repcache_protocol.h revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#ifndef _REPCACHE_PROTOCOL_H
#define _REPCACHE_PROTOCOL_H
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* The Repository Cache Protocol
* -----------------------------
*
* 1. Introduction
* ---------------
* This header file defines the private protocols between libscf(3lib) and
* svc.configd(1m). There are two separate protocols:
*
* 1. The 'global' protocol, accessible via an fattach(3C)ed door located
* at REPOSITORY_DOOR_NAME.
*
* 2. The 'client' protocol, accessible through a door created using the
* global protocol, which allows access to the repository.
*
* 1.1 Design restrictions
* -----------------------
* A basic constraint of the door IPC mechanism is that there is no reliable
* delivery. In particular:
*
* 1. If libscf(3lib) recieves an EINTR from door_call(), it doesn't know
* whether or not the server recieved (and is processing) its request.
*
* 2. When svc.configd(1M) calls door_return(), the client may have already
* received an EINTR, aborting its door_call(). In this case, the
* returned values are dropped on the floor.
*
* The practical upshot of all of this is simple:
*
* Every individual protocol action must be idempotent.
*
* That is, a client must be able to retry any single request multiple times,
* and get the correct results.
*
* 1.2. Protocol shorthand
* -----------------------
* We represent by "REQUEST(arg1, arg2) -> result, res1, [desc]" a request code
* of REP_PROTOCOL_REQUEST (or REPOSITORY_DOOR_REQUEST), which takes two
* additional arguments, arg1 and arg2, and returns a result code, res1, and
* a file descriptor desc.
*
* If an error occurs, the server will usually only send the result code. (a
* short return)
*
* Inside the protocol destription, <foo> indicates the type foo indicates.
*
* 2. The Global protocol
* ----------------------
* Everything starting with "REPOSITORY_DOOR" or "repository_door" belongs
* to the global protocol.
*
* 2.1. Global requests
* --------------------
*
* REQUEST_CONNECT(rdr_flags, ...) -> result, [new_door]
* Request a new Client door. rdr_flags determines attributes of the
* connection:
*
* FLAG_DEBUG
* Sets connection debugging flags to those in rdr_debug.
*
* The new door is returned with DOOR_RELEASE set, so if the client does
* not recieve the response, the new door will recieve an unref
* notification. This makes this request idempotent.
*
* 2.2. Global reponse codes
* -------------------------
* GLXXX: This needs to be thought through.
*
* SUCCESS
* FAIL_BAD_REQUEST
* FAIL_VERSION_MISMATCH
* FAIL_BAD_FLAG
* FAIL_BAD_USER
* FAIL_NO_RESOURCES
*
* 3. The Client protocol
* ----------------------
* Everything starting with "REP_PROTOCOL" or "rep_protocol" belongs to the
* client protocol.
*
* 3.1. Techniques used
* --------------------
* 3.1.1. Client-controlled identifiers
*
* An idiom the protocol uses to lower the number of round trips is
* client-controlled identifiers. The basic idea is this: whenever a
* client wants to set up and use a piece of server state, he picks an
* integer *which he knows is not in use* to identify it. The server then
* maintains per-client, per-resource id->resource maps. This has a number
* of advantages:
*
* 1. Since the client allocates the identifiers, we don't need to do
* a round-trip just to allocate a number.
*
* 2. Since it is the client's job to make sure identifiers don't collide,
* idempotency for setup (destroy) are simple: If the identifier
* already exists (does not exist), we just return success.
*
* 3. Since the identifiers are per-client, the design automatically
* precludes clients being able to manipulate other client's state.
*
* 3.1.2 Sequence numbers
*
* A standard way of gaining idempotency is introducing sequence numbers.
* These are simply integers which get incremented at points in the protocol,
* and make sure the client and server are in sync.
*
* In this protocol, we use sequence numbers for requests (like ITER_READ)
* which are repeated, returning different data each time. Since requests
* can also be repeated due to unreliable dispatch, the client increments
* the sequence number after every successful request. This allows the server
* to differentiate the two cases. (note that this means that failing
* requests have no side effects and are repeatable)
*
* 3.2. Client abstractions
* ------------------------
* 3.2.1 Entities
*
* An "entity" is a typed register which the client can manipulate.
* Entities are named in the protocol by client-controlled identifiers.
* They have a fixed type for their entire lifetime, and may be in one
* of two states:
*
* valid
* The entity has a valid value, and may be read from. This state
* is reached by a successful write to the entity by some protocol
* step.
*
* invalid
* The entity does not contain a valid value. There are a number
* of ways to reach this state:
*
* 1. The entity was just created.
* 2. The underlying object that this entity refers to was destroyed.
* 3. A protocol request which would have modified this entity
* failed.
*
* An entity is an element in the tree of repository data. Every entity
* (except for the most distant SCOPE) has exactly one parent. Entities
* can have multiple children of different types, restricted by its base
* type.
*
* The ENTITY_GET call is used to get the root of the tree (the most local
* scope)
*
* 3.2.2. The entity tree
* ----------------------
* The structure of a scope is as follows:
*
* _______
* | SCOPE |
* |_______|
* \ .
* \ .
* \_________
* | SERVICE |
* |_________|
* /. \ .
* /. \ .
* ____/ \__________
* | PG | | INSTANCE |
* |____| |__________|
* /. \ .
* /. \ .
* ____/ \__________
* | PG | | SNAPSHOT |
* |____| |__________|
* \ .
* \ .
* \___________
* | SNAPLEVEL |
* |___________|
* /.
* /.
* ____/
* | PG |
* |____|
*
* Where the dots indicate an arbitrary number (including 0) of children.
*
* For a given scope, the next scope (in the sense of distance) is its
* TYPE_SCOPE parent. The furthest out scope has no parent.
*
* 3.2.2 Iterators
*
* GLXXX
*
* 3.3. Client requests
* --------------------
*
* CLOSE() -> result
* Closes the connection, revoking the door. After this call completes,
* no further calls will succeed.
*
* ENTITY_SETUP(entity_id, type) -> result
* Sets up an entity, identified by entity_id, to identify a single
* <type>. <type> may not be TYPE_NONE.
*
* ENTITY_NAME(entity_id, name_type) -> result, name
* Returns the name of entity_id. name_type determines which type of
* name to get.
*
* ENTITY_PARENT_TYPE(entity_id) -> result, parent_type
* Retrieves the type of entity_id's parent
*
* ENTITY_GET_CHILD(entity_id, child_id, name) -> result
* Puts entity_id's child (of child_id's type) named 'name' into child_id.
*
* ENTITY_GET_PARENT(entity_id, out_id) -> result
* Puts entity_id's parent into out_id.
*
* ENTITY_GET(entity_id, number) -> result
* Makes entity_id point to a particular object. If any error
* occurs, dest_id will be invalid.
*
* ENTITY_UPDATE(entity_id, changeid) -> result
* Updates the entity to pick up any new changes.
*
* ENTITY_CREATE_CHILD(entity_id, type, name, child_id, changeid) -> result
* Attaches the object of type /type/ in child_id as the child of
* entity_id named 'name'.
*
* ENTITY_CREATE_PG(entity_id, name, type, flags, child_id, changeid) -> result
* Creates a property group child of entity_id named 'name', type 'type'
* and flags 'flags', and puts the resulting object in child_id.
*
* ENTITY_DELETE(entity_id, changeid) -> result
* Deletes the entity represented by entity_id.
*
* ENTITY_RESET(entity_id) -> result
* Resets the entity.
*
* ENTITY_TEARDOWN(entity_id) -> result
* Destroys the entity entity_id.
*
* ITER_SETUP(iter_id) -> result
* Sets up an iterator id.
*
* ITER_START(iter_id, entity_id, itertype, flags, pattern) -> result
* Sets up an iterator, identified by iter_id, which will iterate the
* <itertype> children of entity_id whose names match 'pattern',
* with the matching controlled by flags. Initializing an iterator
* counts as the first sequence number (1).
*
* ITER_READ(iter_id, sequence, entity_id) -> result
* Retrieves the next element of iterator iter_id. Sequence starts at 2,
* and is incremented by the client after each successful iteration.
* The result is written to entity_id, which must be of the same type
* as the iterator result. The iterator must not be iterating values.
*
* ITER_READ_VALUE(iter_id, sequence) -> result, type, value
* Retrieves the next value for iterator iter_id. Sequence starts at 2,
* and is incremented by the client after each successful iteration.
* The iterator must be iterating a property's values.
*
* ITER_RESET(iter_id) -> result
* Throws away any accumulated state.
*
* ITER_TEARDOWN(iter_id) -> result
* Destroys the iterator iter_id.
*
* NEXT_SNAPLEVEL(entity_src, entity_dst) -> result
* If entity_src is a snapshot, set entity_dst to the first snaplevel
* in it. If entity_src is a snaplevel, set entity_dst to the next
* snaplevel, or fail if there isn't one.
*
* SNAPSHOT_TAKE(entity_id, name, dest_id, flags) -> result
* Takes a snapshot of entity_id, creating snaplevels for the instance and
* its parent service. If flags is REP_SNAPSHOT_NEW, a new snapshot named
* 'name' is created as a child of entity_id, dest_id is pointed to it,
* and the new snaplevels are attached to it. If flags is
* REP_SNAPSHOT_ATTACH, name must be empty, and the new snaplevels are
* attached to the snapshot dest_id points to.
*
* SNAPSHOT_TAKE_NAMED(entity_id, instname, svcname, name, dest_id) -> result
* Like SNAPSHOT_TAKE, but always acts as if REP_SNAPSHOT_NEW is
* specified, and instname and svcname override the actual service and
* instance names, respectively, written into the snaplevels.
*
* Note that this is only useful for writing snapshots which will later
* be transferred to another instance (svc:/svcname:instname/)
*
* SNAPSHOT_ATTACH(source_id, dest_id) -> result
* The snaplevels attached to the snapshot referenced by source_id are
* attached to the snapshot dest_id is pointed at.
*
* PROPERTY_GET_TYPE(entity_id) -> result, value type
* Finds the value type of entity_id, which must be a property.
*
* PROPERTY_GET_VALUE(entity_id) -> result, type, value
* If the property contains a single value, returns it and its type.
*
* PROPERTYGRP_SETUP_WAIT(entity_id) -> result, [pipe fd]
* Sets up a notification for changes to the object entity_id currently
* references. On success, returns one side of a pipe -- when there
* has been a change (or the daemon dies), the other end of the pipe will
* be closed.
*
* Only one of these can be set up per client -- attempts to set up more
* than one will cause the previous one to get closed.
*
* PROPERTYGRP_TX_START(entity_id_tx, entity_id) -> result
* Makes entity_id_tx point to the same property group as entity_id,
* then attempts to set up entity_id_tx as a transaction on that group.
* entity_id and entity_id_tx must be distinct. On failure, entity_id_tx
* is reset.
*
* PROPERTYGRP_TX_COMMIT(entity_id, data) -> result
* Gives the actual steps to follow, and attempts to commit them.
*
* CLIENT_ADD_NOTIFY(type, pattern) -> result
* Adds a new property group name or type pattern to the notify list
* (see CLIENT_WAIT). If successful, takes effect immediately.
*
* CLIENT_WAIT(entity_id) -> result, fmri
* Waits for a change to a propertygroup that matches the patterns
* set up using CLIENT_ADD_NOTIFY, and puts the resultant propertygroup
* in entity_id. Note that if an error occurs, you can loose
* notifications. Either entity_id is set to a changed propertygroup,
* or fmri is a non-zero-length string identifying a deleted thing.
*
* BACKUP(name) -> result
* Backs up the persistant repository with a particular name.
*
*/
#include <door.h>
#include <stddef.h>
#include <sys/sysmacros.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
* svc.configd initial protocol details
*/
#define REPOSITORY_DOOR_BASEVER (('R' << 24) | ('e' << 16) | ('p' << 8))
#define REPOSITORY_DOOR_NAME "/etc/svc/volatile/repository_door"
#define REPOSITORY_DOOR_COOKIE ((void *)REPOSITORY_DOOR_BASEVER)
#define REPOSITORY_BOOT_BACKUP ((const char *)"boot")
/*
* This value should be incremented any time the protocol changes. When in
* doubt, bump it.
*/
#define REPOSITORY_DOOR_VERSION (19 + REPOSITORY_DOOR_BASEVER)
/*
* flags for rdr_flags
*/
#define REPOSITORY_DOOR_FLAG_DEBUG 0x00000001 /* rdr_debug */
#define REPOSITORY_DOOR_FLAG_ALL 0x00000001 /* all flags */
/*
* Request IDs
*/
enum repository_door_requestid {
REPOSITORY_DOOR_REQUEST_CONNECT = (('M' << 8) | 1)
};
enum repository_door_statusid {
REPOSITORY_DOOR_SUCCESS = 0,
REPOSITORY_DOOR_FAIL_BAD_REQUEST = 1,
REPOSITORY_DOOR_FAIL_VERSION_MISMATCH = 2,
REPOSITORY_DOOR_FAIL_BAD_FLAG = 3,
REPOSITORY_DOOR_FAIL_NO_RESOURCES = 4,
REPOSITORY_DOOR_FAIL_PERMISSION_DENIED = 5
};
/*
* You may only add elements to the end of this structure.
*/
typedef struct repository_door_request {
uint32_t rdr_version; /* must be first element */
enum repository_door_requestid rdr_request;
uint32_t rdr_flags;
uint32_t rdr_debug;
} repository_door_request_t;
typedef struct repository_door_response {
enum repository_door_statusid rdr_status;
} repository_door_response_t;
/*
* Client interface. Used on doors returned by REQUEST_CONNECT
*/
#define REP_PROTOCOL_NAME_LEN 120 /* maximum name length */
#define REP_PROTOCOL_VALUE_LEN 4096 /* maximum value length */
#define REP_PROTOCOL_FMRI_LEN (6 * REP_PROTOCOL_NAME_LEN)
#define REP_PROTOCOL_BASE ('C' << 8)
/*
* Request codes
*/
enum rep_protocol_requestid {
REP_PROTOCOL_CLOSE = REP_PROTOCOL_BASE,
REP_PROTOCOL_ENTITY_SETUP,
REP_PROTOCOL_ENTITY_NAME,
REP_PROTOCOL_ENTITY_PARENT_TYPE,
REP_PROTOCOL_ENTITY_GET_CHILD,
REP_PROTOCOL_ENTITY_GET_PARENT,
REP_PROTOCOL_ENTITY_GET,
REP_PROTOCOL_ENTITY_UPDATE,
REP_PROTOCOL_ENTITY_CREATE_CHILD,
REP_PROTOCOL_ENTITY_CREATE_PG,
REP_PROTOCOL_ENTITY_DELETE,
REP_PROTOCOL_ENTITY_RESET,
REP_PROTOCOL_ENTITY_TEARDOWN,
REP_PROTOCOL_ITER_SETUP,
REP_PROTOCOL_ITER_START,
REP_PROTOCOL_ITER_READ,
REP_PROTOCOL_ITER_READ_VALUE,
REP_PROTOCOL_ITER_RESET,
REP_PROTOCOL_ITER_TEARDOWN,
REP_PROTOCOL_NEXT_SNAPLEVEL,
REP_PROTOCOL_SNAPSHOT_TAKE,
REP_PROTOCOL_SNAPSHOT_TAKE_NAMED,
REP_PROTOCOL_SNAPSHOT_ATTACH,
REP_PROTOCOL_PROPERTY_GET_TYPE,
REP_PROTOCOL_PROPERTY_GET_VALUE,
REP_PROTOCOL_PROPERTYGRP_SETUP_WAIT,
REP_PROTOCOL_PROPERTYGRP_TX_START,
REP_PROTOCOL_PROPERTYGRP_TX_COMMIT,
REP_PROTOCOL_CLIENT_ADD_NOTIFY,
REP_PROTOCOL_CLIENT_WAIT,
REP_PROTOCOL_BACKUP,
REP_PROTOCOL_MAX_REQUEST
};
/*
* Response codes. These are returned to the client, and the errors are
* translated into scf_error_t's by libscf (see proto_error()).
*/
typedef int32_t rep_protocol_responseid_t;
enum rep_protocol_responseid {
REP_PROTOCOL_SUCCESS = 0,
/* iterators: No more values. */
REP_PROTOCOL_DONE = 1,
/* Request from client was malformed. */
REP_PROTOCOL_FAIL_BAD_REQUEST = -1,
/* Prerequisite call has not been made. */
REP_PROTOCOL_FAIL_MISORDERED = -2,
/* Register for ID has not been created. */
REP_PROTOCOL_FAIL_UNKNOWN_ID = -3,
/* Out of memory or other resource. */
REP_PROTOCOL_FAIL_NO_RESOURCES = -4,
/* Type argument is invalid. */
REP_PROTOCOL_FAIL_INVALID_TYPE = -5,
/* Requested object does not exist. */
REP_PROTOCOL_FAIL_NOT_FOUND = -6,
/* Register for given ID does not point to an object. */
REP_PROTOCOL_FAIL_NOT_SET = -7,
/* Requested name is longer than supplied buffer. */
REP_PROTOCOL_FAIL_TRUNCATED = -8,
/* Operation requires different type. */
REP_PROTOCOL_FAIL_TYPE_MISMATCH = -9,
/* Changeable object has been changed since last update. */
REP_PROTOCOL_FAIL_NOT_LATEST = -10,
/* Creation failed because object with given name exists. */
REP_PROTOCOL_FAIL_EXISTS = -11,
/* Transaction is invalid. */
REP_PROTOCOL_FAIL_BAD_TX = -12,
/* Operation is not applicable to indicated object. */
REP_PROTOCOL_FAIL_NOT_APPLICABLE = -13,
/* Two IDs for operation were unexpectedly equal. */
REP_PROTOCOL_FAIL_DUPLICATE_ID = -14,
/* Permission denied. */
REP_PROTOCOL_FAIL_PERMISSION_DENIED = -15,
/* Backend does not exist or otherwise refused access. */
REP_PROTOCOL_FAIL_BACKEND_ACCESS = -16,
/* Backend is read-only. */
REP_PROTOCOL_FAIL_BACKEND_READONLY = -17,
/* Object has been deleted. */
REP_PROTOCOL_FAIL_DELETED = -18,
REP_PROTOCOL_FAIL_UNKNOWN = -0xfd
};
/*
* Types
*/
typedef enum rep_protocol_entity {
REP_PROTOCOL_ENTITY_NONE,
REP_PROTOCOL_ENTITY_SCOPE,
REP_PROTOCOL_ENTITY_SERVICE,
REP_PROTOCOL_ENTITY_INSTANCE,
REP_PROTOCOL_ENTITY_SNAPSHOT,
REP_PROTOCOL_ENTITY_SNAPLEVEL,
REP_PROTOCOL_ENTITY_PROPERTYGRP,
REP_PROTOCOL_ENTITY_CPROPERTYGRP, /* "composed" property group */
REP_PROTOCOL_ENTITY_PROPERTY,
REP_PROTOCOL_ENTITY_VALUE,
REP_PROTOCOL_ENTITY_MAX
} rep_protocol_entity_t;
typedef enum rep_protocol_value_type {
REP_PROTOCOL_TYPE_INVALID = '\0',
REP_PROTOCOL_TYPE_BOOLEAN = 'b',
REP_PROTOCOL_TYPE_COUNT = 'c',
REP_PROTOCOL_TYPE_INTEGER = 'i',
REP_PROTOCOL_TYPE_TIME = 't',
REP_PROTOCOL_TYPE_STRING = 's',
REP_PROTOCOL_TYPE_OPAQUE = 'o',
REP_PROTOCOL_SUBTYPE_USTRING = REP_PROTOCOL_TYPE_STRING|('u' << 8),
REP_PROTOCOL_SUBTYPE_URI = REP_PROTOCOL_TYPE_STRING|('U' << 8),
REP_PROTOCOL_SUBTYPE_FMRI = REP_PROTOCOL_TYPE_STRING|('f' << 8),
REP_PROTOCOL_SUBTYPE_HOST = REP_PROTOCOL_TYPE_STRING|('h' << 8),
REP_PROTOCOL_SUBTYPE_HOSTNAME = REP_PROTOCOL_TYPE_STRING|('N' << 8),
REP_PROTOCOL_SUBTYPE_NETADDR_V4 = REP_PROTOCOL_TYPE_STRING|('4' << 8),
REP_PROTOCOL_SUBTYPE_NETADDR_V6 = REP_PROTOCOL_TYPE_STRING|('6' << 8)
} rep_protocol_value_type_t;
#define REP_PROTOCOL_BASE_TYPE(t) ((t) & 0x00ff)
#define REP_PROTOCOL_SUBTYPE(t) (((t) & 0xff00) >> 8)
/*
* Request structures
*/
typedef struct rep_protocol_request {
enum rep_protocol_requestid rpr_request;
} rep_protocol_request_t;
struct rep_protocol_iter_request {
enum rep_protocol_requestid rpr_request;
uint32_t rpr_iterid;
};
struct rep_protocol_iter_start {
enum rep_protocol_requestid rpr_request; /* ITER_START */
uint32_t rpr_iterid;
uint32_t rpr_entity;
uint32_t rpr_itertype;
uint32_t rpr_flags;
char rpr_pattern[REP_PROTOCOL_NAME_LEN];
};
#define RP_ITER_START_ALL 0x00000001 /* ignore pattern, match all */
#define RP_ITER_START_EXACT 0x00000002 /* exact match with pattern */
#define RP_ITER_START_PGTYPE 0x00000003 /* exact match pg type */
#define RP_ITER_START_FILT_MASK 0x00000003
#define RP_ITER_START_COMPOSED 0x00000004 /* composed */
struct rep_protocol_iter_read {
enum rep_protocol_requestid rpr_request; /* ITER_READ */
uint32_t rpr_iterid;
uint32_t rpr_sequence; /* client increments upon success */
uint32_t rpr_entityid; /* entity to write result to */
};
struct rep_protocol_iter_read_value {
enum rep_protocol_requestid rpr_request; /* ITER_READ_VALUE */
uint32_t rpr_iterid;
uint32_t rpr_sequence; /* client increments upon success */
};
struct rep_protocol_entity_setup {
enum rep_protocol_requestid rpr_request; /* ENTITY_SETUP */
uint32_t rpr_entityid;
uint32_t rpr_entitytype;
};
struct rep_protocol_entity_name {
enum rep_protocol_requestid rpr_request; /* ENTITY_NAME */
uint32_t rpr_entityid;
uint32_t rpr_answertype;
};
#define RP_ENTITY_NAME_NAME 0
#define RP_ENTITY_NAME_PGTYPE 1
#define RP_ENTITY_NAME_PGFLAGS 2
#define RP_ENTITY_NAME_SNAPLEVEL_SCOPE 3
#define RP_ENTITY_NAME_SNAPLEVEL_SERVICE 4
#define RP_ENTITY_NAME_SNAPLEVEL_INSTANCE 5
struct rep_protocol_entity_update {
enum rep_protocol_requestid rpr_request; /* ENTITY_UPDATE */
uint32_t rpr_entityid;
uint32_t rpr_changeid;
};
struct rep_protocol_entity_parent_type {
enum rep_protocol_requestid rpr_request; /* ENTITY_PARENT_TYPE */
uint32_t rpr_entityid;
};
struct rep_protocol_entity_parent {
enum rep_protocol_requestid rpr_request; /* ENTITY_GET_PARENT */
uint32_t rpr_entityid;
uint32_t rpr_outid;
};
struct rep_protocol_entity_get {
enum rep_protocol_requestid rpr_request; /* ENTITY_SET */
uint32_t rpr_entityid;
uint32_t rpr_object;
};
#define RP_ENTITY_GET_INVALIDATE 1
#define RP_ENTITY_GET_MOST_LOCAL_SCOPE 2
struct rep_protocol_entity_create_child {
enum rep_protocol_requestid rpr_request; /* ENTITY_CREATE_CHILD */
uint32_t rpr_entityid;
uint32_t rpr_childtype;
uint32_t rpr_childid;
uint32_t rpr_changeid;
char rpr_name[REP_PROTOCOL_NAME_LEN];
};
struct rep_protocol_entity_create_pg {
enum rep_protocol_requestid rpr_request; /* ENTITY_CREATE_PG */
uint32_t rpr_entityid;
uint32_t rpr_childtype;
uint32_t rpr_childid;
uint32_t rpr_changeid;
char rpr_name[REP_PROTOCOL_NAME_LEN];
char rpr_type[REP_PROTOCOL_NAME_LEN];
uint32_t rpr_flags;
};
struct rep_protocol_entity_get_child {
enum rep_protocol_requestid rpr_request; /* ENTITY_GET_CHILD */
uint32_t rpr_entityid;
uint32_t rpr_childid;
char rpr_name[REP_PROTOCOL_NAME_LEN];
};
struct rep_protocol_entity_delete {
enum rep_protocol_requestid rpr_request; /* ENTITY_DELETE_CHILD */
uint32_t rpr_entityid;
uint32_t rpr_changeid;
};
struct rep_protocol_entity_reset {
enum rep_protocol_requestid rpr_request; /* ENTITY_NAME */
uint32_t rpr_entityid;
};
struct rep_protocol_entity_request {
enum rep_protocol_requestid rpr_request; /* ENTITY_NAME */
uint32_t rpr_entityid;
};
struct rep_protocol_entity_teardown {
enum rep_protocol_requestid rpr_request; /* ENTITY_TEARDOWN */
uint32_t rpr_entityid;
};
struct rep_protocol_entity_pair {
enum rep_protocol_requestid rpr_request; /* NEXT_SNAPLEVEL */
uint32_t rpr_entity_src;
uint32_t rpr_entity_dst;
};
struct rep_protocol_transaction_start {
enum rep_protocol_requestid rpr_request; /* TX_SETUP */
uint32_t rpr_entityid_tx; /* property group tx entity */
uint32_t rpr_entityid; /* property group entity */
};
struct rep_protocol_transaction_commit {
enum rep_protocol_requestid rpr_request; /* TX_COMMIT */
uint32_t rpr_entityid;
uint32_t rpr_size; /* size of entire structure */
uint8_t rpr_cmd[1];
};
#define REP_PROTOCOL_TRANSACTION_COMMIT_SIZE(sz) \
(offsetof(struct rep_protocol_transaction_commit, rpr_cmd[sz]))
#define REP_PROTOCOL_TRANSACTION_COMMIT_MIN_SIZE \
REP_PROTOCOL_TRANSACTION_COMMIT_SIZE(0)
enum rep_protocol_transaction_action {
REP_PROTOCOL_TX_ENTRY_INVALID, /* N/A */
REP_PROTOCOL_TX_ENTRY_NEW, /* new property */
REP_PROTOCOL_TX_ENTRY_CLEAR, /* clear old property */
REP_PROTOCOL_TX_ENTRY_REPLACE, /* change type of old property */
REP_PROTOCOL_TX_ENTRY_DELETE /* delete property (no values) */
};
struct rep_protocol_transaction_cmd {
enum rep_protocol_transaction_action rptc_action;
uint32_t rptc_type;
uint32_t rptc_size; /* size of entire structure */
uint32_t rptc_name_len;
uint8_t rptc_data[1];
};
#define REP_PROTOCOL_TRANSACTION_CMD_SIZE(sz) \
(offsetof(struct rep_protocol_transaction_cmd, rptc_data[sz]))
#define REP_PROTOCOL_TRANSACTION_CMD_MIN_SIZE \
REP_PROTOCOL_TRANSACTION_CMD_SIZE(0)
#define TX_SIZE(x) P2ROUNDUP((x), sizeof (uint32_t))
struct rep_protocol_transaction_request {
enum rep_protocol_requestid rpr_request; /* SETUP, ABORT or TEARDOWN */
uint32_t rpr_txid;
};
struct rep_protocol_property_request {
enum rep_protocol_requestid rpr_request;
uint32_t rpr_entityid;
};
struct rep_protocol_propertygrp_request {
enum rep_protocol_requestid rpr_request;
uint32_t rpr_entityid;
};
struct rep_protocol_notify_request {
enum rep_protocol_requestid rpr_request;
uint32_t rpr_type;
char rpr_pattern[REP_PROTOCOL_NAME_LEN];
};
#define REP_PROTOCOL_NOTIFY_PGNAME 1
#define REP_PROTOCOL_NOTIFY_PGTYPE 2
struct rep_protocol_wait_request {
enum rep_protocol_requestid rpr_request;
uint32_t rpr_entityid;
};
struct rep_protocol_snapshot_take {
enum rep_protocol_requestid rpr_request; /* SNAPSHOT_TAKE */
uint32_t rpr_entityid_src;
uint32_t rpr_entityid_dest;
int rpr_flags;
char rpr_name[REP_PROTOCOL_NAME_LEN];
};
#define REP_SNAPSHOT_NEW 0x00000001
#define REP_SNAPSHOT_ATTACH 0x00000002
struct rep_protocol_snapshot_take_named {
enum rep_protocol_requestid rpr_request; /* SNAPSHOT_TAKE_NAMED */
uint32_t rpr_entityid_src;
uint32_t rpr_entityid_dest;
char rpr_svcname[REP_PROTOCOL_NAME_LEN];
char rpr_instname[REP_PROTOCOL_NAME_LEN];
char rpr_name[REP_PROTOCOL_NAME_LEN];
};
struct rep_protocol_snapshot_attach {
enum rep_protocol_requestid rpr_request; /* SNAPSHOT_ATTACH */
uint32_t rpr_entityid_src;
uint32_t rpr_entityid_dest;
};
struct rep_protocol_backup_request {
enum rep_protocol_requestid rpr_request; /* BACKUP */
uint32_t rpr_changeid;
char rpr_name[REP_PROTOCOL_NAME_LEN];
};
/*
* Response structures
*/
typedef struct rep_protocol_response {
rep_protocol_responseid_t rpr_response;
} rep_protocol_response_t;
struct rep_protocol_integer_response {
rep_protocol_responseid_t rpr_response;
uint32_t rpr_value;
};
struct rep_protocol_name_response { /* response to ENTITY_NAME */
rep_protocol_responseid_t rpr_response;
char rpr_name[REP_PROTOCOL_NAME_LEN];
};
struct rep_protocol_fmri_response {
rep_protocol_responseid_t rpr_response;
char rpr_fmri[REP_PROTOCOL_FMRI_LEN];
};
struct rep_protocol_value_response {
rep_protocol_responseid_t rpr_response;
rep_protocol_value_type_t rpr_type;
char rpr_value[2 * REP_PROTOCOL_VALUE_LEN + 1];
};
#ifdef __cplusplus
}
#endif
#endif /* _REPCACHE_PROTOCOL_H */