zio.h revision e09fa4dacfb671e707d50a55ae9b5cc191e1b8cb
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#ifndef _ZIO_H
#define _ZIO_H
#include <sys/zfs_context.h>
#include <sys/spa.h>
#include <sys/txg.h>
#include <sys/avl.h>
#include <sys/fs/zfs.h>
#include <sys/zio_impl.h>
#ifdef __cplusplus
extern "C" {
#endif
#define ZBT_MAGIC 0x210da7ab10c7a11ULL /* zio data bloc tail */
typedef struct zio_block_tail {
uint64_t zbt_magic; /* for validation, endianness */
zio_cksum_t zbt_cksum; /* 256-bit checksum */
} zio_block_tail_t;
/*
* Gang block headers are self-checksumming and contain an array
* of block pointers.
*/
#define SPA_GANGBLOCKSIZE SPA_MINBLOCKSIZE
#define SPA_GBH_NBLKPTRS ((SPA_GANGBLOCKSIZE - \
sizeof (zio_block_tail_t)) / sizeof (blkptr_t))
#define SPA_GBH_FILLER ((SPA_GANGBLOCKSIZE - \
sizeof (zio_block_tail_t) - \
(SPA_GBH_NBLKPTRS * sizeof (blkptr_t))) /\
sizeof (uint64_t))
typedef struct zio_gbh {
blkptr_t zg_blkptr[SPA_GBH_NBLKPTRS];
uint64_t zg_filler[SPA_GBH_FILLER];
zio_block_tail_t zg_tail;
} zio_gbh_phys_t;
enum zio_checksum {
ZIO_CHECKSUM_INHERIT = 0,
ZIO_CHECKSUM_ON,
ZIO_CHECKSUM_OFF,
ZIO_CHECKSUM_LABEL,
ZIO_CHECKSUM_GANG_HEADER,
ZIO_CHECKSUM_ZILOG,
ZIO_CHECKSUM_FLETCHER_2,
ZIO_CHECKSUM_FLETCHER_4,
ZIO_CHECKSUM_SHA256,
ZIO_CHECKSUM_FUNCTIONS
};
#define ZIO_CHECKSUM_ON_VALUE ZIO_CHECKSUM_FLETCHER_4
#define ZIO_CHECKSUM_DEFAULT ZIO_CHECKSUM_ON
enum zio_compress {
ZIO_COMPRESS_INHERIT = 0,
ZIO_COMPRESS_ON,
ZIO_COMPRESS_OFF,
ZIO_COMPRESS_LZJB,
ZIO_COMPRESS_EMPTY,
ZIO_COMPRESS_GZIP_1,
ZIO_COMPRESS_GZIP_2,
ZIO_COMPRESS_GZIP_3,
ZIO_COMPRESS_GZIP_4,
ZIO_COMPRESS_GZIP_5,
ZIO_COMPRESS_GZIP_6,
ZIO_COMPRESS_GZIP_7,
ZIO_COMPRESS_GZIP_8,
ZIO_COMPRESS_GZIP_9,
ZIO_COMPRESS_FUNCTIONS
};
#define ZIO_COMPRESS_ON_VALUE ZIO_COMPRESS_LZJB
#define ZIO_COMPRESS_DEFAULT ZIO_COMPRESS_OFF
#define ZIO_FAILURE_MODE_WAIT 0
#define ZIO_FAILURE_MODE_CONTINUE 1
#define ZIO_FAILURE_MODE_PANIC 2
#define ZIO_PRIORITY_NOW (zio_priority_table[0])
#define ZIO_PRIORITY_SYNC_READ (zio_priority_table[1])
#define ZIO_PRIORITY_SYNC_WRITE (zio_priority_table[2])
#define ZIO_PRIORITY_ASYNC_READ (zio_priority_table[3])
#define ZIO_PRIORITY_ASYNC_WRITE (zio_priority_table[4])
#define ZIO_PRIORITY_FREE (zio_priority_table[5])
#define ZIO_PRIORITY_CACHE_FILL (zio_priority_table[6])
#define ZIO_PRIORITY_LOG_WRITE (zio_priority_table[7])
#define ZIO_PRIORITY_RESILVER (zio_priority_table[8])
#define ZIO_PRIORITY_SCRUB (zio_priority_table[9])
#define ZIO_PRIORITY_TABLE_SIZE 10
#define ZIO_FLAG_MUSTSUCCEED 0x000000
#define ZIO_FLAG_CANFAIL 0x000001
#define ZIO_FLAG_SPECULATIVE 0x000002
#define ZIO_FLAG_CONFIG_WRITER 0x000004
#define ZIO_FLAG_DONT_RETRY 0x000008
#define ZIO_FLAG_DONT_CACHE 0x000010
#define ZIO_FLAG_DONT_QUEUE 0x000020
#define ZIO_FLAG_DONT_AGGREGATE 0x000040
#define ZIO_FLAG_DONT_PROPAGATE 0x000080
#define ZIO_FLAG_IO_BYPASS 0x000100
#define ZIO_FLAG_IO_REPAIR 0x000200
#define ZIO_FLAG_IO_RETRY 0x000400
#define ZIO_FLAG_IO_REWRITE 0x000800
#define ZIO_FLAG_SELF_HEAL 0x001000
#define ZIO_FLAG_RESILVER 0x002000
#define ZIO_FLAG_SCRUB 0x004000
#define ZIO_FLAG_SCRUB_THREAD 0x008000
#define ZIO_FLAG_PROBE 0x010000
#define ZIO_FLAG_GANG_CHILD 0x020000
#define ZIO_FLAG_RAW 0x040000
#define ZIO_FLAG_GODFATHER 0x080000
#define ZIO_FLAG_TRYHARD 0x100000
#define ZIO_FLAG_NODATA 0x200000
#define ZIO_FLAG_OPTIONAL 0x400000
#define ZIO_FLAG_GANG_INHERIT \
(ZIO_FLAG_CANFAIL | \
ZIO_FLAG_SPECULATIVE | \
ZIO_FLAG_CONFIG_WRITER | \
ZIO_FLAG_DONT_RETRY | \
ZIO_FLAG_DONT_CACHE | \
ZIO_FLAG_DONT_AGGREGATE | \
ZIO_FLAG_SELF_HEAL | \
ZIO_FLAG_RESILVER | \
ZIO_FLAG_SCRUB | \
ZIO_FLAG_SCRUB_THREAD)
#define ZIO_FLAG_VDEV_INHERIT \
(ZIO_FLAG_GANG_INHERIT | \
ZIO_FLAG_IO_REPAIR | \
ZIO_FLAG_IO_RETRY | \
ZIO_FLAG_PROBE | \
ZIO_FLAG_TRYHARD | \
ZIO_FLAG_NODATA | \
ZIO_FLAG_OPTIONAL)
#define ZIO_FLAG_AGG_INHERIT \
(ZIO_FLAG_DONT_AGGREGATE | \
ZIO_FLAG_IO_REPAIR | \
ZIO_FLAG_SELF_HEAL | \
ZIO_FLAG_RESILVER | \
ZIO_FLAG_SCRUB | \
ZIO_FLAG_SCRUB_THREAD)
#define ZIO_PIPELINE_CONTINUE 0x100
#define ZIO_PIPELINE_STOP 0x101
#define ZIO_GANG_CHILD_FLAGS(zio) \
(((zio)->io_flags & ZIO_FLAG_GANG_INHERIT) | \
ZIO_FLAG_GANG_CHILD | ZIO_FLAG_CANFAIL)
enum zio_child {
ZIO_CHILD_VDEV = 0,
ZIO_CHILD_GANG,
ZIO_CHILD_LOGICAL,
ZIO_CHILD_TYPES
};
enum zio_wait_type {
ZIO_WAIT_READY = 0,
ZIO_WAIT_DONE,
ZIO_WAIT_TYPES
};
/*
* We'll take the unused errnos, 'EBADE' and 'EBADR' (from the Convergent
* graveyard) to indicate checksum errors and fragmentation.
*/
#define ECKSUM EBADE
#define EFRAGS EBADR
typedef struct zio zio_t;
typedef void zio_done_func_t(zio_t *zio);
extern uint8_t zio_priority_table[ZIO_PRIORITY_TABLE_SIZE];
extern char *zio_type_name[ZIO_TYPES];
/*
* A bookmark is a four-tuple <objset, object, level, blkid> that uniquely
* identifies any block in the pool. By convention, the meta-objset (MOS)
* is objset 0, the meta-dnode is object 0, the root block (osphys_t) is
* level -1 of the meta-dnode, and intent log blocks (which are chained
* off the root block) have blkid == sequence number. In summary:
*
* mos is objset 0
* meta-dnode is object 0
* root block is <objset, 0, -1, 0>
* intent log is <objset, 0, -1, ZIL sequence number>
*
* Note: this structure is called a bookmark because its first purpose was
* to remember where to resume a pool-wide traverse. The absolute ordering
* for block visitation during traversal is defined in compare_bookmark().
*
* Note: this structure is passed between userland and the kernel.
* Therefore it must not change size or alignment between 32/64 bit
* compilation options.
*/
typedef struct zbookmark {
uint64_t zb_objset;
uint64_t zb_object;
int64_t zb_level;
uint64_t zb_blkid;
} zbookmark_t;
typedef struct zio_prop {
enum zio_checksum zp_checksum;
enum zio_compress zp_compress;
dmu_object_type_t zp_type;
uint8_t zp_level;
uint8_t zp_ndvas;
} zio_prop_t;
typedef struct zio_gang_node {
zio_gbh_phys_t *gn_gbh;
struct zio_gang_node *gn_child[SPA_GBH_NBLKPTRS];
} zio_gang_node_t;
typedef zio_t *zio_gang_issue_func_t(zio_t *zio, blkptr_t *bp,
zio_gang_node_t *gn, void *data);
typedef void zio_transform_func_t(zio_t *zio, void *data, uint64_t size);
typedef struct zio_transform {
void *zt_orig_data;
uint64_t zt_orig_size;
uint64_t zt_bufsize;
zio_transform_func_t *zt_transform;
struct zio_transform *zt_next;
} zio_transform_t;
typedef int zio_pipe_stage_t(zio_t *zio);
/*
* The io_reexecute flags are distinct from io_flags because the child must
* be able to propagate them to the parent. The normal io_flags are local
* to the zio, not protected by any lock, and not modifiable by children;
* the reexecute flags are protected by io_lock, modifiable by children,
* and always propagated -- even when ZIO_FLAG_DONT_PROPAGATE is set.
*/
#define ZIO_REEXECUTE_NOW 0x01
#define ZIO_REEXECUTE_SUSPEND 0x02
typedef struct zio_link {
zio_t *zl_parent;
zio_t *zl_child;
list_node_t zl_parent_node;
list_node_t zl_child_node;
} zio_link_t;
struct zio {
/* Core information about this I/O */
zbookmark_t io_bookmark;
zio_prop_t io_prop;
zio_type_t io_type;
enum zio_child io_child_type;
int io_cmd;
uint8_t io_priority;
uint8_t io_reexecute;
uint8_t io_state[ZIO_WAIT_TYPES];
uint64_t io_txg;
spa_t *io_spa;
blkptr_t *io_bp;
blkptr_t io_bp_copy;
list_t io_parent_list;
list_t io_child_list;
zio_link_t *io_walk_link;
zio_t *io_logical;
zio_transform_t *io_transform_stack;
/* Callback info */
zio_done_func_t *io_ready;
zio_done_func_t *io_done;
void *io_private;
blkptr_t io_bp_orig;
/* Data represented by this I/O */
void *io_data;
uint64_t io_size;
/* Stuff for the vdev stack */
vdev_t *io_vd;
void *io_vsd;
zio_done_func_t *io_vsd_free;
uint64_t io_offset;
uint64_t io_deadline;
avl_node_t io_offset_node;
avl_node_t io_deadline_node;
avl_tree_t *io_vdev_tree;
/* Internal pipeline state */
int io_flags;
zio_stage_t io_stage;
uint32_t io_pipeline;
int io_orig_flags;
zio_stage_t io_orig_stage;
uint32_t io_orig_pipeline;
int io_error;
int io_child_error[ZIO_CHILD_TYPES];
uint64_t io_children[ZIO_CHILD_TYPES][ZIO_WAIT_TYPES];
uint64_t *io_stall;
zio_t *io_gang_leader;
zio_gang_node_t *io_gang_tree;
void *io_executor;
void *io_waiter;
kmutex_t io_lock;
kcondvar_t io_cv;
/* FMA state */
uint64_t io_ena;
};
extern zio_t *zio_null(zio_t *pio, spa_t *spa, vdev_t *vd,
zio_done_func_t *done, void *private, int flags);
extern zio_t *zio_root(spa_t *spa,
zio_done_func_t *done, void *private, int flags);
extern zio_t *zio_read(zio_t *pio, spa_t *spa, const blkptr_t *bp, void *data,
uint64_t size, zio_done_func_t *done, void *private,
int priority, int flags, const zbookmark_t *zb);
extern zio_t *zio_write(zio_t *pio, spa_t *spa, uint64_t txg, blkptr_t *bp,
void *data, uint64_t size, zio_prop_t *zp,
zio_done_func_t *ready, zio_done_func_t *done, void *private,
int priority, int flags, const zbookmark_t *zb);
extern zio_t *zio_rewrite(zio_t *pio, spa_t *spa, uint64_t txg, blkptr_t *bp,
void *data, uint64_t size, zio_done_func_t *done, void *private,
int priority, int flags, zbookmark_t *zb);
extern void zio_skip_write(zio_t *zio);
extern zio_t *zio_free(zio_t *pio, spa_t *spa, uint64_t txg, blkptr_t *bp,
zio_done_func_t *done, void *private, int flags);
extern zio_t *zio_claim(zio_t *pio, spa_t *spa, uint64_t txg, blkptr_t *bp,
zio_done_func_t *done, void *private, int flags);
extern zio_t *zio_ioctl(zio_t *pio, spa_t *spa, vdev_t *vd, int cmd,
zio_done_func_t *done, void *private, int priority, int flags);
extern zio_t *zio_read_phys(zio_t *pio, vdev_t *vd, uint64_t offset,
uint64_t size, void *data, int checksum,
zio_done_func_t *done, void *private, int priority, int flags,
boolean_t labels);
extern zio_t *zio_write_phys(zio_t *pio, vdev_t *vd, uint64_t offset,
uint64_t size, void *data, int checksum,
zio_done_func_t *done, void *private, int priority, int flags,
boolean_t labels);
extern int zio_alloc_blk(spa_t *spa, uint64_t size, blkptr_t *new_bp,
blkptr_t *old_bp, uint64_t txg, boolean_t bypass_slog);
extern void zio_free_blk(spa_t *spa, blkptr_t *bp, uint64_t txg);
extern void zio_flush(zio_t *zio, vdev_t *vd);
extern int zio_wait(zio_t *zio);
extern void zio_nowait(zio_t *zio);
extern void zio_execute(zio_t *zio);
extern void zio_interrupt(zio_t *zio);
extern zio_t *zio_walk_parents(zio_t *cio);
extern zio_t *zio_walk_children(zio_t *pio);
extern zio_t *zio_unique_parent(zio_t *cio);
extern void zio_add_child(zio_t *pio, zio_t *cio);
extern void *zio_buf_alloc(size_t size);
extern void zio_buf_free(void *buf, size_t size);
extern void *zio_data_buf_alloc(size_t size);
extern void zio_data_buf_free(void *buf, size_t size);
extern void zio_resubmit_stage_async(void *);
extern zio_t *zio_vdev_child_io(zio_t *zio, blkptr_t *bp, vdev_t *vd,
uint64_t offset, void *data, uint64_t size, int type, int priority,
int flags, zio_done_func_t *done, void *private);
extern zio_t *zio_vdev_delegated_io(vdev_t *vd, uint64_t offset,
void *data, uint64_t size, int type, int priority,
int flags, zio_done_func_t *done, void *private);
extern void zio_vdev_io_bypass(zio_t *zio);
extern void zio_vdev_io_reissue(zio_t *zio);
extern void zio_vdev_io_redone(zio_t *zio);
extern void zio_checksum_verified(zio_t *zio);
extern int zio_worst_error(int e1, int e2);
extern uint8_t zio_checksum_select(uint8_t child, uint8_t parent);
extern uint8_t zio_compress_select(uint8_t child, uint8_t parent);
extern void zio_suspend(spa_t *spa, zio_t *zio);
extern int zio_resume(spa_t *spa);
extern void zio_resume_wait(spa_t *spa);
/*
* Initial setup and teardown.
*/
extern void zio_init(void);
extern void zio_fini(void);
/*
* Fault injection
*/
struct zinject_record;
extern uint32_t zio_injection_enabled;
extern int zio_inject_fault(char *name, int flags, int *id,
struct zinject_record *record);
extern int zio_inject_list_next(int *id, char *name, size_t buflen,
struct zinject_record *record);
extern int zio_clear_fault(int id);
extern int zio_handle_fault_injection(zio_t *zio, int error);
extern int zio_handle_device_injection(vdev_t *vd, zio_t *zio, int error);
extern int zio_handle_label_injection(zio_t *zio, int error);
#ifdef __cplusplus
}
#endif
#endif /* _ZIO_H */