topo_traverse.c revision 7aec1d6e253b21f9e9b7ef68b4d81ab9859b51fe
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*
*/
#pragma ident "%Z%%M% %I% %E% SMI"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <ctype.h>
#include <sys/systeminfo.h>
#include "topo_impl.h"
#include "libtopo.h"
tnode_t *
{
}
tnode_t *
{
struct tnode_list *wc;
return (topo_root());
return (NULL);
break;
return (NULL);
}
tnode_t *
{
return (topo_root());
return (NULL);
return (NULL);
}
int
{
return (-1);
}
void
{
*min = -1;
*max = -1;
return;
}
}
extern int Topo_depth;
void
{
/*
* Go through the children but do so in a manner such that we
* never use a pointer that could have changed from underneath
* us. We can't just use a simple loop. A child might delete
* itself from our list and if we just loop we'll follow a
* stray pointer. A child might establish more children, and
* we don't want to miss out on visiting them, either. (For
* example when we are enumerating).
*/
Topo_depth++;
if (flag & TOPO_DESTRUCTIVE_WALK)
if (flag & TOPO_DESTRUCTIVE_WALK)
else
}
Topo_depth--;
return;
}