EntityApp.h revision 7c478bd95313f5f23a4c958a745db2134aa03244
// Copyright (c) 1996 James Clark
// See the file COPYING for copying permission.
#pragma ident "%Z%%M% %I% %E% SMI"
#ifndef EntityApp_INCLUDED
#define EntityApp_INCLUDED 1
#ifdef __GNUG__
#pragma interface
#endif
#include "CmdLineApp.h"
#include "CharsetInfo.h"
#include "Boolean.h"
#include "ExtendEntityManager.h"
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
class SP_API EntityApp : public CmdLineApp {
public:
EntityApp(const char *requiredInternalCode = 0);
void processOption(AppChar opt, const AppChar *arg);
virtual int processSysid(const StringC &) = 0;
int processArguments(int argc, AppChar **files);
Boolean makeSystemId(int nFiles, AppChar *const *files, StringC &result);
Ptr<ExtendEntityManager> &entityManager();
protected:
void clearEntityManager();
private:
Vector<const AppChar *> searchDirs_;
Vector<const AppChar *> catalogSysids_;
Boolean mapCatalogDocument_;
Ptr<ExtendEntityManager> entityManager_;
};
inline
void EntityApp::clearEntityManager()
{
resetCodingSystemKit();
entityManager_.clear();
}
#ifdef SP_NAMESPACE
}
#endif
#endif /* not EntityApp_INCLUDED */