socket.c revision a2b8bb87775ed6c7cd245cd615fca4529ec18ae0
/*
* Copyright (C) 2000, 2001 Internet Software Consortium.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM
* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL
* INTERNET SOFTWARE CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* $Id: socket.c,v 1.24 2003/10/03 06:12:34 marka Exp $ */
/* This code has been rewritten to take advantage of Windows Sockets
* I/O Completion Ports and Events. I/O Completion Ports is ONLY
* available on Windows NT, Windows 2000 and Windows XP series of
* the Windows Operating Systems. In CANNOT run on Windows 95, Windows 98
* or the follow-ons to those Systems.
*
* This code is by nature multithreaded and takes advantage of various
* features to pass on information through the completion port for
* when I/O is completed. All sends and receives are completed through
* the completion port. Due to an implementation bug in Windows 2000,
* Service Pack 2 must installed on the system for this code to run correctly.
* For details on this problem see Knowledge base article Q263823.
* The code checks for this. The number of Completion Port Worker threads
* used is the total number of CPU's + 1. This increases the likelihood that
* a Worker Thread is available for processing a completed request.
*
* All accepts and connects are accomplished through the WSAEventSelect()
* function and the event_wait loop. Events are added to and deleted from
* each event_wait thread via a common event_update stack owned by the socket
* manager. If the event_wait thread runs out of array space in the events
* array it will look for another event_wait thread to add the event. If it
* fails to find another one it will create a new thread to handle the
* outstanding event.
*
* A future enhancement is to use AcceptEx to take avantage of Overlapped
* I/O which allows for enhanced performance of TCP connections.
* This will also reduce the number of events that are waited on by the
* event_wait threads to just the connect sockets and reduce the number
* additional threads required.
*
* XXXPDM 5 August, 2002
*/
#define MAKE_EXTERNAL 1
#include <config.h>
#include <sys/types.h>
#ifndef _WINSOCKAPI_
#define _WINSOCKAPI_ /* Prevent inclusion of winsock.h in windows.h */
#endif
#include <errno.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <io.h>
#include <fcntl.h>
#include <process.h>
#include <isc/buffer.h>
#include <isc/bufferlist.h>
#include <isc/condition.h>
#include <isc/list.h>
#include <isc/log.h>
#include <isc/mem.h>
#include <isc/msgs.h>
#include <isc/mutex.h>
#include <isc/net.h>
#include <isc/os.h>
#include <isc/platform.h>
#include <isc/print.h>
#include <isc/region.h>
#include <isc/socket.h>
#include <isc/strerror.h>
#include <isc/syslog.h>
#include <isc/task.h>
#include <isc/thread.h>
#include <isc/util.h>
#include <isc/win32os.h>
#include "errno2result.h"
/*
* Define this macro to control the behavior of connection
* resets on UDP sockets. See Microsoft KnowledgeBase Article Q263823
* for details.
* NOTE: This requires that Windows 2000 systems install Service Pack 2
* or later.
*/
#ifndef SIO_UDP_CONNRESET
#define SIO_UDP_CONNRESET _WSAIOW(IOC_VENDOR,12)
#endif
/*
* Some systems define the socket length argument as an int, some as size_t,
* some as socklen_t. This is here so it can be easily changed if needed.
*/
#ifndef ISC_SOCKADDR_LEN_T
#define ISC_SOCKADDR_LEN_T unsigned int
#endif
/*
* Define what the possible "soft" errors can be. These are non-fatal returns
* of various network related functions, like recv() and so on.
*
* For some reason, BSDI (and perhaps others) will sometimes return <0
* from recv() but will have errno==0. This is broken, but we have to
* work around it here.
*/
#define SOFT_ERROR(e) ((e) == WSAEINTR || \
(e) == WSA_IO_PENDING || \
(e) == WSAEWOULDBLOCK || \
(e) == EWOULDBLOCK || \
(e) == EINTR || \
(e) == EAGAIN || \
(e) == 0)
#define DLVL(x) ISC_LOGCATEGORY_GENERAL, ISC_LOGMODULE_SOCKET, ISC_LOG_DEBUG(x)
/*
* DLVL(90) -- Function entry/exit and other tracing.
* DLVL(70) -- Socket "correctness" -- including returning of events, etc.
* DLVL(60) -- Socket data send/receive
* DLVL(50) -- Event tracing, including receiving/sending completion events.
* DLVL(20) -- Socket creation/destruction.
*/
#define TRACE_LEVEL 90
#define CORRECTNESS_LEVEL 70
#define IOEVENT_LEVEL 60
#define EVENT_LEVEL 50
#define CREATION_LEVEL 20
#define TRACE DLVL(TRACE_LEVEL)
#define CORRECTNESS DLVL(CORRECTNESS_LEVEL)
#define IOEVENT DLVL(IOEVENT_LEVEL)
#define EVENT DLVL(EVENT_LEVEL)
#define CREATION DLVL(CREATION_LEVEL)
typedef isc_event_t intev_t;
#define SOCKET_MAGIC ISC_MAGIC('I', 'O', 'i', 'o')
#define VALID_SOCKET(t) ISC_MAGIC_VALID(t, SOCKET_MAGIC)
/*
* IPv6 control information. If the socket is an IPv6 socket we want
* to collect the destination address and interface so the client can
* set them on outgoing packets.
*/
#ifdef ISC_PLATFORM_HAVEIPV6
#ifndef USE_CMSG
#define USE_CMSG 1
#endif
#endif
/*
* NetBSD and FreeBSD can timestamp packets. XXXMLG Should we have
* a setsockopt() like interface to request timestamps, and if the OS
* doesn't do it for us, call gettimeofday() on every UDP receive?
*/
/*
* We really don't want to try and use these control messages. Win32
* doesn't have this mechanism
*/
#undef USE_CMSG
/*
* Message header for recvmsg and sendmsg calls.
* Used value-result for recvmsg, value only for sendmsg.
*/
struct msghdr {
void *msg_name; /* optional address */
u_int msg_namelen; /* size of address */
WSABUF *msg_iov; /* scatter/gather array */
u_int msg_iovlen; /* # elements in msg_iov */
void *msg_control; /* ancillary data, see below */
u_int msg_controllen; /* ancillary data buffer len */
int msg_flags; /* flags on received message */
} msghdr;
/*
* The number of times a send operation is repeated if the result is EINTR.
*/
#define NRETRIES 10
struct isc_socket {
/* Not locked. */
unsigned int magic;
isc_socketmgr_t *manager;
isc_mutex_t lock;
isc_sockettype_t type;
OVERLAPPED overlapped;
/* Pointers to scatter/gather buffers */
WSABUF iov[ISC_SOCKET_MAXSCATTERGATHER];
size_t totalBytes;
WSAEVENT hEvent; /* Event Handle */
long wait_type; /* Events to wait on */
WSAEVENT hAlert; /* Alert Event Handle */
DWORD evthread_id; /* Event Thread Id for socket */
/* Locked by socket lock. */
ISC_LINK(isc_socket_t) link;
unsigned int references;
SOCKET fd;
int pf;
ISC_LIST(isc_socketevent_t) send_list;
ISC_LIST(isc_socketevent_t) recv_list;
ISC_LIST(isc_socket_newconnev_t) accept_list;
isc_socket_connev_t *connect_ev;
/*
* Internal events. Posted when a descriptor is readable or
* writable. These are statically allocated and never freed.
* They will be set to non-purgable before use.
*/
intev_t readable_ev;
intev_t writable_ev;
isc_sockaddr_t address; /* remote address */
unsigned int pending_close : 1,
pending_accept : 1,
iocp : 1, /* I/O Completion Port */
listener : 1, /* listener socket */
connected : 1,
connecting : 1, /* connect pending */
bound : 1; /* bound to local addr */
};
/*
* I/O Completion ports Info structures
*/
static HANDLE hHeapHandle = NULL;
static int iocp_total = 0;
typedef struct IoCompletionInfo {
OVERLAPPED overlapped;
isc_socketevent_t *dev;
int request_type;
struct msghdr messagehdr;
} IoCompletionInfo;
/*
* Define a maximum number of I/O Completion Port worker threads
* to handle the load on the Completion Port. The actual number
* used is the number of CPU's + 1.
*/
#define MAX_IOCPTHREADS 20
/*
* event_change structure to handle adds and deletes from the list of
* events in the Wait
*/
typedef struct event_change event_change_t;
struct event_change {
isc_socket_t *sock;
WSAEVENT hEvent;
DWORD evthread_id;
SOCKET fd;
unsigned int action;
ISC_LINK(event_change_t) link;
};
/*
* Note: We are using an array here since *WaitForMultiple* wants an array
* WARNING: This value may not be greater than 64 since the
* WSAWaitForMultipleEvents function is limited to 64 events.
*/
#define MAX_EVENTS 64
/*
* List of events being waited on and their associated sockets
*/
typedef struct sock_event_list {
int max_event;
int total_events;
isc_socket_t *aSockList[MAX_EVENTS];
WSAEVENT aEventList[MAX_EVENTS];
} sock_event_list;
/*
* Thread Event structure for managing the threads handling events
*/
typedef struct events_thread events_thread_t;
struct events_thread {
isc_thread_t thread_handle; /* Thread's handle */
DWORD thread_id; /* Thread's id */
sock_event_list sockev_list;
isc_socketmgr_t *manager;
ISC_LINK(events_thread_t) link;
};
#define SOCKET_MANAGER_MAGIC ISC_MAGIC('I', 'O', 'm', 'g')
#define VALID_MANAGER(m) ISC_MAGIC_VALID(m, SOCKET_MANAGER_MAGIC)
struct isc_socketmgr {
/* Not locked. */
unsigned int magic;
isc_mem_t *mctx;
isc_mutex_t lock;
/* Locked by manager lock. */
ISC_LIST(event_change_t) event_updates;
ISC_LIST(isc_socket_t) socklist;
int event_written;
WSAEVENT prime_alert;
isc_boolean_t bShutdown;
ISC_LIST(events_thread_t) ev_threads;
isc_condition_t shutdown_ok;
HANDLE hIoCompletionPort;
int maxIOCPThreads;
HANDLE hIOCPThreads[MAX_IOCPTHREADS];
DWORD dwIOCPThreadIds[MAX_IOCPTHREADS];
};
#define CLOSED 0 /* this one must be zero */
#define MANAGED 1
#define CLOSE_PENDING 2
/*
* send() and recv() iovec counts
*/
#define MAXSCATTERGATHER_SEND (ISC_SOCKET_MAXSCATTERGATHER)
#define MAXSCATTERGATHER_RECV (ISC_SOCKET_MAXSCATTERGATHER)
static isc_threadresult_t WINAPI event_wait(void *uap);
static isc_threadresult_t WINAPI SocketIoThread(LPVOID ThreadContext);
static void free_socket(isc_socket_t **);
enum {
SOCKET_CANCEL,
SOCKET_SHUTDOWN,
SOCKET_RECV,
SOCKET_SEND,
SOCK_ACCEPT
};
enum {
EVENT_ADD,
EVENT_DELETE
};
#define SOCK_DEAD(s) ((s)->references == 0)
#if defined(ISC_SOCKET_DEBUG)
/*
* This is used to dump the contents of the sock structure
* You should make sure that the sock is locked before
* dumping it. Since the code uses simple printf() statements
* it should only be used interactively.
*/
void
sock_dump(isc_socket_t *sock) {
isc_socketevent_t *ldev;
isc_socket_newconnev_t *ndev;
isc_sockaddr_t addr;
char socktext[256];
isc_socket_getpeername(sock, &addr);
isc_sockaddr_format(&addr, socktext, sizeof(socktext));
printf("Remote Socket: %s\n", socktext);
isc_socket_getsockname(sock, &addr);
isc_sockaddr_format(&addr, socktext, sizeof(socktext));
printf("This Socket: %s\n", socktext);
printf("\n\t\tSock Dump\n");
printf("\t\tfd: %u\n", sock->fd);
printf("\t\treferences: %d\n", sock->references);
printf("\t\tpending_accept: %d\n", sock->pending_accept);
printf("\t\tpending_close: %d\n", sock->pending_close);
printf("\t\tconnecting: %d\n", sock->connecting);
printf("\t\tconnected: %d\n", sock->connected);
printf("\t\tbound: %d\n", sock->bound);
printf("\t\tiocp: %d\n", sock->iocp);
printf("\t\tsocket type: %d\n", sock->type);
printf("\n\t\tSock Recv List\n");
ldev = ISC_LIST_HEAD(sock->recv_list);
while (ldev != NULL) {
printf("\t\tdev: %p\n", ldev);
ldev = ISC_LIST_NEXT(ldev, ev_link);
}
printf("\n\t\tSock Send List\n");
ldev = ISC_LIST_HEAD(sock->send_list);
while (ldev != NULL) {
printf("\t\tdev: %p\n", ldev);
ldev = ISC_LIST_NEXT(ldev, ev_link);
}
printf("\n\t\tSock Accept List\n");
ndev = ISC_LIST_HEAD(sock->accept_list);
while (ndev != NULL) {
printf("\t\tdev: %p\n", ldev);
ndev = ISC_LIST_NEXT(ndev, ev_link);
}
}
#endif
/* This function will add an entry to the I/O completion port
* that will signal the I/O thread to exit (gracefully)
*/
static void
signal_iocompletionport_exit(isc_socketmgr_t *manager) {
int i;
int errval;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_MANAGER(manager));
for (i = 0; i < manager->maxIOCPThreads; i++) {
if (!PostQueuedCompletionStatus(manager->hIoCompletionPort,
0, 0, 0)) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"Can't request service thread to exit: %s"),
strbuf);
}
}
}
/*
* Create the worker threads for the I/O Completion Port
*/
void
iocompletionport_createthreads(int total_threads, isc_socketmgr_t *manager) {
int errval;
char strbuf[ISC_STRERRORSIZE];
int i;
INSIST(total_threads > 0);
REQUIRE(VALID_MANAGER(manager));
/*
* We need at least one
*/
for (i = 0; i < total_threads; i++) {
manager->hIOCPThreads[i] = CreateThread( NULL, 0, SocketIoThread,
manager, 0,
&manager->dwIOCPThreadIds[i]);
if(manager->hIOCPThreads[i] == NULL) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"Can't create IOCP thread: %s"),
strbuf);
}
}
}
/*
* Create/initialise the I/O completion port
*/
void
iocompletionport_init(isc_socketmgr_t *manager) {
int errval;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_MANAGER(manager));
/*
* Create a private heap to handle the socket overlapped structure
* The miniumum number of structures is 10, there is no maximum
*/
hHeapHandle = HeapCreate(0, 10*sizeof(IoCompletionInfo), 0);
manager->maxIOCPThreads = min(isc_os_ncpus() + 1,
MAX_IOCPTHREADS);
/* Now Create the Completion Port */
manager->hIoCompletionPort = CreateIoCompletionPort(
INVALID_HANDLE_VALUE, NULL,
0, manager->maxIOCPThreads);
if (manager->hIoCompletionPort == NULL) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"CreateIoCompletionPort() failed "
"during initialization: %s"),
strbuf);
exit(1);
}
/*
* Worker threads for servicing the I/O
*/
iocompletionport_createthreads(manager->maxIOCPThreads, manager);
}
void
iocompletionport_exit(isc_socketmgr_t *manager) {
REQUIRE(VALID_MANAGER(manager));
if (manager->hIoCompletionPort != NULL) {
/* Get each of the service threads to exit
*/
signal_iocompletionport_exit(manager);
}
}
/*
* Add sockets in here and pass the sock data in as part of the information needed
*/
void
iocompletionport_update(isc_socket_t *sock) {
HANDLE hiocp;
REQUIRE(sock != NULL);
if(sock->iocp == 0) {
sock->iocp = 1;
hiocp = CreateIoCompletionPort((HANDLE) sock->fd,
sock->manager->hIoCompletionPort, (DWORD) sock,
sock->manager->maxIOCPThreads);
InterlockedIncrement(&iocp_total);
}
}
void
socket_event_minit(sock_event_list *evlist) {
BOOL bReset;
int i;
REQUIRE(evlist != NULL);
/* Initialize the Event List */
evlist->max_event = 0;
evlist->total_events = 0;
for (i = 0; i < MAX_EVENTS; i++) {
evlist->aSockList[i] = NULL;
evlist->aEventList[i] = (WSAEVENT) 0;
}
evlist->aEventList[0] = WSACreateEvent();
(evlist->max_event)++;
bReset = WSAResetEvent(evlist->aEventList[0]);
}
/*
* Event Thread Initialization
*/
isc_result_t
event_thread_create(events_thread_t **evthreadp, isc_socketmgr_t *manager) {
events_thread_t *evthread;
REQUIRE(VALID_MANAGER(manager));
REQUIRE(evthreadp != NULL && *evthreadp == NULL);
evthread = isc_mem_get(manager->mctx, sizeof(*evthread));
socket_event_minit(&evthread->sockev_list);
ISC_LINK_INIT(evthread, link);
evthread->manager = manager;
ISC_LIST_APPEND(manager->ev_threads, evthread, link);
/*
* Start up the event wait thread.
*/
if (isc_thread_create(event_wait, evthread, &evthread->thread_handle) !=
ISC_R_SUCCESS) {
isc_mem_put(manager->mctx, evthread, sizeof(*evthread));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_thread_create() %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
return (ISC_R_UNEXPECTED);
}
*evthreadp = evthread;
return (ISC_R_SUCCESS);
}
/*
* Locate a thread with space for additional events or create one if
* necessary. The manager is locked at this point so the information
* cannot be changed by another thread while we are searching.
*/
void
locate_available_thread(isc_socketmgr_t *manager) {
events_thread_t *evthread;
DWORD threadid = GetCurrentThreadId();
evthread = ISC_LIST_HEAD(manager->ev_threads);
while (evthread != NULL) {
/*
* We need to find a thread with space to add an event
* If we find it, alert it to process the event change
* list
*/
if(threadid != evthread->thread_id &&
evthread->sockev_list.max_event < MAX_EVENTS) {
WSASetEvent(evthread->sockev_list.aEventList[0]);
return;
}
evthread = ISC_LIST_NEXT(evthread, link);
}
/*
* We need to create a new thread as other threads are full.
* If we succeed in creating the thread, alert it to
* process the event change list since it will have space.
* If we are unable to create one, the event will stay on the
* list and the next event_wait thread will try again to add
* the event. It will call here again if it has no space.
*/
if (event_thread_create(&evthread, manager) == ISC_R_SUCCESS) {
WSASetEvent(evthread->sockev_list.aEventList[0]);
}
}
isc_boolean_t
socket_eventlist_add(event_change_t *evchange, sock_event_list *evlist,
isc_socketmgr_t *manager) {
int max_event;
isc_socket_t *sock;
REQUIRE(evchange != NULL);
sock = evchange->sock;
REQUIRE(sock != NULL);
REQUIRE(sock->hEvent != NULL);
REQUIRE(evlist != NULL);
max_event = evlist->max_event;
if(max_event >= MAX_EVENTS) {
locate_available_thread(manager);
return (ISC_FALSE);
}
evlist->aSockList[max_event] = sock;
evlist->aEventList[max_event] = sock->hEvent;
evlist->max_event++;
evlist->total_events++;
sock->hAlert = evlist->aEventList[0];
sock->evthread_id = GetCurrentThreadId();
return (ISC_TRUE);
}
/*
* Note that the eventLock is locked before calling this function
* All Events and associated sockes are closed here
*/
isc_boolean_t
socket_eventlist_delete(event_change_t *evchange, sock_event_list *evlist) {
int i;
WSAEVENT hEvent;
int iEvent = -1;
REQUIRE(evchange != NULL);
/* Make sure this is the right thread from which to delete the event */
if(evchange->evthread_id != GetCurrentThreadId())
return (ISC_FALSE);
REQUIRE(evlist != NULL);
REQUIRE(evchange->hEvent != NULL);
hEvent = evchange->hEvent;
/* Find the Event */
for (i = 1; i < evlist->max_event; i++) {
if (evlist->aEventList[i] == hEvent) {
iEvent = i;
break;
}
}
/* Actual event start at 1 */
if (iEvent < 1)
return (ISC_FALSE);
for(i = iEvent; i < (evlist->max_event - 1); i++) {
evlist->aEventList[i] = evlist->aEventList[i + 1];
evlist->aSockList[i] = evlist->aSockList[i + 1];
}
evlist->aEventList[evlist->max_event - 1] = 0;
evlist->aSockList[evlist->max_event - 1] = NULL;
/* Cleanup */
WSACloseEvent(hEvent);
if (evchange->fd >= 0)
closesocket(evchange->fd);
evlist->max_event--;
evlist->total_events--;
return (ISC_TRUE);
}
/*
* Get the event changes off of the list and apply the
* requested changes. The manager lock is taken out at
* the start of this function to prevent other event_wait
* threads processing the same information at the same
* time. The queue may not be empty on exit since other
* threads may be involved in processing the queue.
*
* The deletes are done first in order that there be space
* available for the events being added in the same thread
* in case the event list is almost full. This reduces the
* probability of having to create another thread which would
* increase overhead costs.
*/
isc_result_t
process_eventlist(sock_event_list *evlist, isc_socketmgr_t *manager) {
event_change_t *evchange;
event_change_t *next;
isc_boolean_t del;
REQUIRE(evlist != NULL);
LOCK(&manager->lock);
/* First the deletes */
evchange = ISC_LIST_HEAD(manager->event_updates);
while (evchange != NULL) {
next = ISC_LIST_NEXT(evchange, link);
del = ISC_FALSE;
if(evchange->action == EVENT_DELETE) {
del = socket_eventlist_delete(evchange, evlist);
/* Delete only if this thread's socket list was updated */
if (del) {
ISC_LIST_DEQUEUE(manager->event_updates,
evchange, link);
HeapFree(hHeapHandle, 0, evchange);
manager->event_written--;
}
}
evchange = next;
}
/* Now the adds */
evchange = ISC_LIST_HEAD(manager->event_updates);
while (evchange != NULL) {
next = ISC_LIST_NEXT(evchange, link);
del = ISC_FALSE;
if(evchange->action == EVENT_ADD) {
del = socket_eventlist_add(evchange, evlist, manager);
/* Delete only if this thread's socket list was updated */
if (del) {
ISC_LIST_DEQUEUE(manager->event_updates,
evchange, link);
HeapFree(hHeapHandle, 0, evchange);
manager->event_written--;
}
}
evchange = next;
}
UNLOCK(&manager->lock);
return (ISC_R_SUCCESS);
}
/*
* Add the event list changes to the queue and notify the
* event loop
*/
static void
notify_eventlist(isc_socket_t *sock, isc_socketmgr_t *manager,
unsigned int action) {
event_change_t *evchange;
REQUIRE(VALID_MANAGER(manager));
REQUIRE(sock != NULL);
evchange = HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY,
sizeof(event_change_t));
evchange->sock = sock;
evchange->action = action;
evchange->hEvent = sock->hEvent;
evchange->fd = sock->fd;
evchange->evthread_id = sock->evthread_id;
LOCK(&manager->lock);
ISC_LIST_APPEND(manager->event_updates, evchange, link);
sock->manager->event_written++;
UNLOCK(&manager->lock);
/* Alert the Wait List */
if (sock->hAlert != NULL)
WSASetEvent(sock->hAlert);
else
WSASetEvent(manager->prime_alert);
}
/*
* Note that the socket is already locked before calling this function
*/
isc_result_t
socket_event_add(isc_socket_t *sock, long type) {
int stat;
WSAEVENT hEvent;
REQUIRE(sock != NULL);
hEvent = WSACreateEvent();
if (hEvent == WSA_INVALID_EVENT) {
stat = WSAGetLastError();
return (ISC_R_UNEXPECTED);
}
if (WSAEventSelect(sock->fd, hEvent, type) != 0) {
stat = WSAGetLastError();
WSACloseEvent(hEvent);
return (ISC_R_UNEXPECTED);
}
sock->hEvent = hEvent;
sock->wait_type = type;
notify_eventlist(sock, sock->manager, EVENT_ADD);
return (ISC_R_SUCCESS);
}
/*
* Note that the socket is not locked before calling this function
*/
void
socket_event_delete(isc_socket_t *sock) {
REQUIRE(sock != NULL);
REQUIRE(sock->hEvent != NULL);
if (sock->hEvent != NULL) {
sock->wait_type = 0;
sock->pending_close = 1;
notify_eventlist(sock, sock->manager, EVENT_DELETE);
sock->hEvent = NULL;
sock->hAlert = NULL;
sock->evthread_id = 0;
}
}
/*
* Routine to cleanup and then close the socket.
* Only close the socket here if it is NOT associated
* with an event, otherwise the WSAWaitForMultipleEvents
* may fail due to the fact that the the Wait should not
* be running while closing an event or a socket.
*/
void
socket_close(isc_socket_t *sock) {
REQUIRE(sock != NULL);
sock->pending_close = 1;
if (sock->hEvent != NULL)
socket_event_delete(sock);
else {
closesocket(sock->fd);
}
if (sock->iocp) {
sock->iocp = 0;
InterlockedDecrement(&iocp_total);
}
}
/*
* Initialize socket services
*/
BOOL InitSockets() {
WORD wVersionRequested;
WSADATA wsaData;
int err;
/* Need Winsock 2.0 or better */
wVersionRequested = MAKEWORD(2, 0);
err = WSAStartup(wVersionRequested, &wsaData);
if ( err != 0 ) {
/* Tell the user that we could not find a usable Winsock DLL */
return(FALSE);
}
return(TRUE);
}
int
internal_sendmsg(isc_socket_t *sock, IoCompletionInfo *lpo,
struct msghdr *messagehdr, int flags, int *Error) {
int Result;
DWORD BytesSent;
DWORD Flags = flags;
int total_sent;
*Error = 0;
Result = WSASendTo((SOCKET) sock->fd,
messagehdr->msg_iov,
messagehdr->msg_iovlen,
&BytesSent,
Flags,
messagehdr->msg_name,
messagehdr->msg_namelen,
(LPOVERLAPPED) lpo,
NULL);
total_sent = (int) BytesSent;
/* Check for errors.*/
if (Result == SOCKET_ERROR) {
*Error = WSAGetLastError();
switch (*Error) {
case NO_ERROR :
case WSA_IO_INCOMPLETE :
case WSA_WAIT_IO_COMPLETION :
case WSA_IO_PENDING :
break;
default :
return (-1);
break;
}
}
if(lpo != NULL)
return (0);
else
return (total_sent);
}
int
internal_recvmsg(isc_socket_t *sock, IoCompletionInfo *lpo,
struct msghdr *messagehdr, int flags, int *Error) {
DWORD Flags = 0;
DWORD NumBytes = 0;
int total_bytes = 0;
int Result;
*Error = 0;
Result = WSARecvFrom((SOCKET) sock->fd,
messagehdr->msg_iov,
messagehdr->msg_iovlen,
&NumBytes,
&Flags,
messagehdr->msg_name,
(int *)&(messagehdr->msg_namelen),
(LPOVERLAPPED) lpo,
NULL);
total_bytes = (int) NumBytes;
/* Check for errors. */
if (Result == SOCKET_ERROR) {
*Error = WSAGetLastError();
switch (*Error) {
case NO_ERROR :
case WSA_IO_INCOMPLETE :
case WSA_WAIT_IO_COMPLETION :
case WSA_IO_PENDING :
break;
default :
return (-1);
break;
}
}
/* Return the flags received in header */
messagehdr->msg_flags = Flags;
if(lpo != NULL)
return (-1);
else
return (total_bytes);
}
static void
manager_log(isc_socketmgr_t *sockmgr,
isc_logcategory_t *category, isc_logmodule_t *module, int level,
const char *fmt, ...) {
char msgbuf[2048];
va_list ap;
if (!isc_log_wouldlog(isc_lctx, level))
return;
va_start(ap, fmt);
vsnprintf(msgbuf, sizeof(msgbuf), fmt, ap);
va_end(ap);
isc_log_write(isc_lctx, category, module, level,
"sockmgr %p: %s", sockmgr, msgbuf);
}
static void
socket_log(isc_socket_t *sock, isc_sockaddr_t *address,
isc_logcategory_t *category, isc_logmodule_t *module, int level,
isc_msgcat_t *msgcat, int msgset, int message,
const char *fmt, ...) ISC_FORMAT_PRINTF(9, 10);
static void
socket_log(isc_socket_t *sock, isc_sockaddr_t *address,
isc_logcategory_t *category, isc_logmodule_t *module, int level,
isc_msgcat_t *msgcat, int msgset, int message,
const char *fmt, ...) {
char msgbuf[2048];
char peerbuf[256];
va_list ap;
if (! isc_log_wouldlog(isc_lctx, level))
return;
va_start(ap, fmt);
vsnprintf(msgbuf, sizeof(msgbuf), fmt, ap);
va_end(ap);
if (address == NULL) {
isc_log_iwrite(isc_lctx, category, module, level,
msgcat, msgset, message,
"socket %p: %s", sock, msgbuf);
} else {
isc_sockaddr_format(address, peerbuf, sizeof(peerbuf));
isc_log_iwrite(isc_lctx, category, module, level,
msgcat, msgset, message,
"socket %p %s: %s", sock, peerbuf, msgbuf);
}
}
/*
* Make an fd SOCKET non-blocking.
*/
static isc_result_t
make_nonblock(SOCKET fd) {
int ret;
unsigned long flags = 1;
char strbuf[ISC_STRERRORSIZE];
/* Set the socket to non-blocking */
ret = ioctlsocket(fd, FIONBIO, &flags);
if (ret == -1) {
isc__strerror(errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"ioctlsocket(%d, FIOBIO, %d): %s",
fd, flags, strbuf);
return (ISC_R_UNEXPECTED);
}
return (ISC_R_SUCCESS);
}
/*
* Windows 2000 systems incorrectly cause UDP sockets using WASRecvFrom
* to not work correctly, returning a WSACONNRESET error when a WSASendTo
* fails with an "ICMP port unreachable" response and preventing the
* socket from using the WSARecvFrom in subsequent operations.
* The function below fixes this, but requires that Windows 2000
* Service Pack 2 or later be installed on the system. NT 4.0
* systems are not affected by this and work correctly.
* See Microsoft Knowledge Base Article Q263823 for details of this.
*/
isc_result_t
connection_reset_fix(SOCKET fd) {
DWORD dwBytesReturned = 0;
BOOL bNewBehavior = FALSE;
DWORD status;
if(isc_win32os_majorversion() < 5)
return (ISC_R_SUCCESS); /* NT 4.0 has no problem */
/* disable bad behavior using IOCTL: SIO_UDP_CONNRESET */
status = WSAIoctl(fd, SIO_UDP_CONNRESET, &bNewBehavior,
sizeof(bNewBehavior), NULL, 0,
&dwBytesReturned, NULL, NULL);
if (status != SOCKET_ERROR)
return (ISC_R_SUCCESS);
else
return (ISC_R_UNEXPECTED);
}
/*
* Construct an iov array and attach it to the msghdr passed in. This is
* the SEND constructor, which will use the used region of the buffer
* (if using a buffer list) or will use the internal region (if a single
* buffer I/O is requested).
*
* Nothing can be NULL, and the done event must list at least one buffer
* on the buffer linked list for this function to be meaningful.
*
* If write_countp != NULL, *write_countp will hold the number of bytes
* this transaction can send.
*/
static void
build_msghdr_send(isc_socket_t *sock, isc_socketevent_t *dev,
struct msghdr *msg, char *cmsg,
WSABUF *iov, size_t *write_countp) {
unsigned int iovcount;
isc_buffer_t *buffer;
isc_region_t used;
size_t write_count;
size_t skip_count;
memset(msg, 0, sizeof(*msg));
if (sock->type == isc_sockettype_udp) {
msg->msg_name = (void *)&dev->address.type.sa;
msg->msg_namelen = dev->address.length;
} else {
msg->msg_name = NULL;
msg->msg_namelen = 0;
}
buffer = ISC_LIST_HEAD(dev->bufferlist);
write_count = 0;
iovcount = 0;
/*
* Single buffer I/O? Skip what we've done so far in this region.
*/
if (buffer == NULL) {
write_count = dev->region.length - dev->n;
iov[0].buf = (void *)(dev->region.base + dev->n);
iov[0].len = write_count;
iovcount = 1;
goto config;
}
/*
* Multibuffer I/O.
* Skip the data in the buffer list that we have already written.
*/
skip_count = dev->n;
while (buffer != NULL) {
REQUIRE(ISC_BUFFER_VALID(buffer));
if (skip_count < isc_buffer_usedlength(buffer))
break;
skip_count -= isc_buffer_usedlength(buffer);
buffer = ISC_LIST_NEXT(buffer, link);
}
while (buffer != NULL) {
INSIST(iovcount < MAXSCATTERGATHER_SEND);
isc_buffer_usedregion(buffer, &used);
if (used.length > 0) {
iov[iovcount].buf = (void *)(used.base
+ skip_count);
iov[iovcount].len = used.length - skip_count;
write_count += (used.length - skip_count);
skip_count = 0;
iovcount++;
}
buffer = ISC_LIST_NEXT(buffer, link);
}
INSIST(skip_count == 0);
config:
msg->msg_iov = iov;
msg->msg_iovlen = iovcount;
if (write_countp != NULL)
*write_countp = write_count;
}
/*
* Construct an iov array and attach it to the msghdr passed in. This is
* the RECV constructor, which will use the available region of the buffer
* (if using a buffer list) or will use the internal region (if a single
* buffer I/O is requested).
*
* Nothing can be NULL, and the done event must list at least one buffer
* on the buffer linked list for this function to be meaningful.
*
* If read_countp != NULL, *read_countp will hold the number of bytes
* this transaction can receive.
*/
static void
build_msghdr_recv(isc_socket_t *sock, isc_socketevent_t *dev,
struct msghdr *msg, char *cmsg,
WSABUF *iov, size_t *read_countp) {
unsigned int iovcount;
isc_buffer_t *buffer;
isc_region_t available;
size_t read_count;
memset(msg, 0, sizeof(struct msghdr));
if (sock->type == isc_sockettype_udp) {
memset(&dev->address, 0, sizeof(dev->address));
msg->msg_name = (void *)&dev->address.type.sa;
msg->msg_namelen = sizeof(dev->address.type);
} else { /* TCP */
msg->msg_name = NULL;
msg->msg_namelen = 0;
dev->address = sock->address;
}
buffer = ISC_LIST_HEAD(dev->bufferlist);
read_count = 0;
/*
* Single buffer I/O? Skip what we've done so far in this region.
*/
if (buffer == NULL) {
read_count = dev->region.length - dev->n;
iov[0].buf = (void *)(dev->region.base + dev->n);
iov[0].len = read_count;
iovcount = 1;
} else {
/*
* Multibuffer I/O.
* Skip empty buffers.
*/
while (buffer != NULL) {
REQUIRE(ISC_BUFFER_VALID(buffer));
if (isc_buffer_availablelength(buffer) != 0)
break;
buffer = ISC_LIST_NEXT(buffer, link);
}
iovcount = 0;
while (buffer != NULL) {
INSIST(iovcount < MAXSCATTERGATHER_RECV);
isc_buffer_availableregion(buffer, &available);
if (available.length > 0) {
iov[iovcount].buf = (void *)(available.base);
iov[iovcount].len = available.length;
read_count += available.length;
iovcount++;
}
buffer = ISC_LIST_NEXT(buffer, link);
}
}
/*
* If needed, set up to receive that one extra byte. Note that
* we know there is at least one iov left, since we stole it
* at the top of this function.
*/
msg->msg_iov = iov;
msg->msg_iovlen = iovcount;
if (read_countp != NULL)
*read_countp = read_count;
}
static void
set_dev_address(isc_sockaddr_t *address, isc_socket_t *sock,
isc_socketevent_t *dev) {
if (sock->type == isc_sockettype_udp) {
if (address != NULL)
dev->address = *address;
else
dev->address = sock->address;
} else if (sock->type == isc_sockettype_tcp) {
INSIST(address == NULL);
dev->address = sock->address;
}
}
static isc_socketevent_t *
allocate_socketevent(isc_socket_t *sock, isc_eventtype_t eventtype,
isc_taskaction_t action, const void *arg) {
isc_socketevent_t *ev;
ev = (isc_socketevent_t *)isc_event_allocate(sock->manager->mctx,
sock, eventtype,
action, arg,
sizeof(*ev));
if (ev == NULL)
return (NULL);
ev->result = ISC_R_UNEXPECTED;
ISC_LINK_INIT(ev, ev_link);
ISC_LIST_INIT(ev->bufferlist);
ev->region.base = NULL;
ev->n = 0;
ev->offset = 0;
ev->attributes = 0;
return (ev);
}
#if defined(ISC_SOCKET_DEBUG)
static void
dump_msg(struct msghdr *msg, isc_socket_t *sock) {
unsigned int i;
printf("MSGHDR %p, Socket #: %u\n", msg, sock->fd);
printf("\tname %p, namelen %d\n", msg->msg_name, msg->msg_namelen);
printf("\tiov %p, iovlen %d\n", msg->msg_iov, msg->msg_iovlen);
for (i = 0; i < (unsigned int)msg->msg_iovlen; i++)
printf("\t\t%d\tbase %p, len %d\n", i,
msg->msg_iov[i].buf,
msg->msg_iov[i].len);
}
#endif
#define DOIO_SUCCESS 0 /* i/o ok, event sent */
#define DOIO_SOFT 1 /* i/o ok, soft error, no event sent */
#define DOIO_HARD 2 /* i/o error, event sent */
#define DOIO_EOF 3 /* EOF, no event sent */
static int
completeio_recv(isc_socket_t *sock, isc_socketevent_t *dev,
struct msghdr *messagehdr, int cc, int recv_errno) {
size_t actual_count;
isc_buffer_t *buffer;
#define SOFT_OR_HARD(_system, _isc) \
if (recv_errno == _system) { \
if (sock->connected) { \
dev->result = _isc; \
return (DOIO_HARD); \
} \
return (DOIO_SOFT); \
}
#define ALWAYS_HARD(_system, _isc) \
if (recv_errno == _system) { \
dev->result = _isc; \
return (DOIO_HARD); \
}
if (recv_errno != 0) {
if (SOFT_ERROR(recv_errno))
return (DOIO_SOFT);
SOFT_OR_HARD(WSAECONNREFUSED, ISC_R_CONNREFUSED);
SOFT_OR_HARD(WSAENETUNREACH, ISC_R_NETUNREACH);
SOFT_OR_HARD(WSAEHOSTUNREACH, ISC_R_HOSTUNREACH);
SOFT_OR_HARD(WSAECONNRESET, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAENETRESET, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAECONNABORTED, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAEDISCON, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAENETDOWN, ISC_R_NETDOWN);
ALWAYS_HARD(ERROR_OPERATION_ABORTED, ISC_R_CONNECTIONRESET);
ALWAYS_HARD(ERROR_PORT_UNREACHABLE, ISC_R_HOSTUNREACH);
ALWAYS_HARD(ERROR_HOST_UNREACHABLE, ISC_R_HOSTUNREACH);
ALWAYS_HARD(ERROR_NETWORK_UNREACHABLE, ISC_R_NETUNREACH);
ALWAYS_HARD(WSAENOBUFS, ISC_R_NORESOURCES);
#undef SOFT_OR_HARD
#undef ALWAYS_HARD
dev->result = isc__errno2result(recv_errno);
return (DOIO_HARD);
}
/*
* On TCP, zero length reads indicate EOF, while on
* UDP, zero length reads are perfectly valid, although
* strange.
*/
if ((sock->type == isc_sockettype_tcp) && (cc == 0))
return (DOIO_EOF);
if (sock->type == isc_sockettype_udp) {
dev->address.length = messagehdr->msg_namelen;
if (isc_sockaddr_getport(&dev->address) == 0) {
if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
socket_log(sock, &dev->address, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_ZEROPORT,
"dropping source port zero packet");
}
return (DOIO_SOFT);
}
}
socket_log(sock, &dev->address, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_PKTRECV,
"packet received correctly");
/*
* Overflow bit detection. If we received MORE bytes than we should,
* this indicates an overflow situation. Set the flag in the
* dev entry and adjust how much we read by one.
*/
#ifdef ISC_NET_RECVOVERFLOW
if ((sock->type == isc_sockettype_udp) && ((size_t)cc > read_count)) {
dev->attributes |= ISC_SOCKEVENTATTR_TRUNC;
cc--;
}
#endif
/*
* update the buffers (if any) and the i/o count
*/
dev->n += cc;
actual_count = cc;
buffer = ISC_LIST_HEAD(dev->bufferlist);
while (buffer != NULL && actual_count > 0) {
REQUIRE(ISC_BUFFER_VALID(buffer));
if (isc_buffer_availablelength(buffer) <= actual_count) {
actual_count -= isc_buffer_availablelength(buffer);
isc_buffer_add(buffer,
isc_buffer_availablelength(buffer));
} else {
isc_buffer_add(buffer, actual_count);
actual_count = 0;
break;
}
buffer = ISC_LIST_NEXT(buffer, link);
if (buffer == NULL) {
INSIST(actual_count == 0);
}
}
/*
* If we read less than we expected, update counters,
* and let the upper layer handle it.
*/
if (((size_t)cc != sock->totalBytes) && (dev->n < dev->minimum))
return (DOIO_SOFT);
/*
* Full reads are posted, or partials if partials are ok.
*/
dev->result = ISC_R_SUCCESS;
return (DOIO_SUCCESS);
}
static int
startio_recv(isc_socket_t *sock, isc_socketevent_t *dev, int *nbytes,
BOOL bwait, int *recv_errno) {
char *cmsg = NULL;
char strbuf[ISC_STRERRORSIZE];
IoCompletionInfo *lpo;
int status;
struct msghdr messagehdr;
struct msghdr *msghdr;
if (!bwait) {
lpo = (IoCompletionInfo *) HeapAlloc(hHeapHandle,
HEAP_ZERO_MEMORY, sizeof(IoCompletionInfo));
lpo->request_type = SOCKET_RECV;
lpo->dev = dev;
msghdr = &lpo->messagehdr;
} else { /* Wait for recv to complete */
lpo = NULL;
msghdr = &messagehdr;
}
sock->references++;
memset(msghdr, 0, sizeof(struct msghdr));
build_msghdr_recv(sock, dev, msghdr, cmsg, sock->iov,
&(sock->totalBytes));
#if defined(ISC_SOCKET_DEBUG)
dump_msg(msghdr, sock);
#endif
*nbytes = internal_recvmsg(sock, lpo, msghdr, 0, recv_errno);
if (*nbytes < 0) {
if (SOFT_ERROR(*recv_errno)) {
status = DOIO_SOFT;
goto done;
}
if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
isc__strerror(*recv_errno, strbuf, sizeof(strbuf));
socket_log(sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_DOIORECV,
"startio_recv: recvmsg(%d) %d bytes, err %d/%s",
sock->fd, *nbytes, *recv_errno, strbuf);
}
status = completeio_recv(sock, dev, msghdr, *nbytes, *recv_errno);
if(status != DOIO_SOFT) {
sock->references--;
}
goto done;
}
dev->result = ISC_R_SUCCESS;
status = DOIO_SOFT;
done:
return (status);
}
/*
* Returns:
* DOIO_SUCCESS The operation succeeded. dev->result contains
* ISC_R_SUCCESS.
*
* DOIO_HARD A hard or unexpected I/O error was encountered.
* dev->result contains the appropriate error.
*
* DOIO_SOFT A soft I/O error was encountered. No senddone
* event was sent. The operation should be retried.
*
* No other return values are possible.
*/
static int
completeio_send(isc_socket_t *sock, isc_socketevent_t *dev, struct msghdr *messagehdr, int cc,
int send_errno) {
char addrbuf[ISC_SOCKADDR_FORMATSIZE];
char strbuf[ISC_STRERRORSIZE];
if(send_errno != 0) {
if (SOFT_ERROR(send_errno))
return (DOIO_SOFT);
#define SOFT_OR_HARD(_system, _isc) \
if (send_errno == _system) { \
if (sock->connected) { \
dev->result = _isc; \
return (DOIO_HARD); \
} \
return (DOIO_SOFT); \
}
#define ALWAYS_HARD(_system, _isc) \
if (send_errno == _system) { \
dev->result = _isc; \
return (DOIO_HARD); \
}
SOFT_OR_HARD(WSAEACCES, ISC_R_NOPERM);
SOFT_OR_HARD(WSAEAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
SOFT_OR_HARD(WSAECONNREFUSED, ISC_R_CONNREFUSED);
SOFT_OR_HARD(WSAENOTCONN, ISC_R_CONNREFUSED);
SOFT_OR_HARD(WSAECONNRESET, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAECONNABORTED, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAENETRESET, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAEDISCON, ISC_R_CONNECTIONRESET);
SOFT_OR_HARD(WSAENETDOWN, ISC_R_NETDOWN);
ALWAYS_HARD(ERROR_OPERATION_ABORTED, ISC_R_CONNECTIONRESET);
ALWAYS_HARD(ERROR_PORT_UNREACHABLE, ISC_R_HOSTUNREACH);
ALWAYS_HARD(ERROR_HOST_UNREACHABLE, ISC_R_HOSTUNREACH);
ALWAYS_HARD(ERROR_NETWORK_UNREACHABLE, ISC_R_NETUNREACH);
ALWAYS_HARD(WSAEADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
ALWAYS_HARD(WSAEHOSTUNREACH, ISC_R_HOSTUNREACH);
ALWAYS_HARD(WSAEHOSTDOWN, ISC_R_HOSTUNREACH);
ALWAYS_HARD(WSAENETUNREACH, ISC_R_NETUNREACH);
ALWAYS_HARD(WSAENOBUFS, ISC_R_NORESOURCES);
ALWAYS_HARD(EPERM, ISC_R_HOSTUNREACH);
ALWAYS_HARD(EPIPE, ISC_R_NOTCONNECTED);
#undef SOFT_OR_HARD
#undef ALWAYS_HARD
/*
* The other error types depend on whether or not the
* socket is UDP or TCP. If it is UDP, some errors
* that we expect to be fatal under TCP are merely
* annoying, and are really soft errors.
*
* However, these soft errors are still returned as
* a status.
*/
isc_sockaddr_format(&dev->address, addrbuf, sizeof(addrbuf));
isc__strerror(send_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "completeio_send: %s: %s",
addrbuf, strbuf);
dev->result = isc__errno2result(send_errno);
return (DOIO_HARD);
}
/*
* If we write less than we expected, update counters, poke.
*/
dev->n += cc;
if ((size_t)cc != sock->totalBytes)
return (DOIO_SOFT);
/*
* Exactly what we wanted to write. We're done with this
* entry. Post its completion event.
*/
dev->result = ISC_R_SUCCESS;
return (DOIO_SUCCESS);
}
static int
startio_send(isc_socket_t *sock, isc_socketevent_t *dev, int *nbytes,
BOOL bwait, int *send_errno) {
char *cmsg = NULL;
char strbuf[ISC_STRERRORSIZE];
IoCompletionInfo *lpo;
int status;
struct msghdr messagehdr;
struct msghdr *msghdr;
if (!bwait) {
lpo = (IoCompletionInfo *) HeapAlloc(hHeapHandle,
HEAP_ZERO_MEMORY, sizeof(IoCompletionInfo));
lpo->request_type = SOCKET_SEND;
lpo->dev = dev;
msghdr = &lpo->messagehdr;
} else { /* Wait for send to complete */
lpo = NULL;
msghdr = &messagehdr;
}
memset(msghdr, 0, sizeof(struct msghdr));
sock->references++;
build_msghdr_send(sock, dev, msghdr, cmsg, sock->iov,
&(sock->totalBytes));
*nbytes = internal_sendmsg(sock, lpo, msghdr, 0, send_errno);
if (*nbytes < 0) {
if (SOFT_ERROR(*send_errno)) {
status = DOIO_SOFT;
goto done;
}
if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
isc__strerror(*send_errno, strbuf, sizeof(strbuf));
socket_log(sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_INTERNALSEND,
"startio_send: internal_sendmsg(%d) %d bytes, err %d/%s",
sock->fd, *nbytes, *send_errno, strbuf);
}
status = completeio_send(sock, dev, msghdr, *nbytes, *send_errno);
if(status != DOIO_SOFT) {
sock->references--;
}
goto done;
}
dev->result = ISC_R_SUCCESS;
status = DOIO_SOFT;
done:
return (status);
}
/*
* Kill.
*
* Caller must ensure that the socket is not locked and no external
* references exist.
*/
static void
destroy_socket(isc_socket_t **sockp) {
isc_socket_t *sock = *sockp;
isc_socketmgr_t *manager = sock->manager;
REQUIRE(sock != NULL);
socket_log(sock, NULL, CREATION, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_DESTROYING, "destroying socket %d", sock->fd);
INSIST(ISC_LIST_EMPTY(sock->accept_list));
INSIST(ISC_LIST_EMPTY(sock->recv_list));
INSIST(ISC_LIST_EMPTY(sock->send_list));
INSIST(sock->connect_ev == NULL);
LOCK(&manager->lock);
/*
* No one has this socket open and the socket doesn't have to be
* locked. The socket_close function makes sure that if needed
* the event_wait loop removes any associated event from the list
* of events being waited on.
*/
socket_close(sock);
ISC_LIST_UNLINK(manager->socklist, sock, link);
if (ISC_LIST_EMPTY(manager->socklist))
SIGNAL(&manager->shutdown_ok);
/*
* XXX should reset manager->maxfd here
*/
UNLOCK(&manager->lock);
free_socket(sockp);
}
static isc_result_t
allocate_socket(isc_socketmgr_t *manager, isc_sockettype_t type,
isc_socket_t **socketp) {
isc_socket_t *sock;
isc_result_t ret;
sock = isc_mem_get(manager->mctx, sizeof(*sock));
if (sock == NULL)
return (ISC_R_NOMEMORY);
ret = ISC_R_UNEXPECTED;
sock->magic = 0;
sock->references = 0;
sock->manager = manager;
sock->type = type;
sock->fd = INVALID_SOCKET;
ISC_LINK_INIT(sock, link);
/*
* set up list of readers and writers to be initially empty
*/
ISC_LIST_INIT(sock->recv_list);
ISC_LIST_INIT(sock->send_list);
ISC_LIST_INIT(sock->accept_list);
sock->connect_ev = NULL;
sock->pending_accept = 0;
sock->pending_close = 0;
sock->iocp = 0;
sock->listener = 0;
sock->connected = 0;
sock->connecting = 0;
sock->bound = 0;
sock->hEvent = NULL;
sock->hAlert = NULL;
sock->evthread_id = 0;
sock->wait_type = 0;
/*
* initialize the lock
*/
if (isc_mutex_init(&sock->lock) != ISC_R_SUCCESS) {
sock->magic = 0;
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_mutex_init() %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
ret = ISC_R_UNEXPECTED;
goto error;
}
/*
* Initialize readable and writable events
*/
ISC_EVENT_INIT(&sock->readable_ev, sizeof(intev_t),
ISC_EVENTATTR_NOPURGE, NULL, ISC_SOCKEVENT_INTR,
NULL, sock, sock, NULL, NULL);
ISC_EVENT_INIT(&sock->writable_ev, sizeof(intev_t),
ISC_EVENTATTR_NOPURGE, NULL, ISC_SOCKEVENT_INTW,
NULL, sock, sock, NULL, NULL);
sock->magic = SOCKET_MAGIC;
*socketp = sock;
return (ISC_R_SUCCESS);
error: /* socket allocated */
return (ret);
}
/*
* This event requires that the various lists be empty, that the reference
* count be 1, and that the magic number is valid. The other socket bits,
* like the lock, must be initialized as well. The fd associated must be
* marked as closed, by setting it to INVALID_SOCKET on close, or this
* routine will also close the socket.
*/
static void
free_socket(isc_socket_t **socketp) {
isc_socket_t *sock = *socketp;
INSIST(sock->references == 0);
INSIST(VALID_SOCKET(sock));
INSIST(!sock->connecting);
INSIST(!sock->pending_accept);
INSIST(ISC_LIST_EMPTY(sock->recv_list));
INSIST(ISC_LIST_EMPTY(sock->send_list));
INSIST(ISC_LIST_EMPTY(sock->accept_list));
INSIST(!ISC_LINK_LINKED(sock, link));
sock->magic = 0;
DESTROYLOCK(&sock->lock);
isc_mem_put(sock->manager->mctx, sock, sizeof(*sock));
*socketp = NULL;
}
/*
* Create a new 'type' socket managed by 'manager'. Events
* will be posted to 'task' and when dispatched 'action' will be
* called with 'arg' as the arg value. The new socket is returned
* in 'socketp'.
*/
isc_result_t
isc_socket_create(isc_socketmgr_t *manager, int pf, isc_sockettype_t type,
isc_socket_t **socketp) {
isc_socket_t *sock = NULL;
isc_result_t ret;
#if defined(USE_CMSG) || defined(SO_BSDCOMPAT)
int on = 1;
#endif
int socket_errno;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_MANAGER(manager));
REQUIRE(socketp != NULL && *socketp == NULL);
ret = allocate_socket(manager, type, &sock);
if (ret != ISC_R_SUCCESS)
return (ret);
sock->pf = pf;
switch (type) {
case isc_sockettype_udp:
sock->fd = socket(pf, SOCK_DGRAM, IPPROTO_UDP);
if (connection_reset_fix(sock->fd) != ISC_R_SUCCESS) {
closesocket(sock->fd);
free_socket(&sock);
return (ISC_R_UNEXPECTED);
}
break;
case isc_sockettype_tcp:
sock->fd = socket(pf, SOCK_STREAM, IPPROTO_TCP);
break;
}
if (sock->fd == INVALID_SOCKET) {
socket_errno = WSAGetLastError();
free_socket(&sock);
switch (socket_errno) {
case WSAEMFILE:
case WSAENOBUFS:
return (ISC_R_NORESOURCES);
case WSAEPROTONOSUPPORT:
case WSAEPFNOSUPPORT:
case WSAEAFNOSUPPORT:
return (ISC_R_FAMILYNOSUPPORT);
default:
isc__strerror(socket_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"socket() %s: %s",
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
return (ISC_R_UNEXPECTED);
}
}
if (make_nonblock(sock->fd) != ISC_R_SUCCESS) {
free_socket(&sock);
return (ISC_R_UNEXPECTED);
}
#if defined(USE_CMSG)
if (type == isc_sockettype_udp) {
#if defined(ISC_PLATFORM_HAVEIPV6)
#ifdef IPV6_RECVPKTINFO
/* 2292bis */
if ((pf == AF_INET6)
&& (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_RECVPKTINFO,
(void *)&on, sizeof(on)) < 0)) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"setsockopt(%d, IPV6_RECVPKTINFO) "
"%s: %s", sock->fd,
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
}
#else
/* 2292 */
if ((pf == AF_INET6)
&& (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_PKTINFO,
(void *)&on, sizeof(on)) < 0)) {
isc__strerror(WSAGetLaastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"setsockopt(%d, IPV6_PKTINFO) %s: %s",
sock->fd,
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
}
#endif /* IPV6_RECVPKTINFO */
#ifdef IPV6_USE_MIN_MTU /*2292bis, not too common yet*/
/* use minimum MTU */
if (pf == AF_INET6) {
(void)setsockopt(sock->fd, IPPROTO_IPV6,
IPV6_USE_MIN_MTU,
(void *)&on, sizeof(on));
}
#endif
#endif /* ISC_PLATFORM_HAVEIPV6 */
}
#endif /* USE_CMSG */
sock->references = 1;
*socketp = sock;
LOCK(&manager->lock);
/*
* Note we don't have to lock the socket like we normally would because
* there are no external references to it yet.
*/
ISC_LIST_APPEND(manager->socklist, sock, link);
UNLOCK(&manager->lock);
socket_log(sock, NULL, CREATION, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_CREATED, "created %u", sock->fd);
return (ISC_R_SUCCESS);
}
/*
* Attach to a socket. Caller must explicitly detach when it is done.
*/
void
isc_socket_attach(isc_socket_t *sock, isc_socket_t **socketp) {
REQUIRE(VALID_SOCKET(sock));
REQUIRE(socketp != NULL && *socketp == NULL);
LOCK(&sock->lock);
sock->references++;
UNLOCK(&sock->lock);
*socketp = sock;
}
/*
* Dereference a socket. If this is the last reference to it, clean things
* up by destroying the socket.
*/
void
isc_socket_detach(isc_socket_t **socketp) {
isc_socket_t *sock;
isc_boolean_t kill_socket = ISC_FALSE;
REQUIRE(socketp != NULL);
sock = *socketp;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
REQUIRE(sock->references > 0);
sock->references--;
if (sock->references == 0)
kill_socket = ISC_TRUE;
UNLOCK(&sock->lock);
if (kill_socket)
destroy_socket(&sock);
*socketp = NULL;
}
/*
* Dequeue an item off the given socket's read queue, set the result code
* in the done event to the one provided, and send it to the task it was
* destined for.
*
* If the event to be sent is on a list, remove it before sending. If
* asked to, send and detach from the socket as well.
*
* Caller must have the socket locked if the event is attached to the socket.
*/
static void
send_recvdone_event(isc_socket_t *sock, isc_socketevent_t **dev) {
isc_task_t *task;
task = (*dev)->ev_sender;
(*dev)->ev_sender = sock;
if (ISC_LINK_LINKED(*dev, ev_link)) {
ISC_LIST_DEQUEUE(sock->recv_list, *dev, ev_link);
}
if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED)
== ISC_SOCKEVENTATTR_ATTACHED)
isc_task_sendanddetach(&task, (isc_event_t **)dev);
else
isc_task_send(task, (isc_event_t **)dev);
}
/*
* See comments for send_recvdone_event() above.
*
* Caller must have the socket locked if the event is attached to the socket.
*/
static void
send_senddone_event(isc_socket_t *sock, isc_socketevent_t **dev) {
isc_task_t *task;
INSIST(dev != NULL && *dev != NULL);
task = (*dev)->ev_sender;
(*dev)->ev_sender = sock;
if (ISC_LINK_LINKED(*dev, ev_link)) {
ISC_LIST_DEQUEUE(sock->send_list, *dev, ev_link);
}
if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED)
== ISC_SOCKEVENTATTR_ATTACHED)
isc_task_sendanddetach(&task, (isc_event_t **)dev);
else
isc_task_send(task, (isc_event_t **)dev);
}
/*
* Call accept() on a socket, to get the new file descriptor. The listen
* socket is used as a prototype to create a new isc_socket_t. The new
* socket has one outstanding reference. The task receiving the event
* will be detached from just after the event is delivered.
*
* On entry to this function, the event delivered is the internal
* readable event, and the first item on the accept_list should be
* the done event we want to send. If the list is empty, this is a no-op,
* so just unlock and return.
*/
static void
internal_accept(isc_socket_t *sock, int accept_errno) {
isc_socketmgr_t *manager;
isc_socket_newconnev_t *dev;
isc_task_t *task;
ISC_SOCKADDR_LEN_T addrlen;
SOCKET fd;
isc_result_t result = ISC_R_SUCCESS;
char strbuf[ISC_STRERRORSIZE];
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
socket_log(sock, NULL, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTLOCK,
"internal_accept called, locked socket");
manager = sock->manager;
INSIST(VALID_MANAGER(manager));
INSIST(sock->listener);
INSIST(sock->hEvent != NULL);
INSIST(sock->pending_accept == 1);
sock->pending_accept = 0;
INSIST(sock->references > 0);
sock->references--; /* the internal event is done with this socket */
if (sock->references == 0) {
UNLOCK(&sock->lock);
destroy_socket(&sock);
return;
}
/*
* Get the first item off the accept list.
* If it is empty, unlock the socket and return.
*/
dev = ISC_LIST_HEAD(sock->accept_list);
if (dev == NULL) {
UNLOCK(&sock->lock);
return;
}
/*
* Try to accept the new connection. If the accept fails with
* EAGAIN or EINTR, the event wait will be notified again since
* the event will be reset on return to caller.
*/
addrlen = sizeof(dev->newsocket->address.type);
memset(&dev->newsocket->address.type.sa, 0, addrlen);
fd = accept(sock->fd, &dev->newsocket->address.type.sa,
(void *)&addrlen);
if (fd == INVALID_SOCKET) {
accept_errno = WSAGetLastError();
if (SOFT_ERROR(accept_errno) || accept_errno == WSAECONNRESET) {
goto soft_error;
} else {
isc__strerror(accept_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"internal_accept: accept() %s: %s",
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
fd = INVALID_SOCKET;
result = ISC_R_UNEXPECTED;
}
} else {
if (addrlen == 0) {
UNEXPECTED_ERROR(__FILE__, __LINE__,
"internal_accept(): "
"accept() failed to return "
"remote address");
(void)closesocket(fd);
goto soft_error;
} else if (dev->newsocket->address.type.sa.sa_family !=
sock->pf)
{
UNEXPECTED_ERROR(__FILE__, __LINE__,
"internal_accept(): "
"accept() returned peer address "
"family %u (expected %u)",
dev->newsocket->address.
type.sa.sa_family,
sock->pf);
(void)closesocket(fd);
goto soft_error;
}
}
if (fd != INVALID_SOCKET) {
dev->newsocket->address.length = addrlen;
dev->newsocket->pf = sock->pf;
}
/*
* Pull off the done event.
*/
ISC_LIST_UNLINK(sock->accept_list, dev, ev_link);
UNLOCK(&sock->lock);
if (fd != INVALID_SOCKET && (make_nonblock(fd) != ISC_R_SUCCESS)) {
closesocket(fd);
fd = INVALID_SOCKET;
result = ISC_R_UNEXPECTED;
}
/*
* INVALID_SOCKET means the new socket didn't happen.
*/
if (fd != INVALID_SOCKET) {
LOCK(&manager->lock);
ISC_LIST_APPEND(manager->socklist, dev->newsocket, link);
dev->newsocket->fd = fd;
dev->newsocket->bound = 1;
dev->newsocket->connected = 1;
/*
* Save away the remote address
*/
dev->address = dev->newsocket->address;
socket_log(sock, &dev->newsocket->address, CREATION,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_ACCEPTEDCXN,
"accepted connection, new socket %p",
dev->newsocket);
UNLOCK(&manager->lock);
} else {
dev->newsocket->references--;
free_socket(&dev->newsocket);
}
/*
* Fill in the done event details and send it off.
*/
dev->result = result;
task = dev->ev_sender;
dev->ev_sender = sock;
isc_task_sendanddetach(&task, (isc_event_t **)&dev);
return;
soft_error:
UNLOCK(&sock->lock);
return;
}
/*
* Called when a socket with a pending connect() finishes.
*/
static void
internal_connect(isc_socket_t *sock, int connect_errno) {
isc_socket_connev_t *dev;
isc_task_t *task;
int cc;
ISC_SOCKADDR_LEN_T optlen;
char strbuf[ISC_STRERRORSIZE];
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
WSAResetEvent(sock->hEvent);
/*
* When the internal event was sent the reference count was bumped
* to keep the socket around for us. Decrement the count here.
*/
INSIST(sock->references > 0);
sock->references--;
if (sock->references == 0) {
UNLOCK(&sock->lock);
destroy_socket(&sock);
return;
}
/*
* Has this event been canceled?
*/
dev = sock->connect_ev;
if (dev == NULL) {
INSIST(!sock->connecting);
UNLOCK(&sock->lock);
return;
}
INSIST(sock->connecting);
sock->connecting = 0;
/*
* Get any possible error status here.
*/
optlen = sizeof(cc);
if (getsockopt(sock->fd, SOL_SOCKET, SO_ERROR,
(void *)&cc, (void *)&optlen) < 0)
connect_errno = WSAGetLastError();
else
connect_errno = 0;
if (connect_errno != 0) {
/*
* If the error is EAGAIN, just try again on this
* fd and pretend nothing strange happened.
*/
if (SOFT_ERROR(connect_errno) || connect_errno == WSAEINPROGRESS) {
sock->connecting = 1;
UNLOCK(&sock->lock);
return;
}
/*
* Translate other errors into ISC_R_* flavors.
*/
switch (connect_errno) {
#define ERROR_MATCH(a, b) case a: dev->result = b; break;
ERROR_MATCH(WSAEACCES, ISC_R_NOPERM);
ERROR_MATCH(WSAEADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
ERROR_MATCH(WSAEAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
ERROR_MATCH(WSAECONNREFUSED, ISC_R_CONNREFUSED);
ERROR_MATCH(WSAEHOSTUNREACH, ISC_R_HOSTUNREACH);
ERROR_MATCH(WSAEHOSTDOWN, ISC_R_HOSTUNREACH);
ERROR_MATCH(WSAENETUNREACH, ISC_R_NETUNREACH);
ERROR_MATCH(WSAENOBUFS, ISC_R_NORESOURCES);
ERROR_MATCH(EPERM, ISC_R_HOSTUNREACH);
ERROR_MATCH(EPIPE, ISC_R_NOTCONNECTED);
ERROR_MATCH(WSAETIMEDOUT, ISC_R_TIMEDOUT);
#undef ERROR_MATCH
default:
dev->result = ISC_R_UNEXPECTED;
isc__strerror(connect_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"internal_connect: connect() %s",
strbuf);
}
} else {
dev->result = ISC_R_SUCCESS;
sock->connected = 1;
sock->bound = 1;
}
sock->connect_ev = NULL;
UNLOCK(&sock->lock);
task = dev->ev_sender;
dev->ev_sender = sock;
isc_task_sendanddetach(&task, (isc_event_t **)&dev);
}
static void
internal_recv(isc_socket_t *sock, isc_socketevent_t *dev, struct msghdr *messagehdr, int nbytes, int recv_errno) {
isc_socketevent_t *ldev;
int io_state;
int cc;
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
socket_log(sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_INTERNALRECV,
"internal_recv: task got socket event %p", dev);
INSIST(sock->references > 0);
sock->references--; /* the internal event is done with this socket */
if (sock->references == 0) {
UNLOCK(&sock->lock);
destroy_socket(&sock);
return;
}
/* If the event is no longer in the list we can just return */
ldev = ISC_LIST_HEAD(sock->recv_list);
while (ldev != NULL && ldev != dev) {
ldev = ISC_LIST_NEXT(ldev, ev_link);
}
if (ldev == NULL)
goto done;
/*
* Try to do as much I/O as possible on this socket. There are no
* limits here, currently.
*/
switch (completeio_recv(sock, dev, messagehdr, nbytes, recv_errno)) {
case DOIO_SOFT:
cc = 0;
recv_errno = 0;
io_state = startio_recv(sock, dev, &cc, FALSE, &recv_errno);
goto done;
case DOIO_EOF:
/*
* read of 0 means the remote end was closed.
* Run through the event queue and dispatch all
* the events with an EOF result code.
*/
dev->result = ISC_R_EOF;
send_recvdone_event(sock, &dev);
goto done;
case DOIO_SUCCESS:
case DOIO_HARD:
send_recvdone_event(sock, &dev);
break;
}
done:
UNLOCK(&sock->lock);
}
static void
internal_send(isc_socket_t *sock, isc_socketevent_t *dev, struct msghdr *messagehdr, int nbytes, int send_errno) {
isc_socketevent_t *ldev;
int io_state;
int cc;
/*
* Find out what socket this is and lock it.
*/
INSIST(VALID_SOCKET(sock));
LOCK(&sock->lock);
socket_log(sock, NULL, IOEVENT,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_INTERNALSEND,
"internal_send: task got socket event %p", dev);
INSIST(sock->references > 0);
sock->references--; /* the internal event is done with this socket */
if (sock->references == 0) {
UNLOCK(&sock->lock);
destroy_socket(&sock);
return;
}
/* If the event is no longer in the list we can just return */
ldev = ISC_LIST_HEAD(sock->send_list);
while (ldev != NULL && ldev != dev) {
ldev = ISC_LIST_NEXT(ldev, ev_link);
}
if (ldev == NULL)
goto done;
/*
* Try to do as much I/O as possible on this socket. There are no
* limits here, currently.
*/
switch (completeio_send(sock, dev, messagehdr, nbytes, send_errno)) {
case DOIO_SOFT:
cc = 0;
send_errno = 0;
io_state = startio_send(sock, dev, &cc, FALSE, &send_errno);
goto done;
case DOIO_HARD:
case DOIO_SUCCESS:
send_senddone_event(sock, &dev);
break;
}
done:
UNLOCK(&sock->lock);
}
/*
* This is the I/O Completion Port Worker Function. It loops forever
* waiting for I/O to complete and then forwards them for further
* processing. There are a number of these in separate threads.
*/
static isc_threadresult_t WINAPI
SocketIoThread(LPVOID ThreadContext) {
isc_socketmgr_t *manager = ThreadContext;
BOOL bSuccess = FALSE;
DWORD nbytes;
DWORD tbytes;
DWORD tflags;
IoCompletionInfo *lpo = NULL;
isc_socket_t *sock = NULL;
int request;
isc_socketevent_t *dev = NULL;
struct msghdr *messagehdr = NULL;
int errval;
char strbuf[ISC_STRERRORSIZE];
int errstatus;
REQUIRE(VALID_MANAGER(manager));
/* Set the thread priority high enough so I/O will
* preempt normal recv packet processing, but not
* higher than the timer sync thread.
*/
if (!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL)) {
errval = GetLastError();
isc__strerror(errval, strbuf, sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_FAILED,
"Can't set thread priority: %s"),
strbuf);
}
/*
* Loop forever waiting on I/O Completions and then processing them
*/
while(TRUE) {
bSuccess = GetQueuedCompletionStatus (
manager->hIoCompletionPort,
&nbytes,
(LPDWORD) &sock,
(LPOVERLAPPED *)&lpo,
INFINITE
);
if(lpo == NULL ) {
/*
* Received request to exit
*/
break;
}
errstatus = 0;
if(!bSuccess) {
/*
* I/O Failure
* Find out why
*/
WSAGetOverlappedResult(sock->fd, (LPWSAOVERLAPPED) &lpo,
&tbytes, FALSE, &tflags);
dev = lpo->dev;
}
request = lpo->request_type;
dev = lpo->dev;
messagehdr = &lpo->messagehdr;
switch (request) {
case SOCKET_CANCEL:
break;
case SOCKET_RECV:
internal_recv(sock, dev, messagehdr, nbytes, errstatus);
break;
case SOCKET_SEND:
internal_send(sock, dev, messagehdr, nbytes, errstatus);
break;
default:
break; /* Unknown: Just ignore it */
}
if (lpo != NULL)
HeapFree(hHeapHandle, 0, lpo);
}
/*
* Exit Completion Port Thread
*/
manager_log(manager, TRACE,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_EXITING, "SocketIoThread exiting"));
return ((isc_threadresult_t)0);
}
/*
* This is the thread that will loop forever, waiting for an event to
* happen.
*
* When the wait returns something to do, find the signaled event
* and issue the request for the given socket
*/
static isc_threadresult_t WINAPI
event_wait(void *uap) {
events_thread_t *evthread = uap;
isc_socketmgr_t *manager = evthread->manager;
int cc;
int event_errno;
char strbuf[ISC_STRERRORSIZE];
isc_socket_t *wsock;
int iEvent;
int max_event;
sock_event_list *evlist;
WSANETWORKEVENTS NetworkEvents;
int err;
REQUIRE(evthread != NULL);
REQUIRE(VALID_MANAGER(manager));
/* We need to know the Id of the thread */
evthread->thread_id = GetCurrentThreadId();
evlist = &(evthread->sockev_list);
/* See if there's anything waiting to add to the event list */
if (manager->event_written > 0)
process_eventlist(evlist, manager);
while (!manager->bShutdown) {
do {
max_event = evlist->max_event;
event_errno = 0;
WSAResetEvent(evlist->aEventList[0]);
cc = WSAWaitForMultipleEvents(max_event,
evlist->aEventList, FALSE, WSA_INFINITE,
FALSE);
if (cc == WSA_WAIT_FAILED) {
event_errno = WSAGetLastError();
if (!SOFT_ERROR(event_errno)) {
isc__strerror(event_errno, strbuf,
sizeof(strbuf));
FATAL_ERROR(__FILE__, __LINE__,
"WSAWaitForMultipleEvents() %s: %s",
isc_msgcat_get(isc_msgcat,
ISC_MSGSET_GENERAL,
ISC_MSG_FAILED,
"failed"),
strbuf);
}
}
} while (cc < 0 && !manager->bShutdown
&& manager->event_written == 0);
if (manager->bShutdown)
break;
iEvent = cc - WSA_WAIT_EVENT_0;
/*
* Add or delete events as requested
*/
if (manager->event_written > 0)
process_eventlist(evlist, manager);
/*
* Stopped to add and delete events on the list
*/
if(iEvent == 0)
continue;
wsock = evlist->aSockList[iEvent];
if (wsock == NULL)
continue;
if (WSAEnumNetworkEvents( wsock->fd, 0,
&NetworkEvents) == SOCKET_ERROR) {
err = WSAGetLastError();
isc__strerror(err, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"event_wait: WSAEnumNetworkEvents() %s",
strbuf);
}
if(NetworkEvents.lNetworkEvents == 0 ) {
WSAResetEvent(wsock->hEvent);
continue;
}
if(NetworkEvents.lNetworkEvents & FD_CLOSE) {
WSAResetEvent(wsock->hEvent);
continue;
}
if (wsock->references > 0 && wsock->pending_close == 0) {
if (wsock->listener == 1 &&
wsock->pending_accept == 0) {
wsock->pending_accept = 1;
wsock->references++;
internal_accept(wsock, event_errno);
}
else {
wsock->references++;
internal_connect(wsock, event_errno);
}
}
if (wsock->hEvent != NULL)
WSAResetEvent(wsock->hEvent);
}
manager_log(manager, TRACE,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_EXITING, "event_wait exiting"));
return ((isc_threadresult_t)0);
}
/*
* Create a new socket manager.
*/
isc_result_t
isc_socketmgr_create(isc_mem_t *mctx, isc_socketmgr_t **managerp) {
isc_socketmgr_t *manager;
events_thread_t *evthread = NULL;
REQUIRE(managerp != NULL && *managerp == NULL);
manager = isc_mem_get(mctx, sizeof(*manager));
if (manager == NULL)
return (ISC_R_NOMEMORY);
manager->magic = SOCKET_MANAGER_MAGIC;
manager->mctx = NULL;
ISC_LIST_INIT(manager->socklist);
if (isc_mutex_init(&manager->lock) != ISC_R_SUCCESS) {
isc_mem_put(mctx, manager, sizeof(*manager));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_mutex_init() %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
return (ISC_R_UNEXPECTED);
}
if (isc_condition_init(&manager->shutdown_ok) != ISC_R_SUCCESS) {
DESTROYLOCK(&manager->lock);
isc_mem_put(mctx, manager, sizeof(*manager));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_condition_init() %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
return (ISC_R_UNEXPECTED);
}
isc_mem_attach(mctx, &manager->mctx);
iocompletionport_init(manager); /* Create the Completion Ports */
/*
* Event Wait Thread Initialization
*/
ISC_LIST_INIT(manager->ev_threads);
/*
* Start up the initial event wait thread.
*/
if (event_thread_create(&evthread, manager) != ISC_R_SUCCESS) {
DESTROYLOCK(&manager->lock);
isc_mem_put(mctx, manager, sizeof(*manager));
return (ISC_R_UNEXPECTED);
}
manager->prime_alert = evthread->sockev_list.aEventList[0];
manager->event_written = 0;
manager->bShutdown = ISC_FALSE;
/* Initialize the event update list */
ISC_LIST_INIT(manager->event_updates);
*managerp = manager;
return (ISC_R_SUCCESS);
}
void
isc_socketmgr_destroy(isc_socketmgr_t **managerp) {
isc_socketmgr_t *manager;
int i;
isc_mem_t *mctx;
events_thread_t *evthread;
/*
* Destroy a socket manager.
*/
REQUIRE(managerp != NULL);
manager = *managerp;
REQUIRE(VALID_MANAGER(manager));
LOCK(&manager->lock);
/*
* Wait for all sockets to be destroyed.
*/
while (!ISC_LIST_EMPTY(manager->socklist)) {
manager_log(manager, CREATION,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_SOCKETSREMAIN,
"sockets exist"));
WAIT(&manager->shutdown_ok, &manager->lock);
}
UNLOCK(&manager->lock);
/*
* Here, we need to had some wait code for the completion port
* thread.
*/
signal_iocompletionport_exit(manager);
manager->bShutdown = ISC_TRUE;
/*
* Wait for threads to exit.
*/
/*
* Shut down the event wait threads
*/
evthread = ISC_LIST_HEAD(manager->ev_threads);
while (evthread != NULL) {
WSASetEvent(evthread->sockev_list.aEventList[0]);
if (isc_thread_join(evthread->thread_handle, NULL) != ISC_R_SUCCESS)
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_thread_join() for event_wait %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
ISC_LIST_DEQUEUE(manager->ev_threads, evthread, link);
isc_mem_put(manager->mctx, evthread, sizeof(*evthread));
evthread = ISC_LIST_HEAD(manager->ev_threads);
}
/*
* Now the I/O Completion Port Worker Threads
*/
for (i = 0; i < manager->maxIOCPThreads; i++) {
if (isc_thread_join((isc_thread_t) manager->hIOCPThreads[i], NULL)
!= ISC_R_SUCCESS)
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_thread_join() for Completion Port %s",
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
}
/*
* Clean up.
*/
CloseHandle(manager->hIoCompletionPort);
(void)isc_condition_destroy(&manager->shutdown_ok);
DESTROYLOCK(&manager->lock);
manager->magic = 0;
mctx= manager->mctx;
isc_mem_put(mctx, manager, sizeof(*manager));
isc_mem_detach(&mctx);
*managerp = NULL;
}
static isc_result_t
socket_recv(isc_socket_t *sock, isc_socketevent_t *dev, isc_task_t *task,
unsigned int flags) {
int io_state;
int cc = 0;
isc_task_t *ntask = NULL;
isc_result_t result = ISC_R_SUCCESS;
int recv_errno = 0;
dev->ev_sender = task;
LOCK(&sock->lock);
iocompletionport_update(sock);
io_state = startio_recv(sock, dev, &cc, FALSE, &recv_errno);
switch (io_state) {
case DOIO_SOFT:
/*
* We couldn't read all or part of the request right now, so
* queue it.
*
* Attach to socket and to task
*/
isc_task_attach(task, &ntask);
dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED;
/*
* Enqueue the request.
*/
ISC_LIST_ENQUEUE(sock->recv_list, dev, ev_link);
socket_log(sock, NULL, EVENT, NULL, 0, 0,
"socket_recv: event %p -> task %p",
dev, ntask);
if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0)
result = ISC_R_INPROGRESS;
break;
case DOIO_EOF:
dev->result = ISC_R_EOF;
/* fallthrough */
case DOIO_HARD:
case DOIO_SUCCESS:
if ((flags & ISC_SOCKFLAG_IMMEDIATE) == 0)
send_recvdone_event(sock, &dev);
break;
}
UNLOCK(&sock->lock);
return (result);
}
isc_result_t
isc_socket_recvv(isc_socket_t *sock, isc_bufferlist_t *buflist,
unsigned int minimum, isc_task_t *task,
isc_taskaction_t action, const void *arg)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
unsigned int iocount;
isc_buffer_t *buffer;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(buflist != NULL);
REQUIRE(!ISC_LIST_EMPTY(*buflist));
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
iocount = isc_bufferlist_availablecount(buflist);
REQUIRE(iocount > 0);
INSIST(sock->bound);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_RECVDONE, action, arg);
if (dev == NULL) {
return (ISC_R_NOMEMORY);
}
/*
* UDP sockets are always partial read
*/
if (sock->type == isc_sockettype_udp)
dev->minimum = 1;
else {
if (minimum == 0)
dev->minimum = iocount;
else
dev->minimum = minimum;
}
/*
* Move each buffer from the passed in list to our internal one.
*/
buffer = ISC_LIST_HEAD(*buflist);
while (buffer != NULL) {
ISC_LIST_DEQUEUE(*buflist, buffer, link);
ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link);
buffer = ISC_LIST_HEAD(*buflist);
}
return (socket_recv(sock, dev, task, 0));
}
isc_result_t
isc_socket_recv(isc_socket_t *sock, isc_region_t *region, unsigned int minimum,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
INSIST(sock->bound);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_RECVDONE, action, arg);
if (dev == NULL)
return (ISC_R_NOMEMORY);
return (isc_socket_recv2(sock, region, minimum, task, dev, 0));
}
isc_result_t
isc_socket_recv2(isc_socket_t *sock, isc_region_t *region,
unsigned int minimum, isc_task_t *task,
isc_socketevent_t *event, unsigned int flags)
{
event->ev_sender = sock;
event->result = ISC_R_UNEXPECTED;
ISC_LIST_INIT(event->bufferlist);
event->region = *region;
event->n = 0;
event->offset = 0;
event->attributes = 0;
/*
* UDP sockets are always partial read.
*/
if (sock->type == isc_sockettype_udp)
event->minimum = 1;
else {
if (minimum == 0)
event->minimum = region->length;
else
event->minimum = minimum;
}
return (socket_recv(sock, event, task, flags));
}
static isc_result_t
socket_send(isc_socket_t *sock, isc_socketevent_t *dev, isc_task_t *task,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
unsigned int flags)
{
int io_state;
int send_errno = 0;
int cc = 0;
isc_boolean_t have_lock = ISC_FALSE;
isc_task_t *ntask = NULL;
isc_result_t result = ISC_R_SUCCESS;
dev->ev_sender = task;
set_dev_address(address, sock, dev);
if (pktinfo != NULL) {
socket_log(sock, NULL, TRACE, isc_msgcat, ISC_MSGSET_SOCKET,
ISC_MSG_PKTINFOPROVIDED,
"pktinfo structure provided, ifindex %u (set to 0)",
pktinfo->ipi6_ifindex);
dev->attributes |= ISC_SOCKEVENTATTR_PKTINFO;
dev->pktinfo = *pktinfo;
/*
* Set the pktinfo index to 0 here, to let the kernel decide
* what interface it should send on.
*/
dev->pktinfo.ipi6_ifindex = 0;
}
LOCK(&sock->lock);
have_lock = ISC_TRUE;
iocompletionport_update(sock);
io_state = startio_send(sock, dev, &cc, FALSE, &send_errno);
switch (io_state) {
case DOIO_SOFT:
/*
* We couldn't send all or part of the request right now, so
* queue it unless ISC_SOCKFLAG_NORETRY is set.
*/
isc_task_attach(task, &ntask);
dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED;
if (!have_lock) {
LOCK(&sock->lock);
have_lock = ISC_TRUE;
}
/*
* Enqueue the request.
*/
ISC_LIST_ENQUEUE(sock->send_list, dev, ev_link);
socket_log(sock, NULL, EVENT, NULL, 0, 0,
"socket_send: event %p -> task %p",
dev, ntask);
if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0)
result = ISC_R_INPROGRESS;
break;
case DOIO_SUCCESS:
break;
}
if (have_lock)
UNLOCK(&sock->lock);
return (result);
}
isc_result_t
isc_socket_send(isc_socket_t *sock, isc_region_t *region,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
/*
* REQUIRE() checking is performed in isc_socket_sendto().
*/
return (isc_socket_sendto(sock, region, task, action, arg, NULL,
NULL));
}
isc_result_t
isc_socket_sendto(isc_socket_t *sock, isc_region_t *region,
isc_task_t *task, isc_taskaction_t action, const void *arg,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(region != NULL);
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
INSIST(sock->bound);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_SENDDONE, action, arg);
if (dev == NULL) {
return (ISC_R_NOMEMORY);
}
dev->region = *region;
return (socket_send(sock, dev, task, address, pktinfo, 0));
}
isc_result_t
isc_socket_sendv(isc_socket_t *sock, isc_bufferlist_t *buflist,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
return (isc_socket_sendtov(sock, buflist, task, action, arg, NULL,
NULL));
}
isc_result_t
isc_socket_sendtov(isc_socket_t *sock, isc_bufferlist_t *buflist,
isc_task_t *task, isc_taskaction_t action, const void *arg,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo)
{
isc_socketevent_t *dev;
isc_socketmgr_t *manager;
unsigned int iocount;
isc_buffer_t *buffer;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(buflist != NULL);
REQUIRE(!ISC_LIST_EMPTY(*buflist));
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
iocount = isc_bufferlist_usedcount(buflist);
REQUIRE(iocount > 0);
dev = allocate_socketevent(sock, ISC_SOCKEVENT_SENDDONE, action, arg);
if (dev == NULL) {
return (ISC_R_NOMEMORY);
}
/*
* Move each buffer from the passed in list to our internal one.
*/
buffer = ISC_LIST_HEAD(*buflist);
while (buffer != NULL) {
ISC_LIST_DEQUEUE(*buflist, buffer, link);
ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link);
buffer = ISC_LIST_HEAD(*buflist);
}
return (socket_send(sock, dev, task, address, pktinfo, 0));
}
isc_result_t
isc_socket_sendto2(isc_socket_t *sock, isc_region_t *region,
isc_task_t *task,
isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
isc_socketevent_t *event, unsigned int flags)
{
REQUIRE((flags & ~(ISC_SOCKFLAG_IMMEDIATE|ISC_SOCKFLAG_NORETRY)) == 0);
if ((flags & ISC_SOCKFLAG_NORETRY) != 0)
REQUIRE(sock->type == isc_sockettype_udp);
event->ev_sender = sock;
event->result = ISC_R_UNEXPECTED;
ISC_LIST_INIT(event->bufferlist);
event->region = *region;
event->n = 0;
event->offset = 0;
event->attributes = 0;
return (socket_send(sock, event, task, address, pktinfo, flags));
}
isc_result_t
isc_socket_bind(isc_socket_t *sock, isc_sockaddr_t *sockaddr) {
int bind_errno;
char strbuf[ISC_STRERRORSIZE];
int on = 1;
LOCK(&sock->lock);
INSIST(!sock->bound);
if (sock->pf != sockaddr->type.sa.sa_family) {
UNLOCK(&sock->lock);
return (ISC_R_FAMILYMISMATCH);
}
if (setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR, (void *)&on,
sizeof(on)) < 0) {
UNEXPECTED_ERROR(__FILE__, __LINE__,
"setsockopt(%d) %s", sock->fd,
isc_msgcat_get(isc_msgcat, ISC_MSGSET_GENERAL,
ISC_MSG_FAILED, "failed"));
/* Press on... */
}
if (bind(sock->fd, &sockaddr->type.sa, sockaddr->length) < 0) {
bind_errno = WSAGetLastError();
UNLOCK(&sock->lock);
switch (bind_errno) {
case WSAEACCES:
return (ISC_R_NOPERM);
case WSAEADDRNOTAVAIL:
return (ISC_R_ADDRNOTAVAIL);
case WSAEADDRINUSE:
return (ISC_R_ADDRINUSE);
case WSAEINVAL:
return (ISC_R_BOUND);
default:
isc__strerror(bind_errno, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "bind: %s",
strbuf);
return (ISC_R_UNEXPECTED);
}
}
socket_log(sock, sockaddr, TRACE,
isc_msgcat, ISC_MSGSET_SOCKET, ISC_MSG_BOUND, "bound");
sock->bound = 1;
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_filter(isc_socket_t *sock, const char *filter) {
UNUSED(sock);
UNUSED(filter);
REQUIRE(VALID_SOCKET(sock));
return (ISC_R_NOTIMPLEMENTED);
}
/*
* Set up to listen on a given socket. We do this by creating an internal
* event that will be dispatched when the socket has read activity. The
* watcher will send the internal event to the task when there is a new
* connection.
*
* Unlike in read, we don't preallocate a done event here. Every time there
* is a new connection we'll have to allocate a new one anyway, so we might
* as well keep things simple rather than having to track them.
*/
isc_result_t
isc_socket_listen(isc_socket_t *sock, unsigned int backlog) {
char strbuf[ISC_STRERRORSIZE];
isc_result_t retstat;
REQUIRE(VALID_SOCKET(sock));
LOCK(&sock->lock);
REQUIRE(!sock->listener);
REQUIRE(sock->bound);
REQUIRE(sock->type == isc_sockettype_tcp);
if (backlog == 0)
backlog = SOMAXCONN;
if (listen(sock->fd, (int)backlog) < 0) {
UNLOCK(&sock->lock);
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "listen: %s", strbuf);
return (ISC_R_UNEXPECTED);
}
sock->listener = 1;
/* Add the socket to the list of events to accept */
retstat = socket_event_add(sock, FD_ACCEPT | FD_CLOSE);
if (retstat != ISC_R_SUCCESS) {
UNLOCK(&sock->lock);
if (retstat != ISC_R_NOSPACE) {
isc__strerror(WSAGetLastError(), strbuf,
sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_socket_listen: socket_event_add: %s", strbuf);
}
return (retstat);
}
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
/*
* This should try to do agressive accept() XXXMLG
*/
isc_result_t
isc_socket_accept(isc_socket_t *sock,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
isc_socket_newconnev_t *dev;
isc_socketmgr_t *manager;
isc_task_t *ntask = NULL;
isc_socket_t *nsock;
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
LOCK(&sock->lock);
REQUIRE(sock->listener);
/*
* Sender field is overloaded here with the task we will be sending
* this event to. Just before the actual event is delivered the
* actual ev_sender will be touched up to be the socket.
*/
dev = (isc_socket_newconnev_t *)
isc_event_allocate(manager->mctx, task, ISC_SOCKEVENT_NEWCONN,
action, arg, sizeof(*dev));
if (dev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
ISC_LINK_INIT(dev, ev_link);
ret = allocate_socket(manager, sock->type, &nsock);
if (ret != ISC_R_SUCCESS) {
isc_event_free((isc_event_t **)&dev);
UNLOCK(&sock->lock);
return (ret);
}
/*
* Attach to socket and to task.
*/
isc_task_attach(task, &ntask);
nsock->references++;
dev->ev_sender = ntask;
dev->newsocket = nsock;
/*
* Enqueue the event
*/
ISC_LIST_ENQUEUE(sock->accept_list, dev, ev_link);
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_connect(isc_socket_t *sock, isc_sockaddr_t *addr,
isc_task_t *task, isc_taskaction_t action, const void *arg)
{
isc_socket_connev_t *dev;
isc_task_t *ntask = NULL;
isc_socketmgr_t *manager;
int cc;
int retstat;
int errval;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_SOCKET(sock));
REQUIRE(addr != NULL);
REQUIRE(task != NULL);
REQUIRE(action != NULL);
manager = sock->manager;
REQUIRE(VALID_MANAGER(manager));
REQUIRE(addr != NULL);
if (isc_sockaddr_ismulticast(addr))
return (ISC_R_MULTICAST);
LOCK(&sock->lock);
REQUIRE(!sock->connecting);
dev = (isc_socket_connev_t *)isc_event_allocate(manager->mctx, sock,
ISC_SOCKEVENT_CONNECT,
action, arg,
sizeof(*dev));
if (dev == NULL) {
UNLOCK(&sock->lock);
return (ISC_R_NOMEMORY);
}
ISC_LINK_INIT(dev, ev_link);
/*
* Try to do the connect right away, as there can be only one
* outstanding, and it might happen to complete.
*/
sock->address = *addr;
cc = connect(sock->fd, &addr->type.sa, addr->length);
if (cc < 0) {
errval = WSAGetLastError();
if (SOFT_ERROR(errval) || errval == WSAEINPROGRESS)
goto queue;
switch (errval) {
#define ERROR_MATCH(a, b) case a: dev->result = b; goto err_exit;
ERROR_MATCH(WSAEACCES, ISC_R_NOPERM);
ERROR_MATCH(WSAEADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
ERROR_MATCH(WSAEAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
ERROR_MATCH(WSAECONNREFUSED, ISC_R_CONNREFUSED);
ERROR_MATCH(WSAEHOSTUNREACH, ISC_R_HOSTUNREACH);
ERROR_MATCH(WSAEHOSTDOWN, ISC_R_HOSTUNREACH);
ERROR_MATCH(WSAENETUNREACH, ISC_R_NETUNREACH);
ERROR_MATCH(WSAENOBUFS, ISC_R_NORESOURCES);
ERROR_MATCH(EPERM, ISC_R_HOSTUNREACH);
ERROR_MATCH(EPIPE, ISC_R_NOTCONNECTED);
#undef ERROR_MATCH
}
sock->connected = 0;
isc__strerror(errval, strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "%d/%s", errval, strbuf);
UNLOCK(&sock->lock);
isc_event_free((isc_event_t **)&dev);
return (ISC_R_UNEXPECTED);
err_exit:
sock->connected = 0;
isc_task_send(task, (isc_event_t **)&dev);
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
/*
* If connect completed, fire off the done event.
*/
if (cc == 0) {
sock->connected = 1;
sock->bound = 1;
dev->result = ISC_R_SUCCESS;
isc_task_send(task, (isc_event_t **)&dev);
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
queue:
/*
* Attach to task.
*/
isc_task_attach(task, &ntask);
sock->connecting = 1;
dev->ev_sender = ntask;
/*
* Enqueue the request.
*/
sock->connect_ev = dev;
/* Add the socket to the list of events to connect */
retstat = socket_event_add(sock, FD_CONNECT | FD_CLOSE);
if (retstat != ISC_R_SUCCESS) {
UNLOCK(&sock->lock);
if (retstat != ISC_R_NOSPACE) {
isc__strerror(WSAGetLastError(), strbuf,
sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_socket_connect: socket_event_add: %s", strbuf);
}
return (retstat);
}
UNLOCK(&sock->lock);
return (ISC_R_SUCCESS);
}
isc_result_t
isc_socket_getpeername(isc_socket_t *sock, isc_sockaddr_t *addressp) {
isc_result_t ret;
REQUIRE(VALID_SOCKET(sock));
REQUIRE(addressp != NULL);
LOCK(&sock->lock);
if (sock->connected) {
*addressp = sock->address;
ret = ISC_R_SUCCESS;
} else {
ret = ISC_R_NOTCONNECTED;
}
UNLOCK(&sock->lock);
return (ret);
}
isc_result_t
isc_socket_getsockname(isc_socket_t *sock, isc_sockaddr_t *addressp) {
ISC_SOCKADDR_LEN_T len;
isc_result_t ret;
char strbuf[ISC_STRERRORSIZE];
REQUIRE(VALID_SOCKET(sock));
REQUIRE(addressp != NULL);
LOCK(&sock->lock);
if (!sock->bound) {
ret = ISC_R_NOTBOUND;
goto out;
}
ret = ISC_R_SUCCESS;
len = sizeof(addressp->type);
if (getsockname(sock->fd, &addressp->type.sa, (void *)&len) < 0) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
UNEXPECTED_ERROR(__FILE__, __LINE__, "getsockname: %s",
strbuf);
ret = ISC_R_UNEXPECTED;
goto out;
}
addressp->length = (unsigned int)len;
out:
UNLOCK(&sock->lock);
return (ret);
}
/*
* Run through the list of events on this socket, and cancel the ones
* queued for task "task" of type "how". "how" is a bitmask.
*/
void
isc_socket_cancel(isc_socket_t *sock, isc_task_t *task, unsigned int how) {
REQUIRE(VALID_SOCKET(sock));
/*
* Quick exit if there is nothing to do. Don't even bother locking
* in this case.
*/
if (how == 0)
return;
LOCK(&sock->lock);
/*
* All of these do the same thing, more or less.
* Each will:
* o If the internal event is marked as "posted" try to
* remove it from the task's queue. If this fails, mark it
* as canceled instead, and let the task clean it up later.
* o For each I/O request for that task of that type, post
* its done event with status of "ISC_R_CANCELED".
* o Reset any state needed.
*/
if (((how & ISC_SOCKCANCEL_RECV) == ISC_SOCKCANCEL_RECV)
&& !ISC_LIST_EMPTY(sock->recv_list)) {
isc_socketevent_t *dev;
isc_socketevent_t *next;
isc_task_t *current_task;
dev = ISC_LIST_HEAD(sock->recv_list);
while (dev != NULL) {
current_task = dev->ev_sender;
next = ISC_LIST_NEXT(dev, ev_link);
if ((task == NULL) || (task == current_task)) {
dev->result = ISC_R_CANCELED;
send_recvdone_event(sock, &dev);
}
dev = next;
}
}
if (((how & ISC_SOCKCANCEL_SEND) == ISC_SOCKCANCEL_SEND)
&& !ISC_LIST_EMPTY(sock->send_list)) {
isc_socketevent_t *dev;
isc_socketevent_t *next;
isc_task_t *current_task;
dev = ISC_LIST_HEAD(sock->send_list);
while (dev != NULL) {
current_task = dev->ev_sender;
next = ISC_LIST_NEXT(dev, ev_link);
if ((task == NULL) || (task == current_task)) {
dev->result = ISC_R_CANCELED;
send_senddone_event(sock, &dev);
}
dev = next;
}
}
if (((how & ISC_SOCKCANCEL_ACCEPT) == ISC_SOCKCANCEL_ACCEPT)
&& !ISC_LIST_EMPTY(sock->accept_list)) {
isc_socket_newconnev_t *dev;
isc_socket_newconnev_t *next;
isc_task_t *current_task;
dev = ISC_LIST_HEAD(sock->accept_list);
socket_event_delete(sock);
while (dev != NULL) {
current_task = dev->ev_sender;
next = ISC_LIST_NEXT(dev, ev_link);
if ((task == NULL) || (task == current_task)) {
ISC_LIST_UNLINK(sock->accept_list, dev,
ev_link);
dev->newsocket->references--;
free_socket(&dev->newsocket);
dev->result = ISC_R_CANCELED;
dev->ev_sender = sock;
isc_task_sendanddetach(&current_task,
(isc_event_t **)&dev);
}
dev = next;
}
}
/*
* Connecting is not a list.
*/
if (((how & ISC_SOCKCANCEL_CONNECT) == ISC_SOCKCANCEL_CONNECT)
&& sock->connect_ev != NULL) {
isc_socket_connev_t *dev;
isc_task_t *current_task;
INSIST(sock->connecting);
sock->connecting = 0;
dev = sock->connect_ev;
current_task = dev->ev_sender;
if ((task == NULL) || (task == current_task)) {
sock->connect_ev = NULL;
dev->result = ISC_R_CANCELED;
dev->ev_sender = sock;
isc_task_sendanddetach(&current_task,
(isc_event_t **)&dev);
}
}
UNLOCK(&sock->lock);
}
isc_sockettype_t
isc_socket_gettype(isc_socket_t *sock) {
REQUIRE(VALID_SOCKET(sock));
return (sock->type);
}
isc_boolean_t
isc_socket_isbound(isc_socket_t *sock) {
isc_boolean_t val;
LOCK(&sock->lock);
val = ((sock->bound) ? ISC_TRUE : ISC_FALSE);
UNLOCK(&sock->lock);
return (val);
}
void
isc_socket_ipv6only(isc_socket_t *sock, isc_boolean_t yes) {
#if defined(IPV6_V6ONLY)
int onoff = yes ? 1 : 0;
#else
UNUSED(yes);
UNUSED(sock);
#endif
REQUIRE(VALID_SOCKET(sock));
#ifdef IPV6_V6ONLY
if (sock->pf == AF_INET6) {
(void)setsockopt(sock->fd, IPPROTO_IPV6, IPV6_V6ONLY,
(void *)&onoff, sizeof(onoff));
}
#endif
}