auth-server-connection.c revision 9ddd3d7d8651985e373a6c48e0ddc76b8a4ef1c7
2326cfd02158fb9217ef3bb4419142f144aa3c0bSascha Graef/* Copyright (c) 2003-2011 Dovecot authors, see the included COPYING file */
5b6f49391291b25c13e660ebdfcf80424cf941b2henning mueller#define AUTH_SERVER_CONN_MAX_LINE_LENGTH AUTH_CLIENT_MAX_LINE_LENGTH
5b6f49391291b25c13e660ebdfcf80424cf941b2henning muellerauth_server_connection_reconnect(struct auth_server_connection *conn,
3f2e11b6294f92d3434551cdbbf10d952a52d478Eugen Kuksaauth_server_input_mech(struct auth_server_connection *conn,
3f2e11b6294f92d3434551cdbbf10d952a52d478Eugen Kuksa const char *const *args)
5b6f49391291b25c13e660ebdfcf80424cf941b2henning mueller i_error("BUG: Authentication server already sent handshake");
const char *const *args)
const char *const *args)
const char *const *args)
unsigned int id;
const char *const *args)
const char *const *args)
const char *const *args)
const char *line)
const char *const *args;
int ret;
T_BEGIN {
} T_END;
if (ret < 0) {
struct auth_server_connection *
return conn;
const char *disconnect_reason)
unsigned int request_count = 0;
const char *reason)
const char *disconnect_reason)
const char *handshake;
int fd;
FALSE);
unsigned int id;
if (id == 0) {
return id;