nr-filter-turbulence.h revision fb86717633bfcfe161571aed7058ea6a39b7a69b
#ifndef __NR_FILTER_TURBULENCE_H__
#define __NR_FILTER_TURBULENCE_H__
/*
* feTurbulence filter primitive renderer
*
* Authors:
* Felipe Sanches <felipe.sanches@gmail.com>
* Niko Kiirala <niko@kiirala.com>
*
* Copyright (C) 2007 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "display/nr-filter-primitive.h"
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
namespace NR {
enum FilterTurbulenceType {
TURBULENCE_FRACTALNOISE,
TURBULENCE_TURBULENCE,
TURBULENCE_ENDTYPE
};
struct StitchInfo
{
int nWidth; // How much to subtract to wrap for stitching.
int nHeight;
int nWrapX; // Minimum value to wrap.
int nWrapY;
};
/* Produces results in the range [1, 2**31 - 2].
Algorithm is: r = (a * r) mod m
where a = 16807 and m = 2**31 - 1 = 2147483647
See [Park & Miller], CACM vol. 31 no. 10 p. 1195, Oct. 1988
To test: the algorithm should produce the result 1043618065
as the 10,000th generated number if the original seed is 1.
*/
#define RAND_m 2147483647 /* 2**31 - 1 */
#define RAND_a 16807 /* 7**5; primitive root of m */
#define RAND_q 127773 /* m / a */
#define RAND_r 2836 /* m % a */
#define BSize 0x100
#define BM 0xff
#define PerlinN 0x1000
#define NP 12 /* 2^PerlinN */
#define NM 0xfff
#define s_curve(t) ( t * t * (3. - 2. * t) )
#define turb_lerp(t, a, b) ( a + t * (b - a) )
class FilterTurbulence : public FilterPrimitive {
public:
FilterTurbulence();
static FilterPrimitive *create();
virtual ~FilterTurbulence();
virtual int render(FilterSlot &slot, FilterUnits const &units);
virtual void update_pixbuffer(FilterSlot &slot);
virtual void set_baseFrequency(int axis, double freq);
virtual void set_numOctaves(int num);
virtual void set_seed(double s);
virtual void set_stitchTiles(bool st);
virtual void set_type(FilterTurbulenceType t);
virtual void set_updated(bool u);
virtual FilterTraits get_input_traits();
private:
long Turbulence_setup_seed(long lSeed);
long TurbulenceRandom(long lSeed);
void TurbulenceInit(long lSeed);
double TurbulenceNoise2(int nColorChannel, double vec[2], StitchInfo *pStitchInfo);
double turbulence(int nColorChannel, double *point);
double XbaseFrequency, YbaseFrequency;
int numOctaves;
double seed;
bool stitchTiles;
FilterTurbulenceType type;
bool updated;
NRPixBlock *pix;
unsigned char *pix_data;
int uLatticeSelector[BSize + BSize + 2];
double fGradient[4][BSize + BSize + 2][2];
double fTileWidth;
double fTileHeight;
double fTileX;
double fTileY;
};
} /* namespace NR */
#endif /* __NR_FILTER_TURBULENCE_H__ */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :