ndr_heap.c revision bbf6f00c25b6a2bed23c35eac6d62998ecdb338c
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
/*
* NDR heap management. The heap is used for temporary storage by
* both the client and server side library routines. In order to
* support the different requirements of the various RPCs, the heap
* can grow dynamically if required. We start with a single block
* and perform sub-allocations from it. If an RPC requires more space
* we will continue to add it a block at a time. This means that we
* don't hog lots of memory on every call to support the few times
* that we actually need a lot heap space.
*
* Note that there is no individual free function. Once space has been
* allocated, it remains allocated until the heap is destroyed. This
* shouldn't be an issue because the heap is being filled with data to
* be marshalled or unmarshalled and we need it all to be there until
* the point that the entire heap is no longer required.
*/
#include <sys/errno.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/uio.h>
#include <smbsrv/libsmb.h>
#include <smbsrv/libmlrpc.h>
#include <smbsrv/smb_sid.h>
/*
* Allocate a heap structure and the first heap block. For many RPC
* operations this will be the only time we need to malloc memory
* in this instance of the heap. The only point of note here is that
* we put the heap management data in the first block to avoid a
* second malloc. Make sure that sizeof(ndr_heap_t) is smaller
* than NDR_HEAP_BLKSZ.
*
* Note that the heap management data is at the start of the first block.
*
* Returns a pointer to the newly created heap, which is used like an
* opaque handle with the rest of the heap management interface..
*/
ndr_heap_t *
ndr_heap_create(void)
{
ndr_heap_t *heap;
char *base;
size_t allocsize = sizeof (ndr_heap_t) + NDR_HEAP_BLKSZ;
if ((heap = malloc(allocsize)) == NULL)
return (NULL);
base = (char *)heap;
bzero(heap, sizeof (ndr_heap_t));
heap->iovcnt = NDR_HEAP_MAXIOV;
heap->iov = heap->iovec;
heap->iov->iov_base = base;
heap->iov->iov_len = sizeof (ndr_heap_t);
heap->top = base + allocsize;
heap->next = base + sizeof (ndr_heap_t);
return (heap);
}
/*
* Deallocate all of the memory associated with a heap. This is the
* only way to deallocate heap memory, it isn't possible to free the
* space obtained by individual malloc calls.
*
* Note that the first block contains the heap management data, which
* is deleted last.
*/
void
ndr_heap_destroy(ndr_heap_t *heap)
{
int i;
char *p;
if (heap) {
for (i = 1; i < NDR_HEAP_MAXIOV; ++i) {
if ((p = heap->iovec[i].iov_base) != NULL)
free(p);
}
free(heap);
}
}
/*
* Allocate space in the specified heap. All requests are padded, if
* required, to ensure dword alignment. If the current iov will be
* exceeded, we allocate a new block and setup the next iov. Otherwise
* all we have to do is move the next pointer and update the current
* iov length.
*
* On success, a pointer to the allocated (dword aligned) area is
* returned. Otherwise a null pointer is returned.
*/
void *
ndr_heap_malloc(ndr_heap_t *heap, unsigned size)
{
char *p;
int incr_size;
size += NDR_ALIGN4(size);
if (heap == NULL || size == 0)
return (NULL);
p = heap->next;
if (p + size > heap->top) {
if ((heap->iovcnt == 0) || ((--heap->iovcnt) == 0))
return (NULL);
incr_size = (size < NDR_HEAP_BLKSZ) ? NDR_HEAP_BLKSZ : size;
if ((p = (char *)malloc(incr_size)) == NULL)
return (NULL);
++heap->iov;
heap->iov->iov_base = p;
heap->iov->iov_len = 0;
heap->top = p + incr_size;
}
heap->next = p + size;
heap->iov->iov_len += size;
return ((void *)p);
}
/*
* Convenience function to do heap strdup.
*/
void *
ndr_heap_strdup(ndr_heap_t *heap, const char *s)
{
int len;
void *p;
if (s == NULL)
return (NULL);
/*
* We don't need to clutter the heap with empty strings.
*/
if ((len = strlen(s)) == 0)
return ("");
if ((p = ndr_heap_malloc(heap, len+1)) != NULL)
(void) strcpy((char *)p, s);
return (p);
}
/*
* Make an ndr_mstring_t from a regular string.
*/
int
ndr_heap_mstring(ndr_heap_t *heap, const char *s, ndr_mstring_t *out)
{
if (s == NULL || out == NULL)
return (-1);
out->length = smb_wcequiv_strlen(s);
out->allosize = out->length + sizeof (smb_wchar_t);
if ((out->str = ndr_heap_strdup(heap, s)) == NULL)
return (-1);
return (0);
}
/*
* Our regular string marshalling always creates null terminated strings
* but some Windows clients and servers are pedantic about the string
* formats they will accept and require non-null terminated strings.
* This function can be used to build a wide-char, non-null terminated
* string in the heap as a varying/conformant array. We need to do the
* wide-char conversion here because the marshalling code won't be
* aware that this is really a string.
*/
void
ndr_heap_mkvcs(ndr_heap_t *heap, char *s, ndr_vcstr_t *vc)
{
int mlen;
vc->wclen = smb_wcequiv_strlen(s);
vc->wcsize = vc->wclen;
mlen = sizeof (ndr_vcs_t) + vc->wcsize + sizeof (smb_wchar_t);
vc->vcs = ndr_heap_malloc(heap, mlen);
if (vc->vcs) {
vc->vcs->vc_first_is = 0;
vc->vcs->vc_length_is = vc->wclen / sizeof (smb_wchar_t);
(void) smb_mbstowcs((smb_wchar_t *)vc->vcs->buffer, s,
vc->vcs->vc_length_is);
}
}
void
ndr_heap_mkvcb(ndr_heap_t *heap, uint8_t *data, uint32_t datalen,
ndr_vcbuf_t *vcbuf)
{
int mlen;
if (data == NULL || datalen == 0) {
bzero(vcbuf, sizeof (ndr_vcbuf_t));
return;
}
vcbuf->len = datalen;
vcbuf->size = datalen;
mlen = sizeof (ndr_vcbuf_t) + datalen;
vcbuf->vcb = ndr_heap_malloc(heap, mlen);
if (vcbuf->vcb) {
vcbuf->vcb->vc_first_is = 0;
vcbuf->vcb->vc_length_is = datalen;
bcopy(data, vcbuf->vcb->buffer, datalen);
}
}
/*
* Duplcate a SID in the heap.
*/
smb_sid_t *
ndr_heap_siddup(ndr_heap_t *heap, smb_sid_t *sid)
{
smb_sid_t *new_sid;
unsigned size;
if (sid == NULL)
return (NULL);
size = smb_sid_len(sid);
if ((new_sid = ndr_heap_malloc(heap, size)) == NULL)
return (NULL);
bcopy(sid, new_sid, size);
return (new_sid);
}
int
ndr_heap_used(ndr_heap_t *heap)
{
int used = 0;
int i;
for (i = 0; i < NDR_HEAP_MAXIOV; ++i)
used += heap->iovec[i].iov_len;
return (used);
}
int
ndr_heap_avail(ndr_heap_t *heap)
{
int avail;
int count;
count = (heap->iovcnt == 0) ? 0 : (heap->iovcnt - 1);
avail = count * NDR_HEAP_BLKSZ;
avail += (heap->top - heap->next);
return (avail);
}