Searched refs:wined3d_sm1_data (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader_sm1.c | 212 struct wined3d_sm1_data struct 389 static int shader_get_param(const struct wined3d_sm1_data *priv, const DWORD *ptr, DWORD *token, DWORD *addr_token) 418 static const struct wined3d_sm1_opcode_info *shader_get_opcode(const struct wined3d_sm1_data *priv, DWORD code) 442 static int shader_skip_opcode(const struct wined3d_sm1_data *priv, 482 static int shader_skip_unrecognized(const struct wined3d_sm1_data *priv, const DWORD *ptr) 522 struct wined3d_sm1_data *priv; 573 struct wined3d_sm1_data *priv = data; 587 struct wined3d_sm1_data *priv = data; 613 struct wined3d_sm1_data *priv = data; 631 struct wined3d_sm1_data *pri [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader_sm1.c | 212 struct wined3d_sm1_data struct 385 static int shader_get_param(const struct wined3d_sm1_data *priv, const DWORD *ptr, DWORD *token, DWORD *addr_token) 414 static const struct wined3d_sm1_opcode_info *shader_get_opcode(const struct wined3d_sm1_data *priv, DWORD code) 438 static int shader_skip_opcode(const struct wined3d_sm1_data *priv, 478 static int shader_skip_unrecognized(const struct wined3d_sm1_data *priv, const DWORD *ptr) 518 struct wined3d_sm1_data *priv; 569 struct wined3d_sm1_data *priv = data; 583 struct wined3d_sm1_data *priv = data; 609 struct wined3d_sm1_data *priv = data; 627 struct wined3d_sm1_data *pri [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm1.c | 212 struct wined3d_sm1_data struct 392 static int shader_get_param(const struct wined3d_sm1_data *priv, const DWORD *ptr, DWORD *token, DWORD *addr_token) 421 static const struct wined3d_sm1_opcode_info *shader_get_opcode(const struct wined3d_sm1_data *priv, DWORD code) 445 static int shader_skip_opcode(const struct wined3d_sm1_data *priv, 489 static int shader_skip_unrecognized(const struct wined3d_sm1_data *priv, const DWORD *ptr) 529 struct wined3d_sm1_data *priv; 577 struct wined3d_sm1_data *priv = data; 588 static void shader_sm1_read_src_param(struct wined3d_sm1_data *priv, const DWORD **ptr, 605 static void shader_sm1_read_dst_param(struct wined3d_sm1_data *priv, const DWORD **ptr, 696 struct wined3d_sm1_data *pri [all...] |
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