desktop-style.cpp revision 6ca0871243b23287418bed8719580f652f45f06b
/*
* Desktop style management
*
* Authors:
* bulia byak
* verbalshadow
* Jon A. Cruz <jon@joncruz.org>
* Abhishek Sharma
*
* Copyright (C) 2004, 2006 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <string>
#include <cstring>
#include <glibmm.h>
#include "desktop.h"
#include "color-rgba.h"
#include "svg/css-ostringstream.h"
#include "svg/svg.h"
#include "svg/svg-color.h"
#include "selection.h"
#include "inkscape.h"
#include "style.h"
#include "preferences.h"
#include "sp-use.h"
#include "filters/blend.h"
#include "sp-filter.h"
#include "sp-filter-reference.h"
#include "filters/gaussian-blur.h"
#include "sp-flowtext.h"
#include "sp-flowregion.h"
#include "sp-flowdiv.h"
#include "sp-linear-gradient.h"
#include "sp-pattern.h"
#include "sp-radial-gradient.h"
#include "sp-textpath.h"
#include "sp-tref.h"
#include "sp-tspan.h"
#include "xml/repr.h"
#include "xml/sp-css-attr.h"
#include "sp-path.h"
#include "ui/tools/tool-base.h"
#include "desktop-style.h"
#include "svg/svg-icc-color.h"
#include "box3d-side.h"
#include <2geom/math-utils.h>
namespace {
bool isTextualItem(SPObject const *obj)
{
bool isTextual = dynamic_cast<SPText const *>(obj) //
|| dynamic_cast<SPFlowtext const *>(obj) //
|| dynamic_cast<SPTSpan const *>(obj) //
|| dynamic_cast<SPTRef const *>(obj) //
|| dynamic_cast<SPTextPath const *>(obj) //
|| dynamic_cast<SPFlowdiv const *>(obj) //
|| dynamic_cast<SPFlowpara const *>(obj) //
|| dynamic_cast<SPFlowtspan const *>(obj);
return isTextual;
}
} // namespace
/**
* Set color on selection on desktop.
*/
void
sp_desktop_set_color(SPDesktop *desktop, ColorRGBA const &color, bool is_relative, bool fill)
{
/// \todo relative color setting
if (is_relative) {
g_warning("FIXME: relative color setting not yet implemented");
return;
}
guint32 rgba = SP_RGBA32_F_COMPOSE(color[0], color[1], color[2], color[3]);
gchar b[64];
sp_svg_write_color(b, sizeof(b), rgba);
SPCSSAttr *css = sp_repr_css_attr_new();
if (fill) {
sp_repr_css_set_property(css, "fill", b);
Inkscape::CSSOStringStream osalpha;
osalpha << color[3];
sp_repr_css_set_property(css, "fill-opacity", osalpha.str().c_str());
} else {
sp_repr_css_set_property(css, "stroke", b);
Inkscape::CSSOStringStream osalpha;
osalpha << color[3];
sp_repr_css_set_property(css, "stroke-opacity", osalpha.str().c_str());
}
sp_desktop_set_style(desktop, css);
sp_repr_css_attr_unref(css);
}
/**
* Apply style on object and children, recursively.
*/
void
sp_desktop_apply_css_recursive(SPObject *o, SPCSSAttr *css, bool skip_lines)
{
// non-items should not have style
SPItem *item = dynamic_cast<SPItem *>(o);
if (!item) {
return;
}
// 1. tspans with role=line are not regular objects in that they are not supposed to have style of their own,
// but must always inherit from the parent text. Same for textPath.
// However, if the line tspan or textPath contains some style (old file?), we reluctantly set our style to it too.
// 2. Generally we allow setting style on clones, but when it's inside flowRegion, do not touch
// it, be it clone or not; it's just styleless shape (because that's how Inkscape does
// flowtext).
SPTSpan *tspan = dynamic_cast<SPTSpan *>(o);
if (!(skip_lines
&& ((tspan && tspan->role == SP_TSPAN_ROLE_LINE)
|| dynamic_cast<SPFlowdiv *>(o)
|| dynamic_cast<SPFlowpara *>(o)
|| dynamic_cast<SPTextPath *>(o))
&& !o->getAttribute("style"))
&&
!(dynamic_cast<SPFlowregionbreak *>(o) ||
dynamic_cast<SPFlowregionExclude *>(o) ||
(dynamic_cast<SPUse *>(o) &&
o->parent &&
(dynamic_cast<SPFlowregion *>(o->parent) ||
dynamic_cast<SPFlowregionExclude *>(o->parent)
)
)
)
) {
SPCSSAttr *css_set = sp_repr_css_attr_new();
sp_repr_css_merge(css_set, css);
// Scale the style by the inverse of the accumulated parent transform in the paste context.
{
Geom::Affine const local(item->i2doc_affine());
double const ex(local.descrim());
if ( ( ex != 0. )
&& ( ex != 1. ) ) {
sp_css_attr_scale(css_set, 1/ex);
}
}
o->changeCSS(css_set,"style");
sp_repr_css_attr_unref(css_set);
}
// setting style on child of clone spills into the clone original (via shared repr), don't do it!
if (dynamic_cast<SPUse *>(o)) {
return;
}
for ( SPObject *child = o->firstChild() ; child ; child = child->getNext() ) {
if (sp_repr_css_property(css, "opacity", NULL) != NULL) {
// Unset properties which are accumulating and thus should not be set recursively.
// For example, setting opacity 0.5 on a group recursively would result in the visible opacity of 0.25 for an item in the group.
SPCSSAttr *css_recurse = sp_repr_css_attr_new();
sp_repr_css_merge(css_recurse, css);
sp_repr_css_set_property(css_recurse, "opacity", NULL);
sp_desktop_apply_css_recursive(child, css_recurse, skip_lines);
sp_repr_css_attr_unref(css_recurse);
} else {
sp_desktop_apply_css_recursive(child, css, skip_lines);
}
}
}
/**
* Apply style on selection on desktop.
*/
void
sp_desktop_set_style(SPDesktop *desktop, SPCSSAttr *css, bool change, bool write_current)
{
if (write_current) {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
// 1. Set internal value
sp_repr_css_merge(desktop->current, css);
// 1a. Write to prefs; make a copy and unset any URIs first
SPCSSAttr *css_write = sp_repr_css_attr_new();
sp_repr_css_merge(css_write, css);
sp_css_attr_unset_uris(css_write);
prefs->mergeStyle("/desktop/style", css_write);
std::vector<SPItem*> const itemlist = desktop->selection->itemList();
for (std::vector<SPItem*>::const_iterator i = itemlist.begin(); i!= itemlist.end(); ++i) {
/* last used styles for 3D box faces are stored separately */
SPObject *obj = *i;
Box3DSide *side = dynamic_cast<Box3DSide *>(obj);
if (side) {
const char * descr = box3d_side_axes_string(side);
if (descr != NULL) {
prefs->mergeStyle(Glib::ustring("/desktop/") + descr + "/style", css_write);
}
}
}
sp_repr_css_attr_unref(css_write);
}
if (!change)
return;
// 2. Emit signal
bool intercepted = desktop->_set_style_signal.emit(css);
/** \todo
* FIXME: in set_style, compensate pattern and gradient fills, stroke width,
* rect corners, font size for the object's own transform so that pasting
* fills does not depend on preserve/optimize.
*/
// 3. If nobody has intercepted the signal, apply the style to the selection
if (!intercepted) {
// If we have an event context, update its cursor (TODO: it could be neater to do this with the signal sent above, but what if the signal gets intercepted?)
if (desktop->event_context) {
desktop->event_context->sp_event_context_update_cursor();
}
// Remove text attributes if not text...
// Do this once in case a zillion objects are selected.
SPCSSAttr *css_no_text = sp_repr_css_attr_new();
sp_repr_css_merge(css_no_text, css);
css_no_text = sp_css_attr_unset_text(css_no_text);
std::vector<SPItem*> const itemlist = desktop->selection->itemList();
for (std::vector<SPItem*>::const_iterator i = itemlist.begin(); i!= itemlist.end(); ++i) {
SPItem *item = *i;
// If not text, don't apply text attributes (can a group have text attributes? Yes! FIXME)
if (isTextualItem(item)) {
// If any font property has changed, then we have written out the font
// properties in longhand and we need to remove the 'font' shorthand.
if( !sp_repr_css_property_is_unset(css, "font-family") ) {
sp_repr_css_unset_property(css, "font");
}
sp_desktop_apply_css_recursive(item, css, true);
} else {
sp_desktop_apply_css_recursive(item, css_no_text, true);
}
}
sp_repr_css_attr_unref(css_no_text);
}
}
/**
* Return the desktop's current style.
*/
SPCSSAttr *
sp_desktop_get_style(SPDesktop *desktop, bool with_text)
{
SPCSSAttr *css = sp_repr_css_attr_new();
sp_repr_css_merge(css, desktop->current);
if (!css->attributeList()) {
sp_repr_css_attr_unref(css);
return NULL;
} else {
if (!with_text) {
css = sp_css_attr_unset_text(css);
}
return css;
}
}
/**
* Return the desktop's current color.
*/
guint32
sp_desktop_get_color(SPDesktop *desktop, bool is_fill)
{
guint32 r = 0; // if there's no color, return black
gchar const *property = sp_repr_css_property(desktop->current,
is_fill ? "fill" : "stroke",
"#000");
if (desktop->current && property) { // if there is style and the property in it,
if (strncmp(property, "url", 3)) { // and if it's not url,
// read it
r = sp_svg_read_color(property, r);
}
}
return r;
}
double
sp_desktop_get_master_opacity_tool(SPDesktop *desktop, Glib::ustring const &tool, bool *has_opacity)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
SPCSSAttr *css = NULL;
gfloat value = 1.0; // default if nothing else found
if (has_opacity)
*has_opacity = false;
if (prefs->getBool(tool + "/usecurrent")) {
css = sp_desktop_get_style(desktop, true);
} else {
css = prefs->getStyle(tool + "/style");
}
if (css) {
gchar const *property = css ? sp_repr_css_property(css, "opacity", "1.000") : 0;
if (desktop->current && property) { // if there is style and the property in it,
if ( !sp_svg_number_read_f(property, &value) ) {
value = 1.0; // things failed. set back to the default
} else {
if (has_opacity)
*has_opacity = true;
}
}
sp_repr_css_attr_unref(css);
}
return value;
}
double
sp_desktop_get_opacity_tool(SPDesktop *desktop, Glib::ustring const &tool, bool is_fill)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
SPCSSAttr *css = NULL;
gfloat value = 1.0; // default if nothing else found
if (prefs->getBool(tool + "/usecurrent")) {
css = sp_desktop_get_style(desktop, true);
} else {
css = prefs->getStyle(tool + "/style");
}
if (css) {
gchar const *property = css ? sp_repr_css_property(css, is_fill ? "fill-opacity": "stroke-opacity", "1.000") : 0;
if (desktop->current && property) { // if there is style and the property in it,
if ( !sp_svg_number_read_f(property, &value) ) {
value = 1.0; // things failed. set back to the default
}
}
sp_repr_css_attr_unref(css);
}
return value;
}
guint32
sp_desktop_get_color_tool(SPDesktop *desktop, Glib::ustring const &tool, bool is_fill, bool *has_color)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
SPCSSAttr *css = NULL;
guint32 r = 0; // if there's no color, return black
if (has_color)
*has_color = false;
if (prefs->getBool(tool + "/usecurrent")) {
css = sp_desktop_get_style(desktop, true);
} else {
css = prefs->getStyle(tool + "/style");
}
if (css) {
gchar const *property = sp_repr_css_property(css, is_fill ? "fill" : "stroke", "#000");
if (desktop->current && property) { // if there is style and the property in it,
if (strncmp(property, "url", 3) && strncmp(property, "none", 4)) { // and if it's not url or none,
// read it
r = sp_svg_read_color(property, r);
if (has_color)
*has_color = true;
}
}
sp_repr_css_attr_unref(css);
}
return r | 0xff;
}
/**
* Apply the desktop's current style or the tool style to repr.
*/
void
sp_desktop_apply_style_tool(SPDesktop *desktop, Inkscape::XML::Node *repr, Glib::ustring const &tool_path, bool with_text)
{
SPCSSAttr *css_current = sp_desktop_get_style(desktop, with_text);
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
if (prefs->getBool(tool_path + "/usecurrent") && css_current) {
sp_repr_css_set(repr, css_current, "style");
} else {
SPCSSAttr *css = prefs->getInheritedStyle(tool_path + "/style");
sp_repr_css_set(repr, css, "style");
sp_repr_css_attr_unref(css);
}
if (css_current) {
sp_repr_css_attr_unref(css_current);
}
}
/**
* Returns the font size (in SVG pixels) of the text tool style (if text
* tool uses its own style) or desktop style (otherwise).
*/
double
sp_desktop_get_font_size_tool(SPDesktop *desktop)
{
(void)desktop; // TODO cleanup
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
Glib::ustring desktop_style = prefs->getString("/desktop/style");
Glib::ustring style_str;
if ((prefs->getBool("/tools/text/usecurrent")) && !desktop_style.empty()) {
style_str = desktop_style;
} else {
style_str = prefs->getString("/tools/text/style");
}
double ret = 12;
if (!style_str.empty()) {
SPStyle style(SP_ACTIVE_DOCUMENT);
style.mergeString(style_str.data());
ret = style.font_size.computed;
}
return ret;
}
/** Determine average stroke width, simple method */
// see TODO in dialogs/stroke-style.cpp on how to get rid of this eventually
gdouble
stroke_average_width (const std::vector<SPItem*> &objects)
{
if (objects.empty())
return Geom::infinity();
gdouble avgwidth = 0.0;
bool notstroked = true;
int n_notstroked = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPItem *item = *i;
if (!item) {
continue;
}
Geom::Affine i2dt = item->i2dt_affine();
double width = item->style->stroke_width.computed * i2dt.descrim();
if ( item->style->stroke.isNone() || IS_NAN(width)) {
++n_notstroked; // do not count nonstroked objects
continue;
} else {
notstroked = false;
}
avgwidth += width;
}
if (notstroked)
return Geom::infinity();
return avgwidth / (objects.size() - n_notstroked);
}
static bool vectorsClose( std::vector<double> const &lhs, std::vector<double> const &rhs )
{
bool isClose = false;
if ( lhs.size() == rhs.size() ) {
static double epsilon = 1e-6;
isClose = true;
for ( size_t i = 0; (i < lhs.size()) && isClose; ++i ) {
isClose = fabs(lhs[i] - rhs[i]) < epsilon;
}
}
return isClose;
}
/**
* Write to style_res the average fill or stroke of list of objects, if applicable.
*/
int
objects_query_fillstroke (const std::vector<SPItem*> &objects, SPStyle *style_res, bool const isfill)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
SPIPaint *paint_res = isfill? &style_res->fill : &style_res->stroke;
bool paintImpossible = true;
paint_res->set = true;
SVGICCColor* iccColor = 0;
bool iccSeen = false;
gfloat c[4];
c[0] = c[1] = c[2] = c[3] = 0.0;
gint num = 0;
gfloat prev[3];
prev[0] = prev[1] = prev[2] = 0.0;
bool same_color = true;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i!= objects.end(); ++i) {
SPObject *obj = *i;
if (!obj) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
SPIPaint *paint = isfill? &style->fill : &style->stroke;
// We consider paint "effectively set" for anything within text hierarchy
SPObject *parent = obj->parent;
bool paint_effectively_set =
paint->set || (dynamic_cast<SPText *>(parent) || dynamic_cast<SPTextPath *>(parent) || dynamic_cast<SPTSpan *>(parent)
|| dynamic_cast<SPFlowtext *>(parent) || dynamic_cast<SPFlowdiv *>(parent) || dynamic_cast<SPFlowpara *>(parent)
|| dynamic_cast<SPFlowtspan *>(parent) || dynamic_cast<SPFlowline*>(parent));
// 1. Bail out with QUERY_STYLE_MULTIPLE_DIFFERENT if necessary
// cppcheck-suppress comparisonOfBoolWithInt
if ((!paintImpossible) && (!paint->isSameType(*paint_res) || (paint_res->set != paint_effectively_set))) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different types of paint
}
if (paint_res->set && paint->set && paint_res->isPaintserver()) {
// both previous paint and this paint were a server, see if the servers are compatible
SPPaintServer *server_res = isfill ? style_res->getFillPaintServer() : style_res->getStrokePaintServer();
SPPaintServer *server = isfill ? style->getFillPaintServer() : style->getStrokePaintServer();
SPLinearGradient *linear_res = dynamic_cast<SPLinearGradient *>(server_res);
SPRadialGradient *radial_res = linear_res ? NULL : dynamic_cast<SPRadialGradient *>(server_res);
SPPattern *pattern_res = (linear_res || radial_res) ? NULL : dynamic_cast<SPPattern *>(server_res);
if (linear_res) {
SPLinearGradient *linear = dynamic_cast<SPLinearGradient *>(server);
if (!linear) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different kind of server
}
SPGradient *vector = linear->getVector();
SPGradient *vector_res = linear_res->getVector();
if (vector_res != vector) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different gradient vectors
}
} else if (radial_res) {
SPRadialGradient *radial = dynamic_cast<SPRadialGradient *>(server);
if (!radial) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different kind of server
}
SPGradient *vector = radial->getVector();
SPGradient *vector_res = radial_res->getVector();
if (vector_res != vector) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different gradient vectors
}
} else if (pattern_res) {
SPPattern *pattern = dynamic_cast<SPPattern *>(server);
if (!pattern) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different kind of server
}
SPPattern *pat = SP_PATTERN (server)->rootPattern();
SPPattern *pat_res = SP_PATTERN (server_res)->rootPattern();
if (pat_res != pat) {
return QUERY_STYLE_MULTIPLE_DIFFERENT; // different pattern roots
}
}
}
// 2. Sum color, copy server from paint to paint_res
if (paint_res->set && paint_effectively_set && paint->isColor()) {
gfloat d[3];
sp_color_get_rgb_floatv (&paint->value.color, d);
// Check if this color is the same as previous
if (paintImpossible) {
prev[0] = d[0];
prev[1] = d[1];
prev[2] = d[2];
paint_res->setColor(d[0], d[1], d[2]);
iccColor = paint->value.color.icc;
iccSeen = true;
} else {
if (same_color && (prev[0] != d[0] || prev[1] != d[1] || prev[2] != d[2])) {
same_color = false;
iccColor = 0;
}
if ( iccSeen && iccColor ) {
if ( !paint->value.color.icc
|| (iccColor->colorProfile != paint->value.color.icc->colorProfile)
|| !vectorsClose(iccColor->colors, paint->value.color.icc->colors) ) {
same_color = false;
iccColor = 0;
}
}
}
// average color
c[0] += d[0];
c[1] += d[1];
c[2] += d[2];
c[3] += SP_SCALE24_TO_FLOAT (isfill? style->fill_opacity.value : style->stroke_opacity.value);
num ++;
}
paintImpossible = false;
paint_res->colorSet = paint->colorSet;
paint_res->paintOrigin = paint->paintOrigin;
if (paint_res->set && paint_effectively_set && paint->isPaintserver()) { // copy the server
gchar const *string = NULL; // memory leak results if style->get* called inside sp_style_set_to_uri_string.
if (isfill) {
string = style->getFillURI();
sp_style_set_to_uri_string (style_res, true, string);
} else {
string = style->getStrokeURI();
sp_style_set_to_uri_string (style_res, false, string);
}
if(string)g_free((void *) string);
}
paint_res->set = paint_effectively_set;
style_res->fill_rule.computed = style->fill_rule.computed; // no averaging on this, just use the last one
}
// After all objects processed, divide the color if necessary and return
if (paint_res->set && paint_res->isColor()) { // set the color
g_assert (num >= 1);
c[0] /= num;
c[1] /= num;
c[2] /= num;
c[3] /= num;
paint_res->setColor(c[0], c[1], c[2]);
if (isfill) {
style_res->fill_opacity.value = SP_SCALE24_FROM_FLOAT (c[3]);
} else {
style_res->stroke_opacity.value = SP_SCALE24_FROM_FLOAT (c[3]);
}
if ( iccSeen && iccColor ) {
// TODO check for existing
SVGICCColor* tmp = new SVGICCColor(*iccColor);
paint_res->value.color.icc = tmp;
}
if (num > 1) {
if (same_color)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_AVERAGED;
} else {
return QUERY_STYLE_SINGLE;
}
}
// Not color
if (objects.size() > 1) {
return QUERY_STYLE_MULTIPLE_SAME;
} else {
return QUERY_STYLE_SINGLE;
}
}
/**
* Write to style_res the average opacity of a list of objects.
*/
int
objects_query_opacity (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
gdouble opacity_sum = 0;
gdouble opacity_prev = -1;
bool same_opacity = true;
guint opacity_items = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!obj) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
double opacity = SP_SCALE24_TO_FLOAT(style->opacity.value);
opacity_sum += opacity;
if (opacity_prev != -1 && opacity != opacity_prev) {
same_opacity = false;
}
opacity_prev = opacity;
opacity_items ++;
}
if (opacity_items > 1) {
opacity_sum /= opacity_items;
}
style_res->opacity.value = SP_SCALE24_FROM_FLOAT(opacity_sum);
if (opacity_items == 0) {
return QUERY_STYLE_NOTHING;
} else if (opacity_items == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_opacity) {
return QUERY_STYLE_MULTIPLE_SAME;
} else {
return QUERY_STYLE_MULTIPLE_AVERAGED;
}
}
}
/**
* Write to style_res the average stroke width of a list of objects.
*/
int
objects_query_strokewidth (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
gdouble avgwidth = 0.0;
gdouble prev_sw = -1;
bool same_sw = true;
bool noneSet = true; // is stroke set to none?
int n_stroked = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!obj) {
continue;
}
SPItem *item = dynamic_cast<SPItem *>(obj);
if (!item) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
if ( style->stroke.isNone() && !(
style->marker.set || // stroke width affects markers, so if there's no
style->marker_start.set || // stroke but only markers then we should
style->marker_mid.set || // still calculate the stroke width
style->marker_end.set))
{
continue;
}
noneSet &= style->stroke.isNone();
Geom::Affine i2d = item->i2dt_affine();
double sw = style->stroke_width.computed * i2d.descrim();
if (!IS_NAN(sw)) {
if (prev_sw != -1 && fabs(sw - prev_sw) > 1e-3)
same_sw = false;
prev_sw = sw;
avgwidth += sw;
n_stroked ++;
}
}
if (n_stroked > 1)
avgwidth /= (n_stroked);
style_res->stroke_width.computed = avgwidth;
style_res->stroke_width.set = true;
style_res->stroke.noneSet = noneSet; // Will only be true if none of the selected objects has it's stroke set.
if (n_stroked == 0) {
return QUERY_STYLE_NOTHING;
} else if (n_stroked == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_sw)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_AVERAGED;
}
}
/**
* Write to style_res the average miter limit of a list of objects.
*/
int
objects_query_miterlimit (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
gdouble avgml = 0.0;
int n_stroked = 0;
gdouble prev_ml = -1;
bool same_ml = true;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!dynamic_cast<SPItem *>(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
if ( style->stroke.isNone() ) {
continue;
}
n_stroked ++;
if (prev_ml != -1 && fabs(style->stroke_miterlimit.value - prev_ml) > 1e-3) {
same_ml = false;
}
prev_ml = style->stroke_miterlimit.value;
avgml += style->stroke_miterlimit.value;
}
if (n_stroked > 1) {
avgml /= (n_stroked);
}
style_res->stroke_miterlimit.value = avgml;
style_res->stroke_miterlimit.set = true;
if (n_stroked == 0) {
return QUERY_STYLE_NOTHING;
} else if (n_stroked == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_ml)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_AVERAGED;
}
}
/**
* Write to style_res the stroke cap of a list of objects.
*/
int
objects_query_strokecap (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
int prev_cap = -1;
bool same_cap = true;
int n_stroked = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!dynamic_cast<SPItem *>(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
if ( style->stroke.isNone() ) {
continue;
}
n_stroked ++;
if (prev_cap != -1 && style->stroke_linecap.value != prev_cap)
same_cap = false;
prev_cap = style->stroke_linecap.value;
}
style_res->stroke_linecap.value = prev_cap;
style_res->stroke_linecap.set = true;
if (n_stroked == 0) {
return QUERY_STYLE_NOTHING;
} else if (n_stroked == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_cap)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_DIFFERENT;
}
}
/**
* Write to style_res the stroke join of a list of objects.
*/
int
objects_query_strokejoin (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
int prev_join = -1;
bool same_join = true;
int n_stroked = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!dynamic_cast<SPItem *>(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
if ( style->stroke.isNone() ) {
continue;
}
n_stroked ++;
if (prev_join != -1 && style->stroke_linejoin.value != prev_join) {
same_join = false;
}
prev_join = style->stroke_linejoin.value;
}
style_res->stroke_linejoin.value = prev_join;
style_res->stroke_linejoin.set = true;
if (n_stroked == 0) {
return QUERY_STYLE_NOTHING;
} else if (n_stroked == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_join)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_DIFFERENT;
}
}
/**
* Write to style_res the paint order of a list of objects.
*/
int
objects_query_paintorder (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
std::string prev_order;
bool same_order = true;
int n_order = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!dynamic_cast<SPItem *>(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
if ( style->stroke.isNone() ) {
continue;
}
n_order ++;
if (style->paint_order.set) {
if (!prev_order.empty() && prev_order.compare( style->paint_order.value ) != 0) {
same_order = false;
}
prev_order = style->paint_order.value;
}
}
g_free( style_res->paint_order.value );
style_res->paint_order.value= g_strdup( prev_order.c_str() );
style_res->paint_order.set = true;
if (n_order == 0) {
return QUERY_STYLE_NOTHING;
} else if (n_order == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_order)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_DIFFERENT;
}
}
/**
* Write to style_res the average font size and spacing of objects.
*/
int
objects_query_fontnumbers (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
bool different_lineheight = false;
bool different_lineheight_unit = false;
double size = 0;
double letterspacing = 0;
double wordspacing = 0;
double lineheight = 0;
bool letterspacing_normal = false;
bool wordspacing_normal = false;
bool lineheight_normal = false;
bool lineheight_unit_proportional = false;
bool lineheight_unit_absolute = false;
double size_prev = 0;
double letterspacing_prev = 0;
double wordspacing_prev = 0;
double lineheight_prev = 0;
int lineheight_unit_prev = -1;
int texts = 0;
int no_size = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
SPItem *item = dynamic_cast<SPItem *>(obj);
g_assert(item != NULL);
double dummy = style->font_size.computed * Geom::Affine(item->i2dt_affine()).descrim();
if (!IS_NAN(dummy)) {
size += dummy; /// \todo FIXME: we assume non-% units here
} else {
no_size++;
}
if (style->letter_spacing.normal) {
if (!different && (letterspacing_prev == 0 || letterspacing_prev == letterspacing)) {
letterspacing_normal = true;
}
} else {
letterspacing += style->letter_spacing.computed * Geom::Affine(item->i2dt_affine()).descrim(); /// \todo FIXME: we assume non-% units here
letterspacing_normal = false;
}
if (style->word_spacing.normal) {
if (!different && (wordspacing_prev == 0 || wordspacing_prev == wordspacing)) {
wordspacing_normal = true;
}
} else {
wordspacing += style->word_spacing.computed * Geom::Affine(item->i2dt_affine()).descrim(); /// \todo FIXME: we assume non-% units here
wordspacing_normal = false;
}
// If all line spacing units the same, use that (average line spacing).
// Else if all line spacings absolute, use 'px' (average line spacing).
// Else if all line spacings proportional, use % (average line spacing).
// Else use default.
double lineheight_current;
int lineheight_unit_current;
if (style->line_height.normal) {
lineheight_current = Inkscape::Text::Layout::LINE_HEIGHT_NORMAL;
lineheight_unit_current = SP_CSS_UNIT_NONE;
if (!different_lineheight &&
(lineheight_prev == 0 || lineheight_prev == lineheight_current))
lineheight_normal = true;
} else if (style->line_height.unit == SP_CSS_UNIT_NONE ||
style->line_height.unit == SP_CSS_UNIT_PERCENT ||
style->line_height.unit == SP_CSS_UNIT_EM ||
style->line_height.unit == SP_CSS_UNIT_EX ||
style->font_size.computed == 0) {
lineheight_current = style->line_height.value;
lineheight_unit_current = style->line_height.unit;
lineheight_unit_proportional = true;
lineheight_normal = false;
} else {
// Always 'px' internally
lineheight_current = style->line_height.computed;
lineheight_unit_current = style->line_height.unit;
lineheight_unit_absolute = true;
lineheight_normal = false;
}
lineheight += lineheight_current;
if ((size_prev != 0 && style->font_size.computed != size_prev) ||
(letterspacing_prev != 0 && style->letter_spacing.computed != letterspacing_prev) ||
(wordspacing_prev != 0 && style->word_spacing.computed != wordspacing_prev)) {
different = true;
}
if (lineheight_prev != 0 && lineheight_current != lineheight_prev) {
different_lineheight = true;
}
if (lineheight_unit_prev != -1 && lineheight_unit_current != lineheight_unit_prev) {
different_lineheight_unit = true;
}
size_prev = style->font_size.computed;
letterspacing_prev = style->letter_spacing.computed;
wordspacing_prev = style->word_spacing.computed;
lineheight_prev = lineheight_current;
lineheight_unit_prev = lineheight_unit_current;
// FIXME: we must detect MULTIPLE_DIFFERENT for these too
style_res->text_anchor.computed = style->text_anchor.computed;
style_res->writing_mode.computed = style->writing_mode.computed;
}
if (texts == 0)
return QUERY_STYLE_NOTHING;
if (texts > 1) {
if (texts - no_size > 0) {
size /= (texts - no_size);
}
letterspacing /= texts;
wordspacing /= texts;
lineheight /= texts;
}
style_res->font_size.computed = size;
style_res->font_size.type = SP_FONT_SIZE_LENGTH;
style_res->letter_spacing.normal = letterspacing_normal;
style_res->letter_spacing.computed = letterspacing;
style_res->word_spacing.normal = wordspacing_normal;
style_res->word_spacing.computed = wordspacing;
style_res->line_height.normal = lineheight_normal;
style_res->line_height.computed = lineheight;
style_res->line_height.value = lineheight;
if (different_lineheight_unit) {
if (lineheight_unit_absolute && !lineheight_unit_proportional) {
// Mixture of absolute units
style_res->line_height.unit = SP_CSS_UNIT_PX;
} else {
// Mixture of relative units
style_res->line_height.unit = SP_CSS_UNIT_PERCENT;
}
if (lineheight_unit_absolute && lineheight_unit_proportional) {
// Mixed types of units, fallback to default
style_res->line_height.computed = Inkscape::Text::Layout::LINE_HEIGHT_NORMAL * 100.0;
style_res->line_height.value = Inkscape::Text::Layout::LINE_HEIGHT_NORMAL * 100.0;
}
} else {
// Same units.
if (lineheight_unit_prev != -1) {
style_res->line_height.unit = lineheight_unit_prev;
} else {
// No text object... use default.
style_res->line_height.unit = SP_CSS_UNIT_NONE;
style_res->line_height.computed = Inkscape::Text::Layout::LINE_HEIGHT_NORMAL;
style_res->line_height.value = Inkscape::Text::Layout::LINE_HEIGHT_NORMAL;
}
}
if (texts > 1) {
if (different || different_lineheight) {
return QUERY_STYLE_MULTIPLE_AVERAGED;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
/**
* Write to style_res the average font style of objects.
*/
int
objects_query_fontstyle (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
bool set = false;
int texts = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
if (set &&
( ( style_res->font_weight.computed != style->font_weight.computed ) ||
( style_res->font_style.computed != style->font_style.computed ) ||
( style_res->font_stretch.computed != style->font_stretch.computed ) ||
( style_res->font_variant.computed != style->font_variant.computed ) ) ) {
different = true; // different styles
}
set = true;
style_res->font_weight.value = style_res->font_weight.computed = style->font_weight.computed;
style_res->font_style.value = style_res->font_style.computed = style->font_style.computed;
style_res->font_stretch.value = style_res->font_stretch.computed = style->font_stretch.computed;
style_res->font_variant.value = style_res->font_variant.computed = style->font_variant.computed;
style_res->text_align.value = style_res->text_align.computed = style->text_align.computed;
style_res->font_size.value = style->font_size.value;
style_res->font_size.unit = style->font_size.unit;
}
if (texts == 0 || !set)
return QUERY_STYLE_NOTHING;
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
int
objects_query_fontvariants (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool set = false;
int texts = 0;
SPILigatures* ligatures_res = &(style_res->font_variant_ligatures);
SPIEnum* position_res = &(style_res->font_variant_position);
SPIEnum* caps_res = &(style_res->font_variant_caps);
SPINumeric* numeric_res = &(style_res->font_variant_numeric);
// Stores 'and' of all values
ligatures_res->computed = SP_CSS_FONT_VARIANT_LIGATURES_NORMAL;
position_res->computed = SP_CSS_FONT_VARIANT_POSITION_NORMAL;
caps_res->computed = SP_CSS_FONT_VARIANT_CAPS_NORMAL;
numeric_res->computed = SP_CSS_FONT_VARIANT_NUMERIC_NORMAL;
// Stores only differences
ligatures_res->value = 0;
position_res->value = 0;
caps_res->value = 0;
numeric_res->value = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
SPILigatures* ligatures_in = &(style->font_variant_ligatures);
SPIEnum* position_in = &(style->font_variant_position);
SPIEnum* caps_in = &(style->font_variant_caps);
SPINumeric* numeric_in = &(style->font_variant_numeric);
// computed stores which bits are on/off, only valid if same between all selected objects.
// value stores which bits are different between objects. This is a bit of an abuse of
// the values but then we don't need to add new variables to class.
if (set) {
ligatures_res->value |= (ligatures_res->computed ^ ligatures_in->computed );
ligatures_res->computed &= ligatures_in->computed;
position_res->value |= (position_res->computed ^ position_in->computed );
position_res->computed &= position_in->computed;
caps_res->value |= (caps_res->computed ^ caps_in->computed );
caps_res->computed &= caps_in->computed;
numeric_res->value |= (numeric_res->computed ^ numeric_in->computed );
numeric_res->computed &= numeric_in->computed;
} else {
ligatures_res->computed = ligatures_in->computed;
position_res->computed = position_in->computed;
caps_res->computed = caps_in->computed;
numeric_res->computed = numeric_in->computed;
}
set = true;
}
bool different = (style_res->font_variant_ligatures.value != 0 ||
style_res->font_variant_position.value != 0 ||
style_res->font_variant_caps.value != 0 ||
style_res->font_variant_numeric.value != 0 );
if (texts == 0 || !set)
return QUERY_STYLE_NOTHING;
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
/**
* Write to style_res the average writing modes style of objects.
*/
int
objects_query_writing_modes (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
bool set = false;
int texts = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
if (set &&
( ( style_res->writing_mode.computed != style->writing_mode.computed ) ||
( style_res->text_orientation.computed != style->text_orientation.computed ) ) ) {
different = true; // different styles
}
set = true;
style_res->writing_mode.computed = style->writing_mode.computed;
style_res->text_orientation.computed = style->text_orientation.computed;
}
if (texts == 0 || !set)
return QUERY_STYLE_NOTHING;
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
int
objects_query_fontfeaturesettings (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
int texts = 0;
if (style_res->font_feature_settings.value) {
g_free(style_res->font_feature_settings.value);
style_res->font_feature_settings.value = NULL;
}
style_res->font_feature_settings.set = FALSE;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
// std::cout << " " << reinterpret_cast<SPObject*>(i->data)->getId() << std::endl;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
if (style_res->font_feature_settings.value && style->font_feature_settings.value &&
strcmp (style_res->font_feature_settings.value, style->font_feature_settings.value)) {
different = true; // different fonts
}
if (style_res->font_feature_settings.value) {
g_free(style_res->font_feature_settings.value);
style_res->font_feature_settings.value = NULL;
}
style_res->font_feature_settings.set = true;
style_res->font_feature_settings.value = g_strdup(style->font_feature_settings.value);
}
if (texts == 0 || !style_res->font_feature_settings.set) {
return QUERY_STYLE_NOTHING;
}
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
/**
* Write to style_res the baseline numbers.
*/
static int
objects_query_baselines (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
// Only baseline-shift at the moment
// We will return:
// If baseline-shift is same for all objects:
// The full baseline-shift data (used for subscripts and superscripts)
// If baseline-shift is different:
// The average baseline-shift (not implemented at the moment as this is complicated June 2010)
SPIBaselineShift old;
old.value = 0.0;
old.computed = 0.0;
// double baselineshift = 0.0;
bool set = false;
int texts = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
SPIBaselineShift current;
if(style->baseline_shift.set) {
current.set = style->baseline_shift.set;
current.inherit = style->baseline_shift.inherit;
current.type = style->baseline_shift.type;
current.literal = style->baseline_shift.literal;
current.value = style->baseline_shift.value;
current.computed = style->baseline_shift.computed;
if( set ) {
if( current.set != old.set ||
current.inherit != old.inherit ||
current.type != old.type ||
current.literal != old.literal ||
current.value != old.value ||
current.computed != old.computed ) {
// Maybe this needs to be better thought out.
different = true;
}
}
set = true;
old.set = current.set;
old.inherit = current.inherit;
old.type = current.type;
old.literal = current.literal;
old.value = current.value;
old.computed = current.computed;
}
}
if (different || !set ) {
style_res->baseline_shift.set = false;
style_res->baseline_shift.computed = 0.0;
} else {
style_res->baseline_shift.set = old.set;
style_res->baseline_shift.inherit = old.inherit;
style_res->baseline_shift.type = old.type;
style_res->baseline_shift.literal = old.literal;
style_res->baseline_shift.value = old.value;
style_res->baseline_shift.computed = old.computed;
}
if (texts == 0 || !set)
return QUERY_STYLE_NOTHING;
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
/**
* Write to style_res the average font family of objects.
*/
int
objects_query_fontfamily (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
int texts = 0;
if (style_res->font_family.value) {
g_free(style_res->font_family.value);
style_res->font_family.value = NULL;
}
style_res->font_family.set = FALSE;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
// std::cout << " " << reinterpret_cast<SPObject*>(i->data)->getId() << std::endl;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
if (style_res->font_family.value && style->font_family.value &&
strcmp (style_res->font_family.value, style->font_family.value)) {
different = true; // different fonts
}
if (style_res->font_family.value) {
g_free(style_res->font_family.value);
style_res->font_family.value = NULL;
}
style_res->font_family.set = true;
style_res->font_family.value = g_strdup(style->font_family.value);
}
if (texts == 0 || !style_res->font_family.set) {
return QUERY_STYLE_NOTHING;
}
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
static int
objects_query_fontspecification (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
bool different = false;
int texts = 0;
if (style_res->font_specification.value) {
g_free(style_res->font_specification.value);
style_res->font_specification.value = NULL;
}
style_res->font_specification.set = FALSE;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
// std::cout << " " << reinterpret_cast<SPObject*>(i->data)->getId() << std::endl;
if (!isTextualItem(obj)) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
texts ++;
if (style_res->font_specification.value && style_res->font_specification.set &&
style->font_specification.value && style->font_specification.set &&
strcmp (style_res->font_specification.value, style->font_specification.value)) {
different = true; // different fonts
}
if (style->font_specification.set) {
if (style_res->font_specification.value) {
g_free(style_res->font_specification.value);
style_res->font_specification.value = NULL;
}
style_res->font_specification.set = true;
style_res->font_specification.value = g_strdup(style->font_specification.value);
}
}
if (texts == 0) {
return QUERY_STYLE_NOTHING;
}
if (texts > 1) {
if (different) {
return QUERY_STYLE_MULTIPLE_DIFFERENT;
} else {
return QUERY_STYLE_MULTIPLE_SAME;
}
} else {
return QUERY_STYLE_SINGLE;
}
}
static int
objects_query_blend (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
const int empty_prev = -2;
const int complex_filter = 5;
int blend = 0;
float blend_prev = empty_prev;
bool same_blend = true;
guint items = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!obj) {
continue;
}
SPStyle *style = obj->style;
if (!style || !dynamic_cast<SPItem *>(obj)) {
continue;
}
items++;
//if object has a filter
if (style->filter.set && style->getFilter()) {
int blurcount = 0;
int blendcount = 0;
// determine whether filter is simple (blend and/or blur) or complex
for(SPObject *primitive_obj = style->getFilter()->children;
primitive_obj && dynamic_cast<SPFilterPrimitive *>(primitive_obj);
primitive_obj = primitive_obj->next) {
SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(primitive_obj);
if (dynamic_cast<SPFeBlend *>(primitive)) {
++blendcount;
} else if (dynamic_cast<SPGaussianBlur *>(primitive)) {
++blurcount;
} else {
blurcount = complex_filter;
break;
}
}
// simple filter
if(blurcount == 1 || blendcount == 1) {
for(SPObject *primitive_obj = style->getFilter()->children;
primitive_obj && dynamic_cast<SPFilterPrimitive *>(primitive_obj);
primitive_obj = primitive_obj->next) {
SPFeBlend *spblend = dynamic_cast<SPFeBlend *>(primitive_obj);
if (spblend) {
blend = spblend->blend_mode;
}
}
}
else {
blend = complex_filter;
}
}
// defaults to blend mode = "normal"
else {
blend = 0;
}
if(blend_prev != empty_prev && blend_prev != blend)
same_blend = false;
blend_prev = blend;
}
if (items > 0) {
style_res->filter_blend_mode.value = blend;
}
if (items == 0) {
return QUERY_STYLE_NOTHING;
} else if (items == 1) {
return QUERY_STYLE_SINGLE;
} else {
if(same_blend)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_DIFFERENT;
}
}
/**
* Write to style_res the average blurring of a list of objects.
*/
int
objects_query_blur (const std::vector<SPItem*> &objects, SPStyle *style_res)
{
if (objects.empty()) {
/* No objects, set empty */
return QUERY_STYLE_NOTHING;
}
float blur_sum = 0;
float blur_prev = -1;
bool same_blur = true;
guint blur_items = 0;
guint items = 0;
for (std::vector<SPItem*>::const_iterator i = objects.begin(); i != objects.end(); ++i) {
SPObject *obj = *i;
if (!obj) {
continue;
}
SPStyle *style = obj->style;
if (!style) {
continue;
}
SPItem *item = dynamic_cast<SPItem *>(obj);
if (!item) {
continue;
}
Geom::Affine i2d = item->i2dt_affine();
items ++;
//if object has a filter
if (style->filter.set && style->getFilter()) {
//cycle through filter primitives
SPObject *primitive_obj = style->getFilter()->children;
while (primitive_obj) {
SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(primitive_obj);
if (primitive) {
//if primitive is gaussianblur
SPGaussianBlur * spblur = dynamic_cast<SPGaussianBlur *>(primitive);
if (spblur) {
float num = spblur->stdDeviation.getNumber();
float dummy = num * i2d.descrim();
if (!IS_NAN(dummy)) {
blur_sum += dummy;
if (blur_prev != -1 && fabs (num - blur_prev) > 1e-2) // rather low tolerance because difference in blur radii is much harder to notice than e.g. difference in sizes
same_blur = false;
blur_prev = num;
//TODO: deal with opt number, for the moment it's not necessary to the ui.
blur_items ++;
}
}
}
primitive_obj = primitive_obj->next;
}
}
}
if (items > 0) {
if (blur_items > 0)
blur_sum /= blur_items;
style_res->filter_gaussianBlur_deviation.value = blur_sum;
}
if (items == 0) {
return QUERY_STYLE_NOTHING;
} else if (items == 1) {
return QUERY_STYLE_SINGLE;
} else {
if (same_blur)
return QUERY_STYLE_MULTIPLE_SAME;
else
return QUERY_STYLE_MULTIPLE_AVERAGED;
}
}
/**
* Query the given list of objects for the given property, write
* the result to style, return appropriate flag.
*/
int
sp_desktop_query_style_from_list (const std::vector<SPItem*> &list, SPStyle *style, int property)
{
if (property == QUERY_STYLE_PROPERTY_FILL) {
return objects_query_fillstroke (list, style, true);
} else if (property == QUERY_STYLE_PROPERTY_STROKE) {
return objects_query_fillstroke (list, style, false);
} else if (property == QUERY_STYLE_PROPERTY_STROKEWIDTH) {
return objects_query_strokewidth (list, style);
} else if (property == QUERY_STYLE_PROPERTY_STROKEMITERLIMIT) {
return objects_query_miterlimit (list, style);
} else if (property == QUERY_STYLE_PROPERTY_STROKECAP) {
return objects_query_strokecap (list, style);
} else if (property == QUERY_STYLE_PROPERTY_STROKEJOIN) {
return objects_query_strokejoin (list, style);
} else if (property == QUERY_STYLE_PROPERTY_PAINTORDER) {
return objects_query_paintorder (list, style);
} else if (property == QUERY_STYLE_PROPERTY_MASTEROPACITY) {
return objects_query_opacity (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONT_SPECIFICATION) {
return objects_query_fontspecification (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONTFAMILY) {
return objects_query_fontfamily (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONTSTYLE) {
return objects_query_fontstyle (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONTVARIANTS) {
return objects_query_fontvariants (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONTFEATURESETTINGS) {
return objects_query_fontfeaturesettings (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONTNUMBERS) {
return objects_query_fontnumbers (list, style);
} else if (property == QUERY_STYLE_PROPERTY_WRITINGMODES) {
return objects_query_writing_modes (list, style);
} else if (property == QUERY_STYLE_PROPERTY_BASELINES) {
return objects_query_baselines (list, style);
} else if (property == QUERY_STYLE_PROPERTY_BLEND) {
return objects_query_blend (list, style);
} else if (property == QUERY_STYLE_PROPERTY_BLUR) {
return objects_query_blur (list, style);
}
return QUERY_STYLE_NOTHING;
}
/**
* Query the subselection (if any) or selection on the given desktop for the given property, write
* the result to style, return appropriate flag.
*/
int
sp_desktop_query_style(SPDesktop *desktop, SPStyle *style, int property)
{
// Used by text tool and in gradient dragging
int ret = desktop->_query_style_signal.emit(style, property);
if (ret != QUERY_STYLE_NOTHING)
return ret; // subselection returned a style, pass it on
// otherwise, do querying and averaging over selection
if (desktop->selection != NULL) {
return sp_desktop_query_style_from_list (desktop->selection->itemList(), style, property);
}
return QUERY_STYLE_NOTHING;
}
/**
* Do the same as sp_desktop_query_style for all (defined) style properties, return true if at
* least one of the properties did not return QUERY_STYLE_NOTHING.
*/
bool
sp_desktop_query_style_all (SPDesktop *desktop, SPStyle *query)
{
int result_family = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_FONTFAMILY);
int result_fstyle = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_FONTSTYLE);
int result_fnumbers = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_FONTNUMBERS);
int result_fill = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_FILL);
int result_stroke = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKE);
int result_strokewidth = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKEWIDTH);
int result_strokemiterlimit = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKEMITERLIMIT);
int result_strokecap = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKECAP);
int result_strokejoin = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKEJOIN);
int result_paintorder = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_PAINTORDER);
int result_opacity = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_MASTEROPACITY);
int result_blur = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_BLUR);
return (result_family != QUERY_STYLE_NOTHING ||
result_fstyle != QUERY_STYLE_NOTHING ||
result_fnumbers != QUERY_STYLE_NOTHING ||
result_fill != QUERY_STYLE_NOTHING ||
result_stroke != QUERY_STYLE_NOTHING ||
result_opacity != QUERY_STYLE_NOTHING ||
result_strokewidth != QUERY_STYLE_NOTHING ||
result_strokemiterlimit != QUERY_STYLE_NOTHING ||
result_strokecap != QUERY_STYLE_NOTHING ||
result_strokejoin != QUERY_STYLE_NOTHING ||
result_paintorder != QUERY_STYLE_NOTHING ||
result_blur != QUERY_STYLE_NOTHING);
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :