mod_speling.dsp revision c020af3e70b64406b7e35ea7b2a21099e5db7efa
e9f640f7551f94504c920995daa12e5c84fb9565nd# Microsoft Developer Studio Project File - Name="ApacheModuleSpeling" - Package Owner=<4>
e9f640f7551f94504c920995daa12e5c84fb9565nd# Microsoft Developer Studio Generated Build File, Format Version 5.00
e9f640f7551f94504c920995daa12e5c84fb9565nd# ** DO NOT EDIT **
e9f640f7551f94504c920995daa12e5c84fb9565nd# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!MESSAGE NMAKE /f "ApacheModuleSpeling.mak".
!MESSAGE NMAKE /f "ApacheModuleSpeling.mak"\
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I ".\\" /I "..\..\lib\apr\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "SHARED_MODULE" /FD /c
BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 ApacheCore.lib aprlib.lib kernel32.lib /nologo /base:"0x27980000" /subsystem:windows /dll /map /machine:I386 /libpath:"..\..\CoreR" /libpath:"..\..\lib\apr\Release"
# ADD LINK32 ApacheCore.lib aprlib.lib kernel32.lib /nologo /base:"0x27980000" /subsystem:windows /dll /map /machine:I386 /libpath:"..\..\CoreR" /libpath:"..\..\lib\apr\Release"
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\include" /I ".\\" /I "..\..\lib\apr\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "SHARED_MODULE" /FD /c
BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 ApacheCore.lib aprlib.lib kernel32.lib /nologo /base:"0x27980000" /subsystem:windows /dll /map /debug /machine:I386 /libpath:"..\..\CoreD" /libpath:"..\..\lib\apr\Debug"
# ADD LINK32 ApacheCore.lib aprlib.lib kernel32.lib /nologo /base:"0x27980000" /subsystem:windows /dll /map /debug /machine:I386 /libpath:"..\..\CoreD" /libpath:"..\..\lib\apr\Debug"
SOURCE=..\..\modules\standard\mod_speling.c
SOURCE=.\readdir.h