svg-path.h revision 01d27eab5fca2dcb8e883011f8be77ae6b78a11c
/**
* \file
* \brief callback interface for SVG path data
*
* Copyright 2007 MenTaLguY <mental@rydia.net>
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*
*/
#ifndef SEEN_SVG_PATH_H
#define SEEN_SVG_PATH_H
#include <2geom/path.h>
#include <2geom/curves.h>
#include <iterator>
namespace Geom {
class SVGPathSink {
public:
virtual void moveTo(Point p) = 0;
virtual void hlineTo(Coord v) = 0;
virtual void vlineTo(Coord v) = 0;
virtual void lineTo(Point p) = 0;
virtual void curveTo(Point c0, Point c1, Point p) = 0;
virtual void quadTo(Point c, Point p) = 0;
virtual void arcTo(double rx, double ry, double angle,
bool large_arc, bool sweep, Point p) = 0;
virtual void closePath() = 0;
virtual void finish() = 0;
virtual ~SVGPathSink() {}
};
void output_svg_path(Path &path, SVGPathSink &sink);
template <typename OutputIterator>
class SVGPathGenerator : public SVGPathSink {
public:
explicit SVGPathGenerator(OutputIterator out)
: _in_path(false), _out(out) {}
void moveTo(Point p) {
finish();
_path.start(p);
_in_path = true;
}
//TODO: what if _in_path = false?
void hlineTo(Coord v) {
_path.template appendNew<HLineSegment>(Point(v, _path.finalPoint()[Y]));
}
void vlineTo(Coord v) {
_path.template appendNew<VLineSegment>(Point(_path.finalPoint()[X], v));
}
void lineTo(Point p) {
_path.template appendNew<LineSegment>(p);
}
void quadTo(Point c, Point p) {
_path.template appendNew<QuadraticBezier>(c, p);
}
void curveTo(Point c0, Point c1, Point p) {
_path.template appendNew<CubicBezier>(c0, c1, p);
}
void arcTo(double rx, double ry, double angle,
bool large_arc, bool sweep, Point p)
{
_path.template appendNew<SVGEllipticalArc>(rx, ry, angle,
large_arc, sweep, p);
}
void closePath() {
_path.close();
finish();
}
void finish() {
if (_in_path) {
_in_path = false;
*_out = _path;
_path.clear();
_path.close(false);
}
}
protected:
bool _in_path;
OutputIterator _out;
Path _path;
};
typedef std::back_insert_iterator<std::vector<Path> > iter;
class PathBuilder : public SVGPathGenerator<iter> {
private:
std::vector<Path> _pathset;
public:
PathBuilder() : SVGPathGenerator<iter>(iter(_pathset)) {}
std::vector<Path> const &peek() const {return _pathset;}
};
}
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
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