Searched refs:bytecode (Results 1 - 3 of 3) sorted by relevance

/httpd/modules/lua/
H A Dlua_vmprep.h82 const char *bytecode; member in struct:__anon213
94 const char *bytecode; member in struct:__anon214
H A Dlua_vmprep.c357 if (spec->bytecode && spec->bytecode_len > 0) {
358 luaL_loadbuffer(L, spec->bytecode, spec->bytecode_len, spec->file);
395 copied_spec->bytecode = apr_pstrdup(pool, spec->bytecode);
493 if (spec->codecache == AP_LUA_CACHE_FOREVER || (spec->bytecode && spec->bytecode_len > 0)) {
H A Dmod_lua.c176 const char *bytecode,
190 spec->bytecode = bytecode;
681 hook_spec->bytecode,
802 hook_spec->bytecode,
1059 /* This lua State is used only to compile the input strings -> bytecode, so we don't need anything extra. */
1082 spec->bytecode = apr_pstrmemdup(cmd->pool, lua_tostring(lvm, -1),
171 create_vm_spec(apr_pool_t **lifecycle_pool, request_rec *r, const ap_lua_dir_cfg *cfg, const ap_lua_server_cfg *server_cfg, const char *filename, const char *bytecode, apr_size_t bytecode_len, const char *function, const char *what) argument

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