dialog.tcl revision 3f54fd611f536639ec30dd53c48e5ec1897cc7d9
# dialog.tcl --
#
# This file defines the procedure tk_dialog, which creates a dialog
# box containing a bitmap, a message, and one or more buttons.
#
# SCCS: @(#) dialog.tcl 1.26 96/05/07 09:30:31
#
# Copyright (c) 1992-1993 The Regents of the University of California.
# Copyright (c) 1994-1996 Sun Microsystems, Inc.
#
# See the file "license.terms" for information on usage and redistribution
# of this file, and for a DISCLAIMER OF ALL WARRANTIES.
#
#
# tk_dialog:
#
# This procedure displays a dialog box, waits for a button in the dialog
# to be invoked, then returns the index of the selected button. If the
# dialog somehow gets destroyed, -1 is returned.
#
# Arguments:
# w - Window to use for dialog top-level.
# title - Title to display in dialog's decorative frame.
# text - Message to display in dialog.
# bitmap - Bitmap to display in dialog (empty string means none).
# default - Index of button that is to display the default ring
# (-1 means none).
# args - One or more strings to display in buttons across the
# bottom of the dialog box.
proc tk_dialog {w title text bitmap default args} {
global tkPriv
# 1. Create the top-level window and divide it into top
# and bottom parts.
catch {destroy $w}
toplevel $w -class Dialog
wm title $w $title
wm iconname $w Dialog
wm protocol $w WM_DELETE_WINDOW { }
# The following command means that the dialog won't be posted if
# [winfo parent $w] is iconified, but it's really needed; otherwise
# the dialog can become obscured by other windows in the application,
# even though its grab keeps the rest of the application from being used.
wm transient $w [winfo toplevel [winfo parent $w]]
frame $w.bot -relief raised -bd 1
pack $w.bot -side bottom -fill both
frame $w.top -relief raised -bd 1
pack $w.top -side top -fill both -expand 1
# 2. Fill the top part with bitmap and message (use the option
# database for -wraplength so that it can be overridden by
# the caller).
option add *Dialog.msg.wrapLength 3i widgetDefault
label $w.msg -justify left -text $text
catch {$w.msg configure -font \
-Adobe-Times-Medium-R-Normal--*-180-*-*-*-*-*-*
}
pack $w.msg -in $w.top -side right -expand 1 -fill both -padx 3m -pady 3m
if {$bitmap != ""} {
label $w.bitmap -bitmap $bitmap
pack $w.bitmap -in $w.top -side left -padx 3m -pady 3m
}
# 3. Create a row of buttons at the bottom of the dialog.
set i 0
foreach but $args {
button $w.button$i -text $but -command "set tkPriv(button) $i"
if {$i == $default} {
frame $w.default -relief sunken -bd 1
raise $w.button$i $w.default
pack $w.default -in $w.bot -side left -expand 1 -padx 3m -pady 2m
pack $w.button$i -in $w.default -padx 2m -pady 2m
} else {
pack $w.button$i -in $w.bot -side left -expand 1 \
-padx 3m -pady 2m
}
incr i
}
# 4. Create a binding for <Return> on the dialog if there is a
# default button.
if {$default >= 0} {
bind $w <Return> "
$w.button$default configure -state active -relief sunken
update idletasks
after 100
set tkPriv(button) $default
"
}
# 5. Create a <Destroy> binding for the window that sets the
# button variable to -1; this is needed in case something happens
# that destroys the window, such as its parent window being destroyed.
bind $w <Destroy> {set tkPriv(button) -1}
# 6. Withdraw the window, then update all the geometry information
# so we know how big it wants to be, then center the window in the
# display and de-iconify it.
wm withdraw $w
update idletasks
set x [expr [winfo screenwidth $w]/2 - [winfo reqwidth $w]/2 \
- [winfo vrootx [winfo parent $w]]]
set y [expr [winfo screenheight $w]/2 - [winfo reqheight $w]/2 \
- [winfo vrooty [winfo parent $w]]]
wm geom $w +$x+$y
wm deiconify $w
# 7. Set a grab and claim the focus too.
set oldFocus [focus]
set oldGrab [grab current $w]
if {$oldGrab != ""} {
set grabStatus [grab status $oldGrab]
}
grab $w
if {$default >= 0} {
focus $w.button$default
} else {
focus $w
}
# 8. Wait for the user to respond, then restore the focus and
# return the index of the selected button. Restore the focus
# before deleting the window, since otherwise the window manager
# may take the focus away so we can't redirect it. Finally,
# restore any grab that was in effect.
tkwait variable tkPriv(button)
catch {focus $oldFocus}
catch {
# It's possible that the window has already been destroyed,
# hence this "catch". Delete the Destroy handler so that
# tkPriv(button) doesn't get reset by it.
bind $w <Destroy> {}
destroy $w
}
if {$oldGrab != ""} {
if {$grabStatus == "global"} {
grab -global $oldGrab
} else {
grab $oldGrab
}
}
return $tkPriv(button)
}