connection.c revision 10a4cdd68ef1ca0e54af296fe1d08ac00150c90b
/* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2000 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*
* Portions of this software are based upon public domain software
* originally written at the National Center for Supercomputing Applications,
* University of Illinois, Urbana-Champaign.
*/
#define CORE_PRIVATE
#include "ap_config.h"
#include "apr_strings.h"
#include "httpd.h"
#include "http_connection.h"
#include "http_request.h"
#include "http_protocol.h"
#include "ap_mpm.h"
#include "mpm_status.h"
#include "http_config.h"
#include "http_vhost.h"
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
AP_HOOK_STRUCT(
AP_HOOK_LINK(pre_connection)
AP_HOOK_LINK(process_connection)
)
AP_IMPLEMENT_HOOK_RUN_ALL(int,pre_connection,(conn_rec *c),(c),OK,DECLINED)
AP_IMPLEMENT_HOOK_RUN_FIRST(int,process_connection,(conn_rec *c),(c),DECLINED)
/*
* More machine-dependent networking gooo... on some systems,
* you've got to be *really* sure that all the packets are acknowledged
* before closing the connection, since the client will not be able
* to see the last response if their TCP buffer is flushed by a RST
* packet from us, which is what the server's TCP stack will send
* if it receives any request data after closing the connection.
*
* In an ideal world, this function would be accomplished by simply
* setting the socket option SO_LINGER and handling it within the
* server's TCP stack while the process continues on to the next request.
* Unfortunately, it seems that most (if not all) operating systems
* block the server process on close() when SO_LINGER is used.
* For those that don't, see USE_SO_LINGER below. For the rest,
* we have created a home-brew lingering_close.
*
* Many operating systems tend to block, puke, or otherwise mishandle
* calls to shutdown only half of the connection. You should define
* NO_LINGCLOSE in ap_config.h if such is the case for your system.
*/
#ifndef MAX_SECS_TO_LINGER
#define MAX_SECS_TO_LINGER 30
#endif
#ifdef USE_SO_LINGER
#define NO_LINGCLOSE /* The two lingering options are exclusive */
static void sock_enable_linger(int s)
{
struct linger li;
li.l_onoff = 1;
li.l_linger = MAX_SECS_TO_LINGER;
if (setsockopt(s, SOL_SOCKET, SO_LINGER,
(char *) &li, sizeof(struct linger)) < 0) {
ap_log_error(APLOG_MARK, APLOG_WARNING, errno, server_conf,
"setsockopt: (SO_LINGER)");
/* not a fatal error */
}
}
#else
#define sock_enable_linger(s) /* NOOP */
#endif /* USE_SO_LINGER */
/* we now proceed to read from the client until we get EOF, or until
* MAX_SECS_TO_LINGER has passed. the reasons for doing this are
* documented in a draft:
*
* http://www.ics.uci.edu/pub/ietf/http/draft-ietf-http-connection-00.txt
*
* in a nutshell -- if we don't make this effort we risk causing
* TCP RST packets to be sent which can tear down a connection before
* all the response data has been sent to the client.
*/
void ap_lingering_close(conn_rec *c)
{
char dummybuf[512];
apr_time_t start;
apr_ssize_t nbytes;
apr_status_t rc;
int timeout;
#ifdef NO_LINGCLOSE
ap_bclose(c->client); /* just close it */
return;
#endif
/* Close the connection, being careful to send out whatever is still
* in our buffers. If possible, try to avoid a hard close until the
* client has ACKed our FIN and/or has stopped sending us data.
*/
if (c->aborted || !(c->client)) {
ap_bsetflag(c->client, B_EOUT, 1);
ap_bclose(c->client);
return;
}
/* Send any leftover data to the client, but never try to again */
if (ap_bflush(c->client) != APR_SUCCESS) {
ap_bclose(c->client);
return;
}
/* Shut down the socket for write, which will send a FIN
* to the peer.
*/
if (ap_bshutdown(c->client, 1) != APR_SUCCESS || c->aborted) {
ap_bclose(c->client);
return;
}
/* Read all data from the peer until we reach "end-of-file" (FIN
* from peer) or we've exceeded our overall timeout.
*/
start = apr_now();
timeout = MAX_SECS_TO_LINGER;
for (;;) {
ap_bsetopt(c->client, BO_TIMEOUT, &timeout);
rc = ap_bread(c->client, dummybuf, sizeof(dummybuf),
&nbytes);
if (rc != APR_SUCCESS || nbytes == 0) break;
/* how much time has elapsed? */
timeout = (int)((apr_now() - start) / APR_USEC_PER_SEC);
if (timeout >= MAX_SECS_TO_LINGER) break;
/* figure out the new timeout */
timeout = MAX_SECS_TO_LINGER - timeout;
}
ap_bclose(c->client);
}
CORE_EXPORT(void) ap_process_connection(conn_rec *c)
{
ap_update_vhost_given_ip(c);
ap_run_pre_connection(c);
ap_run_process_connection(c);
}
int ap_process_http_connection(conn_rec *c)
{
request_rec *r;
/*
* Read and process each request found on our connection
* until no requests are left or we decide to close.
*/
ap_update_connection_status(c->id, "Status", "Reading");
while ((r = ap_read_request(c)) != NULL) {
/* process the request if it was read without error */
ap_update_connection_status(c->id, "Status", "Writing");
if (r->status == HTTP_OK)
ap_process_request(r);
if (!c->keepalive || c->aborted)
break;
ap_update_connection_status(c->id, "Status", "Keepalive");
apr_destroy_pool(r->pool);
if (ap_graceful_stop_signalled())
break;
}
ap_reset_connection_status(c->id);
return OK;
}
/* Clearly some of this stuff doesn't belong in a generalised connection
structure, but for now...
*/
conn_rec *ap_new_connection(apr_pool_t *p, server_rec *server, BUFF *inout,
const struct sockaddr_in *remaddr,
const struct sockaddr_in *saddr, long id)
{
conn_rec *conn = (conn_rec *) apr_pcalloc(p, sizeof(conn_rec));
/* Got a connection structure, so initialize what fields we can
* (the rest are zeroed out by pcalloc).
*/
conn->conn_config=ap_create_conn_config(p);
conn->notes = apr_make_table(p, 5);
conn->pool = p;
conn->local_addr = *saddr;
conn->local_ip = apr_pstrdup(conn->pool,
inet_ntoa(conn->local_addr.sin_addr));
conn->base_server = server;
conn->client = inout;
conn->remote_addr = *remaddr;
conn->remote_ip = apr_pstrdup(conn->pool,
inet_ntoa(conn->remote_addr.sin_addr));
conn->id = id;
return conn;
}
conn_rec *ap_new_apr_connection(apr_pool_t *p, server_rec *server, BUFF *inout,
apr_socket_t *conn_socket, long id)
{
struct sockaddr_in *sa_local, *sa_remote;
apr_get_local_name(&sa_local, conn_socket);
apr_get_remote_name(&sa_remote, conn_socket);
return ap_new_connection(p, server, inout, sa_remote, sa_local, id);
}