ISet.h revision 7c478bd95313f5f23a4c958a745db2134aa03244
// Copyright (c) 1994 James Clark
// See the file COPYING for copying permission.
#pragma ident "%Z%%M% %I% %E% SMI"
#ifndef ISet_INCLUDED
#define ISet_INCLUDED
#include <stddef.h>
#include "Vector.h"
#include "Boolean.h"
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
template<class T> class ISetIter;
template<class T>
struct ISetRange {
T min;
T max;
};
template<class T>
class ISet {
public:
ISet();
ISet(const T *, size_t);
~ISet();
Boolean contains(T) const;
void remove(T);
void add(T x) { addRange(x, x); }
void addRange(T, T);
#if 0
void add(const ISet<T> &);
#endif
void check();
void operator+=(T x) { addRange(x, x); }
void clear();
Boolean isSingleton() const {
return r_.size() == 1 && r_[0].min == r_[0].max;
}
Boolean isEmpty() const { return r_.size() == 0; }
void swap(ISet<T> &x) { r_.swap(x.r_); }
friend class ISetIter<T>;
private:
Vector<ISetRange<T> > r_;
};
#ifdef SP_NAMESPACE
}
#endif
#endif /* not ISet_INCLUDED */
#ifdef SP_DEFINE_TEMPLATES
#include "ISet.cxx"
#endif