hash.h revision 00bd7d0e21ffa84965fd6aa0ccbc54aab7fad77c
#ifndef HASH_H
#define HASH_H
struct hash_table;
#ifdef HAVE_TYPEOF
# define HASH_VALUE_CAST(table) (typeof((table)._value))
#else
# define HASH_VALUE_CAST(table)
#endif
/* Returns hash code. */
typedef unsigned int hash_callback_t(const void *p);
/* Returns 0 if the pointers are equal. */
typedef int hash_cmp_callback_t(const void *p1, const void *p2);
/* Create a new hash table. If initial_size is 0, the default value is used.
table_pool is used to allocate/free large hash tables, node_pool is used
for smaller allocations and can also be alloconly pool. The pools must not
be free'd before hash_table_destroy() is called. */
void hash_table_create(struct hash_table **table_r, pool_t node_pool,
unsigned int initial_size,
hash_callback_t *hash_cb,
hash_cmp_callback_t *key_compare_cb);
#if defined (__GNUC__) && !defined(__cplusplus)
# define hash_table_create(table, pool, size, hash_cb, key_cmp_cb) \
({(void)COMPILE_ERROR_IF_TRUE( \
sizeof((*table)._key) != sizeof(void *) || \
sizeof((*table)._value) != sizeof(void *)); \
(void)COMPILE_ERROR_IF_TRUE( \
!__builtin_types_compatible_p(typeof(&key_cmp_cb), \
int (*)(typeof((*table)._key), typeof((*table)._key))) && \
!__builtin_types_compatible_p(typeof(&key_cmp_cb), \
int (*)(typeof((*table)._const_key), typeof((*table)._const_key)))); \
(void)COMPILE_ERROR_IF_TRUE( \
!__builtin_types_compatible_p(typeof(&hash_cb), \
unsigned int (*)(typeof((*table)._key))) && \
!__builtin_types_compatible_p(typeof(&hash_cb), \
unsigned int (*)(typeof((*table)._const_key)))); \
hash_table_create(&(*table)._table, pool, size, \
(hash_callback_t *)hash_cb, \
(hash_cmp_callback_t *)key_cmp_cb);})
#else
# define hash_table_create(table, pool, size, hash_cb, key_cmp_cb) \
hash_table_create(&(*table)._table, pool, size, \
(hash_callback_t *)hash_cb, \
(hash_cmp_callback_t *)key_cmp_cb)
#endif
/* Create hash table where comparisons are done directly with the pointers. */
void hash_table_create_direct(struct hash_table **table_r, pool_t node_pool,
unsigned int initial_size);
#if defined (__GNUC__) && !defined(__cplusplus)
# define hash_table_create_direct(table, pool, size) \
({(void)COMPILE_ERROR_IF_TRUE( \
sizeof((*table)._key) != sizeof(void *) || \
sizeof((*table)._value) != sizeof(void *)); \
hash_table_create_direct(&(*table)._table, pool, size);})
#else
# define hash_table_create_direct(table, pool, size) \
hash_table_create_direct(&(*table)._table, pool, size)
#endif
#define hash_table_is_created(table) \
((table)._table != NULL)
void hash_table_destroy(struct hash_table **table);
#define hash_table_destroy(table) \
hash_table_destroy(&(*table)._table)
/* Remove all nodes from hash table. If free_collisions is TRUE, the
memory allocated from node_pool is freed, or discarded with alloconly pools.
WARNING: If you p_clear() the node_pool, the free_collisions must be TRUE. */
void hash_table_clear(struct hash_table *table, bool free_collisions);
#define hash_table_clear(table, free_collisions) \
hash_table_clear((table)._table, free_collisions)
void *hash_table_lookup(const struct hash_table *table, const void *key) ATTR_PURE;
#define hash_table_lookup(table, key) \
HASH_VALUE_CAST(table)hash_table_lookup((table)._table, \
(const void *)((const char *)(key) + COMPILE_ERROR_IF_TYPES2_NOT_COMPATIBLE((table)._key, (table)._const_key, key)))
bool hash_table_lookup_full(const struct hash_table *table,
const void *lookup_key,
void **orig_key_r, void **value_r);
#ifndef __cplusplus
# define hash_table_lookup_full(table, lookup_key, orig_key_r, value_r) \
hash_table_lookup_full((table)._table, \
(void *)((const char *)(lookup_key) + \
COMPILE_ERROR_IF_TYPES2_NOT_COMPATIBLE((table)._const_key, (table)._key, lookup_key)), \
(void *)((orig_key_r) + \
COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._keyp, orig_key_r) + \
COMPILE_ERROR_IF_TRUE(sizeof(*(orig_key_r)) != sizeof(void *))), \
(void *)((value_r) + \
COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._valuep, value_r) + \
COMPILE_ERROR_IF_TRUE(sizeof(*(value_r)) != sizeof(void *))))
#else
/* C++ requires (void **) casting, but that's not possible with strict
aliasing, so .. we'll just disable the type checks */
# define hash_table_lookup_full(table, lookup_key, orig_key_r, value_r) \
hash_table_lookup_full((table)._table, lookup_key, orig_key_r, value_r)
#endif
/* Suppose to insert a new key-value node to the hash table.
If the key already exists, assert-crash. */
void hash_table_insert(struct hash_table *table, void *key, void *value);
/* If the key doesn't exists, do the exact same as hash_table_insert()
If the key already exists, preserve the original key and update only the value.*/
void hash_table_update(struct hash_table *table, void *key, void *value);
#define hash_table_insert(table, key, value) \
hash_table_insert((table)._table, \
(void *)((char*)(key) + COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._key, key)), \
(void *)((char*)(value) + COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._value, value)))
#define hash_table_update(table, key, value) \
hash_table_update((table)._table, \
(void *)((char *)(key) + COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._key, key)), \
(void *)((char *)(value) + COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._value, value)))
bool hash_table_try_remove(struct hash_table *table, const void *key);
#define hash_table_try_remove(table, key) \
hash_table_try_remove((table)._table, \
(const void *)((const char *)(key) + COMPILE_ERROR_IF_TYPES2_NOT_COMPATIBLE((table)._const_key, (table)._key, key)))
#define hash_table_remove(table, key) \
STMT_START { \
if (unlikely(!hash_table_try_remove(table, key))) \
i_panic("key not found from hash"); \
} STMT_END
unsigned int hash_table_count(const struct hash_table *table) ATTR_PURE;
#define hash_table_count(table) \
hash_table_count((table)._table)
/* Iterates through all nodes in hash table. You may safely call hash_table_*()
functions while iterating, but if you add any new nodes, they may or may
not be called for in this iteration. */
struct hash_iterate_context *hash_table_iterate_init(struct hash_table *table);
#define hash_table_iterate_init(table) \
hash_table_iterate_init((table)._table)
bool hash_table_iterate(struct hash_iterate_context *ctx,
void **key_r, void **value_r);
#ifndef __cplusplus
# define hash_table_iterate(ctx, table, key_r, value_r) \
hash_table_iterate(ctx, \
(void *)((key_r) + \
COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._keyp, key_r) + \
COMPILE_ERROR_IF_TRUE(sizeof(*(key_r)) != sizeof(void *)) + \
COMPILE_ERROR_IF_TRUE(sizeof(*(value_r)) != sizeof(void *))), \
(void *)((value_r) + COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._valuep, value_r)))
#else
/* C++ requires (void **) casting, but that's not possible with strict
aliasing, so .. we'll just disable the type checks */
# define hash_table_iterate(ctx, table, key_r, value_r) \
hash_table_iterate(ctx, key_r, value_r)
#endif
void hash_table_iterate_deinit(struct hash_iterate_context **ctx);
/* Hash table isn't resized, and removed nodes aren't removed from
the list while hash table is freezed. Supports nesting. */
void hash_table_freeze(struct hash_table *table);
void hash_table_thaw(struct hash_table *table);
#define hash_table_freeze(table) \
hash_table_freeze((table)._table)
#define hash_table_thaw(table) \
hash_table_thaw((table)._table)
/* Copy all nodes from one hash table to another */
void hash_table_copy(struct hash_table *dest, struct hash_table *src);
#define hash_table_copy(table1, table2) \
hash_table_copy((table1)._table, (table2)._table)
/* hash function for strings */
unsigned int str_hash(const char *p) ATTR_PURE;
unsigned int strcase_hash(const char *p) ATTR_PURE;
/* fast hash function which uppercases a-z. Does not work well
with input that consists from non number/letter input, as
it works by dropping 0x20. */
unsigned int strfastcase_hash(const char *p) ATTR_PURE;
/* a generic hash for a given memory block */
unsigned int mem_hash(const void *p, unsigned int size) ATTR_PURE;
#endif