2N/A<?
xml version="1.0" encoding="UTF-8"?>
2N/A <
_name>3D Polyhedron</
_name>
2N/A <
dependency type="executable" location="extensions">
inkex.py</
dependency>
2N/A <
param name="tab" type="notebook">
2N/A <
page name="common" _gui-
text="Model file">
2N/A <
param name="obj" type="enum" _gui-
text="Object:">
2N/A <
_item value="cube">Cube</
_item>
2N/A <
_item value="trunc_cube">Truncated Cube</
_item>
2N/A <
_item value="snub_cube">Snub Cube</
_item>
2N/A <
_item value="cuboct">Cuboctahedron</
_item>
2N/A <
_item value="tet">Tetrahedron</
_item>
2N/A <
_item value="trunc_tet">Truncated Tetrahedron</
_item>
2N/A <
_item value="oct">Octahedron</
_item>
2N/A <
_item value="trunc_oct">Truncated Octahedron</
_item>
2N/A <
_item value="icos">Icosahedron</
_item>
2N/A <
_item value="trunc_icos">Truncated Icosahedron</
_item>
2N/A <
_item value="small_triam_icos">Small Triambic Icosahedron</
_item>
2N/A <
_item value="dodec">Dodecahedron</
_item>
2N/A <
_item value="trunc_dodec">Truncated Dodecahedron</
_item>
2N/A <
_item value="snub_dodec">Snub Dodecahedron</
_item>
2N/A <
_item value="great_dodec">Great Dodecahedron</
_item>
2N/A <
_item value="great_stel_dodec">Great Stellated Dodecahedron</
_item>
2N/A <
_item value="from_file">Load from file</
_item>
2N/A <
param name="type" type="enum" _gui-
text="Object Type:">
2N/A <
_item value="face">Face-Specified</
_item>
2N/A <
_item value="edge">Edge-Specified</
_item></
param>
2N/A <
param name="cw_wound" type="boolean" _gui-
text="Clockwise wound object">0</
param>
2N/A <
page name="view" _gui-
text="View">
2N/A <
param name="r1_ax" type="optiongroup" appearance="minimal" _gui-
text="Rotate around:">
2N/A <
_option value="x">X-Axis</
_option>
2N/A <
_option value="y">Y-Axis</
_option>
2N/A <
_option value="z">Z-Axis</
_option></
param>
2N/A <
param name="r1_ang" type="float" min="-360" max="360" _gui-
text="Rotation (deg):">0</
param>
2N/A <
param name="r2_ax" type="optiongroup" appearance="minimal" _gui-
text="Then rotate around:">
2N/A <
_option value="x">X-Axis</
_option>
2N/A <
_option value="y">Y-Axis</
_option>
2N/A <
_option value="z">Z-Axis</
_option></
param>
<
param name="r2_ang" type="float" min="-360" max="360" _gui-
text="Rotation (deg):">0</
param>
<
param name="r3_ax" type="optiongroup" appearance="minimal" _gui-
text="Then rotate around:">
<
_option value="x">X-Axis</
_option>
<
_option value="y">Y-Axis</
_option>
<
_option value="z">Z-Axis</
_option></
param>
<
param name="r3_ang" type="float" min="-360" max="360" _gui-
text="Rotation (deg):">0</
param>
<
param name="r4_ax" type="optiongroup" appearance="minimal" _gui-
text="Then rotate around:">
<
_option value="x">X-Axis</
_option>
<
_option value="y">Y-Axis</
_option>
<
_option value="z">Z-Axis</
_option></
param>
<
param name="r4_ang" type="float" min="-360" max="360" _gui-
text="Rotation (deg):">0</
param>
<
param name="r5_ax" type="optiongroup" appearance="minimal" _gui-
text="Then rotate around:">
<
_option value="x">X-Axis</
_option>
<
_option value="y">Y-Axis</
_option>
<
_option value="z">Z-Axis</
_option></
param>
<
param name="r5_ang" type="float" min="-360" max="360" _gui-
text="Rotation (deg):">0</
param>
<
param name="r6_ax" type="optiongroup" appearance="minimal" _gui-
text="Then rotate around:">
<
_option value="x">X-Axis</
_option>
<
_option value="y">Y-Axis</
_option>
<
_option value="z">Z-Axis</
_option></
param>
<
param name="r6_ang" type="float" min="-360" max="360" _gui-
text="Rotation (deg):">0</
param>
<
page name="style" _gui-
text="Style">
<
param name="scl" type="float" min="0" max="10000" _gui-
text="Scaling factor:">100</
param>
<
param name="f_r" type="int" min="0" max="255" _gui-
text="Fill color, Red:">255</
param>
<
param name="f_g" type="int" min="0" max="255" _gui-
text="Fill color, Green:">0</
param>
<
param name="f_b" type="int" min="0" max="255" _gui-
text="Fill color, Blue:">0</
param>
<
param name="f_opac" type="int" min="0" max="100" _gui-
text="Fill opacity (%):">100</
param>
<
param name="s_opac" type="int" min="0" max="100" _gui-
text="Stroke opacity (%):">100</
param>
<
param name="th" type="float" min="0" max="100" _gui-
text="Stroke width (px):">2</
param>
<
param name="shade" type="boolean" _gui-
text="Shading">1</
param>
<
param name="lv_x" type="float" min="-100" max="100" _gui-
text="Light X:">1</
param>
<
param name="lv_y" type="float" min="-100" max="100" _gui-
text="Light Y:">1</
param>
<
param name="lv_z" type="float" min="-100" max="100" _gui-
text="Light Z:">-2</
param>
<
param name="show" type="enum" _gui-
text="Show:">
<
_item value="fce">Faces</
_item>
<
_item value="edg">Edges</
_item>
<
_item value="vtx">Vertices</
_item>
<
param name="back" type="boolean" _gui-
text="Draw back-facing polygons">0</
param>
<
param name="z_sort" type="enum" _gui-
text="Z-sort faces by:">
<
_item value="max">Maximum</
_item>
<
_item value="min">Minimum</
_item>
<
_item value="mean">Mean</
_item></
param>
<
object-
type>all</
object-
type>
<
submenu _name="Render"/>