http-server-private.h revision faa8995f1d300e7a8917407a52bbd1b98e10bf25
#ifndef HTTP_SERVER_PRIVATE_H
#define HTTP_SERVER_PRIVATE_H
#include "connection.h"
#include "http-server.h"
#define HTTP_SERVER_REQUEST_MAX_TARGET_LENGTH 4096
struct http_server_request;
struct http_server_connection;
enum http_server_request_state {
/* New request; request header is still being parsed. */
HTTP_SERVER_REQUEST_STATE_NEW = 0,
/* Queued request; callback to request handler executing. */
HTTP_SERVER_REQUEST_STATE_QUEUED,
/* Reading request payload; request handler still needs to read more
payload. */
HTTP_SERVER_REQUEST_STATE_PAYLOAD_IN,
/* This request is being processed; request payload is fully read, but no
response is yet submitted */
HTTP_SERVER_REQUEST_STATE_PROCESSING,
/* A response is submitted for this request. If not all request payload
was read by the handler, it is first skipped on the input.
*/
HTTP_SERVER_REQUEST_STATE_SUBMITTED_RESPONSE,
/* Request is ready for response; a response is submitted and the request
payload is fully read */
HTTP_SERVER_REQUEST_STATE_READY_TO_RESPOND,
/* The response for the request is sent (apart from payload) */
HTTP_SERVER_REQUEST_STATE_SENT_RESPONSE,
/* Sending response payload to client */
HTTP_SERVER_REQUEST_STATE_PAYLOAD_OUT,
/* Request is finished; still lingering due to references */
HTTP_SERVER_REQUEST_STATE_FINISHED,
/* Request is aborted; still lingering due to references */
HTTP_SERVER_REQUEST_STATE_ABORTED
};
struct http_server_response {
struct http_server_request *request;
unsigned int status;
const char *reason;
string_t *headers;
time_t date;
struct istream *payload_input;
uoff_t payload_size, payload_offset;
struct ostream *payload_output;
http_server_tunnel_callback_t tunnel_callback;
void *tunnel_context;
unsigned int have_hdr_connection:1;
unsigned int have_hdr_date:1;
unsigned int have_hdr_body_spec:1;
unsigned int payload_chunked:1;
unsigned int close:1;
unsigned int submitted:1;
};
struct http_server_request {
struct http_request req;
pool_t pool;
unsigned int refcount;
enum http_server_request_state state;
struct http_server_request *prev, *next;
struct http_server *server;
struct http_server_connection *conn;
struct http_server_response *response;
void (*destroy_callback)(void *);
void *destroy_context;
unsigned int payload_halted:1;
unsigned int sent_100_continue:1;
unsigned int failed:1;
};
struct http_server_connection {
struct connection conn;
struct http_server *server;
unsigned int refcount;
const struct http_server_callbacks *callbacks;
void *context;
unsigned int id; // DEBUG
struct timeout *to_input, *to_idle;
struct ssl_iostream *ssl_iostream;
struct http_request_parser *http_parser;
struct http_server_request *request_queue_head, *request_queue_tail;
unsigned int request_queue_count;
struct istream *incoming_payload;
struct io *io_resp_payload;
char *disconnect_reason;
struct http_server_stats stats;
unsigned int ssl:1;
unsigned int closed:1;
unsigned int close_indicated:1;
unsigned int input_broken:1;
unsigned int output_locked:1;
unsigned int sending_responses:1;
};
struct http_server {
pool_t pool;
struct http_server_settings set;
struct ioloop *ioloop;
struct ssl_iostream_context *ssl_ctx;
struct connection_list *conn_list;
};
static inline const char *
http_server_request_label(struct http_server_request *req)
{
if (req->req.method == NULL || req->req.target_raw == NULL)
return "[INVALID]";
return t_strdup_printf("[%s %s]", req->req.method, req->req.target_raw);
}
static inline const char *
http_server_connection_label(struct http_server_connection *conn)
{
return conn->conn.name;
}
bool http_server_connection_pending_payload(struct http_server_connection *conn);
/* response */
void http_server_response_free(struct http_server_response *resp);
int http_server_response_send(struct http_server_response *resp,
const char **error_r);
int http_server_response_send_more(struct http_server_response *resp,
const char **error_r);
/* request */
struct http_server_request *
http_server_request_new(struct http_server_connection *conn);
void http_server_request_destroy(struct http_server_request **_req);
void http_server_request_abort(struct http_server_request **_req);
void http_server_request_halt_payload(struct http_server_request *req);
void http_server_request_continue_payload(struct http_server_request *req);
void http_server_request_submit_response(struct http_server_request *req);
void http_server_request_ready_to_respond(struct http_server_request *req);
void http_server_request_finished(struct http_server_request *req);
static inline bool
http_server_request_is_new(struct http_server_request *req)
{
return (req->state == HTTP_SERVER_REQUEST_STATE_NEW);
}
static inline bool
http_server_request_is_complete(struct http_server_request *req)
{
return (req->failed || req->conn->input_broken ||
(req->next != NULL && !http_server_request_is_new(req->next)) ||
!http_server_connection_pending_payload(req->conn));
}
static inline bool
http_server_request_version_equals(struct http_server_request *req,
unsigned int major, unsigned int minor) {
return (req->req.version_major == major && req->req.version_minor == minor);
}
/* connection */
struct connection_list *http_server_connection_list_init(void);
void http_server_connection_switch_ioloop(struct http_server_connection *conn);
void http_server_connection_send_responses(struct http_server_connection *conn);
int http_server_connection_output(struct http_server_connection *conn);
void http_server_connection_tunnel(struct http_server_connection **_conn,
http_server_tunnel_callback_t callback, void *context);
bool http_server_connection_pending_payload(struct http_server_connection *conn);
#endif