acs_io.c revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */
/* All Rights Reserved */
/*
* Copyright (c) 1985 AT&T
* All Rights Reserved
*/
#ident "%Z%%M% %I% %E% SMI" /* SVr4.0 1.4 */
#include <curses.h>
#include "wish.h"
#include "token.h"
#include "winp.h"
#include "fmacs.h"
#include "vtdefs.h"
#include "vt.h"
#define STR_SIZE 256
/* acsreadline is identical to freadline except it does NOT
* strip off the curses attribute bits, ie. it deals with
* a line of chtype's intead of chars.
*/
int
int row;
int terminate;
{
/* extract characters from the ch_string and copy them into buff */
len--;
if (len >= 0) { /* if there is text on this line */
len = 0;
}
if (terminate)
return(size);
}
void
{
register struct vt *v;
}
/* this routine is the same as finschar except it deals with
* a chtype instead of a char
*/
{
/*
* delete last character, re-position cursor and insert
* a character
*/
wdelchar();
}
/* this routine is the same as finsstr except it deals with
* chtype's instead of a char's
*/
{
;
bptr--;
acsinschar(*bptr--);
}
/* this routine is the same as wreadchar except it does NOT
* strip the curses attribute bits, ie. it deals with a chtype
* instead of a char
*/
unsigned row;
unsigned col;
{
register struct vt *v;
if (!(v->flags & VT_NOBORDER)) {
row++;
col++;
}
return(ch);
}
/*
-----------------------------------------------------------------------------
acswputchar
Output character `ch' to current window
Used when character was already on the screen once, and
thus we know character is printable and any special proccesing
was previously done.
-----------------------------------------------------------------------------
*/
void
{
register struct vt *v;
return;
}
/*
* ACSPUTSTRING is used in place of fputstring when outputing from the
* scroll buffer. since all the special character and output attribute
* proccessing was already done when fputstring wrote into the scrollbuffer
* none of that processing is needed here.
*/
void
{
struct vt *v;
while (!done)
{
if ((*sptr) & A_CHARTEXT)
{
col++;
}
else
{
continue;
}
{
else
}
}
return;
}