http-server.c revision 47fee1a942e4797548b1232354f6676b8ff809f4
/* Copyright (c) 2013-2016 Dovecot authors, see the included COPYING file */
#include "lib.h"
#include "net.h"
#include "str.h"
#include "hash.h"
#include "array.h"
#include "ioloop.h"
#include "istream.h"
#include "ostream.h"
#include "connection.h"
#include "dns-lookup.h"
#include "iostream-rawlog.h"
#include "iostream-ssl.h"
#include "http-url.h"
#include "http-server-private.h"
/*
* Server
*/
struct http_server *http_server_init(const struct http_server_settings *set)
{
struct http_server *server;
pool_t pool;
pool = pool_alloconly_create("http server", 1024);
server = p_new(pool, struct http_server, 1);
server->pool = pool;
if (set->rawlog_dir != NULL && *set->rawlog_dir != '\0')
server->set.rawlog_dir = p_strdup(pool, set->rawlog_dir);
server->set.max_client_idle_time_msecs = set->max_client_idle_time_msecs;
server->set.max_pipelined_requests =
(set->max_pipelined_requests > 0 ? set->max_pipelined_requests : 1);
server->set.request_limits = set->request_limits;
server->set.socket_send_buffer_size = set->socket_send_buffer_size;
server->set.socket_recv_buffer_size = set->socket_recv_buffer_size;
server->set.debug = set->debug;
server->conn_list = http_server_connection_list_init();
return server;
}
void http_server_deinit(struct http_server **_server)
{
struct http_server *server = *_server;
*_server = NULL;
connection_list_deinit(&server->conn_list);
if (server->ssl_ctx != NULL)
ssl_iostream_context_deinit(&server->ssl_ctx);
pool_unref(&server->pool);
}
void http_server_switch_ioloop(struct http_server *server)
{
struct connection *_conn = server->conn_list->connections;
/* move connections */
/* FIXME: we wouldn't necessarily need to switch all of them
immediately, only those that have requests now. but also connections
that get new requests before ioloop is switched again.. */
for (; _conn != NULL; _conn = _conn->next) {
struct http_server_connection *conn =
(struct http_server_connection *)_conn;
http_server_connection_switch_ioloop(conn);
}
}
void http_server_shut_down(struct http_server *server)
{
struct connection *_conn, *_next;
server->shutting_down = TRUE;
for (_conn = server->conn_list->connections;
_conn != NULL; _conn = _next) {
struct http_server_connection *conn =
(struct http_server_connection *)_conn;
_next = _conn->next;
(void)http_server_connection_shut_down(conn);
}
}