Searched refs:num_regs_used (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c2224 unsigned int i, highest_reg_used = 0, num_regs_used = 0; local
2247 ++num_regs_used;
2255 || num_regs_used > (gl_info->limits.glsl_varyings / 4))
2257 if (num_regs_used > (gl_info->limits.glsl_varyings / 4))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c2218 unsigned int i, highest_reg_used = 0, num_regs_used = 0; local
2241 ++num_regs_used;
2249 || num_regs_used > (gl_info->limits.glsl_varyings / 4))
2251 if (num_regs_used > (gl_info->limits.glsl_varyings / 4))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c2294 unsigned int i, highest_reg_used = 0, num_regs_used = 0; local
2316 ++num_regs_used;
2324 || num_regs_used > (gl_info->limits.glsl_varyings / 4))
2326 if (num_regs_used > (gl_info->limits.glsl_varyings / 4))

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