zcons.c revision ffbafc5382b8d46def826aec8c419ad31dff8ebd
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2006 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* Console support for zones requires a significant infrastructure. The
* core pieces are contained in this file, but other portions of note
* are in the zlogin(1M) command, the zcons(7D) driver, and in the
* devfsadm(1M) misc_link generator.
*
* Care is taken to make the console behave in an "intuitive" fashion for
* administrators. Essentially, we try as much as possible to mimic the
* experience of using a system via a tip line and system controller.
*
* The zone console architecture looks like this:
*
* Global Zone | Non-Global Zone
* .--------------. |
* .-----------. | zoneadmd -z | | .--------. .---------.
* | zlogin -C | | myzone | | | ttymon | | syslogd |
* `-----------' `--------------' | `--------' `---------'
* | | | | | | |
* User | | | | | V V
* - - - - - - - - -|- - - -|- - - -|-|- - - - - - -|- - /dev/zconsole - - -
* Kernel V V | | |
* [AF_UNIX Socket] | `--------. .-------------'
* | | |
* | V V
* | +-----------+
* | | ldterm, |
* | | etc. |
* | +-----------+
* | +-[Anchor]--+
* | | ptem |
* V +-----------+
* +---master---+---slave---+
* | |
* | zcons driver |
* | zonename="myzone" |
* +------------------------+
*
* There are basically three major tasks which the console subsystem in
* zoneadmd accomplishes:
*
* - Setup and teardown of zcons driver instances. One zcons instance
* is maintained per zone; we take advantage of the libdevice APIs
* to online new instances of zcons as needed. Care is taken to
* prune and manage these appropriately; see init_console_dev() and
* destroy_console_dev(). The end result is the creation of the
* zcons(7D) instance and an open file descriptor to the master side.
* zcons instances are associated with zones via their zonename device
* property. This the console instance to persist across reboots,
* and while the zone is halted.
*
* - Initialization of the slave side of the console. This is
* accomplished by pushing various STREAMS modules onto the console.
* The ptem(7M) module gets special treatment, and is anchored into
* place using the I_ANCHOR facility. This is so that the zcons driver
* always has terminal semantics, as would a real hardware terminal.
* This means that ttymon(1M) works unmodified; at boot time, ttymon
* will do its own plumbing of the console stream, and will even
* I_POP modules off. Hence the anchor, which assures that ptem will
* never be I_POP'd.
*
* - Acting as a server for 'zlogin -C' instances. When zlogin -C is
* run, zlogin connects to zoneadmd via unix domain socket. zoneadmd
* functions as a two-way proxy for console I/O, relaying user input
* to the master side of the console, and relaying output from the
* zone to the user.
*/
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/termios.h>
#include <sys/zcons.h>
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <stropts.h>
#include <thread.h>
#include <ucred.h>
#include <unistd.h>
#include <zone.h>
#include <libdevinfo.h>
#include <libdevice.h>
#include <libzonecfg.h>
#include <syslog.h>
#include "zoneadmd.h"
#define ZCONSNEX_DEVTREEPATH "/pseudo/zconsnex@1"
#define ZCONSNEX_FILEPATH "/devices/pseudo/zconsnex@1"
#define CONSOLE_SOCKPATH ZONES_TMPDIR "/%s.console_sock"
static int slavefd = -1; /* slave side of console */
static int serverfd = -1; /* console server unix domain socket fd */
static struct termios base_termios = { /* from init.c */
BRKINT|ICRNL|IXON|IMAXBEL, /* iflag */
OPOST|ONLCR|TAB3, /* oflag */
CS8|CREAD|B9600, /* cflag */
ISIG|ICANON|ECHO|ECHOE|ECHOK|ECHOCTL|ECHOKE|IEXTEN, /* lflag */
CINTR, CQUIT, CERASE, CKILL, CEOF, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0
};
/*
* The eventstream is a simple one-directional flow of messages from the
* door server to the console subsystem, implemented with a pipe.
* It is used to wake up the console poller when it needs to take action,
* message the user, die off, etc.
*/
static int eventstream[2];
int
eventstream_init()
{
if (pipe(eventstream) == -1)
return (-1);
return (0);
}
void
eventstream_write(zone_evt_t evt)
{
(void) write(eventstream[0], &evt, sizeof (evt));
}
static zone_evt_t
eventstream_read(void)
{
zone_evt_t evt = Z_EVT_NULL;
(void) read(eventstream[1], &evt, sizeof (evt));
return (evt);
}
/*
* count_console_devs() and its helper count_cb() do a walk of the
* subtree of the device tree where zone console nodes are represented.
* The goal is to count zone console instances already setup for a zone
* with the given name. More than 1 is anomolous, and our caller will
* have to deal with that if we find that's the case.
*
* Note: this algorithm is a linear search of nodes in the zconsnex subtree
* of the device tree, and could be a scalability problem, but I don't see
* how to avoid it.
*/
/*
* cb_data is shared by count_cb and destroy_cb for simplicity.
*/
struct cb_data {
zlog_t *zlogp;
int found;
int killed;
};
static int
count_cb(di_node_t node, void *arg)
{
struct cb_data *cb = (struct cb_data *)arg;
char *prop_data;
if (di_prop_lookup_strings(DDI_DEV_T_ANY, node, "zonename",
&prop_data) != -1) {
assert(prop_data != NULL);
if (strcmp(prop_data, zone_name) == 0) {
cb->found++;
return (DI_WALK_CONTINUE);
}
}
return (DI_WALK_CONTINUE);
}
static int
count_console_devs(zlog_t *zlogp)
{
di_node_t root;
struct cb_data cb;
bzero(&cb, sizeof (cb));
cb.zlogp = zlogp;
if ((root = di_init(ZCONSNEX_DEVTREEPATH, DINFOCPYALL)) ==
DI_NODE_NIL) {
zerror(zlogp, B_TRUE, "%s failed", "di_init");
return (-1);
}
(void) di_walk_node(root, DI_WALK_CLDFIRST, (void *)&cb, count_cb);
di_fini(root);
return (cb.found);
}
/*
* destroy_console_devs() and its helper destroy_cb() tears down any console
* instances associated with this zone. If things went very wrong, we
* might have more than one console instance hanging around. This routine
* hunts down and tries to remove all of them. Of course, if the console
* is open, the instance will not detach, which is a potential issue.
*/
static int
destroy_cb(di_node_t node, void *arg)
{
struct cb_data *cb = (struct cb_data *)arg;
char *prop_data;
char *tmp;
char devpath[MAXPATHLEN];
devctl_hdl_t hdl;
if (di_prop_lookup_strings(DDI_DEV_T_ANY, node, "zonename",
&prop_data) == -1)
return (DI_WALK_CONTINUE);
assert(prop_data != NULL);
if (strcmp(prop_data, zone_name) != 0) {
/* this is the console for a different zone */
return (DI_WALK_CONTINUE);
}
cb->found++;
tmp = di_devfs_path(node);
(void) snprintf(devpath, sizeof (devpath), "/devices/%s", tmp);
di_devfs_path_free(tmp);
if ((hdl = devctl_device_acquire(devpath, 0)) == NULL) {
zerror(cb->zlogp, B_TRUE, "WARNING: console %s found, "
"but it could not be controlled.", devpath);
return (DI_WALK_CONTINUE);
}
if (devctl_device_remove(hdl) == 0) {
cb->killed++;
} else {
zerror(cb->zlogp, B_TRUE, "WARNING: console %s found, "
"but it could not be removed.", devpath);
}
devctl_release(hdl);
return (DI_WALK_CONTINUE);
}
static int
destroy_console_devs(zlog_t *zlogp)
{
di_node_t root;
struct cb_data cb;
bzero(&cb, sizeof (cb));
cb.zlogp = zlogp;
if ((root = di_init(ZCONSNEX_DEVTREEPATH, DINFOCPYALL)) ==
DI_NODE_NIL) {
zerror(zlogp, B_TRUE, "%s failed", "di_init");
return (-1);
}
(void) di_walk_node(root, DI_WALK_CLDFIRST, (void *)&cb, destroy_cb);
if (cb.found > 1) {
zerror(zlogp, B_FALSE, "WARNING: multiple zone console "
"instances detected for zone '%s'; %d of %d "
"successfully removed.",
zone_name, cb.killed, cb.found);
}
di_fini(root);
return (0);
}
/*
* init_console_dev() drives the device-tree configuration of the zone
* console device. The general strategy is to use the libdevice (devctl)
* interfaces to instantiate a new zone console node. We do a lot of
* sanity checking, and are careful to reuse a console if one exists.
*
* Once the device is in the device tree, we kick devfsadm via di_init_devs()
* to ensure that the appropriate symlinks (to the master and slave console
* devices) are placed in /dev in the global zone.
*/
static int
init_console_dev(zlog_t *zlogp)
{
devctl_hdl_t bus_hdl = NULL, dev_hdl = NULL;
devctl_ddef_t ddef_hdl = NULL;
di_devlink_handle_t dl = NULL;
int rv = -1, ndevs;
/*
* Don't re-setup console if it is working and ready already; just
* skip ahead to making devlinks, which we do for sanity's sake.
*/
ndevs = count_console_devs(zlogp);
if (ndevs == 1) {
goto devlinks;
} else if (ndevs > 1 || ndevs == -1) {
/*
* For now, this seems like a reasonable but harsh punishment.
* If needed, we could try to get clever and delete all but
* the console which is pointed at by the current symlink.
*/
if (destroy_console_devs(zlogp) == -1) {
goto error;
}
}
/*
* Time to make the consoles!
*/
if ((bus_hdl = devctl_bus_acquire(ZCONSNEX_FILEPATH, 0)) == NULL) {
zerror(zlogp, B_TRUE, "%s failed", "devctl_bus_acquire");
goto error;
}
if ((ddef_hdl = devctl_ddef_alloc("zcons", 0)) == NULL) {
zerror(zlogp, B_TRUE, "failed to allocate ddef handle");
goto error;
}
/*
* Set three properties on this node; the first is the name of the
* zone; the second is a flag which lets pseudo know that it is
* OK to automatically allocate an instance # for this device;
* the third tells the device framework not to auto-detach this
* node-- we need the node to still be there when we ask devfsadmd
* to make links, and when we need to open it.
*/
if (devctl_ddef_string(ddef_hdl, "zonename", zone_name) == -1) {
zerror(zlogp, B_TRUE, "failed to create zonename property");
goto error;
}
if (devctl_ddef_int(ddef_hdl, "auto-assign-instance", 1) == -1) {
zerror(zlogp, B_TRUE, "failed to create auto-assign-instance "
"property");
goto error;
}
if (devctl_ddef_int(ddef_hdl, "ddi-no-autodetach", 1) == -1) {
zerror(zlogp, B_TRUE, "failed to create ddi-no-auto-detach "
"property");
goto error;
}
if (devctl_bus_dev_create(bus_hdl, ddef_hdl, 0, &dev_hdl) == -1) {
zerror(zlogp, B_TRUE, "failed to create console node");
goto error;
}
devlinks:
if ((dl = di_devlink_init("zcons", DI_MAKE_LINK)) != NULL) {
(void) di_devlink_fini(&dl);
} else {
zerror(zlogp, B_TRUE, "failed to create devlinks");
goto error;
}
rv = 0;
error:
if (ddef_hdl)
devctl_ddef_free(ddef_hdl);
if (bus_hdl)
devctl_release(bus_hdl);
if (dev_hdl)
devctl_release(dev_hdl);
return (rv);
}
/*
* prep_console_slave() takes care of setting up the console slave device
* (the side that the zone will eventually open). It is a helper for
* init_console_slave().
*
* We have to mknod and setup the console device; then the slave side is
* opened, and the appropriate STREAMS modules are pushed on. A wrinkle is that
* 'ptem' must be anchored in place (see streamio(7i) since we always want the
* console to have terminal semantics.
*/
static int
prep_console_slave(zlog_t *zlogp, char *zonepath)
{
char slavename[MAXPATHLEN];
char zoneslavename[MAXPATHLEN];
struct stat st;
assert(slavefd == -1);
(void) snprintf(slavename, sizeof (slavename),
"/dev/zcons/%s/%s", zone_name, ZCONS_SLAVE_NAME);
(void) snprintf(zoneslavename, sizeof (zoneslavename),
"%s/dev/zconsole", zonepath);
/*
* We mknod the zone console in $zonepath/dev/; someday it would
* be nice to not have to manually mknod this stuff-- if possible,
* we could move this into devfsadm.
*/
if (stat(slavename, &st) == -1) {
zerror(zlogp, B_TRUE, "failed to stat %s", slavename);
goto error;
}
(void) unlink(zoneslavename);
if (mknod(zoneslavename, st.st_mode, st.st_rdev) == -1) {
zerror(zlogp, B_TRUE, "failed to mknod %s", zoneslavename);
goto error;
}
(void) chown(zoneslavename, st.st_uid, st.st_gid);
if ((slavefd = open(zoneslavename, O_RDWR | O_NOCTTY)) < 0) {
zerror(zlogp, B_TRUE, "failed to open %s", zoneslavename);
return (-1);
}
/*
* Just to make sure the whole stream is pristine.
*/
(void) ioctl(slavefd, I_FLUSH, FLUSHRW);
/*
* Push hardware emulation (ptem) module; we would rather not, but
* are forced to push ldterm and ttcompat here. Ultimately ttymon
* will pop them off, so we ANCHOR only ptem.
*
* We need to use __I_PUSH_NOCTTY instead of I_PUSH here, otherwise
* we'll end up having the slave device as *our* controling terminal.
*/
if (ioctl(slavefd, __I_PUSH_NOCTTY, "ptem") == -1) {
zerror(zlogp, B_TRUE, "failed to push ptem module");
goto error;
}
/*
* Anchor the stream to prevent malicious or accidental I_POP of ptem.
*/
if (ioctl(slavefd, I_ANCHOR) == -1) {
zerror(zlogp, B_TRUE, "failed to set stream anchor");
goto error;
}
if (ioctl(slavefd, __I_PUSH_NOCTTY, "ldterm") == -1) {
zerror(zlogp, B_TRUE, "failed to push ldterm module");
goto error;
}
if (ioctl(slavefd, __I_PUSH_NOCTTY, "ttcompat") == -1) {
zerror(zlogp, B_TRUE, "failed to push ttcompat module");
goto error;
}
/*
* Setup default terminal settings
*/
if (tcsetattr(slavefd, TCSAFLUSH, &base_termios) == -1) {
zerror(zlogp, B_TRUE, "failed to set base terminal settings");
goto error;
}
return (0);
error:
(void) close(slavefd);
slavefd = -1;
return (-1);
}
/*
* init_console_slave() sets up the console slave device; the device node
* itself has already been set up in the device tree; the primary job
* here is to do some STREAMS plumbing (via prep_console_slave()) and then
* to establish some symlinks. Eventually we should move that functionality
* into devfsadm.
*/
int
init_console_slave(zlog_t *zlogp)
{
char zonepath[MAXPATHLEN];
if (slavefd != -1)
return (0);
if (zone_get_zonepath(zone_name, zonepath, sizeof (zonepath)) != Z_OK) {
zerror(zlogp, B_TRUE, "unable to determine zone root");
return (-1);
}
if (prep_console_slave(zlogp, zonepath) == -1) {
zerror(zlogp, B_FALSE, "could not prep console slave");
return (-1);
}
return (0);
}
void
destroy_console_slave(void)
{
(void) close(slavefd);
slavefd = -1;
}
/*
* Restore initial terminal attributes to the zone console.
*/
void
reset_slave_terminal(zlog_t *zlogp)
{
assert(slavefd != -1);
/* Probably not fatal, so we drive on if it fails */
if (tcsetattr(slavefd, TCSAFLUSH, &base_termios) == -1) {
zerror(zlogp, B_TRUE, "WARNING: failed to set terminal "
"settings.");
}
}
static int
init_console_sock(zlog_t *zlogp)
{
int servfd;
struct sockaddr_un servaddr;
bzero(&servaddr, sizeof (servaddr));
servaddr.sun_family = AF_UNIX;
(void) snprintf(servaddr.sun_path, sizeof (servaddr.sun_path),
CONSOLE_SOCKPATH, zone_name);
if ((servfd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
zerror(zlogp, B_TRUE, "console setup: could not create socket");
return (-1);
}
(void) unlink(servaddr.sun_path);
if (bind(servfd, (struct sockaddr *)&servaddr,
sizeof (servaddr)) == -1) {
zerror(zlogp, B_TRUE,
"console setup: could not bind to socket");
goto out;
}
if (listen(servfd, 4) == -1) {
zerror(zlogp, B_TRUE,
"console setup: could not listen on socket");
goto out;
}
return (servfd);
out:
(void) unlink(servaddr.sun_path);
(void) close(servfd);
return (-1);
}
static void
destroy_console_sock(int servfd)
{
char path[MAXPATHLEN];
(void) snprintf(path, sizeof (path), CONSOLE_SOCKPATH, zone_name);
(void) unlink(path);
(void) shutdown(servfd, SHUT_RDWR);
(void) close(servfd);
}
/*
* Read the "ident" string from the client's descriptor; this routine also
* tolerates being called with pid=NULL, for times when you want to "eat"
* the ident string from a client without saving it.
*/
static int
get_client_ident(int clifd, pid_t *pid, char *locale, size_t locale_len)
{
char buf[BUFSIZ], *bufp;
size_t buflen = sizeof (buf);
char c = '\0';
int i = 0, r;
/* "eat up the ident string" case, for simplicity */
if (pid == NULL) {
assert(locale == NULL && locale_len == 0);
while (read(clifd, &c, 1) == 1) {
if (c == '\n')
return (0);
}
}
bzero(buf, sizeof (buf));
while ((buflen > 1) && (r = read(clifd, &c, 1)) == 1) {
buflen--;
if (c == '\n')
break;
buf[i] = c;
i++;
}
if (r == -1)
return (-1);
/*
* We've filled the buffer, but still haven't seen \n. Keep eating
* until we find it; we don't expect this to happen, but this is
* defensive.
*/
if (c != '\n') {
while ((r = read(clifd, &c, sizeof (c))) > 0)
if (c == '\n')
break;
}
/*
* Parse buffer for message of the form: IDENT <pid> <locale>
*/
bufp = buf;
if (strncmp(bufp, "IDENT ", 6) != 0)
return (-1);
bufp += 6;
errno = 0;
*pid = strtoll(bufp, &bufp, 10);
if (errno != 0)
return (-1);
while (*bufp != '\0' && isspace(*bufp))
bufp++;
(void) strlcpy(locale, bufp, locale_len);
return (0);
}
static int
accept_client(int servfd, pid_t *pid, char *locale, size_t locale_len)
{
int connfd;
struct sockaddr_un cliaddr;
socklen_t clilen;
clilen = sizeof (cliaddr);
connfd = accept(servfd, (struct sockaddr *)&cliaddr, &clilen);
if (connfd == -1)
return (-1);
if (get_client_ident(connfd, pid, locale, locale_len) == -1) {
(void) shutdown(connfd, SHUT_RDWR);
(void) close(connfd);
return (-1);
}
(void) write(connfd, "OK\n", 3);
return (connfd);
}
static void
reject_client(int servfd, pid_t clientpid)
{
int connfd;
struct sockaddr_un cliaddr;
socklen_t clilen;
char nak[MAXPATHLEN];
clilen = sizeof (cliaddr);
connfd = accept(servfd, (struct sockaddr *)&cliaddr, &clilen);
/*
* After hear its ident string, tell client to get lost.
*/
if (get_client_ident(connfd, NULL, NULL, 0) == 0) {
(void) snprintf(nak, sizeof (nak), "%lu\n",
clientpid);
(void) write(connfd, nak, strlen(nak));
}
(void) shutdown(connfd, SHUT_RDWR);
(void) close(connfd);
}
static void
event_message(int clifd, char *clilocale, zone_evt_t evt)
{
char msg[BUFSIZ];
char *str;
const char *fmt;
if (clifd == -1)
return;
switch (evt) {
case Z_EVT_ZONE_BOOTING:
str = "Zone booting up";
break;
case Z_EVT_ZONE_READIED:
str = "Zone readied";
break;
case Z_EVT_ZONE_HALTED:
str = "Zone halted";
break;
case Z_EVT_ZONE_REBOOTING:
str = "Zone rebooting";
break;
case Z_EVT_ZONE_UNINSTALLING:
str = "Zone is being uninstalled. Disconnecting...";
break;
case Z_EVT_ZONE_BOOTFAILED:
str = "Zone boot failed";
break;
default:
return;
}
str = localize_msg(clilocale, str);
fmt = localize_msg(clilocale, "\r\n[NOTICE: %s]\r\n");
(void) snprintf(msg, sizeof (msg), fmt, str);
(void) write(clifd, msg, strlen(msg));
}
/*
* Check to see if the client at the other end of the socket is still
* alive; we know it is not if it throws EPIPE at us when we try to write
* an otherwise harmless 0-length message to it.
*/
static int
test_client(int clifd)
{
if ((write(clifd, "", 0) == -1) && errno == EPIPE)
return (-1);
return (0);
}
/*
* This routine drives the console I/O loop. It polls for input from the
* master side of the console (output to the console), and from the client
* (input from the console user). Additionally, it polls on the server fd,
* and disconnects any clients that might try to hook up with the zone while
* the console is in use.
*
* When the client first calls us up, it is expected to send a line giving
* its "identity"; this consists of the string 'IDENT <pid> <locale>'.
* This is so that we can report that the console is busy along with
* some diagnostics about who has it busy; the locale is used so that
* asynchronous messages about zone state (like the NOTICE: zone halted
* messages) can be output in the user's locale.
*/
static void
do_console_io(zlog_t *zlogp, int consfd, int servfd)
{
struct pollfd pollfds[4];
char ibuf[BUFSIZ];
int cc, ret;
int clifd = -1;
int pollerr = 0;
char clilocale[MAXPATHLEN];
pid_t clipid = 0;
/* console side, watch for read events */
pollfds[0].fd = consfd;
pollfds[0].events = POLLIN | POLLRDNORM | POLLRDBAND |
POLLPRI | POLLERR | POLLHUP | POLLNVAL;
/* client side, watch for read events */
pollfds[1].fd = clifd;
pollfds[1].events = pollfds[0].events;
/* the server socket; watch for events (new connections) */
pollfds[2].fd = servfd;
pollfds[2].events = pollfds[0].events;
/* the eventstram; watch for events (e.g.: zone halted) */
pollfds[3].fd = eventstream[1];
pollfds[3].events = pollfds[0].events;
for (;;) {
pollfds[0].revents = pollfds[1].revents = 0;
pollfds[2].revents = pollfds[3].revents = 0;
ret = poll(pollfds,
sizeof (pollfds) / sizeof (struct pollfd), -1);
if (ret == -1 && errno != EINTR) {
zerror(zlogp, B_TRUE, "poll failed");
/* we are hosed, close connection */
break;
}
/* event from console side */
if (pollfds[0].revents) {
if (pollfds[0].revents &
(POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI)) {
errno = 0;
cc = read(consfd, ibuf, BUFSIZ);
if (cc <= 0 && (errno != EINTR) &&
(errno != EAGAIN))
break;
/*
* Lose I/O if no one is listening
*/
if (clifd != -1 && cc > 0)
(void) write(clifd, ibuf, cc);
} else {
pollerr = pollfds[0].revents;
zerror(zlogp, B_FALSE,
"closing connection with (console) "
"pollerr %d\n", pollerr);
break;
}
}
/* event from client side */
if (pollfds[1].revents) {
if (pollfds[1].revents &
(POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI)) {
errno = 0;
cc = read(clifd, ibuf, BUFSIZ);
if (cc <= 0 && (errno != EINTR) &&
(errno != EAGAIN))
break;
(void) write(consfd, ibuf, cc);
} else {
pollerr = pollfds[1].revents;
zerror(zlogp, B_FALSE,
"closing connection with (client) "
"pollerr %d\n", pollerr);
break;
}
}
/* event from server socket */
if (pollfds[2].revents &&
(pollfds[2].revents & (POLLIN | POLLRDNORM))) {
if (clifd != -1) {
/*
* Test the client to see if it is really
* still alive. If it has died but we
* haven't yet detected that, we might
* deny a legitimate connect attempt. If it
* is dead, we break out; once we tear down
* the old connection, the new connection
* will happen.
*/
if (test_client(clifd) == -1) {
break;
}
/* we're already handling a client */
reject_client(servfd, clipid);
} else if ((clifd = accept_client(servfd, &clipid,
clilocale, sizeof (clilocale))) != -1) {
pollfds[1].fd = clifd;
} else {
break;
}
}
/*
* Watch for events on the eventstream. This is how we get
* notified of the zone halting, etc. It provides us a
* "wakeup" from poll when important things happen, which
* is good.
*/
if (pollfds[3].revents) {
int evt = eventstream_read();
/*
* After we drain out the event, if we aren't servicing
* a console client, we hop back out to our caller,
* which will check to see if it is time to shutdown
* the daemon, or if we should take another console
* service lap.
*/
if (clifd == -1) {
break;
}
event_message(clifd, clilocale, evt);
/*
* Special handling for the message that the zone is
* uninstalling; we boot the client, then break out
* of this function. When we return to the
* serve_console loop, we will see that the zone is
* in a state < READY, and so zoneadmd will shutdown.
*/
if (evt == Z_EVT_ZONE_UNINSTALLING) {
break;
}
}
}
if (clifd != -1) {
(void) shutdown(clifd, SHUT_RDWR);
(void) close(clifd);
}
}
int
init_console(zlog_t *zlogp)
{
if (init_console_dev(zlogp) == -1) {
zerror(zlogp, B_FALSE,
"console setup: device initialization failed");
return (-1);
}
if ((serverfd = init_console_sock(zlogp)) == -1) {
zerror(zlogp, B_FALSE,
"console setup: socket initialization failed");
return (-1);
}
return (0);
}
/*
* serve_console() is the master loop for driving console I/O. It is also the
* routine which is ultimately responsible for "pulling the plug" on zoneadmd
* when it realizes that the daemon should shut down.
*
* The rules for shutdown are: there must be no console client, and the zone
* state must be < ready. However, we need to give things a chance to actually
* get going when the daemon starts up-- otherwise the daemon would immediately
* exit on startup if the zone was in the installed state, so we first drop
* into the do_console_io() loop in order to give *something* a chance to
* happen.
*/
void
serve_console(zlog_t *zlogp)
{
int masterfd;
zone_state_t zstate;
char conspath[MAXPATHLEN];
(void) snprintf(conspath, sizeof (conspath),
"/dev/zcons/%s/%s", zone_name, ZCONS_MASTER_NAME);
for (;;) {
masterfd = open(conspath, O_RDWR|O_NONBLOCK|O_NOCTTY);
if (masterfd == -1) {
zerror(zlogp, B_TRUE, "failed to open console master");
(void) mutex_lock(&lock);
goto death;
}
/*
* Setting RPROTDIS on the stream means that the control
* portion of messages received (which we don't care about)
* will be discarded by the stream head. If we allowed such
* messages, we wouldn't be able to use read(2), as it fails
* (EBADMSG) when a message with a control element is received.
*/
if (ioctl(masterfd, I_SRDOPT, RNORM|RPROTDIS) == -1) {
zerror(zlogp, B_TRUE, "failed to set options on "
"console master");
(void) mutex_lock(&lock);
goto death;
}
do_console_io(zlogp, masterfd, serverfd);
/*
* We would prefer not to do this, but hostile zone processes
* can cause the stream to become tainted, and reads will
* fail. So, in case something has gone seriously ill,
* we dismantle the stream and reopen the console when we
* take another lap.
*/
(void) close(masterfd);
(void) mutex_lock(&lock);
/*
* We need to set death_throes (see below) atomically with
* respect to noticing that (a) we have no console client and
* (b) the zone is not installed. Otherwise we could get a
* request to boot during this time. Once we set death_throes,
* any incoming door stuff will be turned away.
*/
if (zone_get_state(zone_name, &zstate) == Z_OK) {
if (zstate < ZONE_STATE_READY)
goto death;
} else {
zerror(zlogp, B_FALSE,
"unable to determine state of zone");
goto death;
}
/*
* Even if zone_get_state() fails, stay conservative, and
* take another lap.
*/
(void) mutex_unlock(&lock);
}
death:
assert(MUTEX_HELD(&lock));
in_death_throes = B_TRUE;
(void) mutex_unlock(&lock);
destroy_console_sock(serverfd);
(void) destroy_console_devs(zlogp);
}