<
section id="writinghandlers"><
title>Writing Handlers</
title>
<
p> In the Apache HTTP Server API, the handler is a specific kind of hook
responsible for generating the response. Examples of modules that include a
handler are <
module>mod_proxy</
module>, <
module>mod_cgi</
module>,
and <
module>mod_status</
module>.</
p>
<
p><
code>mod_lua</
code> always looks to invoke a Lua function for the handler, rather than
just evaluating a script body CGI style. A handler function looks
<
highlight language="lua">
This is the default method name for Lua handlers, see the optional
function-name in the LuaMapHandler directive to choose a different
r:puts("Hello Lua World!\n")
for k, v in pairs( r:parseargs() ) do
for k, v in pairs( r:parsebody() ) do
r:puts("Unsupported HTTP method " ..
r.method)
This handler function just prints out the uri or form encoded
arguments to a plaintext page.
This means (and in fact encourages) that you can have multiple
handlers (or hooks, or filters) in the same script.
<
section id="writingauthzproviders">
<
title>Writing Authorization Providers</
title>
<
p><
module>mod_authz_core</
module> provides a high-level interface to
authorization that is much easier to use than using into the relevant
hooks directly. The first argument to the
<
directive module="mod_authz_core">Require</
directive> directive gives
the name of the responsible authorization provider. For any
<
directive module="mod_authz_core">Require</
directive> line,
<
module>mod_authz_core</
module> will call the authorization provider
of the given name, passing the rest of the line as parameters. The
provider will then check authorization and pass the result as return
<
p>The authz provider is normally called before authentication. If it needs to
know the authenticated user name (or if the user will be authenticated at
This will cause authentication to proceed and the authz provider to be
called a second time.</
p>
<
p>The following authz provider function takes two arguments, one ip
address and one user name. It will allow access from the given ip address
without authentication, or if the authenticated user matches the second
<
highlight language="lua">
function authz_check_foo(r, ip, user)
<
p>The following configuration registers this function as provider
<
code>foo</
code> and configures it for URL <
code>/</
code>:</
p>
<
highlight language="config">
Require foo 10.1.2.3 john_doe
<
section id="writinghooks"><
title>Writing Hooks</
title>
<
p>Hook functions are how modules (and Lua scripts) participate in the
processing of requests. Each type of hook exposed by the server exists for
a specific purpose, such as mapping requests to the filesystem,
performing access control, or setting mimetypes:</
p>
<
table border="1" style="zebra">
<
th>mod_lua directive</
th>
<
td><
directive module="mod_lua">LuaQuickHandler</
directive></
td>
<
td>This is the first hook that will be called after a request has
been mapped to a host or virtual host</
td>
<
td><
directive module="mod_lua">LuaHookTranslateName</
directive></
td>
<
td>This phase translates the requested URI into a filename on the
system. Modules such as <
module>mod_alias</
module> and
<
module>mod_rewrite</
module> operate in this phase.</
td>
<
td><
directive module="mod_lua">LuaHookMapToStorage</
directive></
td>
<
td>This phase maps files to their physical, cached or
external/
proxied storage.
It can be used by proxy or caching modules</
td>
<
td><
directive module="mod_lua">LuaHookAccessChecker</
directive></
td>
<
td>This phase checks whether a client has access to a resource. This
phase is run before the user is authenticated, so beware.
<
td><
directive module="mod_lua">LuaHookCheckUserID</
directive></
td>
<
td>This phase it used to check the negotiated user ID</
td>
<
td>Check Authorization</
td>
<
td><
directive module="mod_lua">LuaHookAuthChecker</
directive> or
<
directive module="mod_lua">LuaAuthzProvider</
directive></
td>
<
td>This phase authorizes a user based on the negotiated credentials, such as
user ID, client certificate etc.
<
td><
directive module="mod_lua">LuaHookTypeChecker</
directive></
td>
<
td>This phase checks the requested file and assigns a content type and
<
td><
directive module="mod_lua">LuaHookFixups</
directive></
td>
<
td>This is the final "fix anything" phase before the content handlers
are run. Any last-minute changes to the request should be made here.</
td>
<
td>fx. <
code>.lua</
code> files or through <
directive module="mod_lua">LuaMapHandler</
directive></
td>
<
td>This is where the content is handled. Files are read, parsed, some are run,
and the result is sent to the client</
td>
<
td>Once a request has been handled, it enters several logging phases,
which logs the request in either the error or access log</
td>
<
p>Hook functions are passed the request object as their only argument
(except for LuaAuthzProvider, which also gets passed the arguments from
They can return any value, depending on the hook, but most commonly
they'll return OK, DONE, or DECLINED, which you can write in lua as
<
highlight language="lua">
-- example hook that rewrites the URI to a filesystem path.
function translate_name(r)
if
r.uri == "/translate-name" then
-- we don't care about this URL, give another module a chance
<
highlight language="lua">
--[[ example hook that rewrites one URI to another URI. It returns a
substitution, including the core translate_name hook which maps based
Note: Use the
early/
late flags in the directive to make it run before
function translate_name(r)
if
r.uri == "/translate-name" then
<
section id="datastructures"><
title>Data Structures</
title>
<
p>The request_rec is mapped in as a userdata. It has a metatable
which lets you do useful things with it. For the most part it
has the same fields as the request_rec struct, many of which are writeable as
well as readable. (The table fields' content can be changed, but the
fields themselves cannot be set to different tables.)</
p>
<
table border="1" style="zebra">
<
th><
strong>Name</
strong></
th>
<
th><
strong>Lua type</
strong></
th>
<
th><
strong>Writable</
strong></
th>
<
th><
strong>Description</
strong></
th>
<
td><
code>allowoverrides</
code></
td>
<
td>The AllowOverride options applied to the current request.</
td>
<
td><
code>ap_auth_type</
code></
td>
<
td>If an authentication check was made, this is set to the type
of authentication (
f.x. <
code>basic</
code>)</
td>
<
td><
code>args</
code></
td>
<
td>The query string arguments extracted from the request
(
f.x. <
code>foo=bar&name=johnsmith</
code>)</
td>
<
td><
code>assbackwards</
code></
td>
<
td>Set to true if this is an
HTTP/
0.9 style request
(
e.g. <
code>GET /foo</
code> (with no headers) )</
td>
<
td><
code>auth_name</
code></
td>
<
td>The realm name used for authorization (if applicable).</
td>
<
td><
code>banner</
code></
td>
<
td><
code>basic_auth_pw</
code></
td>
<
td>The basic auth password sent with this request, if any</
td>
<
td><
code>canonical_filename</
code></
td>
<
td>The canonical filename of the request</
td>
<
td><
code>content_encoding</
code></
td>
<
td>The content encoding of the current request</
td>
<
td><
code>content_type</
code></
td>
<
td>The content type of the current request, as determined in the
<
td><
code>context_prefix</
code></
td>
<
td><
code>context_document_root</
code></
td>
<
td><
code>document_root</
code></
td>
<
td>The document root of the host</
td>
<
td><
code>err_headers_out</
code></
td>
<
td>MIME header environment for the response, printed even on errors and
persist across internal redirects</
td>
<
td><
code>filename</
code></
td>
changed in the translate-name or map-to-storage phases of a request to allow the
default handler (or script handlers) to serve a different file than what was requested.</
td>
<
td><
code>handler</
code></
td>
<
td>The name of the <
a href="/handler.html">handler</
a> that should serve this request,
f.x. <
code>lua-script</
code> if it is to be served by mod_lua. This is typically set by the
<
directive module="mod_mime">AddHandler</
directive> or <
directive module="core">SetHandler</
directive>
directives, but could also be set via mod_lua to allow another handler to serve up a specific request
that would otherwise not be served by it.
<
td><
code>headers_in</
code></
td>
<
td>MIME header environment from the request. This contains headers such as <
code>Host,
User-Agent, Referer</
code> and so on.</
td>
<
td><
code>headers_out</
code></
td>
<
td>MIME header environment for the response.</
td>
<
td><
code>hostname</
code></
td>
<
td>The host name, as set by the <
code>Host:</
code> header or by a full URI.</
td>
<
td><
code>is_https</
code></
td>
<
td>Whether or not this request is done via HTTPS</
td>
<
td><
code>is_initial_req</
code></
td>
<
td>Whether this request is the initial request or a sub-request</
td>
<
td><
code>limit_req_body</
code></
td>
<
td>The size limit of the request body for this request, or 0 if no limit.</
td>
<
td><
code>log_id</
code></
td>
<
td>The ID to identify request in access and error log.</
td>
<
td><
code>method</
code></
td>
<
td>The request method,
f.x. <
code>GET</
code> or <
code>POST</
code>.</
td>
<
td><
code>notes</
code></
td>
<
td>A list of notes that can be passed on from one module to another.</
td>
<
td><
code>options</
code></
td>
<
td>The Options directive applied to the current request.</
td>
<
td><
code>path_info</
code></
td>
<
td>The PATH_INFO extracted from this request.</
td>
<
td><
code>port</
code></
td>
<
td>The server port used by the request.</
td>
<
td><
code>protocol</
code></
td>
<
td><
code>proxyreq</
code></
td>
<
td>Denotes whether this is a proxy request or not. This value is generally set in
<
td><
code>range</
code></
td>
<
td>The contents of the <
code>Range:</
code> header.</
td>
<
td><
code>remaining</
code></
td>
<
td>The number of bytes remaining to be read from the request body.</
td>
<
td><
code>server_built</
code></
td>
<
td>The time the server executable was built.</
td>
<
td><
code>server_name</
code></
td>
<
td>The server name for this request.</
td>
<
td><
code>some_auth_required</
code></
td>
<
td>Whether some authorization
is/
was required for this request.</
td>
<
td><
code>subprocess_env</
code></
td>
<
td>The environment variables set for this request.</
td>
<
td><
code>started</
code></
td>
<
td>The time the server was (re)started, in seconds since the epoch (Jan 1st, 1970)</
td>
<
td><
code>status</
code></
td>
<
td>The (current) HTTP return code for this request,
f.x. <
code>200</
code> or <
code>404</
code>.</
td>
<
td><
code>the_request</
code></
td>
<
td>The request string as sent by the client,
f.x. <
code>GET /
foo/
bar HTTP/
1.1</
code>.</
td>
<
td><
code>unparsed_uri</
code></
td>
<
td>The unparsed URI of the request</
td>
<
td><
code>uri</
code></
td>
<
td>The URI after it has been parsed by httpd</
td>
<
td><
code>user</
code></
td>
<
td>If an authentication check has been made, this is set to the name of the authenticated user.</
td>
<
td><
code>useragent_ip</
code></
td>
<
td>The IP of the user agent making the request</
td>
<
section id="functions"><
title>Built in functions</
title>
<
p>The request_rec object has (at least) the following methods:</
p>
<
highlight language="lua">
r:flush() -- flushes the output buffer:
while we_have_stuff_to_send do
r:puts("Bla bla bla\n") -- print something to client
r:flush() -- flush the buffer (send to client)
r:sleep(0.5) -- fake processing time and repeat
<
highlight language="lua">
r:addoutputfilter(name|function) -- add an output filter:
r:addoutputfilter("fooFilter") -- add the fooFilter to the output stream
<
highlight language="lua">
r:sendfile(filename) -- sends an entire file to the client, using sendfile if supported by the current platform:
if use_sendfile_thing then
<
highlight language="lua">
r:parseargs() -- returns a Lua table containing the request's query string arguments:
local GET = r:parseargs()
r:puts("Your name is: " .. GET['name'] or "Unknown")
<
highlight language="lua">
r:parsebody([sizeLimit]) -- parse the request body as a POST and return a lua table.
-- An optional number may be passed to specify the maximum number
-- of bytes to parse. Default is 8192 bytes:
local POST = r:parsebody(1024*1024)
r:puts("Your name is: " .. POST['name'] or "Unknown")
<
highlight language="lua">
r:puts("hello", " world", "!") -- print to response body, self explanatory
<
highlight language="lua">
r:write("a single string") -- print to response body, self explanatory
<
highlight language="lua">
r:escape_html("<html>test</html>") -- Escapes HTML code and returns the escaped result
<
highlight language="lua">
r:base64_encode(string) -- Encodes a string using the Base64 encoding standard:
local encoded = r:base64_encode("This is a test") -- returns VGhpcyBpcyBhIHRlc3Q=
<
highlight language="lua">
r:base64_decode(string) -- Decodes a Base64-encoded string:
local decoded = r:base64_decode("VGhpcyBpcyBhIHRlc3Q=") -- returns 'This is a test'
<
highlight language="lua">
r:md5(string) -- Calculates and returns the MD5 digest of a string (binary safe):
local hash = r:md5("This is a test") -- returns ce114e4501d2f4e2dcea3e17b546f339
<
highlight language="lua">
r:sha1(string) -- Calculates and returns the SHA1 digest of a string (binary safe):
local hash = r:sha1("This is a test") -- returns a54d88e06612d820bc3be72877c74f257b561b19
<
highlight language="lua">
r:escape(string) -- URL-Escapes a string:
local escaped = r:escape(url) -- returns 'http%3a%2f%
2ffoo.bar%2f1+2+3+%26+4+%2b+5'
<
highlight language="lua">
r:unescape(string) -- Unescapes an URL-escaped string:
local url = "http%3a%2f%
2ffoo.bar%2f1+2+3+%26+4+%2b+5"
<
highlight language="lua">
r:mpm_query(number) -- Queries the server for MPM information using ap_mpm_query:
r:puts("This server uses the Event MPM")
<
highlight language="lua">
r:expr(string) -- Evaluates an <
a href="/expr.html">expr</
a> string.
if r:expr("%{HTTP_HOST} =~ /^www/") then
r:puts("This host name starts with www")
<
highlight language="lua">
r:scoreboard_process(a) -- Queries the server for information about the process at position <
code>a</
code>:
local process = r:scoreboard_process(1)
<
highlight language="lua">
r:scoreboard_worker(a, b) -- Queries for information about the worker thread, <
code>b</
code>, in process <
code>a</
code>:
local thread = r:scoreboard_worker(1, 1)
<
highlight language="lua">
r:started() -- Returns the time of the last server (re)start
<
highlight language="lua">
r:clock() -- Returns the current time with microsecond precision
<
highlight language="lua">
r:requestbody(filename) -- Reads and returns the request body of a request.
-- If 'filename' is specified, it instead saves the
-- contents to that file:
local input = r:requestbody()
r:puts("You sent the following request body to me:\n")
<
highlight language="lua">
r:add_input_filter(filter_name) -- Adds 'filter_name' as an input filter
<
highlight language="lua">
r.module_info(module_name) -- Queries the server for information about a module
r:puts( ("%s: %s\n"):format(k,v)) -- print out all directives accepted by this module
<
highlight language="lua">
r:loaded_modules() -- Returns a list of modules loaded by httpd:
for k, module in pairs(r:loaded_modules()) do
r:puts("I have loaded module " .. module .. "\n")
<
highlight language="lua">
r:runtime_dir_relative(filename) -- Compute the name of a run-time file (
e.g., shared memory "file")
-- relative to the appropriate run-time directory.
<
highlight language="lua">
r:server_info() -- Returns a table containing server information, such as
-- the name of the httpd executable file, mpm used etc.
<
highlight language="lua">
r:set_document_root(file_path) -- Sets the document root for the request to file_path
<highlight language="lua"> r:add_version_component(component_string) - - Adds a component to the server banner. <
highlight language="lua">
r:set_context_info(prefix, docroot) -- Sets the context prefix and context document root for a request
<
highlight language="lua">
r:os_escape_path(file_path) -- Converts an OS path to a URL in an OS dependant way
<
highlight language="lua">
r:escape_logitem(string) -- Escapes a string for logging
<
highlight language="lua">
r:strcmp_match(string, pattern) -- Checks if 'string' matches 'pattern' using strcmp_match (globs).
local match = r:strcmp_match("
foobar.com", "foo*.com")
<
highlight language="lua">
r:set_keepalive() -- Sets the keepalive status for a request. Returns true if possible, false otherwise.
<
highlight language="lua">
r:make_etag() -- Constructs and returns the etag for the current request.
<
highlight language="lua">
r:send_interim_response(clear) -- Sends an interim (1xx) response to the client.
-- if 'clear' is true, available headers will be sent and cleared.
<
highlight language="lua">
r:custom_response(status_code, string) -- Construct and set a custom response for a given status code.
-- This works much like the ErrorDocument directive:
r:custom_response(404, "Baleted!")
<
highlight language="lua">
r:exists_config_define(string) -- Checks whether a configuration definition exists or not:
if r:exists_config_define("FOO") then
r:puts("httpd was probably run with -DFOO, or it was defined in the configuration")
<
highlight language="lua">
r:state_query(string) -- Queries the server for state information
<
highlight language="lua">
r:stat(filename) -- Runs stat() on a file, and returns a table with file information:
r:puts("This file exists and was last modified at: " ..
info.modified)
<
highlight language="lua">
r:regex(string, pattern, [flags]) -- Runs a regular expression match on a string, returning captures if matched:
local matches = r:regex("foo bar baz", [[foo (\w+) (\S*)]])
r:puts("The regex matched, and the last word captured ($2) was: " .. matches[2])
-- Example ignoring case sensitivity:
local matches = r:regex("FOO bar BAz", [[(foo) bar]], 1)
-- Flags can be a bitwise combination of:
-- 0x02: Multiline search
<
highlight language="lua">
r:sleep(number_of_seconds) -- Puts the script to sleep for a given number of seconds.
-- This can be a floating point number like 1.25 for extra accuracy.
<
highlight language="lua">
r:dbacquire(dbType[, dbParams]) -- Acquires a connection to a database and returns a database class.
-- See '<
a href="#databases">Database connectivity</
a>' for details.
<
highlight language="lua">
r:ivm_set("key", value) -- Set an Inter-VM variable to hold a specific value.
-- These values persist even though the VM is gone or not being used,
-- and so should only be used if MaxConnectionsPerChild is > 0
-- Values can be numbers, strings and booleans.
r:ivm_get("key") -- Fetches a variable set by ivm_set. Returns the contents of the variable
-- if it exists or nil if no such variable exists.
<
section id="logging"><
title>Logging Functions</
title>
<
highlight language="lua">
-- examples of logging messages<
br />
r:trace1("This is a trace log message") -- trace1 through trace8 can be used <
br />
r:debug("This is a debug log message")<
br />
r:info("This is an info log message")<
br />
r:notice("This is a notice log message")<
br />
r:warn("This is a warn log message")<
br />
r:err("This is an err log message")<
br />
r:alert("This is an alert log message")<
br />
r:crit("This is a crit log message")<
br />
r:emerg("This is an emerg log message")<
br />
<
section id="apache2"><
title>apache2 Package</
title>
<
p>A package named <
code>apache2</
code> is available with (at least) the following contents.</
p>
<
dd>internal constant OK. Handlers should return this if they've
handled the request.</
dd>
<
dd>internal constant DECLINED. Handlers should return this if
they are not going to handle the request.</
dd>
<
dd>internal constant DONE.</
dd>
<
dd>Apache HTTP server version string</
dd>
<
dd>HTTP status code</
dd>
<
dd>internal constants used by <
module>mod_proxy</
module></
dd>
<
dd>internal constants used by <
module>mod_authz_core</
module></
dd>
<
p>(Other HTTP status codes are not yet implemented.)</
p>
<
section id="modifying_buckets">
<
title>Modifying contents with Lua filters</
title>
Filter functions implemented via <
directive module="mod_lua">LuaInputFilter</
directive>
or <
directive module="mod_lua">LuaOutputFilter</
directive> are designed as
three-stage non-blocking functions using coroutines to suspend and resume a
function as buckets are sent down the filter chain. The core structure of
<
highlight language="lua">
-- Our first yield is to signal that we are ready to receive buckets.
-- Before this yield, we can set up our environment, check for conditions,
-- and, if we deem it necessary, decline filtering a request alltogether:
return -- This would skip this filter.
-- Regardless of whether we have data to prepend, a yield MUST be called here.
-- Note that only output filters can prepend data. Input filters must use the
-- final stage to append data to the content.
-- After we have yielded, buckets will be sent to us, one by one, and we can
-- do whatever we want with them and then pass on the result.
-- Buckets are stored in the global variable 'bucket', so we create a loop
-- that checks if 'bucket' is not nil:
local output = mangle(bucket) -- Do some stuff to the content
-- Once the buckets are gone, 'bucket' is set to nil, which will exit the
-- loop and land us here. Anything extra we want to append to the content
-- can be done by doing a final yield here. Both input and output filters
-- can append data to the content in this phase.
<
title>Database connectivity</
title>
Mod_lua implements a simple database feature for querying and running commands
on the most popular database engines (mySQL, PostgreSQL, FreeTDS, ODBC, SQLite, Oracle)
<
p>The example below shows how to acquire a database handle and return information from a table:</
p>
<
highlight language="lua">
-- Acquire a database handle
local database, err = r:dbacquire("mysql", "server=localhost,user=root,dbname=mydb")
-- Select some information from it
local results, err = database:select(r, "SELECT `name`, `age` FROM `people` WHERE 1")
local rows = results(0) -- fetch all rows synchronously
for k, row in pairs(rows) do
r:puts(
string.format("Name: %s, Age: %s<br/>", row[1], row[2]) )
r:puts("Database query error: " .. err)
r:puts("Could not connect to the database: " .. err)
To utilize <
module>mod_dbd</
module>, specify <
code>mod_dbd</
code>
as the database type, or leave the field blank:
<
highlight language="lua">
local database = r:dbacquire("mod_dbd")
<
section id="database_object">
<
title>Database object and contained functions</
title>
<
p>The database object returned by <
code>dbacquire</
code> has the following methods:</
p>
<
p><
strong>Normal select and query from a database:</
strong></
p>
<
highlight language="lua">
-- Run a statement and return the number of rows affected:
local affected, errmsg = database:query(r, "DELETE FROM `tbl` WHERE 1")
-- Run a statement and return a result set that can be used synchronously or async:
local result, errmsg = database:select(r, "SELECT * FROM `people` WHERE 1")
<
p><
strong>Using prepared statements (recommended):</
strong></
p>
<
highlight language="lua">
-- Create and run a prepared statement:
local statement, errmsg = database:prepare(r, "DELETE FROM `tbl` WHERE `age` > %u")
local result, errmsg = statement:query(20) -- run the statement with age > 20
-- Fetch a prepared statement from a DBDPrepareSQL directive:
local statement, errmsg = database:prepared(r, "someTag")
local result, errmsg = statement:select("John Doe", 123) -- inject the values "John Doe" and 123 into the statement
<
p><
strong>Escaping values, closing databases etc:</
strong></
p>
<
highlight language="lua">
-- Escape a value for use in a statement:
local escaped = database:escape(r, [["'|blabla]])
-- Close a database connection and free up handles:
-- Check whether a database connection is up and running:
local connected = database:active()
<
section id="result_sets">
<
title>Working with result sets</
title>
<
p>The result set returned by <
code>db:select</
code> or by the prepared statement functions
created through <
code>db:prepare</
code> can be used to
fetch rows synchronously or asynchronously, depending on the row number specified:<
br/>
<
code>result(0)</
code> fetches all rows in a synchronous manner, returning a table of rows.<
br/>
<
code>result(-1)</
code> fetches the next available row in the set, asynchronously.<
br/>
<
code>result(N)</
code> fetches row number <
code>N</
code>, asynchronously:
<
highlight language="lua">
-- fetch a result set using a regular query:
local result, err = db:select(r, "SELECT * FROM `tbl` WHERE 1")
local rows = result(0) -- Fetch ALL rows synchronously
local row = result(-1) -- Fetch the next available row, asynchronously
local row = result(1234) -- Fetch row number 1234, asynchronously
<
p>One can construct a function that returns an iterative function to iterate over all rows
in a synchronous or asynchronous way, depending on the async argument:
<
highlight language="lua">
function rows(resultset, async)
local row = resultset(-1)
return row and a or nil, row
return pairs(resultset(0))
local statement, err = db:prepare(r, "SELECT * FROM `tbl` WHERE `age` > %u")
-- fetch rows asynchronously:
local result, err = statement:select(20)
for index, row in rows(result, true) do
-- fetch rows synchronously:
local result, err = statement:select(20)
for index, row in rows(result, false) do
<
section id="closing_databases">
<
title>Closing a database connection</
title>
<
p>Database handles should be closed using <
code>database:close()</
code> when they are no longer
needed. If you do not close them manually, they will eventually be garbage collected and
closed by mod_lua, but you may end up having too many unused connections to the database
if you leave the closing up to mod_lua. Essentially, the following two measures are
<
highlight language="lua">
-- Method 1: Manually close a handle
local database = r:dbacquire("mod_dbd")
database:close() -- All done
-- Method 2: Letting the garbage collector close it
local database = r:dbacquire("mod_dbd")
database = nil -- throw away the reference
collectgarbage() -- close the handle via GC
<
section id="database_caveat">
<
title>Precautions when working with databases</
title>
<
p>Although the standard <
code>query</
code> and <
code>run</
code> functions are freely
available, it is recommended that you use prepared statements whenever possible, to
both optimize performance (if your db handle lives on for a long time) and to minimize
the risk of SQL injection attacks. <
code>run</
code> and <
code>query</
code> should only
be used when there are no variables inserted into a statement (a static statement).
When using dynamic statements, use <
code>db:prepare</
code> or <
code>db:prepared</
code>.
<
description>Specify the base path for resolving relative paths for mod_lua directives</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
p>Specify the base path which will be used to evaluate all
relative paths within mod_lua. If not specified they
will be resolved relative to the current working directory,
which may not always work well for a server.</
p>
<
description>One of once, request, conn, thread -- default is once</
description>
<
syntax>LuaScope once|request|conn|thread|server [min] [max]</
syntax>
<
default>LuaScope once</
default>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
p>Specify the lifecycle scope of the Lua interpreter which will
be used by handlers in this "Directory." The default is "once"</
p>
<
dt>once:</
dt> <
dd>use the interpreter once and throw it away.</
dd>
<
dt>request:</
dt> <
dd>use the interpreter to handle anything based on
the same file within this request, which is also
<
dt>conn:</
dt> <
dd>Same as request but attached to the connection_rec</
dd>
<
dt>thread:</
dt> <
dd>Use the interpreter for the lifetime of the thread
handling the request (only available with threaded MPMs).</
dd>
<
dt>server:</
dt> <
dd>This one is different than others because the
server scope is quite long lived, and multiple threads
will have the same server_rec. To accommodate this,
server scoped Lua states are stored in an apr
resource list. The <
code>min</
code> and <
code>max</
code> arguments
specify the minimum and maximum number of Lua states to keep in the
Generally speaking, the <
code>thread</
code> and <
code>server</
code> scopes
execute roughly 2-3 times faster than the rest, because they don't have to
spawn new Lua states on every request (especially with the event MPM, as
even keepalive requests will use a new thread for each request). If you are
satisfied that your scripts will not have problems reusing a state, then
the <
code>thread</
code> or <
code>server</
code> scopes should be used for
maximum performance. While the <
code>thread</
code> scope will provide the
fastest responses, the <
code>server</
code> scope will use less memory, as
states are pooled, allowing
f.x. 1000 threads to share only 100 Lua states,
thus using only 10% of the memory required by the <
code>thread</
code> scope.
<
name>LuaMapHandler</
name>
<
description>Map a path to a lua handler</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
p>This directive matches a uri pattern to invoke a specific
handler function in a specific file. It uses PCRE regular
expressions to match the uri, and supports interpolating
match groups into both the file path and the function name.
Be careful writing your regular expressions to avoid security
<
example><
title>Examples:</
title>
<
highlight language="config">
LuaMapHandler /(\w+)/(\w+) /scripts/$
1.lua handle_$2
<
p>This would match uri's such as /
photos/
show?id=9
handler function handle_show on the lua vm after
<
highlight language="config">
<
p>This would invoke the "handle" function, which
is the default if no specific function name is
<
name>LuaPackagePath</
name>
<
description>Add a directory to lua's
package.path</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
usage><
p>Add a path to lua's module search path. Follows the same
conventions as lua. This just munges the
package.path in the
<
example><
title>Examples:</
title>
<
highlight language="config">
<
name>LuaPackageCPath</
name>
<
description>Add a directory to lua's
package.cpath</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
p>Add a path to lua's shared library search path. Follows the same
<
name>LuaCodeCache</
name>
<
description>Configure the compiled code cache.</
description>
<
syntax>LuaCodeCache stat|forever|never</
syntax>
<
default>LuaCodeCache stat</
default>
<
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
Specify the behavior of the in-memory code cache. The default
is stat, which stats the top level script (not any included
ones) each time that file is needed, and reloads it if the
modified time indicates it is newer than the one it has
already loaded. The other values cause it to keep the file
cached forever (don't stat and replace) or to never cache the
<
p>In general stat or forever is good for production, and stat or never
<
example><
title>Examples:</
title>
<
highlight language="config">
<
name>LuaHookTranslateName</
name>
<
description>Provide a hook for the translate name phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
compatibility>The optional third argument is supported in 2.3.15 and later</
compatibility>
Add a hook (at APR_HOOK_MIDDLE) to the translate name phase of
request processing. The hook function receives a single
argument, the request_rec, and should return a status code,
which is either an HTTP error code, or the constants defined
<
p>For those new to hooks, basically each hook will be invoked
until one of them returns
apache2.OK. If your hook doesn't
want to do the translation it should just return
<
highlight language="config">
<
highlight language="lua">
<
note><
title>Context</
title><
p>This directive is not valid in <
directive type="section" module="core">Directory</
directive>, <
directive type="section" module="core">Files</
directive>, or htaccess
<
note><
title>Ordering</
title><
p>The optional arguments "early" or "late"
control when this script runs relative to other modules.</
p></
note>
<
name>LuaHookFixups</
name>
<
description>Provide a hook for the fixups phase of a request
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
Just like LuaHookTranslateName, but executed at the fixups phase
<
name>LuaHookMapToStorage</
name>
<
description>Provide a hook for the map_to_storage phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
p>Like <
directive>LuaHookTranslateName</
directive> but executed at the
map-to-storage phase of a request. Modules like mod_cache run at this phase,
which makes for an interesting example on what to do here:</
p>
<
highlight language="config">
<
highlight language="lua">
function read_file(filename)
local input =
io.open(filename, "r")
local data = input:read("*a")
cached_files[filename] = data
file = cached_files[filename]
return cached_files[filename]
if
r.filename:match("%.png$") then -- Only match PNG files
local file = cached_files[
r.filename] -- Check cache entries
file = read_file(
r.filename) -- Read file into cache
if file then -- If file exists, write it out
r:info(("Sent %s to client from cache"):format(
r.filename))
<
name>LuaHookCheckUserID</
name>
<
description>Provide a hook for the check_user_id phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
compatibility>The optional third argument is supported in 2.3.15 and later</
compatibility>
<
note><
title>Ordering</
title><
p>The optional arguments "early" or "late"
control when this script runs relative to other modules.</
p></
note>
<
name>LuaHookTypeChecker</
name>
<
description>Provide a hook for the type_checker phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
This directive provides a hook for the type_checker phase of the request processing.
This phase is where requests are assigned a content type and a handler, and thus can
be used to modify the type and handler based on input:
<
highlight language="config">
<
highlight language="lua">
r.handler = "gifWizard" -- tell the gifWizard module to handle this
<
name>LuaHookAuthChecker</
name>
<
description>Provide a hook for the auth_checker phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
compatibility>The optional third argument is supported in 2.3.15 and later</
compatibility>
<
p>Invoke a lua function in the auth_checker phase of processing
a request. This can be used to implement arbitrary authentication
and authorization checking. A very simple example:
<
highlight language="lua">
-- If request has no auth info, set the response header and
-- return a 401 to ask the browser for basic auth info.
-- If request has auth info, don't actually look at it, just
-- pretend we got userid 'foo' and validated it.
-- Then check if the userid is 'foo' and accept the request.
function authcheck_hook(r)
r:debug("authcheck: user is nil, returning 401")
r:debug("authcheck: user='" ..
r.user .. "'")
<
note><
title>Ordering</
title><
p>The optional arguments "early" or "late"
control when this script runs relative to other modules.</
p></
note>
<
name>LuaHookAccessChecker</
name>
<
description>Provide a hook for the access_checker phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
compatibility>The optional third argument is supported in 2.3.15 and later</
compatibility>
<
p>Add your hook to the access_checker phase. An access checker
hook function usually returns OK, DECLINED, or HTTP_FORBIDDEN.</
p>
<
note><
title>Ordering</
title><
p>The optional arguments "early" or "late"
control when this script runs relative to other modules.</
p></
note>
<
name>LuaHookInsertFilter</
name>
<
description>Provide a hook for the insert_filter phase of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
usage><
p>Not Yet Implemented</
p></
usage>
<
description>Controls how parent configuration sections are merged into children</
description>
<
syntax>LuaInherit none|parent-first|parent-last</
syntax>
<
default>LuaInherit parent-first</
default>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
<
context>directory</
context><
context>.htaccess</
context>
<
compatibility>2.4.0 and later</
compatibility>
<
usage><
p>By default, if LuaHook* directives are used in overlapping
Directory or Location configuration sections, the scripts defined in the
more specific section are run <
em>after</
em> those defined in the more
generic section (LuaInherit parent-first). You can reverse this order, or
make the parent context not apply at all.</
p>
<
p> In previous
2.3.x releases, the default was effectively to ignore LuaHook*
directives from parent configuration sections.</
p></
usage>
<
name>LuaQuickHandler</
name>
<
description>Provide a hook for the quick handler of request processing</
description>
<
contextlist><
context>server config</
context><
context>virtual host</
context>
This phase is run immediately after the request has been mapped to a virtal host,
and can be used to either do some request processing before the other phases kick
in, or to serve a request without the need to translate, map to storage et cetera.
As this phase is run before anything else, directives such as <
directive type="section" module="core">Location</
directive> or <
directive type="section" module="core">Directory</
directive> are void in this phase, just as
URIs have not been properly parsed yet.
<
note><
title>Context</
title><
p>This directive is not valid in <
directive type="section" module="core">Directory</
directive>, <
directive type="section" module="core">Files</
directive>, or htaccess
<
name>LuaAuthzProvider</
name>
<
description>Plug an authorization provider function into <
module>mod_authz_core</
module>
<
contextlist><
context>server config</
context> </
contextlist>
<
compatibility>2.4.3 and later</
compatibility>
<
p>After a lua function has been registered as authorization provider, it can be used
with the <
directive module="mod_authz_core">Require</
directive> directive:</
p>
<
highlight language="config">
LuaAuthzProvider foo
authz.lua authz_check_foo
<
highlight language="lua">
function authz_check_foo(r, who)
<
name>LuaInputFilter</
name>
<
description>Provide a Lua function for content input filtering</
description>
<
contextlist><
context>server config</
context> </
contextlist>
<
compatibility>2.5.0 and later</
compatibility>
<
p>Provides a means of adding a Lua function as an input filter.
As with output filters, input filters work as coroutines,
first yielding before buffers are sent, then yielding whenever
a bucket needs to be passed down the chain, and finally (optionally)
yielding anything that needs to be appended to the input data. The
global variable <
code>bucket</
code> holds the buckets as they are passed
<
highlight language="config">
<FilesMatch "\.lua>
SetInputFilter myInputFilter
<
highlight language="lua">
Example input filter that converts all POST data to uppercase.
print("luaInputFilter called") -- debug print
while bucket do -- For each bucket, do...
local output =
string.upper(bucket) -- Convert all POST data to uppercase
-- No more buckets available.
coroutine.yield("&filterSignature=1234") -- Append signature at the end
The input filter supports
denying/
skipping a filter if it is deemed unwanted:
<
highlight language="lua">
return -- Simply deny filtering, passing on the original content instead
... -- insert filter stuff here
See "<
a href="#modifying_buckets">Modifying contents with Lua
filters</
a>" for more information.
<
name>LuaOutputFilter</
name>
<
description>Provide a Lua function for content output filtering</
description>
<
contextlist><
context>server config</
context> </
contextlist>
<
compatibility>2.5.0 and later</
compatibility>
<
p>Provides a means of adding a Lua function as an output filter.
As with input filters, output filters work as coroutines,
first yielding before buffers are sent, then yielding whenever
a bucket needs to be passed down the chain, and finally (optionally)
yielding anything that needs to be appended to the input data. The
global variable <
code>bucket</
code> holds the buckets as they are passed
<
highlight language="config">
<FilesMatch "\.lua>
SetOutputFilter myOutputFilter
<
highlight language="lua">
Example output filter that escapes all HTML entities in the output
function output_filter(r)
coroutine.yield("(Handled by myOutputFilter)<br/>\n") -- Prepend some data to the output,
-- yield and wait for buckets.
while bucket do -- For each bucket, do...
local output = r:escape_html(bucket) -- Escape all output
-- No more buckets available.
As with the input filter, the output filter supports
denying/
skipping a filter
if it is deemed unwanted:
<
highlight language="lua">
function output_filter(r)
return -- Simply deny filtering, passing on the original content instead
... -- insert filter stuff here
See "<
a href="#modifying_buckets">Modifying contents with Lua filters</
a>" for more