box3d-context.h revision 5f19756f48574526dda8abedebf811c9d1456e80
#ifndef __SP_BOX3D_CONTEXT_H__
#define __SP_BOX3D_CONTEXT_H__
/*
* 3D box drawing context
*
* Author:
* Lauris Kaplinski <lauris@kaplinski.com>
*
* Copyright (C) 2000 Lauris Kaplinski
* Copyright (C) 2000-2001 Ximian, Inc.
* Copyright (C) 2002 Lauris Kaplinski
* Copyright (C) 2007 Maximilian Albert <Anhalter42@gmx.de>
*
* Released under GNU GPL
*/
#include <stddef.h>
#include "event-context.h"
#include "proj_pt.h"
#include "vanishing-point.h"
#include "box3d.h"
#define SP_BOX3D_CONTEXT(obj) (dynamic_cast<Inkscape::UI::Tools::Box3dTool*>((Inkscape::UI::Tools::ToolBase*)obj))
#define SP_IS_BOX3D_CONTEXT(obj) (dynamic_cast<const Inkscape::UI::Tools::Box3dTool*>((const Inkscape::UI::Tools::ToolBase*)obj) != NULL)
Box3dTool();
/**
* save three corners while dragging:
* 1) the starting point (already done by the event_context)
* 2) drag_ptB --> the opposite corner of the front face (before pressing shift)
* 3) drag_ptC --> the "extruded corner" (which coincides with the mouse pointer location
* if we are ctrl-dragging but is constrained to the perspective line from drag_ptC
* to the vanishing point Y otherwise)
*/
bool ctrl_dragged; /* whether we are ctrl-dragging */
bool extruded; /* whether shift-dragging already occured (i.e. the box is already extruded) */
void finishItem();
};
}
}
}
#endif /* __SP_BOX3D_CONTEXT_H__ */
/*
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c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
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fill-column:99
End:
*/
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