mpm_netware.c revision e8ee7c044d9a3e5a281efb7eac438c999fb79b0d
/* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2000-2001 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
*
* Portions of this software are based upon public domain software
* originally written at the National Center for Supercomputing Applications,
* University of Illinois, Urbana-Champaign.
*/
/*
* httpd.c: simple http daemon for answering WWW file requests
*
*
* 03-21-93 Rob McCool wrote original code (up to NCSA HTTPd 1.3)
*
* 03-06-95 blong
* changed server number for child-alone processes to 0 and changed name
* of processes
*
* 03-10-95 blong
* Added numerous speed hacks proposed by Robert S. Thau (rst@ai.mit.edu)
* including set group before fork, and call gettime before to fork
* to set up libraries.
*
* 04-14-95 rst / rh
* Brandon's code snarfed from NCSA 1.4, but tinkered to work with the
* Apache server, and also to have child processes do accept() directly.
*
* April-July '95 rst
* Extensive rework for Apache.
*/
/* TODO: this is a cobbled together prefork MPM example... it should mostly
* TODO: behave like apache-1.3... here's a short list of things I think
* TODO: need cleaning up still:
*/
#include "apr.h"
#include "apr_portable.h"
#include "apr_strings.h"
#include "apr_thread_proc.h"
#include "apr_signal.h"
#include "apr_tables.h"
#include "apr_getopt.h"
#define APR_WANT_STDIO
#define APR_WANT_STRFUNC
#include "apr_want.h"
#include <unistd.h>
#endif
#endif
#define CORE_PRIVATE
#include "ap_config.h"
#include "httpd.h"
#include "mpm_default.h"
#include "http_main.h"
#include "http_log.h"
#include "http_config.h"
#include "http_core.h" /* for get_remote_host */
#include "http_connection.h"
#include "scoreboard.h"
#include "ap_mpm.h"
#include "mpm_common.h"
#include "ap_listen.h"
#include "ap_mmn.h"
#ifdef HAVE_TIME_H
#include <time.h>
#endif
#include <signal.h>
#define WORKER_DEAD SERVER_DEAD
#define WORKER_STARTING SERVER_STARTING
#define WORKER_READY SERVER_READY
/* config globals */
int ap_threads_per_child=0; /* Worker threads per child */
int ap_thread_stack_size=65536;
static apr_lock_t *accept_lock;
static int ap_threads_to_start=0;
static int ap_threads_min_free=0;
static int ap_threads_max_free=0;
static int ap_threads_limit=0;
/*
* The max child slot ever assigned, preserved across restarts. Necessary
* to deal with MaxClients changes across SIGWINCH restarts. We use this
* value to optimize routines that have to scan the entire scoreboard.
*/
int ap_max_workers_limit = -1;
/* *Non*-shared http_main globals... */
static apr_socket_t *sd;
static int listenmaxfd;
/* one_process --- debugging mode variable; can be set from the command line
* with the -X flag. If set, this gets you the child_main loop running
* in the process which originally started up (no detach, no make_child),
* which is a pretty nice debugging environment. (You'll get a SIGHUP
* early in standalone_main; just continue through. This is the server
* trying to kill off any child processes which it might have lying
* around --- Apache doesn't keep track of their pids, it just sends
* SIGHUP to the process group, ignoring it in the root process.
* Continue through and you'll be fine.).
*/
static int one_process = 0;
static pid_t parent_pid;
#ifndef MULTITHREAD
static int my_child_num;
#endif
static int die_now = 0;
/* Keep track of the number of worker threads currently active */
static int worker_thread_count;
static apr_lock_t *worker_thread_count_mutex;
#ifdef GPROF
/*
* change directory for gprof to plop the gmon.out file
* configure in httpd.conf:
* GprofDir logs/ -> $ServerRoot/logs/gmon.out
* GprofDir logs/% -> $ServerRoot/logs/gprof.$pid/gmon.out
*/
static void chdir_for_gprof(void)
{
const char *use_dir;
if(dir) {
char buf[512];
}
"gprof: error creating directory %s", dir);
}
}
else {
}
}
#else
#define chdir_for_gprof()
#endif
/* XXX - I don't know if TPF will ever use this module or not, so leave
* the ap_check_signals calls in but disable them - manoj */
#define ap_check_signals()
/* a clean exit from a child with proper cleanup */
static void clean_child_exit(int code)
{
NXThreadExit((void*)&code);
}
{
return apr_thread_mutex_unlock(accept_mutex);
}
/* Initialize mutex lock.
* Done by each child at its birth
*/
static void accept_mutex_child_init(apr_pool_t *p)
{
}
static void accept_mutex_on(void)
{
if (rc != APR_SUCCESS) {
"Error getting accept lock. Exiting!");
}
}
static void accept_mutex_off(void)
{
if (rc != APR_SUCCESS) {
"Error freeing accept lock. Exiting!");
}
}
/* On some architectures it's safe to do unserialized accept()s in the single
* Listen case. But it's never safe to do it in the case where there's
* multiple Listen statements. Define SINGLE_LISTEN_UNSERIALIZED_ACCEPT
* when it's safe in the single Listen case.
*/
#else
#endif
//#ifdef NO_SERIALIZED_ACCEPT
//#define SAFE_ACCEPT(stmt) APR_SUCCESS
//#else
//#define SAFE_ACCEPT(stmt) (stmt)
//#endif
{
switch(query_code){
case AP_MPMQ_MAX_DAEMON_USED:
return APR_SUCCESS;
case AP_MPMQ_IS_THREADED:
return APR_SUCCESS;
case AP_MPMQ_IS_FORKED:
return APR_SUCCESS;
return APR_SUCCESS;
return APR_SUCCESS;
case AP_MPMQ_MAX_THREADS:
*result = 0;
return APR_SUCCESS;
return APR_SUCCESS;
*result = 0;
return APR_SUCCESS;
return APR_SUCCESS;
*result = 0;
return APR_SUCCESS;
return APR_SUCCESS;
case AP_MPMQ_MAX_DAEMONS:
return APR_SUCCESS;
}
return APR_ENOTIMPL;
}
/*****************************************************************
* Connection structures and accounting...
*/
{
clean_child_exit(0);
}
/* volatile just in case */
static int volatile shutdown_pending;
static int volatile restart_pending;
static int volatile is_graceful;
static int volatile wait_to_finish=1;
ap_generation_t volatile ap_my_generation=0;
{
if (shutdown_pending == 1) {
/* Um, is this _probably_ not an error, if the user has
* tried to do a shutdown twice quickly, so we won't
* worry about reporting it.
*/
return;
}
shutdown_pending = 1;
while (wait_to_finish)
delay(500);
// NXThreadYield();
delay(2000);
// The shut down flag wait_to_finish needs to be set in
// the atexit() routine when it is finally working.
}
/* restart() is the signal handler for SIGHUP and SIGWINCH
* in the parent process, unless running in ONE_PROCESS mode
*/
{
if (restart_pending == 1) {
/* Probably not an error - don't bother reporting it */
return;
}
restart_pending = 1;
}
static void set_signals(void)
{
}
/*****************************************************************
* Child process main loop.
* The following vars are static to avoid getting clobbered by longjmp();
* they are really private to child_main.
*/
//static int srv;
//static apr_socket_t *csd;
//static int requests_this_child;
int ap_graceful_stop_signalled(void)
{
/* not ever called anymore... */
return 0;
}
{
int numfds = 0;
numfds++;
}
}
return 0;
}
static void worker_main(void *arg)
{
int sockdes;
int worker_num_arg = *((int*)arg);
int my_worker_num = worker_num_arg;
int requests_this_child = 0;
int srv;
clean_child_exit(1);
}
// ap_sync_scoreboard_image();
while (!die_now) {
/*
* (Re)initialize this child to a pre-connection state.
*/
current_conn = NULL;
if ((ap_max_requests_per_child > 0
&& requests_this_child++ >= ap_max_requests_per_child)) {
clean_child_exit(0);
}
/*
* Wait for an acceptable connection to arrive.
*/
/* Lock around "accept", if necessary */
for (;;) {
if (shutdown_pending) {
clean_child_exit(0);
}
/* more than one socket */
/* Single Unix documents select as returning errnos
* EBADF, EINTR, and EINVAL... and in none of those
* cases does it make sense to continue. In fact
* on Linux 2.0.x we seem to end up with EFAULT
* occasionally, and we'd loop forever due to it.
*/
clean_child_exit(1);
}
if (srv <= 0)
continue;
/* we remember the last_lr we searched last time around so that
we don't end up starving any particular listening socket */
lr = ap_listeners;
}
else {
if (!lr)
lr = ap_listeners;
}
do {
goto got_listener;
if (!lr)
lr = ap_listeners;
/* FIXME: if we get here, something bad has happened, and we're
probably gonna spin forever.
*/
continue;
/* if we accept() something we don't want to die, so we have to
* defer the exit
*/
for (;;) {
// ap_sync_scoreboard_image();
break;
}
if (stat == APR_SUCCESS)
break; /* We have a socket ready for reading */
else {
/* Our old behaviour here was to continue after accept()
* errors. But this leads us into lots of troubles
* because most of the errors are quite fatal. For
* example, EMFILE can be caused by slow descriptor
* leaks (say in a 3rd party module, or libc). It's
* foolish for us to continue after an EMFILE. We also
* seem to tickle kernel bugs on some platforms which
* lead to never-ending loops here. So it seems best
* to just exit in most cases.
*/
switch (stat) {
/* Linux generates the rest of these, other tcp
* stacks (i.e. bsd) tend to hide them behind
* getsockopt() interfaces. They occur when
* the net goes sour or the client disconnects
* after the three-way handshake has been done
* in the kernel but before userland has picked
* up the socket.
*/
case ECONNRESET:
case ETIMEDOUT:
case EHOSTUNREACH:
case ENETUNREACH:
break;
case ENETDOWN:
/*
* When the network layer has been shut down, there
* is not much use in simply exiting: the parent
* would simply re-create us (and we'd fail again).
* Use the CHILDFATAL code to tear the server down.
* @@@ Martin's idea for possible improvement:
* A different approach would be to define
* a new APEXIT_NETDOWN exit code, the reception
* of which would make the parent shutdown all
* children, then idle-loop until it detected that
* the network is up again, and restart the children.
* Ben Hyde noted that temporary ENETDOWN situations
* occur in mobile IP.
*/
"apr_accept: giving up.");
default:
"apr_accept: (client socket)");
clean_child_exit(1);
}
}
// ap_sync_scoreboard_image();
}
/*
* We now have a connection, so set it up with the appropriate
*/
if (sockdes >= FD_SETSIZE) {
"new file descriptor %d is too large; you probably need "
"to rebuild Apache with a larger FD_SETSIZE "
"(currently %d)",
// ap_sync_scoreboard_image();
continue;
}
if (current_conn) {
}
// ap_sync_scoreboard_image();
}
clean_child_exit(0);
}
{
int tid;
int err=0;
}
if (one_process) {
worker_main((void*)&slot);
}
if (ctx = NXContextAlloc((void (*)(void *)) worker_main, &slot, NX_PRIO_MED, ap_thread_stack_size, NX_CTX_NORMAL, &err)) {
char threadName[32];
if (err) {
NXContextFree (ctx);
}
}
if (err) {
/* create thread didn't succeed. Fix the scoreboard or else
* it will say SERVER_STARTING forever and ever
*/
/* In case system resources are maxxed out, we don't want
Apache running away with the CPU trying to fork over and
over and over again. */
return -1;
}
return 0;
}
/* start up a bunch of worker threads */
static void startup_workers(int number_to_start)
{
int i;
for (i = 0; number_to_start && i < ap_threads_limit; ++i) {
continue;
}
if (make_child(ap_server_conf, i) < 0) {
break;
}
}
}
/*
* idle_spawn_rate is the number of children that will be spawned on the
* next maintenance cycle if there aren't enough idle servers. It is
* doubled up to MAX_SPAWN_RATE, and reset only when a cycle goes by
* without the need to spawn.
*/
static int idle_spawn_rate = 1;
#ifndef MAX_SPAWN_RATE
#define MAX_SPAWN_RATE (32)
#endif
static int hold_off_on_exponential_spawning;
static void perform_idle_server_maintenance(apr_pool_t *p)
{
int i;
int to_kill;
int idle_count;
int free_length;
int free_slots[MAX_SPAWN_RATE];
int last_non_dead;
int total_non_dead;
/* initialize the free_list */
free_length = 0;
to_kill = -1;
idle_count = 0;
last_non_dead = -1;
total_non_dead = 0;
for (i = 0; i < ap_threads_limit; ++i) {
int status;
break;
if (status == WORKER_DEAD) {
/* try to keep children numbers as low as possible */
if (free_length < idle_spawn_rate) {
free_slots[free_length] = i;
++free_length;
}
}
else {
/* We consider a starting server as idle because we started it
* at least a cycle ago, and if it still hasn't finished starting
* then we're just going to swamp things worse by forking more.
* So we hopefully won't need to fork more if we count it.
* This depends on the ordering of SERVER_READY and SERVER_STARTING.
*/
if (status <= SERVER_READY) {
++ idle_count;
/* always kill the highest numbered child if we have to...
* no really well thought out reason ... other than observing
* the server behaviour under linux where lower numbered children
* tend to service more hits (and hence are more likely to have
* their data in cpu caches).
*/
to_kill = i;
}
last_non_dead = i;
}
}
if (idle_count > ap_threads_max_free) {
/* kill off one child... we use the pod because that'll cause it to
* shut down gracefully, in case it happened to pick up a request
* while we were counting
*/
idle_spawn_rate = 1;
}
else if (idle_count < ap_threads_min_free) {
/* terminate the free list */
if (free_length == 0) {
/* only report this condition once */
static int reported = 0;
if (!reported) {
"server reached MaxClients setting, consider"
" raising the MaxClients setting");
reported = 1;
}
idle_spawn_rate = 1;
}
else {
if (idle_spawn_rate >= 8) {
"server seems busy, (you may need "
"to increase StartServers, or Min/MaxSpareServers), "
"spawning %d children, there are %d idle, and "
"%d total children", idle_spawn_rate,
}
for (i = 0; i < free_length; ++i) {
}
/* the next time around we want to spawn twice as many if this
* wasn't good enough, but not if we've just done a graceful
*/
}
else if (idle_spawn_rate < MAX_SPAWN_RATE) {
idle_spawn_rate *= 2;
}
}
}
else {
idle_spawn_rate = 1;
}
}
static int setup_listeners(server_rec *s)
{
int sockdes;
if (ap_setup_listeners(s) < 1 ) {
"no listening sockets available, shutting down");
return -1;
}
listenmaxfd = -1;
if (sockdes > listenmaxfd) {
}
}
return 0;
}
/*****************************************************************
* Executive routines.
*/
{
int index;
ap_server_conf = s;
if (setup_listeners(s)) {
"no listening sockets available, shutting down");
return -1;
}
worker_thread_count = 0;
if (!is_graceful) {
}
set_signals();
/* Normal child main stuff */
/* needs to be done before we switch UIDs so we have permissions */
/* End Normal child main stuff */
/* If we're doing a graceful_restart then we're going to see a lot
* of children exiting immediately when we get into the main loop
* below (because we just sent them SIGWINCH). This happens pretty
* rapidly... and for each one that exits we'll start a new one until
* we reach at least daemons_min_free. But we may be permitted to
* start more than that, so we'll just keep track of how many we're
* supposed to start up without the 1 second penalty between each fork.
*/
}
if (!is_graceful) {
}
else {
/* give the system some time to recover before kicking into
* exponential mode */
}
"%s configured -- resuming normal operations",
"Server built: %s", ap_get_server_built());
restart_pending = shutdown_pending = 0;
while (!restart_pending && !shutdown_pending) {
int worker_slot;
// /* this is a memory leak, but I'll fix it later. */
// apr_proc_t pid;
//
// ap_wait_or_timeout(&status, &pid, pconf);
//
// /* XXX: if it takes longer than 1 second for all our children
// * to start up and get into IDLE state then we may spawn an
// * extra child
// */
// if (pid.pid != -1) {
// ap_process_child_status(&pid, status);
// /* non-fatal death... note that it's gone in the scoreboard. */
// ap_sync_scoreboard_image();
// child_slot = find_child_by_pid(&pid);
// if (child_slot >= 0) {
// ap_update_child_status(AP_CHILD_THREAD_FROM_ID(child_slot), WORKER_DEAD,
// (request_rec *) NULL);
// if (remaining_workers_to_start && child_slot < ap_threads_limit) {
// /* we're still doing a 1-for-1 replacement of dead
// * children with new children
// */
// make_child(ap_server_conf, child_slot);
// --remaining_workers_to_start;
// }
//#if APR_HAS_OTHER_CHILD
// }
// else if (apr_proc_other_child_read(&pid, status) == 0) {
// /* handled */
//#endif
// }
// else if (is_graceful) {
// /* Great, we've probably just lost a slot in the
// * scoreboard. Somehow we don't know about this
// * child.
// */
// ap_log_error(APLOG_MARK, APLOG_NOERRNO|APLOG_WARNING,
// 0, ap_server_conf,
// "long lost child came home! (pid %ld)", (long)pid.pid);
// }
// /* Don't perform idle maintenance when a child dies,
// * only do it when there's a timeout. Remember only a
// * finite number of children can die, and it's pretty
// * pathological for a lot to die suddenly.
// */
// continue;
// }
// else if (remaining_workers_to_start) {
// /* we hit a 1 second timeout in which none of the previous
// * generation of children needed to be reaped... so assume
// * they're all done, and pick up the slack if any is left.
// */
// startup_children(remaining_workers_to_start);
// remaining_workers_to_start = 0;
// /* In any event we really shouldn't do the code below because
// * few of the servers we just started are in the IDLE state
// * yet, so we'd mistakenly create an extra server.
// */
// continue;
// }
// perform_idle_server_maintenance(pconf);
}
if (shutdown_pending) {
"caught SIGTERM, shutting down");
while (worker_thread_count > 0)
printf ("Press any key to continue...");
wait_to_finish = 0;
return 1;
}
/* we've been told to restart */
// apr_signal(SIGHUP, SIG_IGN);
if (one_process) {
/* not worth thinking about */
return 1;
}
/* advance to the next generation */
/* XXX: we really need to make sure this new generation number isn't in
* use by any of the children.
*/
if (is_graceful) {
"Graceful restart requested, doing restart");
/* kill off the idle ones */
#ifndef SCOREBOARD_FILE
/* This is mostly for debugging... so that we know what is still
* gracefully dealing with existing request. But we can't really
* do it if we're in a SCOREBOARD_FILE because it'll cause
* corruption too easily.
*/
}
}
#endif
}
else {
/* Kill 'em off */
"SIGHUP received. Attempting to restart");
}
return 0;
}
{
static int restart_num = 0;
if (debug)
else
{
}
/* sigh, want this only the second time around */
if (restart_num++ == 1) {
is_graceful = 0;
}
ap_extended_status = 0;
}
static void netware_mpm_hooks(apr_pool_t *p)
{
}
{
char *def_server_root;
char optbuf[3];
const char *optarg;
/* Rewrite process->argv[];
*
* add default -d serverroot from the path of this executable
*
* The end result will look like:
* The -d serverroot default from the running executable
*/
if (s) {
for (i=len; i; i--) {
if (s[i] == '\\' || s[i] == '/') {
s[i] = NULL;
break;
}
}
/* Use process->pool so that the rewritten argv
* lasts for the lifetime of the server process,
* because pconf will be destroyed after the
* initial pre-flight of the config parser.
*/
sizeof(const char *));
optbuf[0] = '-';
switch (optbuf[1]) {
default:
*(const char **)apr_array_push(mpm_new_argv) =
if (optarg) {
}
break;
}
}
}
}
}
{
return err;
}
return NULL;
}
{
return err;
}
if (ap_threads_min_free <= 0) {
"WARNING: detected MinSpareServers set to non-positive.");
"Resetting to 1 to avoid almost certain Apache failure.");
"Please read the documentation.");
ap_threads_min_free = 1;
}
return NULL;
}
{
return err;
}
return NULL;
}
{
return err;
}
if (ap_threads_limit > HARD_THREAD_LIMIT) {
"WARNING: MaxClients of %d exceeds compile time limit "
" lowering MaxClients to %d. To increase, please "
"see the", HARD_SERVER_LIMIT);
" HARD_SERVER_LIMIT define in %s.",
}
else if (ap_threads_limit < 1) {
"WARNING: Require MaxClients > 0, setting to 1");
ap_threads_limit = 1;
}
return NULL;
}
const char *arg)
{
return err;
}
return NULL;
}
static const command_rec netware_mpm_cmds[] = {
"Stack size each created thread will use."),
"Number of worker threads launched at server startup"),
"Minimum number of idle threads, to handle request spikes"),
"Maximum number of idle threads"),
"Maximum number of worker threads alive at the same time"),
{ NULL }
};
netware_rewrite_args, /* hook to run before apache parses args */
NULL, /* create per-directory config structure */
NULL, /* merge per-directory config structures */
NULL, /* create per-server config structure */
NULL, /* merge per-server config structures */
netware_mpm_cmds, /* command apr_table_t */
netware_mpm_hooks, /* register hooks */
};