g_glue.c revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
#include <mechglueP.h>
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <errno.h>
#define MSO_BIT (8*(sizeof (int) - 1)) /* Most significant octet bit */
/*
* This file contains the support routines for the glue layer.
*/
/*
* get_der_length: Givin a pointer to a buffer that contains a DER encoded
* length, decode the length updating the buffer to point to the character
* after the DER encoding. The parameter bytes will point to the number of
* bytes that made up the DER encoding of the length originally pointed to
* by the buffer. Note we return -1 on error.
*/
int
get_der_length(unsigned char **buf, unsigned int buf_len, unsigned int *bytes)
{
/* p points to the beginning of the buffer */
unsigned char *p = *buf;
int length, new_length;
int octets;
if (buf_len < 1)
return (-1);
/* We should have at least one byte */
*bytes = 1;
/*
* If the High order bit is not set then the length is just the value
* of *p.
*/
if (*p < 128) {
*buf = p+1; /* Advance the buffer */
return (*p); /* return the length */
}
/*
* if the High order bit is set, then the low order bits represent
* the number of bytes that contain the DER encoding of the length.
*/
octets = *p++ & 0x7f;
*bytes += octets;
/* See if the supplied buffer contains enough bytes for the length. */
if (octets > buf_len - 1)
return (-1);
/*
* Calculate a multibyte length. The length is encoded as an
* unsigned integer base 256.
*/
for (length = 0; octets; octets--) {
new_length = (length << 8) + *p++;
if (new_length < length) /* overflow */
return (-1);
length = new_length;
}
*buf = p; /* Advance the buffer */
return (length);
}
/*
* der_length_size: Return the number of bytes to encode a given length.
*/
unsigned int
der_length_size(unsigned int len)
{
int i;
if (len < 128)
return (1);
for (i = 0; len; i++) {
len >>= 8;
}
return (i+1);
}
/*
* put_der_length: Encode the supplied length into the buffer pointed to
* by buf. max_length represents the maximum length of the buffer pointed
* to by buff. We will advance buf to point to the character after the newly
* DER encoded length. We return 0 on success or -l it the length cannot
* be encoded in max_len characters.
*/
int
put_der_length(unsigned length, unsigned char **buf, unsigned int max_len)
{
unsigned char *s = *buf, *p;
unsigned int buf_len = 0;
int i, first;
/* Oops */
if (buf == 0 || max_len < 1)
return (-1);
/* Single byte is the length */
if (length < 128) {
*s++ = length;
*buf = s;
return (0);
}
/* First byte contains the number of octets */
p = s + 1;
/* Running total of the DER encoding length */
buf_len = 0;
/*
* Encode MSB first. We do the encoding by setting a shift
* factor to MSO_BIT (24 for 32 bit words) and then shifting the length
* by the factor. We then encode the resulting low order byte.
* We subtract 8 from the shift factor and repeat to ecnode the next
* byte. We stop when the shift factor is zero or we've run out of
* buffer to encode into.
*/
first = 0;
for (i = MSO_BIT; i >= 0 && buf_len <= max_len; i -= 8) {
unsigned int v;
v = (length >> i) & 0xff;
if ((v) || first) {
buf_len += 1;
*p++ = v;
first = 1;
}
}
if (i >= 0) /* buffer overflow */
return (-1);
/*
* We go back now and set the first byte to be the length with
* the high order bit set.
*/
*s = buf_len | 0x80;
*buf = p;
return (0);
}
/*
* glue routine for get_mech_type
*
*/
OM_uint32
__gss_get_mech_type(OID, token)
gss_OID OID;
const gss_buffer_t token;
{
unsigned char *buffer_ptr;
int length;
/*
* This routine reads the prefix of "token" in order to determine
* its mechanism type. It assumes the encoding suggested in
* Appendix B of RFC 1508. This format starts out as follows :
*
* tag for APPLICATION 0, Sequence[constructed, definite length]
* length of remainder of token
* tag of OBJECT IDENTIFIER
* length of mechanism OID
* encoding of mechanism OID
* <the rest of the token>
*
* Numerically, this looks like :
*
* 0x60
* <length> - could be multiple bytes
* 0x06
* <length> - assume only one byte, hence OID length < 127
* <mech OID bytes>
*
* The routine fills in the OID value and returns an error as necessary.
*/
if (OID == NULL)
return (GSS_S_CALL_INACCESSIBLE_WRITE);
if ((token == NULL) || (token->value == NULL))
return (GSS_S_DEFECTIVE_TOKEN);
/* Skip past the APP/Sequnce byte and the token length */
buffer_ptr = (unsigned char *) token->value;
if (*(buffer_ptr++) != 0x60)
return (GSS_S_DEFECTIVE_TOKEN);
length = *buffer_ptr++;
/* check if token length is null */
if (length == 0)
return (GSS_S_DEFECTIVE_TOKEN);
if (length & 0x80) {
if ((length & 0x7f) > 4)
return (GSS_S_DEFECTIVE_TOKEN);
buffer_ptr += length & 0x7f;
}
if (*(buffer_ptr++) != 0x06)
return (GSS_S_DEFECTIVE_TOKEN);
OID->length = (OM_uint32) *(buffer_ptr++);
OID->elements = (void *) buffer_ptr;
return (GSS_S_COMPLETE);
}
/*
* Internal routines to get and release an internal mechanism name
*/
OM_uint32 __gss_import_internal_name(minor_status, mech_type, union_name,
internal_name)
OM_uint32 *minor_status;
const gss_OID mech_type;
gss_union_name_t union_name;
gss_name_t *internal_name;
{
OM_uint32 status;
gss_mechanism mech;
mech = __gss_get_mechanism(mech_type);
if (mech) {
if (mech->gss_import_name)
status = mech->gss_import_name(
mech->context,
minor_status,
union_name->external_name,
union_name->name_type,
internal_name);
else
status = GSS_S_UNAVAILABLE;
return (status);
}
return (GSS_S_BAD_MECH);
}
OM_uint32 __gss_export_internal_name(minor_status, mech_type,
internal_name, name_buf)
OM_uint32 *minor_status;
const gss_OID mech_type;
const gss_name_t internal_name;
gss_buffer_t name_buf;
{
OM_uint32 status;
gss_mechanism mech;
gss_buffer_desc dispName;
gss_OID nameOid;
unsigned char *buf = NULL;
const unsigned char tokId[] = "\x04\x01";
const int tokIdLen = 2;
const int mechOidLenLen = 2, mechOidTagLen = 1, nameLenLen = 4;
int mechOidDERLen = 0;
int mechOidLen = 0;
mech = __gss_get_mechanism(mech_type);
if (!mech)
return (GSS_S_BAD_MECH);
if (mech->gss_export_name)
return (mech->gss_export_name(mech->context,
minor_status,
internal_name,
name_buf));
/*
* if we are here it is because the mechanism does not provide
* a gss_export_name so we will use our implementation. We
* do required that the mechanism define a gss_display_name.
*/
if (!mech->gss_display_name)
return (GSS_S_UNAVAILABLE);
/*
* NOTE: RFC2743 (section 3.2) governs the format of the outer
* wrapper of exported names; the mechanisms' specs govern
* the format of the inner portion of the exported name
* and, for some (e.g., RFC1964, the Kerberos V mech), a
* generic default as implemented here will do.
*
* The outer wrapper of an exported MN is: 2-octet tok Id
* (0x0401) + 2-octet network-byte order mech OID length + mech
* oid (in DER format, including DER tag and DER length) +
* 4-octet network-byte order length of inner portion + inner
* portion.
*
* For the Kerberos V mechanism the inner portion of an exported
* MN is the display name string and ignores the name type OID
* altogether. And we hope this will be so for any future
* mechanisms also, so that factoring name export/import out of
* the mech and into libgss pays off.
*/
if ((status = mech->gss_display_name(mech->context,
minor_status,
internal_name,
&dispName,
&nameOid))
!= GSS_S_COMPLETE)
return (status);
/* determine the size of the buffer needed */
mechOidDERLen = der_length_size(mech_type->length);
name_buf->length = tokIdLen + mechOidLenLen +
mechOidTagLen + mechOidDERLen +
mech_type->length +
nameLenLen + dispName.length;
if ((name_buf->value = (void*)malloc(name_buf->length)) ==
(void*)NULL) {
name_buf->length = 0;
(void) gss_release_buffer(&status, &dispName);
return (GSS_S_FAILURE);
}
/* now create the name ..... */
buf = (unsigned char *)name_buf->value;
(void) memset(name_buf->value, 0, name_buf->length);
(void) memcpy(buf, tokId, tokIdLen);
buf += tokIdLen;
/* spec allows only 2 bytes for the mech oid length */
mechOidLen = mechOidDERLen + mechOidTagLen + mech_type->length;
*buf++ = (mechOidLen & 0xFF00) >> 8;
*buf++ = (mechOidLen & 0x00FF);
/*
* DER Encoding of mech OID contains OID Tag (0x06), length and
* mech OID value
*/
*buf++ = 0x06;
if (put_der_length(mech_type->length, &buf,
(name_buf->length - tokIdLen -2)) != 0) {
name_buf->length = 0;
free(name_buf->value);
(void) gss_release_buffer(&status, &dispName);
return (GSS_S_FAILURE);
}
(void) memcpy(buf, mech_type->elements, mech_type->length);
buf += mech_type->length;
/* spec designates the next 4 bytes for the name length */
*buf++ = (dispName.length & 0xFF000000) >> 24;
*buf++ = (dispName.length & 0x00FF0000) >> 16;
*buf++ = (dispName.length & 0x0000FF00) >> 8;
*buf++ = (dispName.length & 0X000000FF);
/* for the final ingredient - add the name from gss_display_name */
(void) memcpy(buf, dispName.value, dispName.length);
/* release the buffer obtained from gss_display_name */
(void) gss_release_buffer(minor_status, &dispName);
return (GSS_S_COMPLETE);
} /* __gss_export_internal_name */
OM_uint32 __gss_display_internal_name(minor_status, mech_type, internal_name,
external_name, name_type)
OM_uint32 *minor_status;
const gss_OID mech_type;
const gss_name_t internal_name;
gss_buffer_t external_name;
gss_OID *name_type;
{
OM_uint32 status;
gss_mechanism mech;
mech = __gss_get_mechanism(mech_type);
if (mech) {
if (mech->gss_display_name)
status = mech->gss_display_name(
mech->context,
minor_status,
internal_name,
external_name,
name_type);
else
status = GSS_S_UNAVAILABLE;
return (status);
}
return (GSS_S_BAD_MECH);
}
OM_uint32
__gss_release_internal_name(minor_status, mech_type, internal_name)
OM_uint32 *minor_status;
const gss_OID mech_type;
gss_name_t *internal_name;
{
OM_uint32 status;
gss_mechanism mech;
mech = __gss_get_mechanism(mech_type);
if (mech) {
if (mech->gss_release_name)
status = mech->gss_release_name(
mech->context,
minor_status,
internal_name);
else
status = GSS_S_UNAVAILABLE;
return (status);
}
return (GSS_S_BAD_MECH);
}
/*
* This function converts an internal gssapi name to a union gssapi
* name. Note that internal_name should be considered "consumed" by
* this call, whether or not we return an error.
*/
OM_uint32 __gss_convert_name_to_union_name(minor_status, mech,
internal_name, external_name)
OM_uint32 *minor_status;
gss_mechanism mech;
gss_name_t internal_name;
gss_name_t *external_name;
{
OM_uint32 major_status, tmp;
gss_union_name_t union_name;
union_name = (gss_union_name_t)malloc(sizeof (gss_union_name_desc));
if (!union_name) {
goto allocation_failure;
}
union_name->mech_type = 0;
union_name->mech_name = internal_name;
union_name->name_type = 0;
union_name->external_name = 0;
major_status = generic_gss_copy_oid(minor_status, &mech->mech_type,
&union_name->mech_type);
if (major_status != GSS_S_COMPLETE)
goto allocation_failure;
union_name->external_name =
(gss_buffer_t)malloc(sizeof (gss_buffer_desc));
if (!union_name->external_name) {
goto allocation_failure;
}
major_status = mech->gss_display_name(mech->context, minor_status,
internal_name,
union_name->external_name,
&union_name->name_type);
if (major_status != GSS_S_COMPLETE)
goto allocation_failure;
*external_name = (gss_name_t)union_name;
return (GSS_S_COMPLETE);
allocation_failure:
if (union_name) {
if (union_name->external_name) {
if (union_name->external_name->value)
free(union_name->external_name->value);
free(union_name->external_name);
}
if (union_name->name_type)
(void) gss_release_oid(&tmp, &union_name->name_type);
if (union_name->mech_type)
(void) gss_release_oid(&tmp, &union_name->mech_type);
free(union_name);
}
/*
* do as the top comment says - since we are now owners of
* internal_name, we must clean it up
*/
if (internal_name)
(void) __gss_release_internal_name(&tmp, &mech->mech_type,
&internal_name);
return (major_status);
}
/*
* Glue routine for returning the mechanism-specific credential from a
* external union credential.
*/
gss_cred_id_t
__gss_get_mechanism_cred(union_cred, mech_type)
const gss_union_cred_t union_cred;
const gss_OID mech_type;
{
int i;
if (union_cred == (gss_union_cred_t)GSS_C_NO_CREDENTIAL)
return (GSS_C_NO_CREDENTIAL);
for (i = 0; i < union_cred->count; i++) {
if (g_OID_equal(mech_type, &union_cred->mechs_array[i]))
return (union_cred->cred_array[i]);
}
return (GSS_C_NO_CREDENTIAL);
}
/*
* Routine to create and copy the gss_buffer_desc structure.
* Both space for the structure and the data is allocated.
*/
OM_uint32
__gss_create_copy_buffer(srcBuf, destBuf, addNullChar)
const gss_buffer_t srcBuf;
gss_buffer_t *destBuf;
int addNullChar;
{
gss_buffer_t aBuf;
int len;
if (destBuf == NULL)
return (GSS_S_CALL_INACCESSIBLE_WRITE);
*destBuf = 0;
aBuf = (gss_buffer_t)malloc(sizeof (gss_buffer_desc));
if (!aBuf)
return (GSS_S_FAILURE);
if (addNullChar)
len = srcBuf->length + 1;
else
len = srcBuf->length;
if (!(aBuf->value = (void*)malloc(len))) {
free(aBuf);
return (GSS_S_FAILURE);
}
(void) memcpy(aBuf->value, srcBuf->value, srcBuf->length);
aBuf->length = srcBuf->length;
*destBuf = aBuf;
/* optionally add a NULL character */
if (addNullChar)
((char *)aBuf->value)[aBuf->length] = '\0';
return (GSS_S_COMPLETE);
} /* ****** __gss_create_copy_buffer ****** */