nr-filter-convolve-matrix.cpp revision 49d5f79a53a49f94f221ef19257bd2577a384b68
/*
* feConvolveMatrix filter primitive renderer
*
* Authors:
* Felipe CorrĂȘa da Silva Sanches <juca@members.fsf.org>
* Jasper van de Gronde <th.v.d.gronde@hccnet.nl>
*
* Copyright (C) 2007,2009 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "display/nr-filter-convolve-matrix.h"
#include "display/nr-filter-units.h"
#include "display/nr-filter-utils.h"
#include <vector>
namespace Inkscape {
namespace Filters {
FilterConvolveMatrix::FilterConvolveMatrix()
{}
FilterPrimitive * FilterConvolveMatrix::create() {
return new FilterConvolveMatrix();
}
FilterConvolveMatrix::~FilterConvolveMatrix()
{}
template<bool PREMULTIPLIED, bool PRESERVE_ALPHA, bool X_LOWER, bool X_UPPER, bool Y_LOWER, bool Y_UPPER>
static inline void convolve2D_XY(unsigned int const x, unsigned int const y, unsigned char *const out_data, unsigned char const *const in_data, unsigned int const width, unsigned int const height, double const *const kernel, unsigned int const orderX, unsigned int const orderY, unsigned int const targetX, unsigned int const targetY, double const bias) {
double result_R = 0;
double result_G = 0;
double result_B = 0;
double result_A = 0;
unsigned int iBegin = Y_LOWER ? targetY-y : 0; // Note that to prevent signed/unsigned problems this requires that y<=targetY (which is true)
unsigned int iEnd = Y_UPPER ? height+targetY-y : orderY; // And this requires that y<=height+targetY (which is trivially true), in addition it should be true that height+targetY-y<=orderY (or equivalently y>=height+targetY-orderY, which is true)
unsigned int jBegin = X_LOWER ? targetX-x : 0;
unsigned int jEnd = X_UPPER ? width+targetX-x : orderX;
for (unsigned int i=iBegin; i<iEnd; i++){
for (unsigned int j=jBegin; j<jEnd; j++){
unsigned int index = 4*( x - targetX + j + width*(y - targetY + i) );
unsigned int kernel_index = orderX-j-1 + orderX*(orderY-i-1);
double k = PREMULTIPLIED ? kernel[kernel_index] : in_data[index+3] * kernel[kernel_index];
result_R += in_data[index+0] * k;
result_G += in_data[index+1] * k;
result_B += in_data[index+2] * k;
result_A += in_data[index+3] * kernel[kernel_index];
}
}
unsigned int const out_index = 4*( x + width*y );
if (PRESERVE_ALPHA) {
out_data[out_index+3] = in_data[out_index+3];
} else if (PREMULTIPLIED) {
out_data[out_index+3] = CLAMP_D_TO_U8(result_A + 255*bias);
} else {
out_data[out_index+3] = CLAMP_D_TO_U8(result_A + bias);
}
if (PREMULTIPLIED) {
out_data[out_index+0] = CLAMP_D_TO_U8_ALPHA(result_R + out_data[out_index+3]*bias, out_data[out_index+3]); // CLAMP includes rounding!
out_data[out_index+1] = CLAMP_D_TO_U8_ALPHA(result_G + out_data[out_index+3]*bias, out_data[out_index+3]);
out_data[out_index+2] = CLAMP_D_TO_U8_ALPHA(result_B + out_data[out_index+3]*bias, out_data[out_index+3]);
} else if (out_data[out_index+3]==0) {
out_data[out_index+0] = 0; // TODO: Is there a more sensible value that can be used here?
out_data[out_index+1] = 0;
out_data[out_index+2] = 0;
} else {
out_data[out_index+0] = CLAMP_D_TO_U8(result_R / out_data[out_index+3] + bias); // CLAMP includes rounding!
out_data[out_index+1] = CLAMP_D_TO_U8(result_G / out_data[out_index+3] + bias);
out_data[out_index+2] = CLAMP_D_TO_U8(result_B / out_data[out_index+3] + bias);
}
}
template<bool PREMULTIPLIED, bool PRESERVE_ALPHA, bool Y_LOWER, bool Y_UPPER>
static inline void convolve2D_Y(unsigned int const y, unsigned char *const out_data, unsigned char const *const in_data, unsigned int const width, unsigned int const height, double const *const kernel, unsigned int const orderX, unsigned int const orderY, unsigned int const targetX, unsigned int const targetY, double const bias) {
// See convolve2D below for rationale.
unsigned int const lowerEnd = std::min(targetX,width);
unsigned int const upperBegin = width - std::min<unsigned int>(width,orderX - 1u - targetX);
unsigned int const midXBegin = std::min(lowerEnd,upperBegin);
unsigned int const midXEnd = std::max(lowerEnd,upperBegin);
for (unsigned int x=0; x<midXBegin; x++) {
convolve2D_XY<PREMULTIPLIED,PRESERVE_ALPHA,true,false,Y_LOWER,Y_UPPER>(x, y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
if (lowerEnd==upperBegin) {
// Do nothing, empty mid section
} else if (lowerEnd<upperBegin) {
// In the middle no bounds have to be adjusted
for (unsigned int x=midXBegin; x<midXEnd; x++) {
convolve2D_XY<PREMULTIPLIED,PRESERVE_ALPHA,false,false,Y_LOWER,Y_UPPER>(x, y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
} else {
// In the middle both bounds have to be adjusted
for (unsigned int x=midXBegin; x<midXEnd; x++) {
convolve2D_XY<PREMULTIPLIED,PRESERVE_ALPHA,true,true,Y_LOWER,Y_UPPER>(x, y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
}
for (unsigned int x=midXEnd; x<width; x++) {
convolve2D_XY<PREMULTIPLIED,PRESERVE_ALPHA,false,true,Y_LOWER,Y_UPPER>(x, y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
}
template<bool PREMULTIPLIED, bool PRESERVE_ALPHA>
static void convolve2D(unsigned char *const out_data, unsigned char const *const in_data, unsigned int const width, unsigned int const height, double const *const kernel, unsigned int const orderX, unsigned int const orderY, unsigned int const targetX, unsigned int const targetY, double const _bias) {
double const bias = PREMULTIPLIED ? _bias : 255*_bias; // If we're using non-premultiplied values the bias is always multiplied by 255.
// For the middle section it should hold that (for all i such that 0<=i<orderY):
// 0 <= y - targetY + i < height
// targetY <= y && y < height + targetY - orderY + 1
// In other words, for y<targetY i's lower bound needs to be adjusted and for y>=height+targetY-orderY+1 i's upper bound needs to be adjusted.
unsigned int const lowerEnd = std::min(targetY,height);
unsigned int const upperBegin = height - std::min<unsigned int>(height,orderY - 1u - targetY);
unsigned int const midYBegin = std::min(lowerEnd,upperBegin);
unsigned int const midYEnd = std::max(lowerEnd,upperBegin);
for (unsigned int y=0; y<midYBegin; y++) {
convolve2D_Y<PREMULTIPLIED,PRESERVE_ALPHA,true,false>(y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
if (lowerEnd==upperBegin) {
// Do nothing, empty mid section
} else if (lowerEnd<upperBegin) {
// In the middle no bounds have to be adjusted
for (unsigned int y=midYBegin; y<midYEnd; y++) {
convolve2D_Y<PREMULTIPLIED,PRESERVE_ALPHA,false,false>(y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
} else {
// In the middle both bounds have to be adjusted
for (unsigned int y=midYBegin; y<midYEnd; y++) {
convolve2D_Y<PREMULTIPLIED,PRESERVE_ALPHA,true,true>(y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
}
for (unsigned int y=midYEnd; y<height; y++) {
convolve2D_Y<PREMULTIPLIED,PRESERVE_ALPHA,false,true>(y, out_data, in_data, width, height, kernel, orderX, orderY, targetX, targetY, bias);
}
}
/*
void FilterConvolveMatrix::render_cairo(FilterSlot &slot)
{
cairo_surface_t *input = slot.getcairo(_input);
cairo_surface_t *out = ink_cairo_surface_create_identical(input);
}*/
int FilterConvolveMatrix::render(FilterSlot &slot, FilterUnits const &/*units*/) {
NRPixBlock *in = slot.get(_input);
if (!in) {
g_warning("Missing source image for feConvolveMatrix (in=%d)", _input);
return 1;
}
if (orderX<=0 || orderY<=0) {
g_warning("Empty kernel!");
return 1;
}
if (targetX<0 || targetX>=orderX || targetY<0 || targetY>=orderY) {
g_warning("Invalid target!");
return 1;
}
if (kernelMatrix.size()!=(unsigned int)(orderX*orderY)) {
g_warning("kernelMatrix does not have orderX*orderY elements!");
return 1;
}
if (bias!=0) {
g_warning("It is unknown whether Inkscape's implementation of bias in feConvolveMatrix is correct!");
// The SVG specification implies that feConvolveMatrix is defined for premultiplied colors (which makes sense).
// It also says that bias should simply be added to the result for each color (without taking the alpha into account)
// However, it also says that one purpose of bias is "to have .5 gray value be the zero response of the filter".
// It seems sensible to indeed support the latter behaviour instead of the former, but this does appear to go against the standard.
// Note that Batik simply does not support bias!=0
}
if (edgeMode!=CONVOLVEMATRIX_EDGEMODE_NONE) {
g_warning("Inkscape only supports edgeMode=\"none\" (and a filter uses a different one)!");
// Note that to properly support edgeMode the interaction with area_enlarge should be well understood (and probably something needs to change)
// area_enlarge should NOT let Inkscape enlarge the area beyond the filter area, it should only enlarge the rendered area if a part of the object is rendered to make it overlapping (enough) with adjacent parts.
}
NRPixBlock *out = new NRPixBlock;
nr_pixblock_setup_fast(out, in->mode,
in->area.x0, in->area.y0, in->area.x1, in->area.y1,
true);
unsigned char *in_data = NR_PIXBLOCK_PX(in);
unsigned char *out_data = NR_PIXBLOCK_PX(out);
unsigned int const width = in->area.x1 - in->area.x0;
unsigned int const height = in->area.y1 - in->area.y0;
// Set up predivided kernel matrix
std::vector<double> kernel(kernelMatrix);
for(size_t i=0; i<kernel.size(); i++) {
kernel[i] /= divisor; // The code that creates this object makes sure that divisor != 0
}
if (in->mode==NR_PIXBLOCK_MODE_R8G8B8A8P) {
if (preserveAlpha) {
convolve2D<true,true>(out_data, in_data, width, height, &kernel.front(), orderX, orderY, targetX, targetY, bias);
} else {
convolve2D<true,false>(out_data, in_data, width, height, &kernel.front(), orderX, orderY, targetX, targetY, bias);
}
} else {
if (preserveAlpha) {
convolve2D<false,true>(out_data, in_data, width, height, &kernel.front(), orderX, orderY, targetX, targetY, bias);
} else {
convolve2D<false,false>(out_data, in_data, width, height, &kernel.front(), orderX, orderY, targetX, targetY, bias);
}
}
out->empty = FALSE;
slot.set(_output, out);
return 0;
}
void FilterConvolveMatrix::set_targetX(int coord) {
targetX = coord;
}
void FilterConvolveMatrix::set_targetY(int coord) {
targetY = coord;
}
void FilterConvolveMatrix::set_orderX(int coord) {
orderX = coord;
}
void FilterConvolveMatrix::set_orderY(int coord) {
orderY = coord;
}
void FilterConvolveMatrix::set_divisor(double d) {
divisor = d;
}
void FilterConvolveMatrix::set_bias(double b) {
bias = b;
}
void FilterConvolveMatrix::set_kernelMatrix(std::vector<gdouble> &km) {
kernelMatrix = km;
}
void FilterConvolveMatrix::set_edgeMode(FilterConvolveMatrixEdgeMode mode){
edgeMode = mode;
}
void FilterConvolveMatrix::set_preserveAlpha(bool pa){
preserveAlpha = pa;
}
void FilterConvolveMatrix::area_enlarge(NRRectL &area, Geom::Matrix const &/*trans*/)
{
//Seems to me that since this filter's operation is resolution dependent,
// some spurious pixels may still appear at the borders when low zooming or rotating. Needs a better fix.
area.x0 -= targetX;
area.y0 -= targetY;
area.x1 += orderX - targetX - 1; // This makes sure the last row/column in the original image corresponds to the last row/column in the new image that can be convolved without adjusting the boundary conditions).
area.y1 += orderY - targetY - 1;
}
FilterTraits FilterConvolveMatrix::get_input_traits() {
return TRAIT_PARALLER;
}
} /* namespace Filters */
} /* namespace Inkscape */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :