pcreposix.dsp revision 26b9ccb55ff33097af4914f2e4bd36fec99a039d
# Microsoft Developer Studio Project File - Name="pcreposix" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=pcreposix - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "pcreposix.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "pcreposix.mak" CFG="pcreposix - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "pcreposix - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "pcreposix - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "pcreposix - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "LibR"
# PROP Intermediate_Dir "LibR"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /O2 /D "_WIN32" /D "NDEBUG" /D "_WINDOWS" /D "STATIC" /Fd"LibR/pcreposix" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /D "_WIN32" /D "NDEBUG" /D "_WINDOWS" /D "STATIC" /Fd"LibR/pcreposix" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "pcreposix - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "LibD"
# PROP Intermediate_Dir "LibD"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_WINDOWS" /D "STATIC" /Fd"LibD/pcreposix" /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_WINDOWS" /D "STATIC" /Fd"LibD/pcreposix" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "pcreposix - Win32 Release"
# Name "pcreposix - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "*.c"
# Begin Source File
SOURCE=.\pcreposix.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "*.h"
# Begin Source File
SOURCE=.\config.hw
!IF "$(CFG)" == "pcreposix - Win32 Release"
# Begin Custom Build
InputPath=.\config.hw
".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy .\config.hw .\config.h >nul
echo Created pcre config.h from config.hw
# End Custom Build
!ELSEIF "$(CFG)" == "pcreposix - Win32 Debug"
# Begin Custom Build
InputPath=.\config.hw
".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy .\config.hw .\config.h >nul
echo Created pcre config.h from config.hw
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\pcre.hw
!IF "$(CFG)" == "pcreposix - Win32 Release"
# Begin Custom Build
InputPath=.\pcre.hw
".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy .\pcre.hw .\pcre.h >nul
echo Created pcre.h from pcre.hw
# End Custom Build
!ELSEIF "$(CFG)" == "pcreposix - Win32 Debug"
# Begin Custom Build
InputPath=.\pcre.hw
".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy .\pcre.hw .\pcre.h >nul
echo Created pcre.h from pcre.hw
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\pcreposix.h
# End Source File
# End Group
# End Target
# End Project