intersection-graph.h revision 76addc201c409e81eaaa73fe27cc0f79c4db097c
/**
* \file
* \brief Path intersection graph
*//*
* Authors:
* Krzysztof KosiĆski <tweenk.pl@gmail.com>
*
* Copyright 2015 Authors
*
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*/
#include <set>
#include <vector>
enum InOutFlag {
};
struct IntersectionVertex {
Point p; // guarantees that endpoints are exact
bool entry; // going in +t direction enters the other path
bool processed; // TODO: use intrusive unprocessed list instead
};
>
{
// this is called PathIntersectionGraph so that we can also have a class for polygons,
// e.g. PolygonIntersectionGraph, which is going to be significantly faster
};
} // namespace Geom
#endif // SEEN_LIB2GEOM_PATH_GRAPH_H
/*
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*/
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