agent.h revision 7c478bd95313f5f23a4c958a745db2134aa03244
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*
* Copyright 1997 Sun Microsystems, Inc. All Rights Reserved.
* Use is subject to license terms.
*/
/* HISTORY
* 5-20-96 Jerry Yeung add mib-handling data structure
* 9-20-96 Jerry Yeung change agent structure
*/
#ifndef _AGENT_H_
#define _AGENT_H_
#pragma ident "%Z%%M% %I% %E% SMI"
#include "snmpdx_stub.h"
#define SSA_OPER_STATUS_ACTIVE 1
#define SSA_OPER_STATUS_NOT_IN_SERVICE 2
#define SSA_OPER_STATUS_INIT 3
#define SSA_OPER_STATUS_LOAD 4
#define SSA_OPER_STATUS_DESTROY 5
typedef struct _Agent {
/* extra elements */
Integer agentID;
Integer agentStatus;
Integer agentTimeOut;
Integer agentPortNumber; /* same as address.sin_port */
String agentPersonalFile;
String agentConfigFile;
String agentExecutable;
String agentVersionNum;
Integer agentProcessID;
String agentName; /* it points to name */
Integer agentSystemUpTime;
Integer agentWatchDogTime;
String agentProtocol;
Integer agentTreeIndex;
Integer agentTblIndex;
struct _Manager *first_manager;
struct _Agent *next_agent;
Address address;
char *name;
u_long timeout;
struct _Subtree *first_agent_subtree;
int numOfFailRequest;
} Agent;
extern int sap_agent_id;
/* the agent list */
extern Agent *first_agent;
/* the address is a unique key for an agent */
extern Agent *agent_find(Address *address);
extern Agent *agent_find_by_name(char* name);
extern Agent *agent_find_by_id(int id);
/* We must invoke subtree_list_delete() before invoking */
/* this function because the first_agent_subtree member */
/* of the agent structures should be NULL */
extern void agent_list_delete();
extern void agent_update_subtree(Agent* agent);
extern void agent_detach_from_list(Agent* agent);
extern void agent_destroy(Agent* agent);
extern void trace_agents();
extern void agent_free(Agent *ap);
#endif