g_rel_cred.c revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* glue routine for gss_release_cred
*/
#include <mechglueP.h>
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
OM_uint32
gss_release_cred(minor_status,
cred_handle)
OM_uint32 *minor_status;
gss_cred_id_t *cred_handle;
{
OM_uint32 status, temp_status;
int j;
gss_union_cred_t union_cred;
gss_mechanism mech;
if (minor_status == NULL)
return (GSS_S_CALL_INACCESSIBLE_WRITE);
*minor_status = 0;
if (cred_handle == NULL)
return (GSS_S_NO_CRED | GSS_S_CALL_INACCESSIBLE_READ);
/*
* Loop through the union_cred struct, selecting the approprate
* underlying mechanism routine and calling it. At the end,
* release all of the storage taken by the union_cred struct.
*/
union_cred = (gss_union_cred_t)*cred_handle;
*cred_handle = NULL;
if (union_cred == (gss_union_cred_t)GSS_C_NO_CREDENTIAL)
return (GSS_S_COMPLETE);
status = GSS_S_COMPLETE;
for (j = 0; j < union_cred->count; j++) {
mech = __gss_get_mechanism(&union_cred->mechs_array[j]);
if (union_cred->mechs_array[j].elements)
free(union_cred->mechs_array[j].elements);
if (mech) {
if (mech->gss_release_cred) {
temp_status = mech->gss_release_cred
(mech->context, minor_status,
&union_cred->cred_array[j]);
if (temp_status != GSS_S_COMPLETE)
status = GSS_S_NO_CRED;
} else
status = GSS_S_UNAVAILABLE;
} else
status = GSS_S_DEFECTIVE_CREDENTIAL;
}
(void) gss_release_buffer(minor_status, &union_cred->auxinfo.name);
free(union_cred->cred_array);
free(union_cred->mechs_array);
free(union_cred);
return (status);
}