iso-box.gml revision 7c478bd95313f5f23a4c958a745db2134aa03244
<!-- SCCS keyword
#pragma ident "%Z%%M% %I% %E% SMI"
-->
<!-- (C) International Organization for Standardization 1986
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISObox PUBLIC
"ISO 8879:1986//ENTITIES Box and Line Drawing//EN">
%ISObox;
-->
<!-- All names are in the form: box1234, where:
box = constants that identify a box drawing entity.
1&2 = v, V, u, U, d, D, Ud, or uD, as follows:
v = vertical line for full height.
u = upper half of vertical line.
d = downward (lower) half of vertical line.
3&4 = h, H, l, L, r, R, Lr, or lR, as follows:
h = horizontal line for full width.
l = left half of horizontal line.
r = right half of horizontal line.
In all cases, an upper-case letter means a double or heavy line.
-->
<!ENTITY boxh SDATA "[boxh ]"--horizontal line -->
<!ENTITY boxv SDATA "[boxv ]"--vertical line-->
<!ENTITY boxur SDATA "[boxur ]"--upper right quadrant-->
<!ENTITY boxul SDATA "[boxul ]"--upper left quadrant-->
<!ENTITY boxdl SDATA "[boxdl ]"--lower left quadrant-->
<!ENTITY boxdr SDATA "[boxdr ]"--lower right quadrant-->
<!ENTITY boxvr SDATA "[boxvr ]"--upper and lower right quadrants-->
<!ENTITY boxhu SDATA "[boxhu ]"--upper left and right quadrants-->
<!ENTITY boxvl SDATA "[boxvl ]"--upper and lower left quadrants-->
<!ENTITY boxhd SDATA "[boxhd ]"--lower left and right quadrants-->
<!ENTITY boxvh SDATA "[boxvh ]"--all four quadrants-->
<!ENTITY boxvR SDATA "[boxvR ]"--upper and lower right quadrants-->
<!ENTITY boxhU SDATA "[boxhU ]"--upper left and right quadrants-->
<!ENTITY boxvL SDATA "[boxvL ]"--upper and lower left quadrants-->
<!ENTITY boxhD SDATA "[boxhD ]"--lower left and right quadrants-->
<!ENTITY boxvH SDATA "[boxvH ]"--all four quadrants-->
<!ENTITY boxH SDATA "[boxH ]"--horizontal line-->
<!ENTITY boxV SDATA "[boxV ]"--vertical line-->
<!ENTITY boxUR SDATA "[boxUR ]"--upper right quadrant-->
<!ENTITY boxUL SDATA "[boxUL ]"--upper left quadrant-->
<!ENTITY boxDL SDATA "[boxDL ]"--lower left quadrant-->
<!ENTITY boxDR SDATA "[boxDR ]"--lower right quadrant-->
<!ENTITY boxVR SDATA "[boxVR ]"--upper and lower right quadrants-->
<!ENTITY boxHU SDATA "[boxHU ]"--upper left and right quadrants-->
<!ENTITY boxVL SDATA "[boxVL ]"--upper and lower left quadrants-->
<!ENTITY boxHD SDATA "[boxHD ]"--lower left and right quadrants-->
<!ENTITY boxVH SDATA "[boxVH ]"--all four quadrants-->
<!ENTITY boxVr SDATA "[boxVr ]"--upper and lower right quadrants-->
<!ENTITY boxHu SDATA "[boxHu ]"--upper left and right quadrants-->
<!ENTITY boxVl SDATA "[boxVl ]"--upper and lower left quadrants-->
<!ENTITY boxHd SDATA "[boxHd ]"--lower left and right quadrants-->
<!ENTITY boxVh SDATA "[boxVh ]"--all four quadrants-->
<!ENTITY boxuR SDATA "[boxuR ]"--upper right quadrant-->
<!ENTITY boxUl SDATA "[boxUl ]"--upper left quadrant-->
<!ENTITY boxdL SDATA "[boxdL ]"--lower left quadrant-->
<!ENTITY boxDr SDATA "[boxDr ]"--lower right quadrant-->
<!ENTITY boxUr SDATA "[boxUr ]"--upper right quadrant-->
<!ENTITY boxuL SDATA "[boxuL ]"--upper left quadrant-->
<!ENTITY boxDl SDATA "[boxDl ]"--lower left quadrant-->
<!ENTITY boxdR SDATA "[boxdR ]"--lower right quadrant-->