Searched refs:textureStack (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_transform.c | 106 free_matrix_stack_data(&(t->textureStack[i])); 129 crStateInitMatrixStack(&t->textureStack[i], CR_MAX_TEXTURE_STACK_DEPTH); 285 t->currentStack = &(t->textureStack[tex->curTextureUnit]); 1050 if (from->textureStack[i].depth != to->textureStack[i].depth) 1057 GLuint td = to->textureStack[j].depth; 1058 GLuint fd = from->textureStack[j].depth; 1061 !crMatrixIsEqual(to->textureStack[j].top, from->textureStack[j].top)) 1077 LOADMATRIX(to->textureStack[ [all...] |
H A D | state_snapshot.c | 313 SHCROGL_GET_STRUCT_PART(t, CRAttribState, textureStackDepth, textureStack); 316 rc = crStateLoadTextureStack_v_BEFORE_CTXUSAGE_BITS(&t->textureStack[i], pSSM); 1520 rc = crStateSaveMatrixStack(&pContext->transform.textureStack[i], pSSM); 1625 rc = crStateSaveTexUnitCurrentTexturePtrs(&pContext->attrib.textureStack[i].unit[j], pSSM); 2162 SLC_COPYPTR(transform.textureStack[i].stack); 2197 rc = crStateLoadMatrixStack(&pContext->transform.textureStack[i], pSSM); 2314 rc = crStateLoadTexUnitCurrentTexturePtrs(&pContext->attrib.textureStack[i].unit[k], pContext, pSSM);
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H A D | state_lists.c | 756 CRSTATE_SET_MATRIX(transform.textureStack[i].top, GL_TEXTURE_MATRIX);
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H A D | state_attrib.c | 457 CRTextureStack *tState = a->textureStack + a->textureStackDepth; 1071 tState = a->textureStack + a->textureStackDepth;
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H A D | state_feedback.c | 505 TRANSFORM_POINT(transCoord, *(t->textureStack[0].top), coord);
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/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_transform.h | 51 CRMatrixStack textureStack[CR_MAX_TEXTURE_UNITS]; member in struct:__anon16248
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H A D | cr_attrib.h | 386 CRTextureStack textureStack[CR_MAX_ATTRIB_STACK_DEPTH]; member in struct:__anon16169
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