moo.fx.js revision ada1678a4262b208a7b87391f520a7767d25287c
/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
*
*
* The contents of this file are subject to the terms of either the GNU
* General Public License Version 2 only ("GPL") or the Common Development
* and Distribution License("CDDL") (collectively, the "License"). You
* may not use this file except in compliance with the License. You can
* obtain a copy of the License at
* or packager/legal/LICENSE.txt. See the License for the specific
* language governing permissions and limitations under the License.
*
* When distributing the software, include this License Header Notice in each
* file and include the License file at packager/legal/LICENSE.txt.
*
* GPL Classpath Exception:
* Oracle designates this particular file as subject to the "Classpath"
* exception as provided by Oracle in the GPL Version 2 section of the License
* file that accompanied this code.
*
* Modifications:
* If applicable, add the following below the License Header, with the fields
* enclosed by brackets [] replaced by your own identifying information:
* "Portions Copyright [year] [name of copyright owner]"
*
* Contributor(s):
* If you wish your version of this file to be governed by only the CDDL or
* only the GPL Version 2, indicate your decision by adding "[Contributor]
* elects to include this software in this distribution under the [CDDL or GPL
* Version 2] license." If you don't indicate a single choice of license, a
* recipient has the option to distribute your version of this file under
* either the CDDL, the GPL Version 2 or to extend the choice of license to
* its licensees as provided above. However, if you add GPL Version 2 code
* and therefore, elected the GPL Version 2 license, then the option applies
* only if the new code is made subject to such option by the copyright
* holder.
*/
setOptions: function(options){
onStart: function(){},
onComplete: function(){},
duration: 500,
unit: 'px',
wait: true,
fps: 50
}, options || {});
},
step: function(){
this.setNow();
} else {
this.clearTimer();
}
this.increase();
},
setNow: function(){
},
},
clearTimer: function(){
clearInterval(this.timer);
this.timer = null;
return this;
},
if (this.timer) return;
return this;
},
},
this.increase();
return this;
},
hide: function(){
return this.set(0);
},
setStyle: function(e, p, v){
if (p == 'opacity'){
}
};
this.setOptions(options);
},
increase: function(){
}
});
this.setOptions(options);
this.now = {};
},
setNow: function(){
},
var from = {};
var to = {};
for (p in obj){
}
},
increase: function(){
}
});
//Transitions (c) 2003 Robert Penner (http://www.robertpenner.com/easing/), BSD License.
Fx.Transitions = {
linear: function(t, b, c, d) { return c*t/d + b; },
};