mod_allowhandlers.dsp revision fea5a668be80100d79e731b0e255db84cbd309dc
b9c8ce2bdd4045782c243605a1b999098bedcffcNoam Meltzer# Microsoft Developer Studio Project File - Name="mod_allowhandlers" - Package Owner=<4>
b9c8ce2bdd4045782c243605a1b999098bedcffcNoam Meltzer# Microsoft Developer Studio Generated Build File, Format Version 6.00
b9c8ce2bdd4045782c243605a1b999098bedcffcNoam Meltzer# ** DO NOT EDIT **
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas SlebodnikCFG=mod_allowhandlers - Win32 Debug
b9c8ce2bdd4045782c243605a1b999098bedcffcNoam Meltzer!MESSAGE This is not a valid makefile. To build this project using NMAKE,
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE use the Export Makefile command and run
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE NMAKE /f "mod_allowhandlers.mak".
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE You can specify a configuration when running NMAKE
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE by defining the macro CFG on the command line. For example:
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE NMAKE /f "mod_allowhandlers.mak" CFG="mod_allowhandlers - Win32 Debug"
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE Possible choices for configuration are:
fe008197e415e10994e1fd96a9ff060be77ac6c4Lukas Slebodnik!MESSAGE "mod_allowhandlers - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
# ADD CPP /nologo /MD /W3 /O2 /Oy- /Zi /I "../../include" /I "../../srclib/apr/include" /I "../../srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Release\mod_allowhandlers_src" /FD /c
# ADD RSC /l 0x409 /fo"Release/mod_allowhandlers.res" /i "../../include" /i "../../srclib/apr/include" /d "NDEBUG" /d BIN_NAME="mod_allowhandlers.so" /d LONG_NAME="allowhandlers_module for Apache"
BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /out:".\Release\mod_allowhandlers.so" /base:@..\..\os\win32\BaseAddr.ref,mod_allowhandlers.so
# ADD LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Release\mod_allowhandlers.so" /base:@..\..\os\win32\BaseAddr.ref,mod_allowhandlers.so /opt:ref
TargetPath=.\Release\mod_allowhandlers.so
PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2
# ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "../../include" /I "../../srclib/apr/include" /I "../../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Debug\mod_allowhandlers_src" /FD /c
# ADD RSC /l 0x409 /fo"Debug/mod_allowhandlers.res" /i "../../include" /i "../../srclib/apr/include" /d "_DEBUG" /d BIN_NAME="mod_allowhandlers.so" /d LONG_NAME="allowhandlers_module for Apache"
BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Debug\mod_allowhandlers.so" /base:@..\..\os\win32\BaseAddr.ref,mod_allowhandlers.so
# ADD LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Debug\mod_allowhandlers.so" /base:@..\..\os\win32\BaseAddr.ref,mod_allowhandlers.so
TargetPath=.\Debug\mod_allowhandlers.so
PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2
SOURCE=.\mod_allowhandlers.c
SOURCE=..\..\build\win32\httpd.rc