cs_3d.h revision 3f54fd611f536639ec30dd53c48e5ec1897cc7d9
/***********************************************************************
* *
* This software is part of the ast package *
* Copyright (c) 1989-2011 AT&T Intellectual Property *
* and is licensed under the *
* Eclipse Public License, Version 1.0 *
* by AT&T Intellectual Property *
* *
* A copy of the License is available at *
* (with md5 checksum b35adb5213ca9657e911e9befb180842) *
* *
* Information and Software Systems Research *
* AT&T Research *
* Florham Park NJ *
* *
* Glenn Fowler <gsf@research.att.com> *
* David Korn <dgk@research.att.com> *
* Eduardo Krell <ekrell@adexus.cl> *
* *
***********************************************************************/
#pragma prototyped
/*
* libcs 3d symbol mappings to minimize pollution
*/
#ifndef _NAME3D_CS_H
#define _NAME3D_CS_H
#define CS_INTERFACE 2
#define _cs_info_ _3d_cs_info_
#define csauth _3d_csauth
#define csbind _3d_csbind
#define cschallenge _3d_cschallenge
#define cslocal _3d_cslocal
#define csname _3d_csname
#define csntoa _3d_csntoa
#define cspeek _3d_cspeek
#define cspipe _3d_cspipe
#define cspoll _3d_cspoll
#define csread _3d_csread
#define csrecv _3d_csrecv
#define cssend _3d_cssend
#define cswrite _3d_cswrite
#define _cs_addr _3d_cs_addr
#define _cs_attr _3d_cs_attr
#define _cs_auth _3d_cs_auth
#define _cs_bind _3d_cs_bind
#define _cs_challenge _3d_cs_challenge
#define _cs_clone _3d_cs_clone
#define _cs_daemon _3d_cs_daemon
#define _cs_from _3d_cs_from
#define _cs_full _3d_cs_full
#define _cs_info _3d_cs_info
#define _cs_local _3d_cs_local
#define _cs_name _3d_cs_name
#define _cs_note _3d_cs_note
#define _cs_ntoa _3d_cs_ntoa
#define _cs_open _3d_cs_open
#define _cs_path _3d_cs_path
#define _cs_peek _3d_cs_peek
#define _cs_ping _3d_cs_ping
#define _cs_pipe _3d_cs_pipe
#define _cs_poll _3d_cs_poll
#define _cs_port _3d_cs_port
#define _cs_read _3d_cs_read
#define _cs_recv _3d_cs_recv
#define _cs_send _3d_cs_send
#define _cs_serve _3d_cs_serve
#define _cs_stat _3d_cs_stat
#define _cs_timeout _3d_cs_timeout
#define _cs_var _3d_cs_var
#define _cs_wakeup _3d_cs_wakeup
#define _cs_write _3d_cs_write
#define _msg_info_ _3d_msg_info
#define msgcall _3d_msgcall
#define msggetmask _3d_msggetmask
#define msggetu _3d_msggetu
#define msggetz _3d_msggetz
#define msgindex _3d_msgindex
#define msgname _3d_msgname
#define msgputu _3d_msgputu
#define msgputz _3d_msgputz
#define msgread _3d_msgread
#define msgreturn _3d_msgreturn
#define msgsetmask _3d_msgsetmask
#define msgvcall _3d_msgvcall
#define msgvreturn _3d_msgvreturn
#endif