shape.h revision 01d27eab5fca2dcb8e883011f8be77ae6b78a11c
/**
* \file
* \brief \todo brief description
*
* Authors:
* ? <?@?.?>
*
* Copyright ?-? authors
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*
*/
#ifndef __2GEOM_SHAPE_H
#define __2GEOM_SHAPE_H
#include <vector>
#include <set>
#include <2geom/region.h>
//TODO: BBOX optimizations
namespace Geom {
enum {
BOOLOP_JUST_A = 1,
BOOLOP_JUST_B = 2,
BOOLOP_BOTH = 4,
BOOLOP_NEITHER = 8
};
enum {
BOOLOP_NULL = 0,
BOOLOP_INTERSECT = BOOLOP_BOTH,
BOOLOP_SUBTRACT_A_B = BOOLOP_JUST_B,
BOOLOP_IDENTITY_A = BOOLOP_JUST_A | BOOLOP_BOTH,
BOOLOP_SUBTRACT_B_A = BOOLOP_JUST_A,
BOOLOP_IDENTITY_B = BOOLOP_JUST_B | BOOLOP_BOTH,
BOOLOP_EXCLUSION = BOOLOP_JUST_A | BOOLOP_JUST_B,
BOOLOP_UNION = BOOLOP_JUST_A | BOOLOP_JUST_B | BOOLOP_BOTH
};
class Shape {
Regions content;
mutable bool fill;
//friend Shape shape_region_boolean(bool rev, Shape const & a, Region const & b);
friend CrossingSet crossings_between(Shape const &a, Shape const &b);
friend Shape shape_boolean(bool rev, Shape const &, Shape const &, CrossingSet const &);
friend Shape boolop(Shape const &a, Shape const &b, unsigned);
friend Shape boolop(Shape const &a, Shape const &b, unsigned, CrossingSet const &);
friend void add_to_shape(Shape &s, Path const &p, bool);
public:
Shape() : fill(true) {}
explicit Shape(Region const & r) {
content = Regions(1, r);
fill = r.fill;
}
explicit Shape(Regions const & r) : content(r) { update_fill(); }
explicit Shape(bool f) : fill(f) {}
Shape(Regions const & r, bool f) : content(r), fill(f) {}
Regions getContent() const { return content; }
bool isFill() const { return fill; }
unsigned size() const { return content.size(); }
const Region &operator[](unsigned ix) const { return content[ix]; }
Shape inverse() const;
Shape operator*(Matrix const &m) const;
bool contains(Point const &p) const;
bool inside_invariants() const; //semi-slow & easy to violate : checks that the insides are inside, the outsides are outside
bool region_invariants() const; //semi-slow : checks for self crossing
bool cross_invariants() const; //slow : checks that everything is disjoint
bool invariants() const; //vera slow (combo, checks the above)
private:
std::vector<unsigned> containment_list(Point p) const;
void update_fill() const {
unsigned ix = outer_index(content);
if(ix < size())
fill = content[ix].fill;
else if(size() > 0)
fill = content.front().fill;
else
fill = true;
}
};
inline CrossingSet crossings_between(Shape const &a, Shape const &b) { return crossings(paths_from_regions(a.content), paths_from_regions(b.content)); }
Shape shape_boolean(bool rev, Shape const &, Shape const &, CrossingSet const &);
Shape shape_boolean(bool rev, Shape const &, Shape const &);
//unsigned pick_coincident(unsigned ix, unsigned jx, bool &rev, std::vector<Path> const &ps, CrossingSet const &crs);
//void outer_crossing(unsigned &ix, unsigned &jx, bool & dir, std::vector<Path> const & ps, CrossingSet const & crs);
void crossing_dual(unsigned &i, unsigned &j, CrossingSet const & crs);
unsigned crossing_along(double t, unsigned ix, unsigned jx, bool dir, Crossings const & crs);
Shape boolop(Shape const &, Shape const &, unsigned flags);
Shape boolop(Shape const &, Shape const &, unsigned flags, CrossingSet &);
Shape sanitize(std::vector<Path> const &ps);
Shape stopgap_cleaner(std::vector<Path> const &ps);
inline std::vector<Path> desanitize(Shape const & s) {
return paths_from_regions(s.getContent());
}
}
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :