing.x_root = event->motion.x_root;
canvas->pick_event.crossing.y_root = event->motion.y_root;
} else {
canvas->pick_event.crossing.x_root = event->button.x_root;
canvas->pick_event.crossing.y_root = event->button.y_root;
}
} else {
canvas->pick_event = *event;
}
}
/* Don't do anything else if this is a recursive call */
if (canvas->in_repick) return retval;
/* LeaveNotify means that there is no current item, so we don't look for one */
if (canvas->pick_event.type != GDK_LEAVE_NOTIFY) {
/* these fields don't have the same offsets in both types of events */
if (canvas->pick_event.type == GDK_ENTER_NOTIFY) {
x = canvas->pick_event.crossing.x;
y = canvas->pick_event.crossing.y;
} else {
x = canvas->pick_event.motion.x;
y = canvas->pick_event.motion.y;
}
/* world coords */
x += canvas->x0;
y += canvas->y0;
/* find the closest item */
if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
sp_canvas_item_invoke_point (canvas->root, NR::Point(x, y), &canvas->new_current_item);
} else {
canvas->new_current_item = NULL;
}
} else {
canvas->new_current_item = NULL;
}
if ((canvas->new_current_item == canvas->current_item) && !canvas->left_grabbed_item) {
return retval; /* current item did not change */
}
/* Synthesize events for old and new current items */
if ((canvas->new_current_item != canvas->current_item)
&& (canvas->current_item != NULL)
&& !canvas->left_grabbed_item) {
GdkEvent new_event;
SPCanvasItem *item;
item = canvas->current_item;
new_event = canvas->pick_event;
new_event.type = GDK_LEAVE_NOTIFY;
new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
new_event.crossing.subwindow = NULL;
canvas->in_repick = TRUE;
retval = emit_event (canvas, &new_event);
canvas->in_repick = FALSE;
}
if (canvas->gen_all_enter_events == false) {
// new_current_item may have been set to NULL during the call to
// emit_event() above
if ((canvas->new_current_item != canvas->current_item) && button_down) {
canvas->left_grabbed_item = TRUE;
return retval;
}
}
/* Handle the rest of cases */
canvas->left_grabbed_item = FALSE;
canvas->current_item = canvas->new_current_item;
if (canvas->current_item != NULL) {
GdkEvent new_event;
new_event = canvas->pick_event;
new_event.type = GDK_ENTER_NOTIFY;
new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
new_event.crossing.subwindow = NULL;
retval = emit_event (canvas, &new_event);
}
return retval;
}
/**
* Button event handler for the canvas.
*/
static gint
sp_canvas_button (GtkWidget *widget, GdkEventButton *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
int retval = FALSE;
/* dispatch normally regardless of the event's window if an item has
has a pointer grab in effect */
if (!canvas->grabbed_item &&
event->window != SP_CANVAS_WINDOW (canvas))
return retval;
int mask;
switch (event->button) {
case 1:
mask = GDK_BUTTON1_MASK;
break;
case 2:
mask = GDK_BUTTON2_MASK;
break;
case 3:
mask = GDK_BUTTON3_MASK;
break;
case 4:
mask = GDK_BUTTON4_MASK;
break;
case 5:
mask = GDK_BUTTON5_MASK;
break;
default:
mask = 0;
}
switch (event->type) {
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
/* Pick the current item as if the button were not pressed, and
* then process the event.
*/
canvas->state = event->state;
pick_current_item (canvas, (GdkEvent *) event);
canvas->state ^= mask;
retval = emit_event (canvas, (GdkEvent *) event);
break;
case GDK_BUTTON_RELEASE:
/* Process the event as if the button were pressed, then repick
* after the button has been released
*/
canvas->state = event->state;
retval = emit_event (canvas, (GdkEvent *) event);
event->state ^= mask;
canvas->state = event->state;
pick_current_item (canvas, (GdkEvent *) event);
event->state ^= mask;
break;
default:
g_assert_not_reached ();
}
return retval;
}
/**
* Scroll event handler for the canvas.
*
* \todo FIXME: generate motion events to re-select items.
*/
static gint
sp_canvas_scroll (GtkWidget *widget, GdkEventScroll *event)
{
return emit_event (SP_CANVAS (widget), (GdkEvent *) event);
}
/**
* Motion event handler for the canvas.
*/
static int
sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
if (event->window != SP_CANVAS_WINDOW (canvas))
return FALSE;
if (canvas->grabbed_event_mask & GDK_POINTER_MOTION_HINT_MASK) {
gint x, y;
gdk_window_get_pointer (widget->window, &x, &y, NULL);
event->x = x;
event->y = y;
}
canvas->state = event->state;
pick_current_item (canvas, (GdkEvent *) event);
return emit_event (canvas, (GdkEvent *) event);
}
static void
sp_canvas_paint_single_buffer (SPCanvas *canvas, int x0, int y0, int x1, int y1, int draw_x1, int draw_y1, int draw_x2, int draw_y2, int sw)
{
GtkWidget *widget = GTK_WIDGET (canvas);
SPCanvasBuf buf;
if (canvas->rendermode != RENDERMODE_OUTLINE) {
buf.buf = nr_pixelstore_256K_new (FALSE, 0);
} else {
buf.buf = nr_pixelstore_1M_new (FALSE, 0);
}
// Mark the region clean
sp_canvas_mark_rect(canvas, x0, y0, x1, y1, 0);
buf.buf_rowstride = sw * 3; // CAIRO FIXME: for cairo output, the buffer must be RGB unpacked, i.e. sw * 4
buf.rect.x0 = x0;
buf.rect.y0 = y0;
buf.rect.x1 = x1;
buf.rect.y1 = y1;
buf.visible_rect.x0 = draw_x1;
buf.visible_rect.y0 = draw_y1;
buf.visible_rect.x1 = draw_x2;
buf.visible_rect.y1 = draw_y2;
GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
buf.bg_color = (((color->red & 0xff00) << 8)
| (color->green & 0xff00)
| (color->blue >> 8));
buf.is_empty = true;
if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
}
if (buf.is_empty) {
gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
canvas->pixmap_gc,
TRUE,
x0 - canvas->x0, y0 - canvas->y0,
x1 - x0, y1 - y0);
} else {
/*
// CAIRO FIXME: after SPCanvasBuf is made 32bpp throughout, this rgb_draw below can be replaced with the below.
// Why this must not be done currently:
// - all canvas items (handles, nodes etc) paint themselves assuming 24bpp
// - cairo assumes bgra, but we have rgba, so r and b get swapped (until we paint all with cairo too)
// - it does not seem to be any faster; in fact since with 32bpp, buf contains less pixels,
// we need more bufs to paint a given area and as a result it's even a bit slower
cairo_surface_t* cst = cairo_image_surface_create_for_data (
buf.buf,
CAIRO_FORMAT_RGB24, // unpacked, i.e. 32 bits! one byte is unused
x1 - x0, y1 - y0,
buf.buf_rowstride
);
cairo_t *ct = gdk_cairo_create(SP_CANVAS_WINDOW (canvas));
cairo_set_source_surface (ct, cst, x0 - canvas->x0, y0 - canvas->y0);
cairo_paint (ct);
cairo_destroy (ct);
cairo_surface_finish (cst);
cairo_surface_destroy (cst);
*/
gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
canvas->pixmap_gc,
x0 - canvas->x0, y0 - canvas->y0,
x1 - x0, y1 - y0,
GDK_RGB_DITHER_MAX,
buf.buf,
sw * 3,
x0 - canvas->x0, y0 - canvas->y0);
}
if (canvas->rendermode != RENDERMODE_OUTLINE) {
nr_pixelstore_256K_free (buf.buf);
} else {
nr_pixelstore_1M_free (buf.buf);
}
}
struct PaintRectSetup {
SPCanvas* canvas;
NRRectL big_rect;
GTimeVal start_time;
int max_pixels;
NR::Point mouse_loc;
};
/**
* Paint the given rect, recursively subdividing the region until it is the size of a single
* buffer.
*
* @return true if the drawing completes
*/
static int
sp_canvas_paint_rect_internal (PaintRectSetup const *setup, NRRectL this_rect)
{
GTimeVal now;
g_get_current_time (&now);
glong elapsed = (now.tv_sec - setup->start_time.tv_sec) * 1000000
+ (now.tv_usec - setup->start_time.tv_usec);
// Allow only very fast buffers to be run together;
// as soon as the total redraw time exceeds 1ms, cancel;
// this returns control to the idle loop and allows Inkscape to process user input
// (potentially interrupting the redraw); as soon as Inkscape has some more idle time,
// it will get back and finish painting what remains to paint.
if (elapsed > 1000) {
// Interrupting redraw isn't always good.
// For example, when you drag one node of a big path, only the buffer containing
// the mouse cursor will be redrawn again and again, and the rest of the path
// will remain stale because Inkscape never has enough idle time to redraw all
// of the screen. To work around this, such operations set a forced_redraw_limit > 0.
// If this limit is set, and if we have aborted redraw more times than is allowed,
// interrupting is blocked and we're forced to redraw full screen once
// (after which we can again interrupt forced_redraw_limit times).
if (setup->canvas->forced_redraw_limit < 0 ||
setup->canvas->forced_redraw_count < setup->canvas->forced_redraw_limit) {
if (setup->canvas->forced_redraw_limit != -1) {
setup->canvas->forced_redraw_count++;
}
return false;
}
}
// Find the optimal buffer dimensions
int bw = this_rect.x1 - this_rect.x0;
int bh = this_rect.y1 - this_rect.y0;
if ((bw < 1) || (bh < 1))
return 0;
if (bw * bh < setup->max_pixels) {
// We are small enough
sp_canvas_paint_single_buffer (setup->canvas,
this_rect.x0, this_rect.y0,
this_rect.x1, this_rect.y1,
setup->big_rect.x0, setup->big_rect.y0,
setup->big_rect.x1, setup->big_rect.y1, bw);
return 1;
}
NRRectL lo = this_rect;
NRRectL hi = this_rect;
/*
This test determines the redraw strategy:
bw < bh (strips mode) splits across the smaller dimension of the rect and therefore (on
horizontally-stretched windows) results in redrawing in horizontal strips (from cursor point, in
both directions if the cursor is in the middle). This is traditional for Inkscape since old days,
and seems to be faster for drawings with many smaller objects at zoom-out.
bw > bh (chunks mode) splits across the larger dimension of the rect and therefore paints in
almost-square chunks, again from the cursor point. It's sometimes faster for drawings with few slow
(e.g. blurred) objects crossing the entire screen. It also appears to be somewhat psychologically
faster.
The default for now is the strips mode.
*/
if (bw < bh) {
int mid = (this_rect.x0 + this_rect.x1) / 2;
// Make sure that mid lies on a tile boundary
mid = (mid / TILE_SIZE) * TILE_SIZE;
lo.x1 = mid;
hi.x0 = mid;
if (setup->mouse_loc[NR::X] < mid) {
// Always paint towards the mouse first
return sp_canvas_paint_rect_internal(setup, lo)
&& sp_canvas_paint_rect_internal(setup, hi);
} else {
return sp_canvas_paint_rect_internal(setup, hi)
&& sp_canvas_paint_rect_internal(setup, lo);
}
} else {
int mid = (this_rect.y0 + this_rect.y1) / 2;
// Make sure that mid lies on a tile boundary
mid = (mid / TILE_SIZE) * TILE_SIZE;
lo.y1 = mid;
hi.y0 = mid;
if (setup->mouse_loc[NR::Y] < mid) {
// Always paint towards the mouse first
return sp_canvas_paint_rect_internal(setup, lo)
&& sp_canvas_paint_rect_internal(setup, hi);
} else {
return sp_canvas_paint_rect_internal(setup, hi)
&& sp_canvas_paint_rect_internal(setup, lo);
}
}
}
/**
* Helper that draws a specific rectangular part of the canvas.
*
* @return true if the rectangle painting succeeds.
*/
static bool
sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
{
g_return_val_if_fail (!canvas->need_update, false);
NRRectL rect;
rect.x0 = xx0;
rect.x1 = xx1;
rect.y0 = yy0;
rect.y1 = yy1;
// Clip rect-to-draw by the current visible area
rect.x0 = MAX (rect.x0, canvas->x0);
rect.y0 = MAX (rect.y0, canvas->y0);
rect.x1 = MIN (rect.x1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
rect.y1 = MIN (rect.y1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
#ifdef DEBUG_REDRAW
// paint the area to redraw yellow
gdk_rgb_gc_set_foreground (canvas->pixmap_gc, 0xFFFF00);
gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
canvas->pixmap_gc,
TRUE,
rect.x0 - canvas->x0, rect.y0 - canvas->y0,
rect.x1 - rect.x0, rect.y1 - rect.y0);
#endif
PaintRectSetup setup;
setup.canvas = canvas;
setup.big_rect = rect;
// Save the mouse location
gint x, y;
gdk_window_get_pointer (GTK_WIDGET(canvas)->window, &x, &y, NULL);
setup.mouse_loc = sp_canvas_window_to_world (canvas, NR::Point(x,y));
// CAIRO FIXME: the sw/sh calculations below all assume 24bpp, need fixing for 32bpp
if (canvas->rendermode != RENDERMODE_OUTLINE) {
// use 256K as a compromise to not slow down gradients
// 256K is the cached buffer and we need 3 channels
setup.max_pixels = 87381; // 256K/3
} else {
// paths only, so 1M works faster
// 1M is the cached buffer and we need 3 channels
setup.max_pixels = 349525;
}
// Start the clock
g_get_current_time(&(setup.start_time));
// Go
return sp_canvas_paint_rect_internal(&setup, rect);
}
/**
* Force a full redraw after a specified number of interrupted redraws
*/
void
sp_canvas_force_full_redraw_after_interruptions(SPCanvas *canvas, unsigned int count) {
g_return_if_fail(canvas != NULL);
canvas->forced_redraw_limit = count;
canvas->forced_redraw_count = 0;
}
/**
* End forced full redraw requests
*/
void
sp_canvas_end_forced_full_redraws(SPCanvas *canvas) {
g_return_if_fail(canvas != NULL);
canvas->forced_redraw_limit = -1;
}
/**
* The canvas widget's expose callback.
*/
static gint
sp_canvas_expose (GtkWidget *widget, GdkEventExpose *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
if (!GTK_WIDGET_DRAWABLE (widget) ||
(event->window != SP_CANVAS_WINDOW (canvas)))
return FALSE;
int n_rects;
GdkRectangle *rects;
gdk_region_get_rectangles (event->region, &rects, &n_rects);
for (int i = 0; i < n_rects; i++) {
NRRectL rect;
rect.x0 = rects[i].x + canvas->x0;
rect.y0 = rects[i].y + canvas->y0;
rect.x1 = rect.x0 + rects[i].width;
rect.y1 = rect.y0 + rects[i].height;
sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
}
if (n_rects > 0)
g_free (rects);
return FALSE;
}
/**
* The canvas widget's keypress callback.
*/
static gint
sp_canvas_key (GtkWidget *widget, GdkEventKey *event)
{
return emit_event (SP_CANVAS (widget), (GdkEvent *) event);
}
/**
* Crossing event handler for the canvas.
*/
static gint
sp_canvas_crossing (GtkWidget *widget, GdkEventCrossing *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
if (event->window != SP_CANVAS_WINDOW (canvas))
return FALSE;
canvas->state = event->state;
return pick_current_item (canvas, (GdkEvent *) event);
}
/**
* Focus in handler for the canvas.
*/
static gint
sp_canvas_focus_in (GtkWidget *widget, GdkEventFocus *event)
{
GTK_WIDGET_SET_FLAGS (widget, GTK_HAS_FOCUS);
SPCanvas *canvas = SP_CANVAS (widget);
if (canvas->focused_item) {
return emit_event (canvas, (GdkEvent *) event);
} else {
return FALSE;
}
}
/**
* Focus out handler for the canvas.
*/
static gint
sp_canvas_focus_out (GtkWidget *widget, GdkEventFocus *event)
{
GTK_WIDGET_UNSET_FLAGS (widget, GTK_HAS_FOCUS);
SPCanvas *canvas = SP_CANVAS (widget);
if (canvas->focused_item)
return emit_event (canvas, (GdkEvent *) event);
else
return FALSE;
}
/**
* Helper that repaints the areas in the canvas that need it.
*
* @return true if all the dirty parts have been redrawn
*/
static int
paint (SPCanvas *canvas)
{
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
canvas->need_update = FALSE;
}
if (!canvas->need_redraw)
return TRUE;
Gdk::Region to_paint;
for (int j=canvas->tTop; j<canvas->tBottom; j++) {
for (int i=canvas->tLeft; i<canvas->tRight; i++) {
int tile_index = (i - canvas->tLeft) + (j - canvas->tTop)*canvas->tileH;
if ( canvas->tiles[tile_index] ) { // if this tile is dirtied (nonzero)
to_paint.union_with_rect(Gdk::Rectangle(i*TILE_SIZE, j*TILE_SIZE,
TILE_SIZE, TILE_SIZE));
}
}
}
if (!to_paint.empty()) {
Glib::ArrayHandle<Gdk::Rectangle> rect = to_paint.get_rectangles();
typedef Glib::ArrayHandle<Gdk::Rectangle>::const_iterator Iter;
for (Iter i=rect.begin(); i != rect.end(); ++i) {
int x0 = (*i).get_x();
int y0 = (*i).get_y();
int x1 = x0 + (*i).get_width();
int y1 = y0 + (*i).get_height();
if (!sp_canvas_paint_rect(canvas, x0, y0, x1, y1)) {
// Aborted
return FALSE;
};
}
}
canvas->need_redraw = FALSE;
// we've had a full unaborted redraw, reset the full redraw counter
if (canvas->forced_redraw_limit != -1) {
canvas->forced_redraw_count = 0;
}
return TRUE;
}
/**
* Helper that invokes update, paint, and repick on canvas.
*/
static int
do_update (SPCanvas *canvas)
{
if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
return TRUE;
/* Cause the update if necessary */
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
canvas->need_update = FALSE;
}
/* Paint if able to */
if (GTK_WIDGET_DRAWABLE (canvas)) {
return paint (canvas);
}
/* Pick new current item */
while (canvas->need_repick) {
canvas->need_repick = FALSE;
pick_current_item (canvas, &canvas->pick_event);
}
return TRUE;
}
/**
* Idle handler for the canvas that deals with pending updates and redraws.
*/
static gint
idle_handler (gpointer data)
{
GDK_THREADS_ENTER ();
SPCanvas *canvas = SP_CANVAS (data);
const int ret = do_update (canvas);
if (ret) {
/* Reset idle id */
canvas->idle_id = 0;
}
GDK_THREADS_LEAVE ();
return !ret;
}
/**
* Convenience function to add an idle handler to a canvas.
*/
static void
add_idle (SPCanvas *canvas)
{
if (canvas->idle_id != 0)
return;
canvas->idle_id = gtk_idle_add_priority (sp_canvas_update_priority, idle_handler, canvas);
}
/**
* Returns the root group of the specified canvas.
*/
SPCanvasGroup *
sp_canvas_root (SPCanvas *canvas)
{
g_return_val_if_fail (canvas != NULL, NULL);
g_return_val_if_fail (SP_IS_CANVAS (canvas), NULL);
return SP_CANVAS_GROUP (canvas->root);
}
/**
* Scrolls canvas to specific position.
*/
void
sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear, bool is_scrolling)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
int ix = (int) (cx + 0.5);
int iy = (int) (cy + 0.5);
int dx = ix - canvas->x0;
int dy = iy - canvas->y0;
canvas->dx0 = cx;
canvas->dy0 = cy;
canvas->x0 = ix;
canvas->y0 = iy;
sp_canvas_resize_tiles (canvas, canvas->x0, canvas->y0, canvas->x0+canvas->widget.allocation.width, canvas->y0+canvas->widget.allocation.height);
if (!clear) {
// scrolling without zoom; redraw only the newly exposed areas
if ((dx != 0) || (dy != 0)) {
canvas->is_scrolling = is_scrolling;
if (GTK_WIDGET_REALIZED (canvas)) {
gdk_window_scroll (SP_CANVAS_WINDOW (canvas), -dx, -dy);
}
}
} else {
// scrolling as part of zoom; do nothing here - the next do_update will perform full redraw
}
/* update perspective lines if we are in the 3D box tool (so that infinite ones are shown correctly) */
SPEventContext *ec = inkscape_active_event_context();
if (SP_IS_3DBOX_CONTEXT (ec)) {
// We could avoid redraw during panning by checking the status of is_scrolling, but this is
// neither faster nor does it get rid of artefacts, so we update PLs unconditionally
SP3DBoxContext *bc = SP_3DBOX_CONTEXT (ec);
bc->_vpdrag->updateLines();
}
}
/**
* Updates canvas if necessary.
*/
void
sp_canvas_update_now (SPCanvas *canvas)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (!(canvas->need_update ||
canvas->need_redraw))
return;
do_update (canvas);
}
/**
* Update callback for canvas widget.
*/
static void
sp_canvas_request_update (SPCanvas *canvas)
{
canvas->need_update = TRUE;
add_idle (canvas);
}
/**
* Forces redraw of rectangular canvas area.
*/
void
sp_canvas_request_redraw (SPCanvas *canvas, int x0, int y0, int x1, int y1)
{
NRRectL bbox;
NRRectL visible;
NRRectL clip;
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (!GTK_WIDGET_DRAWABLE (canvas)) return;
if ((x0 >= x1) || (y0 >= y1)) return;
bbox.x0 = x0;
bbox.y0 = y0;
bbox.x1 = x1;
bbox.y1 = y1;
visible.x0 = canvas->x0;
visible.y0 = canvas->y0;
visible.x1 = visible.x0 + GTK_WIDGET (canvas)->allocation.width;
visible.y1 = visible.y0 + GTK_WIDGET (canvas)->allocation.height;
nr_rect_l_intersect (&clip, &bbox, &visible);
sp_canvas_dirty_rect(canvas, clip.x0, clip.y0, clip.x1, clip.y1);
add_idle (canvas);
}
/**
* Sets world coordinates from win and canvas.
*/
void sp_canvas_window_to_world(SPCanvas const *canvas, double winx, double winy, double *worldx, double *worldy)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (worldx) *worldx = canvas->x0 + winx;
if (worldy) *worldy = canvas->y0 + winy;
}
/**
* Sets win coordinates from world and canvas.
*/
void sp_canvas_world_to_window(SPCanvas const *canvas, double worldx, double worldy, double *winx, double *winy)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (winx) *winx = worldx - canvas->x0;
if (winy) *winy = worldy - canvas->y0;
}
/**
* Converts point from win to world coordinates.
*/
NR::Point sp_canvas_window_to_world(SPCanvas const *canvas, NR::Point const win)
{
g_assert (canvas != NULL);
g_assert (SP_IS_CANVAS (canvas));
return NR::Point(canvas->x0 + win[0], canvas->y0 + win[1]);
}
/**
* Converts point from world to win coordinates.
*/
NR::Point sp_canvas_world_to_window(SPCanvas const *canvas, NR::Point const world)
{
g_assert (canvas != NULL);
g_assert (SP_IS_CANVAS (canvas));
return NR::Point(world[0] - canvas->x0, world[1] - canvas->y0);
}
/**
* Returns true if point given in world coordinates is inside window.
*/
bool sp_canvas_world_pt_inside_window(SPCanvas const *canvas, NR::Point const &world)
{
g_assert( canvas != NULL );
g_assert(SP_IS_CANVAS(canvas));
using NR::X;
using NR::Y;
GtkWidget const &w = *GTK_WIDGET(canvas);
return ( ( canvas->x0 <= world[X] ) &&
( canvas->y0 <= world[Y] ) &&
( world[X] < canvas->x0 + w.allocation.width ) &&
( world[Y] < canvas->y0 + w.allocation.height ) );
}
/**
* Return canvas window coordinates as NR::Rect.
*/
NR::Rect SPCanvas::getViewbox() const
{
GtkWidget const *w = GTK_WIDGET(this);
return NR::Rect(NR::Point(dx0, dy0),
NR::Point(dx0 + w->allocation.width, dy0 + w->allocation.height));
}
inline int sp_canvas_tile_floor(int x)
{
return (x & (~(TILE_SIZE - 1))) / TILE_SIZE;
}
inline int sp_canvas_tile_ceil(int x)
{
return ((x + (TILE_SIZE - 1)) & (~(TILE_SIZE - 1))) / TILE_SIZE;
}
/**
* Helper that allocates a new tile array for the canvas, copying overlapping tiles from the old array
*/
static void sp_canvas_resize_tiles(SPCanvas* canvas, int nl, int nt, int nr, int nb)
{
if ( nl >= nr || nt >= nb ) {
if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
return;
}
int tl=sp_canvas_tile_floor(nl);
int tt=sp_canvas_tile_floor(nt);
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
int nh = tr-tl, nv = tb-tt;
uint8_t* ntiles = (uint8_t*)g_malloc(nh*nv*sizeof(uint8_t));
for (int i=tl; i<tr; i++) {
for (int j=tt; j<tb; j++) {
int ind = (i-tl) + (j-tt)*nh;
if ( i >= canvas->tLeft && i < canvas->tRight && j >= canvas->tTop && j < canvas->tBottom ) {
ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]; // copy from the old tile
} else {
ntiles[ind]=0; // newly exposed areas get 0
}
}
}
if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=ntiles;
canvas->tLeft=tl;
canvas->tTop=tt;
canvas->tRight=tr;
canvas->tBottom=tb;
canvas->tileH=nh;
canvas->tileV=nv;
}
/*
* Helper that queues a canvas rectangle for redraw
*/
static void sp_canvas_dirty_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb) {
canvas->need_redraw = TRUE;
sp_canvas_mark_rect(canvas, nl, nt, nr, nb, 1);
}
/**
* Helper that marks specific canvas rectangle for redraw
*/
void sp_canvas_mark_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb, uint8_t val)
{
if ( nl >= nr || nt >= nb ) {
return;
}
int tl=sp_canvas_tile_floor(nl);
int tt=sp_canvas_tile_floor(nt);
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
if ( tl >= canvas->tRight || tr <= canvas->tLeft || tt >= canvas->tBottom || tb <= canvas->tTop ) return;
if ( tl < canvas->tLeft ) tl=canvas->tLeft;
if ( tr > canvas->tRight ) tr=canvas->tRight;
if ( tt < canvas->tTop ) tt=canvas->tTop;
if ( tb > canvas->tBottom ) tb=canvas->tBottom;
for (int i=tl; i<tr; i++) {
for (int j=tt; j<tb; j++) {
canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH] = val;
}
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :