au_preselect.c revision 7257d1b4d25bfac0c802847390e98a464fd787ac
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2008 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* au_preselect.c
*/
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include <bsm/audit.h>
#include <bsm/libbsm.h>
#include <synch.h>
#define ALLOC_INIT (600) /* initially allocate ALLOC_INIT map entries */
#define ALLOC_INCR (100) /* if more map entries are needed, realloc */
/* in ALLOC_INCR increments */
static int alloc_map();
static int load_map();
static int realloc_map();
typedef struct event_map {
au_event_t event; /* audit event number */
au_class_t class; /* audit event class mask */
} event_map_t;
static event_map_t *event_map; /* the map */
static uint_t alloc_count; /* number of entries currently allocated */
static uint_t event_count; /* number of entries in map */
static mutex_t mutex_au_preselect = DEFAULTMUTEX;
/*
* au_preselect:
*
* Keep a dynamic array of event<-->class mappings.
* Refresh the map when the value of flag is non-zero.
* Return:
* 1: The event is preselected.
* 0: The event is not preselected.
* -1: There was an error:
* Couldn't allocate memory.
* Couldn't find event.
*/
int
#ifdef __STDC__
au_preselect(au_event_t au_event, au_mask_t *au_mask_p, int sorf, int flag)
#else
au_preselect(au_event, au_mask_p, sorf, flag)
au_event_t au_event; /* event */
au_mask_t *au_mask_p; /* preselection mask */
int sorf; /* success or failure */
int flag; /* re-read flag */
#endif /* __STDC__ */
{
static char been_here_before; /* we cache the map */
register int i;
register au_class_t comp_class;
(void) mutex_lock(&mutex_au_preselect);
if (!been_here_before) {
if (alloc_map() == -1) {
(void) mutex_unlock(&mutex_au_preselect);
return (-1);
}
if (load_map() == -1) {
(void) mutex_unlock(&mutex_au_preselect);
return (-1);
}
been_here_before = 1;
}
/*
* Don't use the cache. Re-read the audit_event(5) db every time
*/
if (flag == AU_PRS_REREAD) {
if (load_map() == -1) {
(void) mutex_unlock(&mutex_au_preselect);
return (-1);
}
}
/* Determine what portion of the preselection mask to check. */
if (sorf == AU_PRS_SUCCESS)
comp_class = au_mask_p->am_success;
else if (sorf == AU_PRS_FAILURE)
comp_class = au_mask_p->am_failure;
else
comp_class = au_mask_p->am_success | au_mask_p->am_failure;
for (i = 0; i < event_count; i++) {
if (event_map[i].event == au_event) {
if (event_map[i].class & comp_class) {
(void) mutex_unlock(&mutex_au_preselect);
return (1);
} else {
(void) mutex_unlock(&mutex_au_preselect);
return (0);
}
}
}
(void) mutex_unlock(&mutex_au_preselect);
return (-1); /* could not find event in the table */
}
/*
* Initially allocate about as many map entries as are there
* are audit events shipped with the system. For sites
* that don't add audit events, this should be enough.
*/
static int
alloc_map()
{
if ((event_map = (event_map_t *)
calloc(ALLOC_INIT, (size_t)sizeof (event_map_t))) ==
(event_map_t *)NULL)
return (-1);
else
alloc_count = ALLOC_INIT;
return (0);
}
/*
* load the event<->class map into memory
*/
static int
load_map()
{
register au_event_ent_t *evp;
event_count = 0;
setauevent();
while ((evp = getauevent()) != (au_event_ent_t *)NULL) {
if (event_count > alloc_count)
if (realloc_map() == -1) {
endauevent();
return (-1);
}
event_map[event_count].event = evp->ae_number;
event_map[event_count].class = evp->ae_class;
++event_count;
}
endauevent();
return (0);
}
/*
* realloc the event map in ALLOC_INCR increments
*/
static int
realloc_map()
{
register size_t rsize;
rsize = sizeof (event_map_t) * (alloc_count + ALLOC_INCR);
if ((event_map = (event_map_t *)
realloc(event_map, rsize)) == (event_map_t *)NULL)
return (-1);
return (0);
}