box3d-side.h revision e5fd2dcbf9f67fe796bc0a48f1fcedb5ba829af5
#ifndef SEEN_BOX3D_SIDE_H
#define SEEN_BOX3D_SIDE_H
/*
* 3D box face implementation
*
* Authors:
* Maximilian Albert <Anhalter42@gmx.de>
* Abhishek Sharma
* Jon A. Cruz <jon@joncruz.org>
*
* Copyright (C) 2007 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-polygon.h"
#include "axis-manip.h"
class SPBox3D;
class Persp3D;
// FIXME: Would it be better to inherit from SPPath instead?
class Box3DSide : public SPPolygon {
public:
Box3DSide();
virtual ~Box3DSide();
Box3D::Axis dir1;
Box3D::Axis dir2;
Box3D::FrontOrRear front_or_rear;
int getFaceId();
static Box3DSide * createBox3DSide(SPBox3D *box);
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void set(unsigned int key, gchar const* value);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, guint flags);
virtual void update(SPCtx *ctx, guint flags);
virtual void set_shape();
};
void box3d_side_position_set (Box3DSide *side); // FIXME: Replace this by box3d_side_set_shape??
gchar *box3d_side_axes_string(Box3DSide *side);
Persp3D *box3d_side_perspective(Box3DSide *side);
Inkscape::XML::Node *box3d_side_convert_to_path(Box3DSide *side);
#endif // SEEN_BOX3D_SIDE_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :