#ifndef DICT_CONNECTION_H
#define DICT_CONNECTION_H
#include "dict.h"
struct dict_connection_transaction {
unsigned int id;
struct dict_connection *conn;
struct dict_transaction_context *ctx;
};
struct dict_connection {
struct dict_connection *prev, *next;
struct dict_server *server;
int refcount;
char *username;
char *name;
struct dict *dict;
enum dict_data_type value_type;
unsigned int minor_version;
int fd;
struct io *io;
struct istream *input;
struct ostream *output;
struct timeout *to_input;
struct timeout *to_unref;
/* There are only a few transactions per client, so keeping them in
array is fast enough */
ARRAY(struct dict_connection_transaction) transactions;
ARRAY(struct dict_connection_cmd *) cmds;
unsigned int async_id_counter;
bool destroyed:1;
};
struct dict_connection *dict_connection_create(int fd);
void dict_connection_destroy(struct dict_connection *conn);
void dict_connection_ref(struct dict_connection *conn);
bool dict_connection_unref(struct dict_connection *conn);
void dict_connection_unref_safe(struct dict_connection *conn);
void dict_connection_continue_input(struct dict_connection *conn);
unsigned int dict_connections_current_count(void);
void dict_connections_destroy_all(void);
#endif