utobject.c revision 7b1019a6d29ccb7999dc76cba3dde1c627e8e609
/******************************************************************************
*
*
*****************************************************************************/
/*
* Copyright (C) 2000 - 2016, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_UTILITIES
ACPI_MODULE_NAME ("utobject")
/* Local prototypes */
static ACPI_STATUS
static ACPI_STATUS
static ACPI_STATUS
void *Context);
/*******************************************************************************
*
* FUNCTION: AcpiUtCreateInternalObjectDbg
*
* PARAMETERS: ModuleName - Source file name of caller
* LineNumber - Line number of caller
* ComponentId - Component type of caller
* Type - ACPI Type of the new object
*
* RETURN: A new internal object, null on failure
*
* DESCRIPTION: Create and initialize a new internal object.
*
* NOTE: We always allocate the worst-case object descriptor because
* these objects are cached, and we want them to be
* one-size-satisifies-any-request. This in itself may not be
* the most memory efficient, but the efficiency of the object
* cache should more than make up for this!
*
******************************************************************************/
const char *ModuleName,
{
/* Allocate the raw object descriptor */
if (!Object)
{
return_PTR (NULL);
}
switch (Type)
{
case ACPI_TYPE_REGION:
case ACPI_TYPE_BUFFER_FIELD:
/* These types require a secondary object */
if (!SecondObject)
{
return_PTR (NULL);
}
/* Link the second object to the first */
break;
default:
/* All others have no secondary object */
break;
}
/* Save the object type in the object descriptor */
/* Init the reference count */
/* Any per-type initialization should go here */
return_PTR (Object);
}
/*******************************************************************************
*
* FUNCTION: AcpiUtCreatePackageObject
*
* PARAMETERS: Count - Number of package elements
*
* RETURN: Pointer to a new Package object, null on failure
*
* DESCRIPTION: Create a fully initialized package object
*
******************************************************************************/
{
/* Create a new Package object */
if (!PackageDesc)
{
return_PTR (NULL);
}
/*
* Create the element array. Count+1 allows the array to be null
* terminated.
*/
if (!PackageElements)
{
return_PTR (NULL);
}
}
/*******************************************************************************
*
* FUNCTION: AcpiUtCreateIntegerObject
*
* PARAMETERS: InitialValue - Initial value for the integer
*
* RETURN: Pointer to a new Integer object, null on failure
*
* DESCRIPTION: Create an initialized integer object
*
******************************************************************************/
{
/* Create and initialize a new integer object */
if (!IntegerDesc)
{
return_PTR (NULL);
}
}
/*******************************************************************************
*
* FUNCTION: AcpiUtCreateBufferObject
*
* PARAMETERS: BufferSize - Size of buffer to be created
*
* RETURN: Pointer to a new Buffer object, null on failure
*
* DESCRIPTION: Create a fully initialized buffer object
*
******************************************************************************/
{
/* Create a new Buffer object */
if (!BufferDesc)
{
return_PTR (NULL);
}
/* Create an actual buffer only if size > 0 */
if (BufferSize > 0)
{
/* Allocate the actual buffer */
if (!Buffer)
{
(UINT32) BufferSize));
return_PTR (NULL);
}
}
/* Complete buffer object initialization */
/* Return the new buffer descriptor */
}
/*******************************************************************************
*
* FUNCTION: AcpiUtCreateStringObject
*
* PARAMETERS: StringSize - Size of string to be created. Does not
* include NULL terminator, this is added
* automatically.
*
* RETURN: Pointer to a new String object
*
* DESCRIPTION: Create a fully initialized string object
*
******************************************************************************/
{
char *String;
/* Create a new String object */
if (!StringDesc)
{
return_PTR (NULL);
}
/*
* Allocate the actual string buffer -- (Size + 1) for NULL terminator.
* NOTE: Zero-length strings are NULL terminated
*/
if (!String)
{
(UINT32) StringSize));
return_PTR (NULL);
}
/* Complete string object initialization */
/* Return the new string descriptor */
}
/*******************************************************************************
*
* FUNCTION: AcpiUtValidInternalObject
*
* PARAMETERS: Object - Object to be validated
*
* RETURN: TRUE if object is valid, FALSE otherwise
*
* DESCRIPTION: Validate a pointer to be of type ACPI_OPERAND_OBJECT
*
******************************************************************************/
void *Object)
{
/* Check for a null pointer */
if (!Object)
{
return (FALSE);
}
/* Check the descriptor type field */
switch (ACPI_GET_DESCRIPTOR_TYPE (Object))
{
case ACPI_DESC_TYPE_OPERAND:
/* The object appears to be a valid ACPI_OPERAND_OBJECT */
return (TRUE);
default:
"%p is not an ACPI operand obj [%s]\n",
break;
}
return (FALSE);
}
/*******************************************************************************
*
* FUNCTION: AcpiUtAllocateObjectDescDbg
*
* PARAMETERS: ModuleName - Caller's module name (for error output)
* LineNumber - Caller's line number (for error output)
* ComponentId - Caller's component ID (for error output)
*
* RETURN: Pointer to newly allocated object descriptor. Null on error
*
* DESCRIPTION: Allocate a new object descriptor. Gracefully handle
* error conditions.
*
******************************************************************************/
void *
const char *ModuleName,
{
if (!Object)
{
"Could not allocate an object descriptor"));
return_PTR (NULL);
}
/* Mark the descriptor type */
return_PTR (Object);
}
/*******************************************************************************
*
* FUNCTION: AcpiUtDeleteObjectDesc
*
* PARAMETERS: Object - An Acpi internal object to be deleted
*
* RETURN: None.
*
* DESCRIPTION: Free an ACPI object descriptor or add it to the object cache
*
******************************************************************************/
void
{
/* Object must be of type ACPI_OPERAND_OBJECT */
{
"%p is not an ACPI Operand object [%s]", Object,
}
}
/*******************************************************************************
*
* FUNCTION: AcpiUtGetSimpleObjectSize
*
* PARAMETERS: InternalObject - An ACPI operand object
* ObjLength - Where the length is returned
*
* RETURN: Status
*
* DESCRIPTION: This function is called to determine the space required to
* contain a simple object for return to an external user.
*
* The length includes the object structure plus any additional
* needed space.
*
******************************************************************************/
static ACPI_STATUS
{
/* Start with the length of the (external) Acpi object */
Length = sizeof (ACPI_OBJECT);
/* A NULL object is allowed, can be a legal uninitialized package element */
if (!InternalObject)
{
/*
* Object is NULL, just return the length of ACPI_OBJECT
* (A NULL ACPI_OBJECT is an object of all zeroes.)
*/
}
/* A Namespace Node should never appear here */
{
/* A namespace node should never get here */
}
/*
* The final length depends on the object type
* Strings and Buffers are packed right up against the parent object and
* must be accessed bytewise or there may be alignment problems on
* certain processors
*/
{
case ACPI_TYPE_STRING:
break;
case ACPI_TYPE_BUFFER:
break;
case ACPI_TYPE_INTEGER:
case ACPI_TYPE_PROCESSOR:
case ACPI_TYPE_POWER:
/* No extra data for these types */
break;
{
case ACPI_REFCLASS_NAME:
/*
* Get the actual length of the full pathname to this object.
* The reference will be converted to the pathname to the object
*/
if (!Size)
{
}
break;
default:
/*
* No other reference opcodes are supported.
* Notably, Locals and Args are not supported, but this may be
* required eventually.
*/
"unsupported Reference Class [%s] 0x%X in object %p",
break;
}
break;
default:
"unsupported type [%s] 0x%X in object %p",
break;
}
/*
* Account for the space required by the object rounded up to the next
* multiple of the machine word size. This keeps each object aligned
* on a machine word boundary. (preventing alignment faults on some
* machines.)
*/
}
/*******************************************************************************
*
* FUNCTION: AcpiUtGetElementLength
*
* PARAMETERS: ACPI_PKG_CALLBACK
*
* RETURN: Status
*
* DESCRIPTION: Get the length of one package element.
*
******************************************************************************/
static ACPI_STATUS
void *Context)
{
switch (ObjectType)
{
case ACPI_COPY_TYPE_SIMPLE:
/*
* here also) and sum it into the running package length
*/
if (ACPI_FAILURE (Status))
{
return (Status);
}
break;
case ACPI_COPY_TYPE_PACKAGE:
/* Package object - nothing much to do here, let the walk handle it */
Info->NumPackages++;
break;
default:
/* No other types allowed */
return (AE_BAD_PARAMETER);
}
return (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiUtGetPackageObjectSize
*
* PARAMETERS: InternalObject - An ACPI internal object
* ObjLength - Where the length is returned
*
* RETURN: Status
*
* DESCRIPTION: This function is called to determine the space required to
* contain a package object for return to an external user.
*
* This is moderately complex since a package contains other
* objects including packages.
*
******************************************************************************/
static ACPI_STATUS
{
Info.ObjectSpace = 0;
if (ACPI_FAILURE (Status))
{
}
/*
* We have handled all of the objects in all levels of the package.
* just add the length of the package objects themselves.
* Round up to the next machine word.
*/
/* Return the total package length */
}
/*******************************************************************************
*
* FUNCTION: AcpiUtGetObjectSize
*
* PARAMETERS: InternalObject - An ACPI internal object
* ObjLength - Where the length will be returned
*
* RETURN: Status
*
* DESCRIPTION: This function is called to determine the space required to
* contain an object for return to an API user.
*
******************************************************************************/
{
if ((ACPI_GET_DESCRIPTOR_TYPE (InternalObject) ==
{
}
else
{
}
return (Status);
}