vfuncs.c revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */
/* All Rights Reserved */
/*
* Copyright (c) 1985 AT&T
* All Rights Reserved
*/
#ident "%Z%%M% %I% %E% SMI" /* SVr4.0 1.10 */
#include <stdio.h>
#include <curses.h>
#include "wish.h"
#include "token.h"
#include "ctl.h"
#include "winp.h"
#include "fmacs.h"
#include "terror.h"
#include "vtdefs.h"
extern void acsputstring();
scroll_up(num)
int num;
{
register int i;
register chtype *currptr;
int saverow, savecol;
int pagelines, pagebytes, lastpage;
pagelines = num;
pagebytes = pagelines * LINEBYTES;
lastpage = Fieldrows - pagelines;
if (Buffoffset == 0) {
setarrows();
return(FALSE); /* top of file */
}
saverow = Cfld->currow;
savecol = Cfld->curcol;
if (Buffoffset < pagebytes) { /* if a partial scroll */
pagelines = (int) (Buffoffset / LINEBYTES);
pagebytes = pagelines * LINEBYTES;
lastpage = Fieldrows - pagelines;
}
/*
* first, store bottom lines
*/
syncbuf(Buffoffset + FIELDBYTES - pagebytes, lastpage, Fieldrows - 1);
Buffoffset -= pagebytes;
/*
* second, push displayed lines off the bottom
*/
fgo(0, 0);
finsline(pagelines, FALSE);
/*
* thirdly, put buffered text at the top
*/
currptr = Scrollbuf + Buffoffset;
for (i = 0; i < pagelines; i++, currptr += LINEBYTES) {
fgo(i, 0);
acsputstring(currptr);
}
/*
* finally, adjust cursor so that is points to the same character
* that it did before the scroll (if possible)
*
* Also, update the scroll indicator before returning TRUE
*/
if (pagelines != 1 && (saverow = (saverow + pagelines)) > LASTROW)
saverow = LASTROW;
fgo(saverow, savecol);
setarrows();
return(TRUE);
}
scroll_down(num)
int num;
{
register int i;
register unsigned fieldoffset;
int saverow, savecol;
int pagelines, pagebytes, lastpage;
pagelines = num;
pagebytes = pagelines * LINEBYTES;
lastpage = Fieldrows - pagelines;
fieldoffset = Buffoffset + FIELDBYTES;
if (Scrollbuf == NULL) /* make sure scroll buffer exists */
growbuf(FIELDBYTES);
if (fieldoffset >= Bufflast && Valptr == NULL) /* abs k17 */
{
setarrows(); /* at the end of the scroll buffer */
return(FALSE);
}
saverow = Cfld->currow;
savecol = Cfld->curcol;
/*
* first, synchronize the scroll buffer with the window
*/
syncbuf(Buffoffset, 0, pagelines - 1);
Buffoffset += pagebytes;
if (Buffoffset + FIELDBYTES >= Buffsize)
growbuf(Buffoffset + FIELDBYTES); /* need more buffer space */
/*
* secondly, delete displayed lines form the top of the field
*/
fgo(0, 0);
fdelline(pagelines);
/*
* thirdly, display buffered text at the bottom of the field
*/
fgo(lastpage, 0);
for (i = 0; i < pagelines; i++) {
/*
* If you are at the end of the scroll buffer then,
* if there is more text (Valptr != NULL), display
* it on the screen.
*/
if (fieldoffset >= Bufflast) {
if (Valptr)
Valptr = (char *) fputstring(Valptr);
Bufflast = Buffoffset + FIELDBYTES;
break;
}
fgo(lastpage + i, 0);
acsputstring(Scrollbuf + fieldoffset);
fieldoffset += LINEBYTES;
}
/*
* finally, adjust cursor so that is points to the same character
* that it did before the scroll (if possible)
*
* Also, update the scroll indicator before returning TRUE
*/
if (pagelines != 1 && (saverow = (saverow - pagelines)) < 0)
saverow = 0;
fgo(saverow, savecol);
setarrows();
return(TRUE);
}
scroll_left(num)
int num;
{
register int savecol, pagechars;
pagechars = num;
if (Buffoffset == 0) {
/*
* if at top of the buffer then update scroll arrows
* and return FALSE
*/
setarrows();
return(FALSE);
}
savecol = Cfld->curcol; /* keep track of where cursor was */
if (Buffoffset < pagechars) /* if a partial scroll */
pagechars = Buffoffset;
/*
* first sync buffer to the visible contents of the field
*/
syncbuf(Buffoffset, 0, 0);
Buffoffset -= pagechars;
/*
* next, shift visible window
*/
fgo(0, 0);
fclearline();
fgo(0, 0);
acsputstring(Scrollbuf + Buffoffset);
/*
* finally, adjust cursor so that is points to the same character
* that it did before the scroll (if possible)
*
* Also, update the scroll indicator before returning TRUE
*/
if ((savecol += pagechars) > LASTCOL)
savecol = LASTCOL;
fgo(0, savecol);
setarrows();
return(TRUE);
}
scroll_right(num, just_synced)
int num;
bool just_synced; /* for performance. abs f15 */
{
register int savecol, pagechars;
register unsigned fieldoffset;
pagechars = num;
fieldoffset = Buffoffset + Fieldcols;
/*
* if you are at the end of the "used" part of the buffer
* (Bufflast), simply update the scroll indicator and
* return FALSE
*/
if (fieldoffset >= Bufflast) /* was > abs k17 */
{
setarrows();
return(FALSE);
}
savecol = Cfld->curcol;
/*
* First sync the field buffer to the visible contents of the field ...
* unless it was done just before calling this function ...
* Secondly, bump the buffer offset by pagechars (growing the buffer if
* necessary)
*/
if (just_synced == FALSE) /* abs f15 */
syncbuf(Buffoffset, 0, 0);
Buffoffset += pagechars;
if (Buffoffset + Fieldcols > Buffsize) /* was >= abs f15 */
growbuf(Buffoffset + Fieldcols); /* need more buffer space */
/*
* Next, shift the visible window
*/
fgo(0, 0);
fclearline();
fgo(0, 0);
acsputstring(Scrollbuf + Buffoffset);
/*
* Finally, adjust cursor so that is points to the same character
* that it did before the scroll (if possible)
*
* Also, update the scroll indicator before returning TRUE
*/
if ((savecol = (savecol - num)) < 0)
savecol = 0;
fgo(0, savecol);
setarrows();
return(TRUE);
}