Makefile.fjlite revision 7c478bd95313f5f23a4c958a745db2134aa03244
#
# CDDL HEADER START
#
# The contents of this file are subject to the terms of the
# Common Development and Distribution License, Version 1.0 only
# (the "License"). You may not use this file except in compliance
# with the License.
#
# You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
# or http://www.opensolaris.org/os/licensing.
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#
# When distributing Covered Code, include this CDDL HEADER in each
# file and include the License file at usr/src/OPENSOLARIS.LICENSE.
# If applicable, add the following below this CDDL HEADER, with the
# fields enclosed by brackets "[]" replaced with your own identifying
# information: Portions Copyright [yyyy] [name of copyright owner]
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# CDDL HEADER END
#
#
# uts/sun4u/fjlite/Makefile
# Copyright 2001-2003 Sun Microsystems, Inc. All rights reserved.
# Use is subject to license terms.
#
#ident "%Z%%M% %I% %E% SMI"
#
# Global definitions for sun4u fjlite implementation specific modules.
#
#
# Define directories.
#
ROOT_FJLITE_DIR = $(ROOT_PLAT_DIR)/SUNW,UltraAX-i2
ROOT_FJLITE_MOD_DIR = $(ROOT_FJLITE_DIR)/kernel
ROOT_FJLITE_MISC_DIR_32 = $(ROOT_FJLITE_DIR)/kernel/misc
ROOT_FJLITE_MISC_DIR_64 = $(ROOT_FJLITE_MISC_DIR_32)/$(SUBDIR64)
ROOT_FJLITE_KERN_DIR_32 = $(ROOT_FJLITE_MOD_DIR)
ROOT_FJLITE_KERN_DIR_64 = $(ROOT_FJLITE_MOD_DIR)/$(SUBDIR64)
ROOT_FJLITE_DRV_DIR_32 = $(ROOT_FJLITE_MOD_DIR)/drv
ROOT_FJLITE_DRV_DIR_64 = $(ROOT_FJLITE_MOD_DIR)/drv/$(SUBDIR64)
ROOT_FJLITE_KERN_DIR = $(ROOT_FJLITE_KERN_DIR_$(CLASS))
ROOT_FJLITE_DRV_DIR = $(ROOT_FJLITE_DRV_DIR_$(CLASS))
ROOT_FJLITE_MISC_DIR = $(ROOT_FJLITE_MISC_DIR_$(CLASS))
ROOT_PLAT_MOD_DIRS += $(ROOT_FJLITE_MOD_DIR)
ROOT_PLAT_MISC_DIRS += $(ROOT_FJLITE_MISC_DIR)
USR_SUN4U_PLAT_DIR = $(USR_PLAT_DIR)/sun4u
USR_FJLITE_DIR = $(USR_PLAT_DIR)/SUNW,UltraAX-i2
USR_FJLITE_INC_DIR = $(USR_FJLITE_DIR)/include
USR_FJLITE_ISYS_DIR = $(USR_FJLITE_INC_DIR)/sys
FJLITE_LINT_LIB_DIR= $(UTSBASE)/$(PLATFORM)/fjlite/lint-libs/$(OBJS_DIR)
# Define Objects
#
FJLITE_OBJS = fjlite.o
#
# Define modules.
#
FJLITE_KMODS = platmod
#
# Include the makefiles which define build rule templates, the
# collection of files per module, and a few specific flags. Note
# that order is significant, just as with an include path. The
# first build rule template which matches the files name will be
# used. By including these in order from most machine dependent
# to most machine independent, we allow a machine dependent file
# to be used in preference over a machine independent version
# (Such as a machine specific optimization, which preserves the
# interfaces.)
#
#
# Include common rules.
#
include $(UTSBASE)/sun4u/Makefile.sun4u
LINTS_DIR = $(OBJS_DIR)
LINT_LIB_DIR = $(UTSBASE)/$(PLATFORM)/fjlite/lint-libs/$(OBJS_DIR)
#
# Define the actual specific platforms
#
MACHINE_DEFS += -D$(PLATFORM) -D_MACHDEP -DSFMMU
MACHINE_DEFS += -D_FJLITE
#
# Define for inline pre-processing since
# cpp not smart about v9 yet.
#
#CPP_DEFS_32 =
#CPP_DEFS_64 = -D__sparcv9
#CPP_DEFS = $(CPP_DEFS_$(CLASS))