mstolfp.c revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* Copyright (c) 1996 by Sun Microsystems, Inc.
* All Rights Reserved.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* mstolfp - convert an ascii string in milliseconds to an l_fp number
*/
#include <stdio.h>
#include <ctype.h>
#include "ntp_fp.h"
#include "ntp_stdlib.h"
int
mstolfp(str, lfp)
const char *str;
l_fp *lfp;
{
register const char *cp;
register char *bp;
register const char *cpdec;
char buf[100];
/*
* We understand numbers of the form:
*
* [spaces][-][digits][.][digits][spaces|\n|\0]
*
* This is one enormous hack. Since I didn't feel like
* rewriting the decoding routine for milliseconds, what
* is essentially done here is to make a copy of the string
* with the decimal moved over three places so the seconds
* decoding routine can be used.
*/
bp = buf;
cp = str;
while (isspace(*cp))
cp++;
if (*cp == '-') {
*bp++ = '-';
cp++;
}
if (*cp != '.' && !isdigit(*cp))
return 0;
/*
* Search forward for the decimal point or the end of the string.
*/
cpdec = cp;
while (isdigit(*cpdec))
cpdec++;
/*
* Found something. If we have more than three digits copy the
* excess over, else insert a leading 0.
*/
if ((cpdec - cp) > 3) {
do {
*bp++ = (char)*cp++;
} while ((cpdec - cp) > 3);
} else {
*bp++ = '0';
}
/*
* Stick the decimal in. If we've got less than three digits in
* front of the millisecond decimal we insert the appropriate number
* of zeros.
*/
*bp++ = '.';
if ((cpdec - cp) < 3) {
register int i = 3 - (cpdec - cp);
do {
*bp++ = '0';
} while (--i > 0);
}
/*
* Copy the remainder up to the millisecond decimal. If cpdec
* is pointing at a decimal point, copy in the trailing number too.
*/
while (cp < cpdec)
*bp++ = (char)*cp++;
if (*cp == '.') {
cp++;
while (isdigit(*cp))
*bp++ = (char)*cp++;
}
*bp = '\0';
/*
* Check to make sure the string is properly terminated. If
* so, give the buffer to the decoding routine.
*/
if (*cp != '\0' && !isspace(*cp))
return 0;
return atolfp(buf, lfp);
}