utglobal.c revision 571909175b4f9a1ef15ec4afead6d6d463dbe760
2N/A/******************************************************************************
2N/A *
2N/A * Module Name: utglobal - Global variables for the ACPI subsystem
2N/A *
2N/A *****************************************************************************/
2N/A
2N/A/******************************************************************************
2N/A *
2N/A * 1. Copyright Notice
2N/A *
2N/A * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
2N/A * All rights reserved.
2N/A *
2N/A * 2. License
2N/A *
2N/A * 2.1. This is your license from Intel Corp. under its intellectual property
2N/A * rights. You may have additional license terms from the party that provided
2N/A * you this software, covering your right to use that party's intellectual
2N/A * property rights.
2N/A *
2N/A * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
2N/A * copy of the source code appearing in this file ("Covered Code") an
2N/A * irrevocable, perpetual, worldwide license under Intel's copyrights in the
2N/A * base code distributed originally by Intel ("Original Intel Code") to copy,
2N/A * make derivatives, distribute, use and display any portion of the Covered
2N/A * Code in any form, with the right to sublicense such rights; and
2N/A *
2N/A * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
2N/A * license (with the right to sublicense), under only those claims of Intel
2N/A * patents that are infringed by the Original Intel Code, to make, use, sell,
2N/A * offer to sell, and import the Covered Code and derivative works thereof
2N/A * solely to the minimum extent necessary to exercise the above copyright
2N/A * license, and in no event shall the patent license extend to any additions
2N/A * to or modifications of the Original Intel Code. No other license or right
2N/A * is granted directly or by implication, estoppel or otherwise;
2N/A *
2N/A * The above copyright and patent license is granted only if the following
2N/A * conditions are met:
2N/A *
2N/A * 3. Conditions
2N/A *
2N/A * 3.1. Redistribution of Source with Rights to Further Distribute Source.
2N/A * Redistribution of source code of any substantial portion of the Covered
2N/A * Code or modification with rights to further distribute source must include
2N/A * the above Copyright Notice, the above License, this list of Conditions,
2N/A * and the following Disclaimer and Export Compliance provision. In addition,
2N/A * Licensee must cause all Covered Code to which Licensee contributes to
2N/A * contain a file documenting the changes Licensee made to create that Covered
2N/A * Code and the date of any change. Licensee must include in that file the
2N/A * documentation of any changes made by any predecessor Licensee. Licensee
2N/A * must include a prominent statement that the modification is derived,
2N/A * directly or indirectly, from Original Intel Code.
2N/A *
2N/A * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
2N/A * Redistribution of source code of any substantial portion of the Covered
2N/A * Code or modification without rights to further distribute source must
2N/A * include the following Disclaimer and Export Compliance provision in the
2N/A * documentation and/or other materials provided with distribution. In
2N/A * addition, Licensee may not authorize further sublicense of source of any
2N/A * portion of the Covered Code, and must include terms to the effect that the
2N/A * license from Licensee to its licensee is limited to the intellectual
2N/A * property embodied in the software Licensee provides to its licensee, and
2N/A * not to intellectual property embodied in modifications its licensee may
2N/A * make.
2N/A *
2N/A * 3.3. Redistribution of Executable. Redistribution in executable form of any
2N/A * substantial portion of the Covered Code or modification must reproduce the
2N/A * above Copyright Notice, and the following Disclaimer and Export Compliance
2N/A * provision in the documentation and/or other materials provided with the
2N/A * distribution.
2N/A *
2N/A * 3.4. Intel retains all right, title, and interest in and to the Original
2N/A * Intel Code.
2N/A *
2N/A * 3.5. Neither the name Intel nor any other trademark owned or controlled by
2N/A * Intel shall be used in advertising or otherwise to promote the sale, use or
2N/A * other dealings in products derived from or relating to the Covered Code
2N/A * without prior written authorization from Intel.
2N/A *
2N/A * 4. Disclaimer and Export Compliance
2N/A *
2N/A * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
2N/A * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
2N/A * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
2N/A * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
2N/A * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
2N/A * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
2N/A * PARTICULAR PURPOSE.
2N/A *
2N/A * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
2N/A * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
2N/A * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
2N/A * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
2N/A * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
2N/A * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
2N/A * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
2N/A * LIMITED REMEDY.
2N/A *
2N/A * 4.3. Licensee shall not export, either directly or indirectly, any of this
2N/A * software or system incorporating such software without first obtaining any
2N/A * required license or other approval from the U. S. Department of Commerce or
2N/A * any other agency or department of the United States Government. In the
2N/A * event Licensee exports any such software from the United States or
2N/A * re-exports any such software from a foreign destination, Licensee shall
2N/A * ensure that the distribution and export/re-export of the software is in
2N/A * compliance with all laws, regulations, orders, or other restrictions of the
2N/A * U.S. Export Administration Regulations. Licensee agrees that neither it nor
2N/A * any of its subsidiaries will export/re-export any technical data, process,
2N/A * software, or service, directly or indirectly, to any country for which the
2N/A * United States government or any agency thereof requires an export license,
2N/A * other governmental approval, or letter of assurance, without first obtaining
2N/A * such license, approval or letter.
2N/A *
2N/A *****************************************************************************/
2N/A
2N/A#define __UTGLOBAL_C__
2N/A#define DEFINE_ACPI_GLOBALS
2N/A
2N/A#include "acpi.h"
2N/A#include "accommon.h"
2N/A#include "acnamesp.h"
2N/A
2N/A#define _COMPONENT ACPI_UTILITIES
2N/A ACPI_MODULE_NAME ("utglobal")
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * Static global variable initialization.
2N/A *
2N/A ******************************************************************************/
2N/A
2N/A/*
2N/A * We want the debug switches statically initialized so they
2N/A * are already set when the debugger is entered.
2N/A */
2N/A
2N/A/* Debug switch - level and trace mask */
2N/A
2N/A#ifdef ACPI_DEBUG_OUTPUT
2N/AUINT32 AcpiDbgLevel = ACPI_DEBUG_DEFAULT;
2N/A#else
2N/AUINT32 AcpiDbgLevel = ACPI_NORMAL_DEFAULT;
2N/A#endif
2N/A
2N/A/* Debug switch - layer (component) mask */
2N/A
2N/AUINT32 AcpiDbgLayer = ACPI_COMPONENT_DEFAULT;
2N/AUINT32 AcpiGbl_NestingLevel = 0;
2N/A
2N/A/* Debugger globals */
2N/A
2N/ABOOLEAN AcpiGbl_DbTerminateThreads = FALSE;
2N/ABOOLEAN AcpiGbl_AbortMethod = FALSE;
2N/ABOOLEAN AcpiGbl_MethodExecuting = FALSE;
2N/A
2N/A/* System flags */
2N/A
2N/AUINT32 AcpiGbl_StartupFlags = 0;
2N/A
2N/A/* System starts uninitialized */
2N/A
2N/ABOOLEAN AcpiGbl_Shutdown = TRUE;
2N/A
2N/Aconst char *AcpiGbl_SleepStateNames[ACPI_S_STATE_COUNT] =
2N/A{
2N/A "\\_S0_",
2N/A "\\_S1_",
2N/A "\\_S2_",
2N/A "\\_S3_",
2N/A "\\_S4_",
2N/A "\\_S5_"
2N/A};
2N/A
2N/Aconst char *AcpiGbl_LowestDstateNames[ACPI_NUM_SxW_METHODS] =
2N/A{
2N/A "_S0W",
2N/A "_S1W",
2N/A "_S2W",
2N/A "_S3W",
2N/A "_S4W"
2N/A};
2N/A
2N/Aconst char *AcpiGbl_HighestDstateNames[ACPI_NUM_SxD_METHODS] =
2N/A{
2N/A "_S1D",
2N/A "_S2D",
2N/A "_S3D",
2N/A "_S4D"
2N/A};
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiFormatException
2N/A *
2N/A * PARAMETERS: Status - The ACPI_STATUS code to be formatted
2N/A *
2N/A * RETURN: A string containing the exception text. A valid pointer is
2N/A * always returned.
2N/A *
2N/A * DESCRIPTION: This function translates an ACPI exception into an ASCII string
2N/A * It is here instead of utxface.c so it is always present.
2N/A *
2N/A ******************************************************************************/
2N/A
2N/Aconst char *
2N/AAcpiFormatException (
2N/A ACPI_STATUS Status)
2N/A{
2N/A const char *Exception = NULL;
2N/A
2N/A
2N/A ACPI_FUNCTION_ENTRY ();
2N/A
2N/A
2N/A Exception = AcpiUtValidateException (Status);
2N/A if (!Exception)
2N/A {
2N/A /* Exception code was not recognized */
2N/A
2N/A ACPI_ERROR ((AE_INFO,
2N/A "Unknown exception code: 0x%8.8X", Status));
2N/A
2N/A Exception = "UNKNOWN_STATUS_CODE";
2N/A }
2N/A
2N/A return (ACPI_CAST_PTR (const char, Exception));
2N/A}
2N/A
2N/AACPI_EXPORT_SYMBOL (AcpiFormatException)
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * Namespace globals
2N/A *
2N/A ******************************************************************************/
2N/A
2N/A/*
2N/A * Predefined ACPI Names (Built-in to the Interpreter)
2N/A *
2N/A * NOTES:
2N/A * 1) _SB_ is defined to be a device to allow \_SB_._INI to be run
2N/A * during the initialization sequence.
2N/A * 2) _TZ_ is defined to be a thermal zone in order to allow ASL code to
2N/A * perform a Notify() operation on it.
2N/A */
2N/Aconst ACPI_PREDEFINED_NAMES AcpiGbl_PreDefinedNames[] =
2N/A{
2N/A {"_GPE", ACPI_TYPE_LOCAL_SCOPE, NULL},
2N/A {"_PR_", ACPI_TYPE_LOCAL_SCOPE, NULL},
2N/A {"_SB_", ACPI_TYPE_DEVICE, NULL},
2N/A {"_SI_", ACPI_TYPE_LOCAL_SCOPE, NULL},
2N/A {"_TZ_", ACPI_TYPE_THERMAL, NULL},
2N/A {"_REV", ACPI_TYPE_INTEGER, (char *) ACPI_CA_SUPPORT_LEVEL},
2N/A {"_OS_", ACPI_TYPE_STRING, ACPI_OS_NAME},
2N/A {"_GL_", ACPI_TYPE_MUTEX, (char *) 1},
2N/A
2N/A#if !defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY)
2N/A {"_OSI", ACPI_TYPE_METHOD, (char *) 1},
2N/A#endif
2N/A
2N/A /* Table terminator */
2N/A
2N/A {NULL, ACPI_TYPE_ANY, NULL}
2N/A};
2N/A
2N/A/*
2N/A * Properties of the ACPI Object Types, both internal and external.
2N/A * The table is indexed by values of ACPI_OBJECT_TYPE
2N/A */
2N/Aconst UINT8 AcpiGbl_NsProperties[ACPI_NUM_NS_TYPES] =
2N/A{
2N/A ACPI_NS_NORMAL, /* 00 Any */
2N/A ACPI_NS_NORMAL, /* 01 Number */
2N/A ACPI_NS_NORMAL, /* 02 String */
2N/A ACPI_NS_NORMAL, /* 03 Buffer */
2N/A ACPI_NS_NORMAL, /* 04 Package */
2N/A ACPI_NS_NORMAL, /* 05 FieldUnit */
2N/A ACPI_NS_NEWSCOPE, /* 06 Device */
2N/A ACPI_NS_NORMAL, /* 07 Event */
2N/A ACPI_NS_NEWSCOPE, /* 08 Method */
2N/A ACPI_NS_NORMAL, /* 09 Mutex */
2N/A ACPI_NS_NORMAL, /* 10 Region */
2N/A ACPI_NS_NEWSCOPE, /* 11 Power */
2N/A ACPI_NS_NEWSCOPE, /* 12 Processor */
2N/A ACPI_NS_NEWSCOPE, /* 13 Thermal */
2N/A ACPI_NS_NORMAL, /* 14 BufferField */
2N/A ACPI_NS_NORMAL, /* 15 DdbHandle */
2N/A ACPI_NS_NORMAL, /* 16 Debug Object */
2N/A ACPI_NS_NORMAL, /* 17 DefField */
2N/A ACPI_NS_NORMAL, /* 18 BankField */
2N/A ACPI_NS_NORMAL, /* 19 IndexField */
2N/A ACPI_NS_NORMAL, /* 20 Reference */
2N/A ACPI_NS_NORMAL, /* 21 Alias */
2N/A ACPI_NS_NORMAL, /* 22 MethodAlias */
2N/A ACPI_NS_NORMAL, /* 23 Notify */
2N/A ACPI_NS_NORMAL, /* 24 Address Handler */
2N/A ACPI_NS_NEWSCOPE | ACPI_NS_LOCAL, /* 25 Resource Desc */
2N/A ACPI_NS_NEWSCOPE | ACPI_NS_LOCAL, /* 26 Resource Field */
2N/A ACPI_NS_NEWSCOPE, /* 27 Scope */
2N/A ACPI_NS_NORMAL, /* 28 Extra */
2N/A ACPI_NS_NORMAL, /* 29 Data */
2N/A ACPI_NS_NORMAL /* 30 Invalid */
2N/A};
2N/A
2N/A
2N/A/* Hex to ASCII conversion table */
2N/A
2N/Astatic const char AcpiGbl_HexToAscii[] =
2N/A{
2N/A '0','1','2','3','4','5','6','7',
2N/A '8','9','A','B','C','D','E','F'
2N/A};
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiUtHexToAsciiChar
2N/A *
2N/A * PARAMETERS: Integer - Contains the hex digit
2N/A * Position - bit position of the digit within the
2N/A * integer (multiple of 4)
2N/A *
2N/A * RETURN: The converted Ascii character
2N/A *
2N/A * DESCRIPTION: Convert a hex digit to an Ascii character
2N/A *
2N/A ******************************************************************************/
2N/A
2N/Achar
2N/AAcpiUtHexToAsciiChar (
2N/A ACPI_INTEGER Integer,
2N/A UINT32 Position)
2N/A{
2N/A
2N/A return (AcpiGbl_HexToAscii[(Integer >> Position) & 0xF]);
2N/A}
2N/A
2N/A
2N/A/******************************************************************************
2N/A *
2N/A * Event and Hardware globals
2N/A *
2N/A ******************************************************************************/
2N/A
2N/AACPI_BIT_REGISTER_INFO AcpiGbl_BitRegisterInfo[ACPI_NUM_BITREG] =
2N/A{
2N/A /* Name Parent Register Register Bit Position Register Bit Mask */
2N/A
2N/A /* ACPI_BITREG_TIMER_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_TIMER_STATUS, ACPI_BITMASK_TIMER_STATUS},
2N/A /* ACPI_BITREG_BUS_MASTER_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_BUS_MASTER_STATUS, ACPI_BITMASK_BUS_MASTER_STATUS},
2N/A /* ACPI_BITREG_GLOBAL_LOCK_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_GLOBAL_LOCK_STATUS, ACPI_BITMASK_GLOBAL_LOCK_STATUS},
2N/A /* ACPI_BITREG_POWER_BUTTON_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_POWER_BUTTON_STATUS, ACPI_BITMASK_POWER_BUTTON_STATUS},
2N/A /* ACPI_BITREG_SLEEP_BUTTON_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_SLEEP_BUTTON_STATUS, ACPI_BITMASK_SLEEP_BUTTON_STATUS},
2N/A /* ACPI_BITREG_RT_CLOCK_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_RT_CLOCK_STATUS, ACPI_BITMASK_RT_CLOCK_STATUS},
2N/A /* ACPI_BITREG_WAKE_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_WAKE_STATUS, ACPI_BITMASK_WAKE_STATUS},
2N/A /* ACPI_BITREG_PCIEXP_WAKE_STATUS */ {ACPI_REGISTER_PM1_STATUS, ACPI_BITPOSITION_PCIEXP_WAKE_STATUS, ACPI_BITMASK_PCIEXP_WAKE_STATUS},
2N/A
2N/A /* ACPI_BITREG_TIMER_ENABLE */ {ACPI_REGISTER_PM1_ENABLE, ACPI_BITPOSITION_TIMER_ENABLE, ACPI_BITMASK_TIMER_ENABLE},
2N/A /* ACPI_BITREG_GLOBAL_LOCK_ENABLE */ {ACPI_REGISTER_PM1_ENABLE, ACPI_BITPOSITION_GLOBAL_LOCK_ENABLE, ACPI_BITMASK_GLOBAL_LOCK_ENABLE},
2N/A /* ACPI_BITREG_POWER_BUTTON_ENABLE */ {ACPI_REGISTER_PM1_ENABLE, ACPI_BITPOSITION_POWER_BUTTON_ENABLE, ACPI_BITMASK_POWER_BUTTON_ENABLE},
2N/A /* ACPI_BITREG_SLEEP_BUTTON_ENABLE */ {ACPI_REGISTER_PM1_ENABLE, ACPI_BITPOSITION_SLEEP_BUTTON_ENABLE, ACPI_BITMASK_SLEEP_BUTTON_ENABLE},
2N/A /* ACPI_BITREG_RT_CLOCK_ENABLE */ {ACPI_REGISTER_PM1_ENABLE, ACPI_BITPOSITION_RT_CLOCK_ENABLE, ACPI_BITMASK_RT_CLOCK_ENABLE},
2N/A /* ACPI_BITREG_PCIEXP_WAKE_DISABLE */ {ACPI_REGISTER_PM1_ENABLE, ACPI_BITPOSITION_PCIEXP_WAKE_DISABLE, ACPI_BITMASK_PCIEXP_WAKE_DISABLE},
2N/A
2N/A /* ACPI_BITREG_SCI_ENABLE */ {ACPI_REGISTER_PM1_CONTROL, ACPI_BITPOSITION_SCI_ENABLE, ACPI_BITMASK_SCI_ENABLE},
2N/A /* ACPI_BITREG_BUS_MASTER_RLD */ {ACPI_REGISTER_PM1_CONTROL, ACPI_BITPOSITION_BUS_MASTER_RLD, ACPI_BITMASK_BUS_MASTER_RLD},
2N/A /* ACPI_BITREG_GLOBAL_LOCK_RELEASE */ {ACPI_REGISTER_PM1_CONTROL, ACPI_BITPOSITION_GLOBAL_LOCK_RELEASE, ACPI_BITMASK_GLOBAL_LOCK_RELEASE},
2N/A /* ACPI_BITREG_SLEEP_TYPE */ {ACPI_REGISTER_PM1_CONTROL, ACPI_BITPOSITION_SLEEP_TYPE, ACPI_BITMASK_SLEEP_TYPE},
2N/A /* ACPI_BITREG_SLEEP_ENABLE */ {ACPI_REGISTER_PM1_CONTROL, ACPI_BITPOSITION_SLEEP_ENABLE, ACPI_BITMASK_SLEEP_ENABLE},
2N/A
2N/A /* ACPI_BITREG_ARB_DIS */ {ACPI_REGISTER_PM2_CONTROL, ACPI_BITPOSITION_ARB_DISABLE, ACPI_BITMASK_ARB_DISABLE}
2N/A};
2N/A
2N/A
2N/AACPI_FIXED_EVENT_INFO AcpiGbl_FixedEventInfo[ACPI_NUM_FIXED_EVENTS] =
2N/A{
2N/A /* ACPI_EVENT_PMTIMER */ {ACPI_BITREG_TIMER_STATUS, ACPI_BITREG_TIMER_ENABLE, ACPI_BITMASK_TIMER_STATUS, ACPI_BITMASK_TIMER_ENABLE},
2N/A /* ACPI_EVENT_GLOBAL */ {ACPI_BITREG_GLOBAL_LOCK_STATUS, ACPI_BITREG_GLOBAL_LOCK_ENABLE, ACPI_BITMASK_GLOBAL_LOCK_STATUS, ACPI_BITMASK_GLOBAL_LOCK_ENABLE},
2N/A /* ACPI_EVENT_POWER_BUTTON */ {ACPI_BITREG_POWER_BUTTON_STATUS, ACPI_BITREG_POWER_BUTTON_ENABLE, ACPI_BITMASK_POWER_BUTTON_STATUS, ACPI_BITMASK_POWER_BUTTON_ENABLE},
2N/A /* ACPI_EVENT_SLEEP_BUTTON */ {ACPI_BITREG_SLEEP_BUTTON_STATUS, ACPI_BITREG_SLEEP_BUTTON_ENABLE, ACPI_BITMASK_SLEEP_BUTTON_STATUS, ACPI_BITMASK_SLEEP_BUTTON_ENABLE},
2N/A /* ACPI_EVENT_RTC */ {ACPI_BITREG_RT_CLOCK_STATUS, ACPI_BITREG_RT_CLOCK_ENABLE, ACPI_BITMASK_RT_CLOCK_STATUS, ACPI_BITMASK_RT_CLOCK_ENABLE},
2N/A};
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiUtGetRegionName
2N/A *
2N/A * PARAMETERS: None.
2N/A *
2N/A * RETURN: Status
2N/A *
2N/A * DESCRIPTION: Translate a Space ID into a name string (Debug only)
2N/A *
2N/A ******************************************************************************/
2N/A
2N/A/* Region type decoding */
2N/A
2N/Aconst char *AcpiGbl_RegionTypes[ACPI_NUM_PREDEFINED_REGIONS] =
2N/A{
2N/A "SystemMemory",
2N/A "SystemIO",
2N/A "PCI_Config",
2N/A "EmbeddedControl",
2N/A "SMBus",
2N/A "SystemCMOS",
2N/A "PCIBARTarget",
2N/A "IPMI",
2N/A "DataTable"
2N/A};
2N/A
2N/A
2N/Achar *
2N/AAcpiUtGetRegionName (
2N/A UINT8 SpaceId)
2N/A{
2N/A
2N/A if (SpaceId >= ACPI_USER_REGION_BEGIN)
2N/A {
2N/A return ("UserDefinedRegion");
2N/A }
2N/A else if (SpaceId >= ACPI_NUM_PREDEFINED_REGIONS)
2N/A {
2N/A return ("InvalidSpaceId");
2N/A }
2N/A
2N/A return (ACPI_CAST_PTR (char, AcpiGbl_RegionTypes[SpaceId]));
2N/A}
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiUtGetEventName
2N/A *
2N/A * PARAMETERS: None.
2N/A *
2N/A * RETURN: Status
2N/A *
2N/A * DESCRIPTION: Translate a Event ID into a name string (Debug only)
2N/A *
2N/A ******************************************************************************/
2N/A
2N/A/* Event type decoding */
2N/A
2N/Astatic const char *AcpiGbl_EventTypes[ACPI_NUM_FIXED_EVENTS] =
2N/A{
2N/A "PM_Timer",
2N/A "GlobalLock",
2N/A "PowerButton",
2N/A "SleepButton",
2N/A "RealTimeClock",
2N/A};
2N/A
2N/A
2N/Achar *
2N/AAcpiUtGetEventName (
2N/A UINT32 EventId)
2N/A{
2N/A
2N/A if (EventId > ACPI_EVENT_MAX)
2N/A {
2N/A return ("InvalidEventID");
2N/A }
2N/A
2N/A return (ACPI_CAST_PTR (char, AcpiGbl_EventTypes[EventId]));
2N/A}
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiUtGetTypeName
2N/A *
2N/A * PARAMETERS: None.
2N/A *
2N/A * RETURN: Status
2N/A *
2N/A * DESCRIPTION: Translate a Type ID into a name string (Debug only)
2N/A *
2N/A ******************************************************************************/
2N/A
2N/A/*
2N/A * Elements of AcpiGbl_NsTypeNames below must match
2N/A * one-to-one with values of ACPI_OBJECT_TYPE
2N/A *
2N/A * The type ACPI_TYPE_ANY (Untyped) is used as a "don't care" when searching;
2N/A * when stored in a table it really means that we have thus far seen no
2N/A * evidence to indicate what type is actually going to be stored for this entry.
2N/A */
2N/Astatic const char AcpiGbl_BadType[] = "UNDEFINED";
2N/A
2N/A/* Printable names of the ACPI object types */
2N/A
2N/Astatic const char *AcpiGbl_NsTypeNames[] =
2N/A{
2N/A /* 00 */ "Untyped",
2N/A /* 01 */ "Integer",
2N/A /* 02 */ "String",
2N/A /* 03 */ "Buffer",
2N/A /* 04 */ "Package",
2N/A /* 05 */ "FieldUnit",
2N/A /* 06 */ "Device",
2N/A /* 07 */ "Event",
2N/A /* 08 */ "Method",
2N/A /* 09 */ "Mutex",
2N/A /* 10 */ "Region",
2N/A /* 11 */ "Power",
2N/A /* 12 */ "Processor",
2N/A /* 13 */ "Thermal",
2N/A /* 14 */ "BufferField",
2N/A /* 15 */ "DdbHandle",
2N/A /* 16 */ "DebugObject",
2N/A /* 17 */ "RegionField",
2N/A /* 18 */ "BankField",
2N/A /* 19 */ "IndexField",
2N/A /* 20 */ "Reference",
2N/A /* 21 */ "Alias",
2N/A /* 22 */ "MethodAlias",
2N/A /* 23 */ "Notify",
2N/A /* 24 */ "AddrHandler",
2N/A /* 25 */ "ResourceDesc",
2N/A /* 26 */ "ResourceFld",
2N/A /* 27 */ "Scope",
2N/A /* 28 */ "Extra",
2N/A /* 29 */ "Data",
2N/A /* 30 */ "Invalid"
2N/A};
2N/A
2N/A
2N/Achar *
2N/AAcpiUtGetTypeName (
2N/A ACPI_OBJECT_TYPE Type)
2N/A{
2N/A
2N/A if (Type > ACPI_TYPE_INVALID)
2N/A {
2N/A return (ACPI_CAST_PTR (char, AcpiGbl_BadType));
2N/A }
2N/A
2N/A return (ACPI_CAST_PTR (char, AcpiGbl_NsTypeNames[Type]));
2N/A}
2N/A
2N/A
2N/Achar *
2N/AAcpiUtGetObjectTypeName (
2N/A ACPI_OPERAND_OBJECT *ObjDesc)
2N/A{
2N/A
2N/A if (!ObjDesc)
2N/A {
2N/A return ("[NULL Object Descriptor]");
2N/A }
2N/A
2N/A return (AcpiUtGetTypeName (ObjDesc->Common.Type));
2N/A}
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiUtGetNodeName
2N/A *
2N/A * PARAMETERS: Object - A namespace node
2N/A *
2N/A * RETURN: Pointer to a string
2N/A *
2N/A * DESCRIPTION: Validate the node and return the node's ACPI name.
2N/A *
2N/A ******************************************************************************/
2N/A
2N/Achar *
2N/AAcpiUtGetNodeName (
2N/A void *Object)
2N/A{
2N/A ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) Object;
2N/A
2N/A
2N/A /* Must return a string of exactly 4 characters == ACPI_NAME_SIZE */
2N/A
2N/A if (!Object)
2N/A {
2N/A return ("NULL");
2N/A }
2N/A
2N/A /* Check for Root node */
2N/A
2N/A if ((Object == ACPI_ROOT_OBJECT) ||
2N/A (Object == AcpiGbl_RootNode))
2N/A {
2N/A return ("\"\\\" ");
2N/A }
2N/A
2N/A /* Descriptor must be a namespace node */
2N/A
2N/A if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
2N/A {
2N/A return ("####");
2N/A }
2N/A
2N/A /*
2N/A * Ensure name is valid. The name was validated/repaired when the node
2N/A * was created, but make sure it has not been corrupted.
2N/A */
2N/A AcpiUtRepairName (Node->Name.Ascii);
2N/A
2N/A /* Return the name */
2N/A
2N/A return (Node->Name.Ascii);
2N/A}
2N/A
2N/A
2N/A/*******************************************************************************
2N/A *
2N/A * FUNCTION: AcpiUtGetDescriptorName
2N/A *
* PARAMETERS: Object - An ACPI object
*
* RETURN: Pointer to a string
*
* DESCRIPTION: Validate object and return the descriptor type
*
******************************************************************************/
/* Printable names of object descriptor types */
static const char *AcpiGbl_DescTypeNames[] =
{
/* 00 */ "Invalid",
/* 01 */ "Cached",
/* 02 */ "State-Generic",
/* 03 */ "State-Update",
/* 04 */ "State-Package",
/* 05 */ "State-Control",
/* 06 */ "State-RootParseScope",
/* 07 */ "State-ParseScope",
/* 08 */ "State-WalkScope",
/* 09 */ "State-Result",
/* 10 */ "State-Notify",
/* 11 */ "State-Thread",
/* 12 */ "Walk",
/* 13 */ "Parser",
/* 14 */ "Operand",
/* 15 */ "Node"
};
char *
AcpiUtGetDescriptorName (
void *Object)
{
if (!Object)
{
return ("NULL OBJECT");
}
if (ACPI_GET_DESCRIPTOR_TYPE (Object) > ACPI_DESC_TYPE_MAX)
{
return (ACPI_CAST_PTR (char, AcpiGbl_BadType));
}
return (ACPI_CAST_PTR (char,
AcpiGbl_DescTypeNames[ACPI_GET_DESCRIPTOR_TYPE (Object)]));
}
/*******************************************************************************
*
* FUNCTION: AcpiUtGetReferenceName
*
* PARAMETERS: Object - An ACPI reference object
*
* RETURN: Pointer to a string
*
* DESCRIPTION: Decode a reference object sub-type to a string.
*
******************************************************************************/
/* Printable names of reference object sub-types */
static const char *AcpiGbl_RefClassNames[] =
{
/* 00 */ "Local",
/* 01 */ "Argument",
/* 02 */ "RefOf",
/* 03 */ "Index",
/* 04 */ "DdbHandle",
/* 05 */ "Named Object",
/* 06 */ "Debug"
};
const char *
AcpiUtGetReferenceName (
ACPI_OPERAND_OBJECT *Object)
{
if (!Object)
{
return ("NULL Object");
}
if (ACPI_GET_DESCRIPTOR_TYPE (Object) != ACPI_DESC_TYPE_OPERAND)
{
return ("Not an Operand object");
}
if (Object->Common.Type != ACPI_TYPE_LOCAL_REFERENCE)
{
return ("Not a Reference object");
}
if (Object->Reference.Class > ACPI_REFCLASS_MAX)
{
return ("Unknown Reference class");
}
return (AcpiGbl_RefClassNames[Object->Reference.Class]);
}
#if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER)
/*
* Strings and procedures used for debug only
*/
/*******************************************************************************
*
* FUNCTION: AcpiUtGetMutexName
*
* PARAMETERS: MutexId - The predefined ID for this mutex.
*
* RETURN: String containing the name of the mutex. Always returns a valid
* pointer.
*
* DESCRIPTION: Translate a mutex ID into a name string (Debug only)
*
******************************************************************************/
char *
AcpiUtGetMutexName (
UINT32 MutexId)
{
if (MutexId > ACPI_MAX_MUTEX)
{
return ("Invalid Mutex ID");
}
return (AcpiGbl_MutexNames[MutexId]);
}
/*******************************************************************************
*
* FUNCTION: AcpiUtGetNotifyName
*
* PARAMETERS: NotifyValue - Value from the Notify() request
*
* RETURN: String corresponding to the Notify Value.
*
* DESCRIPTION: Translate a Notify Value to a notify namestring.
*
******************************************************************************/
/* Names for Notify() values, used for debug output */
static const char *AcpiGbl_NotifyValueNames[] =
{
"Bus Check",
"Device Check",
"Device Wake",
"Eject Request",
"Device Check Light",
"Frequency Mismatch",
"Bus Mode Mismatch",
"Power Fault",
"Capabilities Check",
"Device PLD Check",
"Reserved",
"System Locality Update"
};
const char *
AcpiUtGetNotifyName (
UINT32 NotifyValue)
{
if (NotifyValue <= ACPI_NOTIFY_MAX)
{
return (AcpiGbl_NotifyValueNames[NotifyValue]);
}
else if (NotifyValue <= ACPI_MAX_SYS_NOTIFY)
{
return ("Reserved");
}
else /* Greater or equal to 0x80 */
{
return ("**Device Specific**");
}
}
#endif
/*******************************************************************************
*
* FUNCTION: AcpiUtValidObjectType
*
* PARAMETERS: Type - Object type to be validated
*
* RETURN: TRUE if valid object type, FALSE otherwise
*
* DESCRIPTION: Validate an object type
*
******************************************************************************/
BOOLEAN
AcpiUtValidObjectType (
ACPI_OBJECT_TYPE Type)
{
if (Type > ACPI_TYPE_LOCAL_MAX)
{
/* Note: Assumes all TYPEs are contiguous (external/local) */
return (FALSE);
}
return (TRUE);
}
/*******************************************************************************
*
* FUNCTION: AcpiUtInitGlobals
*
* PARAMETERS: None
*
* RETURN: Status
*
* DESCRIPTION: Init library globals. All globals that require specific
* initialization should be initialized here!
*
******************************************************************************/
ACPI_STATUS
AcpiUtInitGlobals (
void)
{
ACPI_STATUS Status;
UINT32 i;
ACPI_FUNCTION_TRACE (UtInitGlobals);
/* Create all memory caches */
Status = AcpiUtCreateCaches ();
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Mutex locked flags */
for (i = 0; i < ACPI_NUM_MUTEX; i++)
{
AcpiGbl_MutexInfo[i].Mutex = NULL;
AcpiGbl_MutexInfo[i].ThreadId = ACPI_MUTEX_NOT_ACQUIRED;
AcpiGbl_MutexInfo[i].UseCount = 0;
}
for (i = 0; i < ACPI_NUM_OWNERID_MASKS; i++)
{
AcpiGbl_OwnerIdMask[i] = 0;
}
/* Last OwnerID is never valid */
AcpiGbl_OwnerIdMask[ACPI_NUM_OWNERID_MASKS - 1] = 0x80000000;
/* Event counters */
AcpiMethodCount = 0;
AcpiSciCount = 0;
AcpiGpeCount = 0;
for (i = 0; i < ACPI_NUM_FIXED_EVENTS; i++)
{
AcpiFixedEventCount[i] = 0;
}
/* GPE support */
AcpiGbl_GpeXruptListHead = NULL;
AcpiGbl_GpeFadtBlocks[0] = NULL;
AcpiGbl_GpeFadtBlocks[1] = NULL;
AcpiCurrentGpeCount = 0;
/* Global handlers */
AcpiGbl_SystemNotify.Handler = NULL;
AcpiGbl_DeviceNotify.Handler = NULL;
AcpiGbl_ExceptionHandler = NULL;
AcpiGbl_InitHandler = NULL;
AcpiGbl_TableHandler = NULL;
/* Global Lock support */
AcpiGbl_GlobalLockSemaphore = NULL;
AcpiGbl_GlobalLockMutex = NULL;
AcpiGbl_GlobalLockAcquired = FALSE;
AcpiGbl_GlobalLockHandle = 0;
AcpiGbl_GlobalLockPresent = FALSE;
/* Miscellaneous variables */
AcpiGbl_CmSingleStep = FALSE;
AcpiGbl_DbTerminateThreads = FALSE;
AcpiGbl_Shutdown = FALSE;
AcpiGbl_NsLookupCount = 0;
AcpiGbl_PsFindCount = 0;
AcpiGbl_AcpiHardwarePresent = TRUE;
AcpiGbl_LastOwnerIdIndex = 0;
AcpiGbl_NextOwnerIdOffset = 0;
AcpiGbl_TraceMethodName = 0;
AcpiGbl_TraceDbgLevel = 0;
AcpiGbl_TraceDbgLayer = 0;
AcpiGbl_DebuggerConfiguration = DEBUGGER_THREADING;
AcpiGbl_DbOutputFlags = ACPI_DB_CONSOLE_OUTPUT;
AcpiGbl_OsiData = 0;
/* Hardware oriented */
AcpiGbl_EventsInitialized = FALSE;
AcpiGbl_SystemAwakeAndRunning = TRUE;
/* Namespace */
AcpiGbl_ModuleCodeList = NULL;
AcpiGbl_RootNode = NULL;
AcpiGbl_RootNodeStruct.Name.Integer = ACPI_ROOT_NAME;
AcpiGbl_RootNodeStruct.DescriptorType = ACPI_DESC_TYPE_NAMED;
AcpiGbl_RootNodeStruct.Type = ACPI_TYPE_DEVICE;
AcpiGbl_RootNodeStruct.Child = NULL;
AcpiGbl_RootNodeStruct.Peer = NULL;
AcpiGbl_RootNodeStruct.Object = NULL;
AcpiGbl_RootNodeStruct.Flags = ANOBJ_END_OF_PEER_LIST;
#ifdef ACPI_DISASSEMBLER
AcpiGbl_ExternalList = NULL;
#endif
#ifdef ACPI_DEBUG_OUTPUT
AcpiGbl_LowestStackPointer = ACPI_CAST_PTR (ACPI_SIZE, ACPI_SIZE_MAX);
#endif
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
AcpiGbl_DisplayFinalMemStats = FALSE;
#endif
return_ACPI_STATUS (AE_OK);
}
/* Public globals */
ACPI_EXPORT_SYMBOL (AcpiGbl_FADT)
ACPI_EXPORT_SYMBOL (AcpiDbgLevel)
ACPI_EXPORT_SYMBOL (AcpiDbgLayer)
ACPI_EXPORT_SYMBOL (AcpiGpeCount)
ACPI_EXPORT_SYMBOL (AcpiCurrentGpeCount)