hpgl_encoder.py revision 8a982a4a1c50afd95f83db62cb4b42d5f3bd5fad
# coding=utf-8
'''
Copyright (C) 2013 Sebastian Wüst, sebi@timewaster.de, http://www.timewasters-place.com/
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
'''
# standard library
# local library
class hpglEncoder:
''' options:
"resolutionX":float
"resolutionY":float
"pen":int
"orientation":string // "0", "90", "-90", "180"
"mirrorX":bool
"mirrorY":bool
"center":bool
"flat":float
"useOvercut":bool
"overcut":float
"useToolOffset":bool
"toolOffset":float
"toolOffsetReturn":float
"precut":bool
"offsetX":float
"offsetY":float
'''
# TODO:2013-07-13:Sebastian Wüst:Find a way to avoid this crap, maybe make it a string so one can check if it was set before.
self.options.offsetX = self.options.offsetX * 3.5433070866 * self.scaleX # mm to dots (plotter coordinate system)
self.options.overcut = self.options.overcut * 3.5433070866 * ((self.scaleX + self.scaleY) / 2) # mm to dots
self.options.toolOffset = self.options.toolOffset * 3.5433070866 * ((self.scaleX + self.scaleY) / 2) # mm to dots
self.options.flat = ((self.options.resolutionX + self.options.resolutionY) / 2) * self.options.flat / 1000 # scale flatness to resolution
# process viewBox parameter to correct scaling
if viewBox:
# dryRun to find edges
self.groupmat = [[[self.mirrorX * self.scaleX * self.viewBoxTransformX, 0.0, 0.0], [0.0, self.mirrorY * self.scaleY * self.viewBoxTransformY, 0.0]]]
self.groupmat[0] = simpletransform.composeTransform(self.groupmat[0], simpletransform.parseTransform('rotate(' + self.options.orientation + ')'))
if self.divergenceX == 9999999999999.0 or self.divergenceY == 9999999999999.0 or self.sizeX == -9999999999999.0 or self.sizeY == -9999999999999.0:
return -1
# live run
self.groupmat = [[[self.mirrorX * self.scaleX * self.viewBoxTransformX, 0.0, -self.divergenceX + self.options.offsetX], [0.0, self.mirrorY * self.scaleY * self.viewBoxTransformY, -self.divergenceY + self.options.offsetY]]]
self.groupmat[0] = simpletransform.composeTransform(self.groupmat[0], simpletransform.parseTransform('rotate(' + self.options.orientation + ')'))
# store first hpgl commands
# add precut
# start conversion
# shift an empty node in in order to process last node in cache
# add return to zero point
# process groups
if style:
return
# TODO:2013-07-13:Sebastian Wüst:Pass groupmat in recursion instead of manipulating it.
if trans:
self.groupmat.append(simpletransform.composeTransform(self.groupmat[-1], simpletransform.parseTransform(trans)))
if trans:
# process path
# TODO:2013-07-13:Sebastian Wüst:Find better variable names.
if d:
# transform path
p = cubicsuperpath.parsePath(d)
if trans:
# break path into HPGL commands
# TODO:2013-07-13:Sebastian Wüst:Somehow make this for more readable.
xPosOld = -1
yPosOld = -1
for sp in p:
cmd = 'PU'
cmd = 'PD'
# perform overcut
break
# TODO:2013-07-13:Sebastian Wüst:Find methods from the existing classes to replace the next 4 methods.
# calc absoulute or relative length between two points
# change length of line - x axis
# change length of line - y axis
# get alpha of point 2
if temp3 < -1.0:
temp3 = -1.0
if temp3 > 1.0:
temp3 = 1.0
# calculate offset correction (or dont)
else:
# insert data into cache
# decide if enough data is availabe
else:
# check if tool offset correction is needed (if the angle is big enough)
if self.getAlpha(self.vData[1][1], self.vData[1][2], self.vData[2][1], self.vData[2][2], self.vData[3][1], self.vData[3][2]) > 2.748893:
return
# perform tool offset correction (It's a *tad* complicated, if you want to understand it draw the data as lines on paper)
if self.vData[2][0] == 'PD': # If the 3rd entry in the cache is a pen down command make the line longer by the tool offset
# TODO:2013-07-13:Sebastian Wüst:Find a better name for the variables.
pointTwoX = self.changeLengthX(self.vData[1][1], self.vData[1][2], self.vData[2][1], self.vData[2][2], self.options.toolOffset)
pointTwoY = self.changeLengthY(self.vData[1][1], self.vData[1][2], self.vData[2][1], self.vData[2][2], self.options.toolOffset)
elif self.vData[0][1] != -1.0: # Elif the 1st entry in the cache is filled with data shift the 3rd entry by the current tool offset position according to the 2nd command
pointTwoX = self.vData[2][1] - (self.vData[1][1] - self.changeLengthX(self.vData[0][1], self.vData[0][2], self.vData[1][1], self.vData[1][2], self.options.toolOffset))
pointTwoY = self.vData[2][2] - (self.vData[1][2] - self.changeLengthY(self.vData[0][1], self.vData[0][2], self.vData[1][1], self.vData[1][2], self.options.toolOffset))
else: # Else just write the 3rd entry to HPGL
# TODO:2013-07-13:Sebastian Wüst:Either remove old method or make it selectable by parameter.
if 1 == 1:
pointThreeX = self.changeLengthX(self.vData[3][1], self.vData[3][2], self.vData[2][1], self.vData[2][2], -(self.options.toolOffset * self.options.toolOffsetReturn))
pointThreeY = self.changeLengthY(self.vData[3][1], self.vData[3][2], self.vData[2][1], self.vData[2][2], -(self.options.toolOffset * self.options.toolOffsetReturn))
else:
# Create a circle between 3rd and 4th entry to correctly guide the tool around the corner
pointThreeX = self.changeLengthX(self.vData[3][1], self.vData[3][2], self.vData[2][1], self.vData[2][2], -self.options.toolOffset)
pointThreeY = self.changeLengthY(self.vData[3][1], self.vData[3][2], self.vData[2][1], self.vData[2][2], -self.options.toolOffset)
# TODO:2013-07-13:Sebastian Wüst:Fix that sucker! (number of points in the circle has to be calculated)
#inkex.errormsg(str(alpha1) + ' | ' + str(alpha2))
self.storeData('PD', self.vData[2][1] + math.cos(alpha) * self.options.toolOffset, self.vData[2][2] + math.sin(alpha) * self.options.toolOffset)
# store point
else:
if x < 0: x = 0 # only positive values are allowed
if y < 0: y = 0
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