Searched refs:convert (Results 1 - 25 of 38) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_get.py38 convert = { variable
185 cvt = convert[srctype][rettype]
207 cvt = convert[srctype][rettype]
H A Dstate_current.py26 import convert namespace
83 convert_func convert=NULL;
295 convert_func convert=NULL;
/vbox/src/libs/libxml2-2.6.31/doc/tutorial/
H A Dincludeconvert.c7 convert (unsigned char *in, char *encoding)
64 out = convert(content, encoding);
/vbox/src/libs/xpcom18a4/xpcom/reflect/xptcall/src/md/unix/
H A Dxptcinvoke_asm_sparc_bsdos.s66 sll %o0, 2, %o0 ! convert to bytes
H A Dxptcinvoke_asm_ppc_netbsd.s88 slwi r4,r4,3 # convert to offset ( *= 8 )
/vbox/src/libs/libxml2-2.6.31/
H A Dxmlcatalog.c39 static int convert = 0; variable
366 } else if ((!strcmp(argv[i], "-convert")) ||
367 (!strcmp(argv[i], "--convert"))) {
368 convert++;
420 if (convert)
588 if ((!sgml) && ((add) || (del) || (create) || (convert))) {
/vbox/src/VBox/HostDrivers/win/
H A Dload.cmd32 rem Found it, convert slashes and tell kmk_ash to interpret it.
H A Dloadall.cmd32 rem Found it, convert slashes and tell kmk_ash to interpret it.
/vbox/tools/bin/
H A Dgen-slickedit-workspace.cmd32 rem Found it, convert slashes and tell kmk_ash to interpret it.
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c1561 * separate block of memory and convert them into palettized format
1803 CONVERT_TYPES convert; local
1808 d3dfmt_get_conv(surface, TRUE, TRUE, &desc, &convert);
1809 if(convert != NO_CONVERSION) surface->Flags |= SFLAG_CONVERTED;
1823 CONVERT_TYPES convert; local
1828 d3dfmt_get_conv(This, TRUE, TRUE, &desc, &convert);
1829 if(convert != NO_CONVERSION) This->Flags |= SFLAG_CONVERTED;
2442 HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_texturing, struct wined3d_format_desc *desc, CONVERT_TYPES *convert) argument
2452 *convert = NO_CONVERSION;
2481 *convert
2626 d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height, UINT outpitch, CONVERT_TYPES convert, IWineD3DSurfaceImpl *This) argument
4210 CONVERT_TYPES convert; local
5026 CONVERT_TYPES convert; local
[all...]
H A Dsurface_base.c807 void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); member in struct:d3dfmt_convertor_desc
889 conv->convert(lock_src.pBits, lock_dst.pBits, lock_src.Pitch, lock_dst.Pitch,
1177 WARN("Cannot convert source surface format to dest format\n");
H A Dutils.c250 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_texture_info
256 * format+type combination to load it. Thus convert it to A8L8, then load it
1152 desc->convert = format_texture_info[i].convert;
2409 /* This small helper function is used to convert a bitmask into the number of masked bits */
/vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/Uefi/
H A Dcompat.c591 char convert[20]; local
616 convert[place++] =
623 convert[place] = 0;
658 dopr_outch(buffer, currlen, maxlen, convert[--place]);
/vbox/src/VBox/Runtime/r0drv/os2/
H A DtimerA-r0drv-os2.asm110 ; convert the error code.
169 ; convert the error code.
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c660 enum wined3d_conversion_type convert; local
664 d3dfmt_get_conv(surface, TRUE, TRUE, &format, &convert);
665 if (convert != WINED3D_CT_NONE || format.convert)
1601 BOOL scale, convert; local
1725 * surfaces, since otherwise we'd have to convert the data back when
1766 convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id;
1842 else if (convert)
1884 else if (convert)
2824 enum wined3d_conversion_type convert; local
3975 void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); member in struct:d3dfmt_converter_desc
4728 enum wined3d_conversion_type convert; local
6302 enum wined3d_conversion_type convert; local
6398 enum wined3d_conversion_type convert; local
[all...]
H A Dutils.c264 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_texture_info
270 * format+type combination to load it. Thus convert it to A8L8, then load it
601 extension convert */
1508 format->convert = format_texture_info[i].convert;
2893 /* This small helper function is used to convert a bitmask into the number of masked bits */
3060 FIXME("Unable to convert color to palette index.\n");
/vbox/src/VBox/Additions/x11/x11include/4.3/include/extensions/
H A DXIEprotost.h449 xieTypConvertFromRGBTechnique convert B16;
472 xieTypConvertToRGBTechnique convert B16;
/vbox/src/libs/zlib-1.2.6/contrib/masmx64/
H A Dinffasx64.asm4 ; inffasx64.asm is automatically convert from AMD64 portion of inffas86.c
/vbox/src/VBox/HostDrivers/Support/os2/
H A DSUPDrvA-os2.asm381 ; pData (convert to flat 32-bit)
395 ; pParm (convert to flat 32-bit)
928 ; convert flat pointer to a far pointer using the tiled algorithm.
/vbox/src/VBox/Additions/common/VBoxGuest/
H A DVBoxGuestA-os2.asm471 ; pData (convert to flat 32-bit)
485 ; pParm (convert to flat 32-bit)
1373 ; convert flat pointer to a far pointer using the tiled algorithm.
/vbox/src/VBox/GuestHost/SharedClipboard/
H A Dx11-clipboard.cpp404 * BMP better than PNG because we don't have to convert).
1074 * Satisfy a request from X11 to convert the clipboard text to Utf-8. We
1864 clipConvertX11CB(closure, NULL, 0); /* Could not convert to target. */
1900 /* The procedure that is called when we should convert the selection to a
1909 XtConvertSelectionProc convert,
1916 g_pfnSelConvert = convert;
1930 /* Request the shared clipboard to convert its data to a given format. */
1908 XtOwnSelection(Widget widget, Atom selection, Time time, XtConvertSelectionProc convert, XtLoseSelectionProc lose, XtSelectionDoneProc done) argument
/vbox/src/VBox/VMM/VMMAll/
H A DIEMAllAImpl.asm1732 ; @param A2 Pointer to the 16-bit floating point value to convert.
1884 ; @param A2 Pointer to the 32-bit floating point value to convert.
2036 ; @param A2 Pointer to the 64-bit floating point value to convert.
2117 ; @param A2 Pointer to the 32-bit floating point value to convert.
2242 ; @param A2 Pointer to the 64-bit floating point value to convert.
/vbox/src/VBox/Devices/Graphics/BIOS/
H A Dvberom.asm920 ; convert offset to (X, Y) coordinate
/vbox/src/VBox/VMM/VMMR0/
H A DCPUMR0A.asm37 ; Use define because I'm too lazy to convert the struct.
/vbox/src/recompiler/
H A DVBoxREMWrapperA.asm582 ; Now convert the function pointers. Have to setup a new shadow

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