Searched refs:pRect1 (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_vreg.h | 48 DECLINLINE(int) VBoxRectCmp(PCRTRECT pRect1, PCRTRECT pRect2) argument 50 return memcmp(pRect1, pRect2, sizeof(*pRect1)); 86 DECLINLINE(void) VBoxRectIntersect(PRTRECT pRect1, PCRTRECT pRect2) argument 88 Assert(pRect1); 90 pRect1->xLeft = RT_MAX(pRect1->xLeft, pRect2->xLeft); 91 pRect1->yTop = RT_MAX(pRect1->yTop, pRect2->yTop); 92 pRect1 99 VBoxRectIntersected(PCRTRECT pRect1, PCRTRECT pRect2, PRTRECT pResult) argument 169 VBoxRectIsIntersect(PCRTRECT pRect1, PCRTRECT pRect2) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Video/common/ |
H A D | VBoxVideoTools.h | 150 DECLINLINE(bool) vboxWddmRectIsEqual(const RECT *pRect1, const RECT *pRect2) argument 152 Assert(pRect1); 154 if (pRect1->left != pRect2->left) 156 if (pRect1->top != pRect2->top) 158 if (pRect1->right != pRect2->right) 160 if (pRect1->bottom != pRect2->bottom) 185 DECLINLINE(bool) vboxWddmRectIsIntersect(const RECT * pRect1, const RECT * pRect2) argument 187 return !((pRect1->left < pRect2->left && pRect1->right <= pRect2->left) 188 || (pRect2->left < pRect1 193 vboxWddmRectUnited(RECT * pDst, const RECT * pRect1, const RECT * pRect2) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/xpdm/ |
H A D | VBoxDispVHWA.cpp | 769 void VBoxDispVHWARectUnited(RECTL * pDst, RECTL * pRect1, RECTL * pRect2) 771 pDst->left = MIN(pRect1->left, pRect2->left); 772 pDst->top = MIN(pRect1->top, pRect2->top); 773 pDst->right = MAX(pRect1->right, pRect2->right); 774 pDst->bottom = MAX(pRect1->bottom, pRect2->bottom); 782 bool VBoxDispVHWARectIntersect(RECTL * pRect1, RECTL * pRect2) 784 return !((pRect1->left < pRect2->left && pRect1->right < pRect2->left) 785 || (pRect2->left < pRect1->left && pRect2->right < pRect1 [all...] |
H A D | VBoxDispVHWA.h | 83 void VBoxDispVHWARectUnited(RECTL * pDst, RECTL * pRect1, RECTL * pRect2); 85 bool VBoxDispVHWARectIntersect(RECTL * pRect1, RECTL * pRect2); 86 bool VBoxDispVHWARectInclude(RECTL * pRect1, RECTL * pRect2);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | vreg.cpp | 221 static DECLCALLBACK(int) vboxVrRegNonintersectedComparator(PCRTRECT pRect1, PCRTRECT pRect2) argument 223 Assert(!VBoxRectIsIntersect(pRect1, pRect2)); 224 if (pRect1->yTop != pRect2->yTop) 225 return pRect1->yTop - pRect2->yTop; 226 return pRect1->xLeft - pRect2->xLeft; 692 PRTRECT pRect1 = &pRects[i]; 694 if (vboxVrRegNonintersectedComparator(pRect1, pRect2) < 0) 716 RTRECT Tmp = *pRect1; 717 *pRect1 = *pRect2; 723 if (vboxVrRegNonintersectedComparator(pRect1, pRect [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Video/mp/wddm/ |
H A D | VBoxMPVdma.cpp | 242 const RECT * pRect1 = &paRects1[i]; local 246 if (vboxWddmRectIntersection(pRect1, pRect2, &tmpRect))
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